Solidworks tutorial | sketch Chain and Sprocket mechanism in Solidworks

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welcome back to car cam tutorial today we are going to design a simple chain and sprocket mechanism many people are thinking about this so today we will do it we will see how to do it in SolidWorks so let's start I hope you like it now here let us make the first part of chain and sprocket mechanism we will make the first part outer chain outer chain unit so let us start choose here front plane is sketch and the sketch option here so first we will start with center line draw a horizontal and vertical center line select exit select circle draw here two circles now choose the smart dimension now we will define the dimension ten point seven nine five millimeter and let's choose inside three point nine two six nine six two four millimeter okay now the distance from origin point let's keep six millimeter okay choose here mirror entities and select both the circles and just matter about this vertical line okay now choose here 3d point arc exit now select this point or select both the arcs so : arcs and make relation tangent here also the same thing tangent relation mirror now it's time to mirror okay now it's see you can see it here it's mirror choose comenta T power dream power dream just drag that's it okay now select here fully defined attached calculate now the sketch is fully defined here no need to define any radius because it is already a tangent relation select here extruded boss and we want to exclude only a very small thickness one point five eight seven five millimeter okay now go to appearance appearance color material we want to define some material steel material so it will be polish to okay certain finish okay now let's choose front plane is sketching select the any one circle and convert entity now extruded boss now in one direction fifteen points it is a roughly calculated dimension but it must be zero six five two four eight millimeter direction too 0.50 8-millimeter you can see okay that's it now let's create one plane we want to create a one mid plane it's very important so just go to feature here you can go to the reference geometry choose plane the lek first this plane and this plane you can see a mid plane okay that's it it's very helpful for us now let's try to mirror choose this mid plane mirror and select this component features okay that's it now choose top plane is sketch normal here we want to create some centerline through a vertical line with choose line convert it into Ark cancel it if it's not under control choose here three-point arc exit now let's define it point seven six two millimeter and let's keep the radius three point three zero two millimeter okay that's enough select select this line and this point coincide now it is fully defined select here one option revolve will cut see this line centerline selected as axis 360 degree okay now we will see we cut here a circle now choose plane later and select this cut out or you can select it from here also this large revolve occurred okay now see now this geometry we want to mirror choose right plane mirror select this body then select mirror mirror - okay see now it's time to make some silat Oh point two five four millimeter select this one outer edge okay see again keep the same thing added and here include opposite direction also okay that's it so now this is the our main outer chain this is the outer chain so let's save it click here save desktop folder and create new folder chain n s pro-kit my can is in this way spelling mistake so just corrected and let's say first part outer chain save now that in the same way we will do it the part number now here we will do the next part inner ring out of the inner chain so let's start choose your front plane sketch and we will do the same way centerline vertical and horizontal exit choose Sokol define here draw two circles here okay now let's select three point nine six to four millimeters and outer one select twelve point zero 65 millimeter select this line six millimeter distance okay select mirror select both the circles and mirror against vertical centerline okay choose your three-point arc and connect it from this point to this point exit now here select these two points tangent relation here also select this two circle and arcs tangent relation check how much the circles radius coming we will change it three point two one four zero okay mirror letter this arc against okay choose swim entity and here choose to empower and just press the right key left key and drag it connecting now see our design is fully defined extruded boss and extrude by one point eight five the same way what we did in previous job 181.50 eight seven five millimeter okay let us define the material satin finish or we will define some other metallic chrome satin finish chrome so it looks little difference or you can assign the rubber paint and here we will find one more paint painted car here some metallic paint are also here but let's little chrome plate now choose your Filat point two five millimeter and select this two edges it will cover all places okay see here they define some material car color so both we will identify let's try this gold rose it's very dark roles we don't want this candy red okay now select this face is sketch find out the midpoint of this circle okay and so a great circle with the radius of seven point nine two four eight millimeter ok and select inside circle convert entities a cute boss and extrude up to the same seven point nine two four eight millimeter module result ok now let us try to mirror right plane and letter select this extruded part okay see here now let's create one plane select this face and this face you want to create a mid plane okay now select this mid plane mirror select this body exuded part one and fill it okay that's it now you can hide this plane choose fill it or the lair select this inside face okay that's it so this is the inner ring but still I am very doubtful so I will better I'll go for her sorry for that I will go for quality steel save it part number two inner chain see that's it now let's do the another part is sprocket now here the next part is pocket so let's start here front plane is sketch now first we will make the gears it sprocket gears so select your circle one two three four five circle exit now select this four upper circle select here for construction okay center line from top point to here and extend up to this second line exit now choose here Centrepointe our select point we want to create our cup to hear a great select both the in delete it because we want to create some more relation tangent or better do one thing just define it collect outer circle dinner 106 point five seven eight four millimeter 104 point zero eight nine two millimeter the last one ninety eight point five two six six millimeter this is a calculated dimension okay you can extend if you like now again use the same center point arc choose this point as a sense select this point up to this line exit select both the lines make relation tangent okay let's define now the this radius we need to define it 5.8 which is roughly calculated okay we did not define inside 38.1 millimeter now it is defined here okay select mirror mirror against this line okay or let's make this point co-linear horizontal so it's perfect not circular pattern this is our center point select this three geometry that's it we need 26 number of geometry you can see little overlap it is no problem 360 degree equal is facing okay extruded boss select this face 7.23 one-millimeter but keep and condition midplane see here we are going to take it midplane okay let us define the raw material chrome plate okay now select this face is which cancel it and we want to make one better choose right plane is sketch okay choose corner rectangle select any one point okay now let's define it 19 point view center line drawn horizontal center line make sure it's horizontal now let us define the gap Center distance we are taking full circular distance you can say diameter thirty eight point five millimeter outer one sixty nine point eighty five millimeter select you okay the Volvo boss/base this line is a exit okay now see now selected face is sketchy now here we want to make some key slots draw a horizontal centerline corner rectangle exit now select this three vertical line symmetry okay now here we will define some dimensions nine point six five two millimeter and let's say vertical four point seven six two five millimeter okay go to feature select exuded cut keep here and condition through all you can see it is going to cut through all okay see our slot is created select right plane is sketch normal now here we want to cut some the tear tapered teeth so defined centerline choose your line converted exit three point of inside now let's define it distance from midpoint fifty point four one nine millimeter and outer 156 point 89 okay that's enough radius keep 12.7 millimeter okay choose mirror entity and select these all lines mirror against this vertical line okay draw here a horizontal center line go to feature select revolver boss/base select this line as a center of action okay now see we cut the shape of teeth Sam for one point five eight seven five millimeter select this up wage 45 degree now select this phase axis cylindrical conical frame okay we we need this axis during assembly let's save this part number three is sprocket save let's do one more part we need to draw some path now here we will create the path path for rotation of our chain and sprocket mechanism path we will define separately so it helped us a lot to do above mechanism to choose front plane is sketch select circle and draw three circles exit now let's make some relation both should be horizontal distance four hundred ninety millimeter 150 millimeter 200 millimeter diameter key 105 millimeter exit now select three circles and make relation equal you can say here equal okay now this is the first geometry we need it so simply exit don't do more modify again choose front plane is sketchy line connected this line again choose line connected with this line exit again choose line sometime at please Oh and connect with do not go near to the circle a grid select with two line tangent relation coincide okay coincide relation exit select both the tangent relation circle and a line tangent relation okay tangent relation okay now select both these all three circles convert entities choose from entities power trim now see we created one outer path okay but all the lines are separated we want to make a continuous line and with the help of spline command so we will do in our next step we will keep this as it is exit now again choose front plane is sketchy or okay let's edit the previous one we will do it here so how we will do it just go to we want tools and here you will find a spline tools select here fit is line 0.01 millimeter close entity select okay now it is asking the thing was selected okay so select this geometry select all outer lines do not select this circle full okay now try tools split this line tools fit keep tolerance 0.01 millimeter constraint on all closed okay now see this is one geometry you can see you cannot select single single exit this geometry German sketch one you can hide it see now save part number four select path says now let us make the Assembly of its profit chain and a sprocket and chain mechanism now here let us start the Assembly of a sprocket chain mechanism choose here new assembly okay so this is the assembly window let's browse our first part first part we will keep path here select View origin okay drag and met up to this origin okay show the geometry that's it now we will change the plane browse over next part is sprocket okay select temporary and all the axis so you can easily define it now this one we have to fix it here so choose front plane control to front plane both front plane max okay now drag it down we'll sit here axis we want to define some access clear point phase front plain and select this is pocket okay now select this circle that circular face okay see it will rotate along with this now press ctrl key and copy wave an insert until it okay again try ctrl key drag copy same and insert rebuild and save okay we need to first save the assembly chain and a sprocket mechanism say ball now get dry it's better try to browse I sprocket that's it choose Matt select this point and this point coincide that's perfect select this point this point coincide okay now here access point axis clear front plane and okay here also we need to create one axis front plane and this point okay right-click it's every body should be float okay this body also floating okay now you can see this is rotating maybe we need to create here one more relation but and any circular relation clear here you will find one small exit then success where coincident relation okay the same thing here also select axis 1 and select this outer axis coincident relation ok ok now see it's rotating this is important relation part two delete it we will again that choose your axis now select first front plane and this point point phase plane okay now select Matt this point clear this okay both the axis we selected now select this face and this face parallel cancel it let's try it again front plain control key front blame make both front plane but okay now let's try okay it's rotating now hide this all come down this X is only for rotation circular rotation now the one more a very important relation we need to wrote create a one chain and weld mechanism so that all pulley will rotate together so this time comes select our first path in path our this is the sketch - and select here belt chain pulley okay now here we will select one circular eight one two three now you can see see the view okay now here one belt created let's see belt chain and pulley it's rotating along you can see all wheels sprocket rotating together okay just hide this or let's browse over another part select both inner and outer drag it here just hide access okay now choose path see this main sketch path we selected and select here one of the very important relation chain component pattern and sorry to say this this feature not available below 2015 or you can say it is not available in solids of 2014 that's why my one project is still pending l do it later now select chain group one this is our first group here we will select this contacted linkages now select the faces here these two faces we selected now here we need to select path so this is our outer chain in outer chain we created one plane so select this plane see if we selected this plane is already the shifted to path select chain two this part comes down select inside phase inside phase and here also we need to select the path so go to inner change here okay comes down inner chain and here we care we also created one plane now see it is also going to shift here now the relation is created now the things we need to increase see it is going to increase we need 61 number of patterns to complete this chain and reaction okay let's hide this geometry this is our chain mechanism now here only rotating the sprocket now let's we will give some relation so that chain will also rotate the chain also rotating but we need to give some gear mechanism first find out our outer ring sorry inner ring okay we need to select this one inner ring select one phase of inner ring control T and this mechanism Matt go to mechanical Matt choose gear see this edge we selected and the this inner ring one phase the gear ratio it gives as it is mega Traverse we will instead II later how to give the proper gear ratio but this time we will see only how to rotate our mechanism select okay okay now let us try any due to heavy geometry difficult to rotate purty now see this pocket and chain rotating give it a proper position okay now seaweed wave all rebuild and save now right click here select mold manager motion manager is steady most now here let us keep basic motion and drag it up to 12 second 250 rpm frame per second motor select this field 20 rpm okay now select your calculate now it is slowly slowly going to calculate how to rotate and it will may take time because I before I told you animation always takes time you need more number of course or more number of graphics card so let's wait and watch it will take how much time we put 20 rpm per second I think it's quite - better we can see the rotation of sprocket and mechanic chain mechanism we have also our one previous project pending if this will success we will do it we will go to this previous two projects and we will complete it by part number three oh now the mechanism is play drop down this now you can see this is our chain and sprocket mechanism now chain is rotating along with its profit so I hope you liked this project if you want to save it just click Save animation define your destination anywhere then choose here avi file and ratio I will always prefer sixteen by nine inch and here you need to define frame per second save uncheck this frame key otherwise it will take problem and click here ok now it is again going to calculate and it will save in your describe destination I hope you liked it don't forget to share and like our videos and subscribe our channel for more video and more projects in SolidWorks thanks for watching you
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Channel: CAD CAM TUTORIAL
Views: 254,976
Rating: undefined out of 5
Keywords: Solidworks, tutorial, sketch, chain, and, sprocket, mechanism, in, solidworks, sketch Chain and Sprocket mechanism in Solidworks
Id: etEZEP4Lkk0
Channel Id: undefined
Length: 54min 56sec (3296 seconds)
Published: Sun Mar 26 2017
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