Sticky Liquid Fluid Simulation Blender 4.0 | Blender Water Simulation

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[Music] [Music] hey [Music] so hey guys welcome back to my channel for tutorials so guys today I'll teach you how to create new style of sticky liquid animation without using any third party add-on okay so firstly guys select your light this one that's my default light and press delete key see that's my C and guys I change scale size so scale size half like 0.5 0.5 5 yeah and guys now go to on here edit mode and guys select your face this one that's my face and guys see that's my execute so use execute individually like this and increase size like this yeah right okay so guys now I apply bavel effect so guys shortcut command is press contrl B so V check and guys create bevel like this yeah see guys that's my bevel so red size like a 0.8 is good and segments increase I like five yes that's it guys right and guys now that's my shape and guys this time I apply subdivision surface here subdivision surface check and guys viewport level three and render three yes right and guys little bit change scale size so one more time edit mode and guys press S letter S and increase scale size like this yes much better see guys that's add my some shape and right click on the shape shap smoother yeah and now guys I create rotation animation so guys see that's my end frame I like 500 is good for me and guys increase frame so guys now select your shape and press I and rotation check and guys now go to on last so guys rotation like 720 7 120 check and guys one more time press I and rotation check and guys select your keys that's my key and guys press T and see guys that's my liner shortcut command is T and liner check that's it guys and one more time preview yeah that's my simple rotation effect and guys stop up and now guys I apply flow so guys this time I use Cube and increase scale size like this and guys see that's my scale size like 10 10 and 10 and guys height change so height that's my height change yeah and guys more like a 0.1 enter check so guys go to down yeah right little bit up yes okay so guys now I have one more CU so rotation and guys that's my duplicate so rotation angle 90 so go to on up and go to back yes and see guys that's my some effect shape increase like this so guys select and go to back yeah good and now guys I set camera so guys see that's my camera so guys press control alt and press zero yes select your camera and guys rotation I like 90 0 and zero yeah and guys see that's my location zero and guys I change this one Y location change like this and guys little bit down yeah see guys that's my camera angle right okay so guys now this time I apply liquid simulation so use this this one that's my UV spare select and guys see that's my radius half 0.5 is good and guys go to on up like this yes see guys that's my C out of frame so guys frame see guys that's my frame and that's my out of frame okay so guys now select your this one that's my spare and guys I apply liquid simulation this one here liquid Quick liit Check yeah yes and guys now go to back and preview check yeah that's my flow Behavior okay so guys go to on here liquid Dome and see guys that's my here guys select your spare and guys I change this one inflow yes and guys preview check yeah see guys that's my like a water effect but guys that's not correct I create sticky liquid so so guys see that my sampling like a 10 and guys again yeah okay so guys now I increase this Dome size so guys go to back and guys go to on here select liquid Dome and guys select size see guys that's my size so scale ize like a seven seven and seven yes and guys press one and go to down like this this yeah good right see guys that's my simple objects okay so guys now this time select your liquid Dome and guys I create some effects see guys that's my resolution guys resolution I use 96 is best resolution for sticky liquid and guys if your system configuration is better you can take 128 otherwise 96 is good but that's my only tutorial part I like 32 okay so guys see guys that's my all setting is good border check and see guys that's my liquid so liquid sampling this one I like four double and see that's my narrow brand with I like six yes right and guys now go to on here that's my viscosity Check Yes and see guys that's my strength I like 0.5 guys see that's my strength guys you can in increase little bit strength is depend on your work more higher strength more sticky liquid effect but for my case only 0.005 and diffusion check and guys now see guys that's my particle it's only latest version and guys I don't need this one particle and mass check so guys see that's my upper factor I like four and smoothing like two is good yeah yes and guys see that's my all type I use all yes okay so guys now I apply Collision effect so guys select your this one that's my shape so use flute and use this one effector and Factor type use collision and sampling I like 120 enter right see guys I use sampling 120 and guys now select your this one that's my base Flo L and guys use a factor check guys this time sampling I like 50 so yeah good and see guys that's my Surface thickness I like 0.3 enter guys is depending on your work 0.5 is also good and see guys that's my subract like a 75 enter see guys that's my one more time liquid domain and see guys that's my resolution little bit up like 42 so guys go to down and guys see that's my bake and guys that's my end frame use 500 500 and check and bake all Dynamic check guys take lots of time for baking okay so guys now I stopped this baking scape key yeah see guys that's my liquid simulation and guys click on here yes great see guys that smell liquid and guys guys press one so guys select this one little bit up this one yeah more yeah good okay so guys now I apply this time material so guys for material I use blender kit add-on see guys that's my blender kit so click on here and guys I apply this time candy texture candy material yes see guys that's my beautiful materials okay so guys firstly apply this material on liquid simulation like this yeah yes and guys see that's my white texture apply to on this shape yeah so guys click on here and guys now go to back so guys now I change UV so guys select your shape and press tab edit mode so guys press U and smart UV Project Check and press okay yeah and guys you can change also material so object mode so I like like this one also yes see guys that's my material and guys same press Tab and U so smart UV check and press okay yeah see guys that's my white texture right okay so guys see that's my like a bubble gum material I like this one that's for my background and apply yes good and press zero okay so guys now I apply This Time sdri texture so guys click on here and see guys that's my color so use environment see that's my environment texture check and guys I apply SDR texture yeah select this one and import yeah and see guys that add my strength little bit change like a 0.9 yes and guys lastly I apply area light so guys go to on ADD and guys go to on light and area light check so guys go to on up that's my area light like this and guys I increase scale size see guys that's my scale size like a three and power like 250 enter yeah guys little bit down yes that's it that's my lighting and guys press camera and guys now go to on here render setting and guys I use cycle render and device GPU check and guys see viewport level 128 and render like a 255 is good and guys go to on preview yeah that's my sticky liquid so guys click on here yes and guys one more time preview check yeah much better see guys that's my sticky liquid and guys stop guys right click on this liquid and shade smoother and guys now I create more smoothness so use softness so guys go to on here and use smooth tool and guys see that's my repeated I like 10 enter yes right see guys that's my S and guys all is good and lastly guys one more time select your liquid domain and click on here and guys I show you my render preview onef frame render yeah see guys that's a beautiful render and close and now guys free all check and guys go to back so guys this time I increase resolution see guys that's my resolution I like 96 guys if you want create more smoothness so use 128 enter right okay but guys it take lots of time for baking and 96 yes okay so guys all is good and guys bake all Dynamic check okay so guys that's it my final work is finished so guys if you like my video please share and please subscribe my YouTube channel thank you
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Channel: Fattu Tutorials
Views: 14,026
Rating: undefined out of 5
Keywords: blender, blender tutorial, blender animation, blender tutorial for beginners, blender tutorial beginner, blender fluid simulation, blender water simulation, blender water tutorial, blender 4.0 tutorial, blender liquid, blender flip fluid, blender beginner, water simulation blender, water, tutorial, 4.0
Id: GwGoPc7EX48
Channel Id: undefined
Length: 12min 58sec (778 seconds)
Published: Fri Jan 19 2024
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