RimWorld: Anomaly Expansion & 1.5 Patch Deep-Dive!

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hey folks quilly here and welcome welcome welcome to a Everything Has Changed Wednesday live stream this was supposed to be some more ck3 and I do intend to continue to play ck3 but the big news about the new Rim World expansion has dropped as well as the unstable build for the 1.5 patch has been made live on Steam I mean partially I'm sure to look for bugs and to get some Community feedback but I'm certain that the real reason is so that modders can get to work on their 1.5 compatibility which I'm very very hyped about let's get the main screen turned on so what we're going to do today I have loaded the a new game with the unstable patch and we're probably going to play a little bit but we're going to start off by reading the news announcement reading um what's coming in the expansion and we're going to read through all the 1.5 patch notes we're also going to check on things in here and see how things look and compare right away when I zoomed out I was like hey what's this stuff is there some sort of weird graphic glitch going on but no it's a new highlight mode that's available in interface used to be when you zoomed out all the way you would get dots right colored dots now there's an option for Silhouettes anyway that's one of the most minor things of course the most major thing that has come in the 1.5 patch is built-in wall lights in vanilla rim World it has happened wall lamps without a mod don't even need an expansion it's just in 1.5 oh baby we're going to have a great time with this wall lamps wall lamps wall lamps exactly we get some hype for wall lamps the riow old world in the title is a joke um there was a thing because the first exp so the game is Rim world and the first two expansions were royalty and ideology and people got in their heads when um titin and te is the previous expansion which we now know as biotch um but people had assumed that the expansion would start with an m and everything would continue to spell out Rim world and when we saw the mech we thought yeah it's going to be mechanoids or you know something with Mech and something like that in the title and then it was finally released as biotech and so then the joke became the game is called rib world and now the next expansion is called anomaly so now it's reow although I still like to think of the expansions as royalty ideology Mech [ __ ] and now weird shits now the expan you know the acronym still works out so let's go and if I do this no not that tab which one is it this window good if I do this and then flick on the display capture and do that there we go so we're going to go ahead and read through the announcement of the expansion we're then going to look through the 1.5 patch changes and then uh we'll also actually we'll probably look at The Rim World anomaly page first hey look I think we're getting flamethrowers so um yeah I don't know what we'll take a look at the new Health Menu I don't see much different there I don't know what changed in the prisoner menu we'd have to get prisoners to be able to uh verify that so we'll see how that uh that shakes out here um anomaly expansion and update 1.5 announced sanity shredding perils abound in this new horror themed expansion we're super excited to announce our new horror themed expansion R World anomaly this expansion adds all manner of monstrous mysterious and maddening threats containment facilities to capture and study dark entities and a new reality twisting endgame anomaly releases in 1 month we don't have a date but in one month so right away you're getting sort of cthulu s kind of thing you're getting um some SCP kind of stuff um some X fousy kind of thing and I'm so bitter that I just started a let's play I started recording my new Rim world play on Sunday and then on Monday tinan drops the teaser the new expansion is coming and from the art right away um from the art right away I thought oh my God this fits this would have fit in so well with the theme of my like um NE nexo archaeology let's play that I've started so it's like a little bit of mistiming although it does seem like it's going to be a little darker than that maybe what we could do is I could start the exact same let's play over again but this is like the dark version of it so we have sort of the light one and I don't know something like that and there's new ending in this apparently so he knew yeah tinan knew he just timed it intentionally to mess with me that's how it works and yeah I like a d a lab coat under a duster could imply more layering of clothing which is interesting we're also announcing the upcoming update 1.5 to the base game which will be released at the same time as anomal you can currently test this update on the unstable steam branch which is what I have loaded in the background uh see the bottom of the announcement for details yada yada Y anomali is not available yet it's just the you know update to the base game all right spoiler warning belows high level description of expansion content there's some spoilers here hopefully everything with everyone's fine with this about anomaly the expansion begins when your colonist accidentally provoke a mad super intelligence from then on Madness manifests monstrous creatures mind-bending Mysteries infiltrating parasites and Sanity shredding phenomena that twist the whole world around you here we can see we've got someone equipped flamethrowers huh huh huh and lots of creepy monst [ __ ] going down all over the place um how do I close this um hang on let me reset my zoom level uh okay let me refresh the page why is nothing in the browser responding hold on one second here oh it opened a new wind it advance I thought it was a popup that I had to close my bad I just had to hit back okay let me go and bring this back up again okay uh we've got this giant hole in the ground which doesn't look creepy at all with weird fleshy things oh and then it goes back to the top of the page all right I'm not going to be clicking on any more images CU it's actually annoying to to patrol around um inspired by Classics like Cabin in the Woods the thing which I mean one of the one of the typ of modes over here definitely sounded like it the cthulu Mythos Hellraiser and many more anomaly goes beyond fighting monsters this expansion presents ominous puzzling mind controlling and Earth shaking threats to build your personal Horror Story some of the Twisted scenarios you'll encounter at night hear the screeching of a psychically invisible hunter that feeds on human Souls build proximity alarms to detect when it's near but you can only fight it when it chooses to reveal itself chip away at its Health every time it returns and collect and study chunks of its flesh turn the tables become the Hunter and kill it where it lives a massive flesh creatures growing across the landscape consuming and covering the whole map yeah one of the screenshots um I think on this page is like this crazy pink blob that's just covering the entire map I mean this has got some of it oh right here look at this look at this pink crap that's covering the entire colony and going into the rooms and everything this what we're need flamethrowers for um it growing acrosss the landscap consuming and covering the whole map with a quivering mass of meat it defends itself with beasts and acid fight it to get samples of its nervous system then study them until you can venture to its heart and kill it for good it does look like Zerg creep a parasite has mind controled some of your colonists but who and right away when I read this I said oh my God we're the thing now and then other people pointed out that it's also a little Among Us right they pretend to be human as they work to infest others track evidence imprison interrogate and medically test people to find out who is in fested before it's too late a pul pulsating Obelisk crash lands near your base and so one of the things I think this going to add as a lot of um variety because it's I think it's going to be like one of these is going to happen in your game or maybe once you resolve it maybe another one can happen later but it feels like kind of a long-term thing it actually almost gives me a little bit of the vibe of for those of you who play surviving Mars right the Mysteries you don't necessarily if you have it on random you don't know what mystery you're going to get when the game starts and sort of an involved thing to solve uh a pulsating obisk crash lands near your base you can try to suppress its filthy energy but the obisk May lash out and violently mutate your people copy them endlessly or abduct them to an endless gray maze your colon has become obsessed with a beautiful golden Cube which is totally cheese and we all know it's cheese they build statues in the cube they worship the cube they love the cube a corpse arrives that looks exactly like one of your colonists and seems to follow them no matter what you do the corpse returns and many more weird and horrifying events love it beautiful horror combat you'll fight battles against shrieking flesh beasts hordes of shambling Undead spherical death machines massive devouring water beasts lumping imitations of human beings and many more nightmarish perils use the monsters against your normal human and mechanoid foes where you can construct new tools and gear to help you flamethrowers and Hellcat rifles IEDs that Resurrect The Dead flesh mutating pulsars that transform living creatures Insanity inducing weapons and crossbows that stun your targets capture and study entities in your facility to defeat the monolith manifestation you must gain their power build a grand containment facility so you can capture monsters study them and exploit them expanded with stronger walls floors and doors to keep them secure exploit your captives to use their power against your enemies but don't push them too far harvest the new biof farite and Shard resources from your malevolent Menagerie to use an experimental serums psychic rituals ghoulification surgeries and void powered constructions fight the cultists who serve the machine mine mob occultists will attack and perform their psychic rituals with suicidal commitment they may stand in rows or chant around in a ritual Circle or whisper hateful psychic curses against your Colony destroy them before they summon bloody beasts abduct your people or drive them mad with psychic influence you can use the same rituals for your own purposes summon the mass dead rage filled blood blood connect with the void oh rain rage fill blood sorry connect with the void steal the minds and health of your foes and more choose your fate in a new end game in the end the Abyssal void will swallow the world and you must choose your fate why did we make anomaly ludian Studios founder tinan why he decided to make anomaly I want to give players new kinds of emotions they haven't encountered before in Rim World we've explored feelings around dramatic combat tension family warmth problem solving and many more now I want to provoke new emotions dread psychological tension suspicion and mystery the horror theme unlocks a new emotional landscape for us to explore there aren't many games which mix management and horror I either so it was an interesting design challenge to marry these two elements plus I saw cabin in the woods and I thought the Monster Lab was awesome I've never seen cabinet in woods maybe I should it was all it was important to me that this not just be a collection of monsters to shoot at because the base game already generates those feelings of combat tension and I wanted something new so we made sure to design the new threats to follow the Arc of classic Horror Stories the protagonists encounter a mystery then realize it's a threat and try to survive while they learn about it slowly building Advantage before they try to turn the tables it's very Rim World kind of chaos when several of these things are happening at once with different threats this was really fun to work on and I think the team did an awesome job I can't wait for everyone to play it Tai so that's the expansion which sounds insanely cool then we have update 1.5 which again is available now on Steam uh through the unstable patch you know could crash could do could be buggy could be unbalanced could be all those things but we can play around with it today and we will we have a lot to say about update 1.5 it's been nearly 18 months of work if you're interested in trying update 1.5 you can play it on the unstable steam Branch da da d da modders should be able to use this public 1.5 unstable Branch to upd mods before update 1.5 is released to everyone next month and that's the thing um when uh when biotech came out a lot of the mods were already updated because of this little um unstable period which was really lovely read the full 1.5 change log here which we will but there's a summary over here books bookcases couches ornate doors there are now books for colonist to read and bookcases to store them in books are great for recreation and for their unique bonuses textbooks increase if spe specific skill schematics progress a certain research project novels increase Recreation faster and toms progress an anomaly specific research project you can obtain books from Traders or as Quest rewards storing books in bookcases increases the beauty of a room and makes nearby research benches faster and increases the XP and Recreation gain from Reading I got an example here Badger nuke Recreation gain multiplier times 160% which is pretty good like chest tables I think are 130 this mediocre novel tells the story of a surgeon as he searches the universe for a rare collectible from his very favorite series it is gripping during some parts but the author constantly uses words inappropriately in an attempt to sound smart the text was first printed many centuries ago couches function like armchairs but now have room for two and ornate doors are the first 2x1 door in Rim World it took some time it took some work for the system support doors that weren't one by one they're very fancy and suit throne rooms temples or other prestigious buildings you can see an example over here wall lamp flood lights and hidden conduits yes you can now put lights on your walls and hide your conduits both I mean obviously the wall lamp mod is one of the more popular ones on the workshop and I really like mods that let me make conjures not be visible um I didn't even need them to be mechanically different I just didn't want to see them um wall lamps and wall torches can now be placed directory line walls they function like a floor lamp or Torchwood but with a little less light flood lights are very powerful and expensive outdoor lights that cover large areas which saves you from building several small lamps I never usually worry about outdoor lighting but now it's more convenient so I might hidden conduits are useful for two reasons they're harder damage from explosions or fire hey polar bear thanks for the sub uh and they're invisible to the player unless you got the power SL building UI turned on I love it I love it cuz I hated seeing all the little cables I always wanted to put them in walls and try to hide them as much as I could performance improvements we've continued to work on optimizing Rim world's performance pawns characters and animals are now drawn in parallel on a separate thread the pawn render system was Rewritten to allow for easy Edition SL removal of visuals and lots of optimizations were done on alerts Beauty calculations and Pen animal food searching Behavior we love performance improvements and it looks to me like a lot of the stuff that might happen in anomaly might involve like spawning a ton of monsters and stuff very quickly and big masses you know you can imagine big mass of zombies or something like that and so optimizing that probably makes a lot of sense crawling which does give me a bit of a Dwarf Fortress Vibe because characters in D Fortress can crawl but when down humans can now crawl on the ground crawling cones leave blood Trails move away from danger and will seek out the nearest place to recover like hospital bed or sleeping spot you'll see enemies crawling around too it's rather dramatic I mean what a horrifying screenshot over here I wonder how it impacts our um our trick to remove the legs of our permanent blood donors in prisons possessions from traits when choosing your starting colonist there's now a chance for them to spawn possessions related to their traits for example a psychopath might carry a human heart or pyromaniac comes armed with molotovs or someone who's greedy could have pockets full of gold sure fine I don't know how much that matters but it's cute this is going to matter to some people a lot I've never really done um water side bases before mechanoid water emergence and slag chunks did you think the water was safe mechanoids can now surface from bodies of water which requires adapting to oceans and lakes when building your base's defense also certain large mechanoids have a chance to drop a meid slag chunk when they're broken down these act like a steel slag chunks and can be smelted for steel yet nowhere is safe bionic jaws and organ Decay sometimes colonists lose their jaws in a terrible accident but they can now be replaced with a new bionic prosthetic see I've played with so many mods I didn't realize we didn't have prosthetic Jaws in vanilla keep an eye out on your calling us organs too there's a chance they may develop a very rare organ Decay disease and then presumably we want to replace it with a bionic mine vein designator hey it's another mod we don't need anymore this command orders colon us to mine out a whole mineral lump in one click for example if you want to mine gold or and want to ignore the surrounding Rock The Mind vein tool tells colonist to M all visible Gold Plus any gold that gets revealed in the progress process wonderful another thing that um I didn't have a mod for it these days but I have before clean room selecting colonist and right clicking a room that's dirty now gives you the option to clean the whole room this far more convenient than manually clicking dirt on the floor and queuing up cleaning actions yeah baby so good this is also quite cool new Wanderers after game over when all your colonists are dead are gone there's a new option as part of the game over to create new Wanderers if you want a second chance with your Colony this allows you to create one to six new colonists to inhabit the remains of your Colony instead of ending the game entirely optional you don't have to use it if you prefer more hardcore experience um I like it cuz it's just an option um we've done cool things you can reclaim fortresses and Dwarf Fortress and things like that and it can be good for a story sometimes there could be cool Vibes for this especially if you're new colonists come in with like completely different um ideologies and things like that that's neat why not right search function I've already played around with this a little bit and it worked great in the bottom right corner there's now a magnifying glass icon on the search bar you can type in to find item structures enemies in your map no more losing items default hotkey is Zed if I flip over to uh R world for just a second we can see the magnifying glass right down here and I can search for something like steam geysers which has been an issue before hey where are all the steam guys in this map oh they're here and there and there and there oh lovely another mod I know need I know I'm kind of covering it but I mean you get it right um tainted apparel visual changes tainted apparel clo is worn by someone who has died now has a distinct darker color previously it was easy to mix up tainted apparel with non- tainted apparel UI improvements there's an option to make Colin moods on the Colin bar much more visible so I I'm assuming it's this like so I did notice an option here under interface with visible mood turned on when on display as idual indicator on a character's portrait when a risk of a mental break I think I use a mod called colored mood bar so I'm assuming this might just replace that cool excellent cuz when I heard about it I was like doesn't it already do this and I'm like no it's probably because of a mod I run uh when you zoom out very far pawns become highlighted so they're easier to spot on the map we also redesign The Prisoner and health tabs and improve the research UI and policy UI for better experience so I'm not entirely sure how much of a change this is this is a research UI now I usually run a mod to do this so I'm like like how does it Chang I don't know we got a search box was there not a search box before it was it not laid out like this in vanilla I'm going to have to do like um previous and like it doesn't it doesn't let us chain things is this is this view different part of the problem with playing so many mods I don't know how to compare different colors maybe maybe that's part of it yeah search box and not full screen anyway I mean it's probably this that search box looks good to me so it's probably okay oh oh right the uh the health tabs and stuff like that um again can't quite it definitely looks a little different if we look at a health tab to me the font and maybe this layout is a little bit different but the ad bill this part this part mostly looks the same to me so not not all these things have to be major changes uh there's apparently a change to the prisoner tab too but we don't have any prisoners right now to compare to um oh they said something about the policy as well oh you know what yeah just a little bit of a layout change I approve it looks good yeah Rim Hud's still going to be a bit thing for all kinds of different reasons first of all it gives you different information over here and um I guess we could just randomly arrest one of our prisoners right away but uh we'll we'll see anyway UI improvements good art improvements new improved weapon art also add new immature crop art relief tree art for plants missing those cool lots of miscellaneous changes um including option to capture carried pawns without having to drop them I think this is relevant for like is this when we like bring a pawn home after we've been traveling we bring it home there's we've had that issue before but they get enter the map they just drop them and then go back and then the the pawns get up and then walk off the map so I suspect that might have something to do with this here improve construction hauling cool better fighting fighting hey excellent wonderful we'll uh we'll just pop over to the anomaly page for a second and see if there's anything new that's being highlighted there then we're going to look through this change log so I suspect this is basically yeah this is this is the same that was in the announcement actually yeah then escalate the power of the monolith to access the void and new endgame the end world in the end the world will go insane all will be in darkness as terar squirms and shadows feels very uh the worm you know from Stellaris only then may you face the machine God and choose your fate so the like um the Arco people right the Aron Nexus people are like some sort of void gods in Rim World lore or something like that so I'm assuming this is all related to this sort of thing all right now we got 18 pages of change log notes happen this is all base game stuff not um not expansion Stuff books and bookcases added books calling that's going to Quire books and read them for recreation their unique bonuses textbooks increase specific skills schematics progress certain research projects novels increase Recreation faster added bookcases so we did read some of this in the previous thing books are obtained from Traders or Quest rewards excellent wall lamps flood lights hidden conduit couches and ornate doors again we were just reading that in the other thing so we got wall lamps and wall torches it says provide slightly less light I suspect cuz they're mostly going to be producing it just in you know like a hemisphere instead of all around them um I think even the wall light mods that we ran had less light than than a floor light cuz you can put floor light in the middle of a big room and illuminate all of it whereas if you got a big room even with the modded ones you needed maybe a couple of wall lights to cover it all flood lights for outside hidden conduits is cool couches which I mean I think is just mostly for Aesthetics but very neat uh ornate door we do uh I did put these in um I just tested it in god mode and they have like 30 beauty or something like that so they're very nice they're going to make a room look a lot better it's all in patch one the rile expansion it's uh next month Boyd in in one month is when it comes out we don't have a specific date except for in one month mechanoids can now come out of the water y down people can crawl new wanders after game over yep we saw this okay UI in art we've got the Search tool yes make the colonist moods more visible change color and glow be with mental break thresholds almost certainly this is doing the same as the colored mood bar mod that I was using before I mean it might look a little bit different but it fills that role which is great the silhouette highlighting when the camera is zoomed out to make pawns more visible I mean we could see that right away again if I zoom out all the way we've got that if you prefer the old dots rather than these Silhouettes you can switch back to the old dot system it is just an option in the settings okay 12 and 24-hour clock options add a zoom to Mouse option when the game zooms towards the position of your mouth instead of center of the screen right okay yeah yeah so I don't know the prisoner tab but I don't I suspect it's not major it's probably to just move some things around rather than change the mechanics right um AR okay clean room command yes mind vein command yes oh add separate smooth walls and smooth floor designations okay I mean you could do it just by dragging carefully but now um it effectively filters that sure Bic jaw prostatis is organ organ Decay disease Auto Rebuild options on fire foam poppers that's cool add the ability to dismiss Traders oh if you really want them off the map for some reason add new options in the world map to easily send Caravans oh really yes oh look if I click on the village here there's a button to send Caravan so it's the same as it was like form Caravan then right click right I'm which presumably I could still do yeah yeah yeah but um if I instead do this send Caravan okay just slightly more convenient great uh sound effects for animal eating jungle noise jungle KN on thean sound effects removes the old high pitch noises add new warm-up sound effects for a psychic shock glance is okay cool cool cool okay improvements and adjustments base game ensure human likes are fed first in Caravans allow capturing carried pawns oh cuz yeah pawns that were being carried you probably couldn't interact with them I think we've seen that before Aesthetics ignore eight without tables thought improved construction hauling we still don't know what that means but sounds good Ure Beggars never show up with a requested item in their inventory confused watering is a Max duration of two days it's probably a good thing non-player faction animals no Lord eventually leave the map display the target Palm is psychically deaf when targeting them with psychic shock glance ah increase Target prone accuracy modifier from 20% to 50% so presumably it's a lot harder to shoot prone targets now I assume this was used to be a 20% penalty and it must be a 50% penalty unless prone Target no this is Target this not someone who's prone is better at shooting bionic stomachs redu chance of getting food poisoning by half added north and south facing artwork for all desicated animals death on down chance now applies to non-damaged health State changes oh okay so what this is um I don't think this is for colonists this is for non-colonists when your colonists go down like when they get shot and they fall down for some reason like you know they might be bleeding to death they might have been knocked unconscious or whatever um but they're not necessarily dead whereas NPCs on the map that get down have a a chance to instantly die regardless of like normally they might be down and unconscious and just bleeding to death except NPCs just always have a chance to instantly die when they get downed um and so now this will apply to non- damage Health State changes as well whatever that might be maybe there like poison or a disease thing I don't know rebalance brawler trait to offset more than mood offset skill more than mood so presumably Brawlers might end up with just a lot more melee combat skill I hope I really hope uh tending to non-hostile factions improve Goodwill cool killed leavings are determin stick instead of random all right invisible pawns are no no longer block hostiles from pathing through them it's probably relevant with the um invisible hunter that uh has been added added pyro used fire weapon thought oh your pyroman X are probably super happy if you give them a flamethrower that's brilliant hot weather and Pregnant Raider sometimes self down improved firefighting the colonist prioritize putting out nearby fires okay sometimes they do some dumb things T totaler versus chemical interest opinion now only applies to T totaler trait not ideology starting colon us have a chance to spawn with possessions related to The Trait yep improve research UI improve policy UI changed visuals pertained apparel we saw that added a corpse color modifier and change change rotting corpse colors cuz I think corpses and Undead are going to be more of a thing display progress on research projects in Project tool tip research benches Now display research speed factors on the inspect pain instead of work speed oh Okay click the need research alert opens the research tab I think okay oh is if if we've got a research bench but no research going we can probably now click on it it opens research screen for us sure these are a lot of these are going to be minor changes draw the light radius of torches Braes lamps in yellow and placing or selected okay I had noticed that just now when we were placing um when I was uh mousing over sorry coming down here and placing the uh the wall light we could see these little these little r oh that's not the standing light but still you can see these radi ey oh was the sunlamp I was like why was one of these different I guess the sunlamp probably that that white area is probably the full illumination for plant life right and then it casts a lower glow okay that's I yeah cuz I don't think that used to be there before that is kind of Handy and yeah it looks like the radius on the wall light might be one less and yeah this is for the grow makes sense I guess hold onine if I go into is it under General development mode turn on God mode and Furniture we've got the flood lights here oh that is a very big area yeah okay I'll leave god mode on for now new pawns will always placed on the right side of the colonist bar good allow targeting via the colonist bar oh probably for like convert actions and things like that uh adjust stat name slightly so they fit better in tool tips sure zones are renamed by the button and Okay add thought title to thought tool tip in case it's too long for the needed card food now shows it ingredients and the tool tip and Caravan trade dialogues probably so that we make sure we don't bring Say insect meals or car carore meals or something with us ingredients and menus are sorted from highest quantity to lowest add research project info to research V inspecting pain egg boxes a select contained item Gizmo replace x button texture with trash can for all delete instances list efficiency of added Parts in point form like other he if effects oh okay so that's that's the the health panel relabeled MK injury to wound remove shot by X and Tool tips as the pawn is player controlled and not drafted drop subtle background over main menu links to prevent bright backgrounds from rendering them invisible when using a tech Prof Persona core Tech Prof bring up the research completed window select contain things giz does plays a thing as the icon oh that's cute logo reorganize buildables hide meditation Focus okay miscellaneous allow creating storage groups for single shells by clicking the rename button on the inspect pen pane since we're in god mode so if I select these four okay there's no rename right now if I select you there's a rename storage group test one building hold on does that mean if I rename you also to test name already in use maybe shells weren't namable before and now if I go and Link you guys storage group test there we go it's quite clear so this becomes um you know like raw meat there now we know that these shelves are containing raw meat and they're all named as one group like that okay that's good cuz I don't think that used to be clear and like you could tell they were linked because the brackets but not necessarily remember these rule sets okay sure show message when various abilities cool down ands another mod I don't need hey undergrounder trait mentions pawns will be unhappy Outdoors add an option increase decrease the number of Auto saves long rot moved from biotech to core oh probably because they've got this whole like organ Decay system infestations now refund Minify any buildings to destroy that is going to make infestations a lot less annoying I think they used to be so bug infestations that spawned in your underground base I think they would just spawn in and all the furniture in that area would just get effectively deleted so now you the material stays round or they just like flip over the bed or something and becomes minified so that you can reinstall it or something that's kind of nice do shelves have quality so in I mean unless they've changed something in vanilla um Rim World they do although there's no quality being listed here unless it's because of the way I built it maybe in god mode they don't get a quality or or maybe did the quality system on shells get removed cuz I ran a mod to do that because I it was really annoying when you're building shells for stuff and then your your skill level 20 Constructor was making legendary shells and increasing the value of your your place so instead what you would do is you'd have to micromanage it take someone with like zero construction skill and then um to build the shelves so they have no quality no you're right these wooden beds have normal quality the shelves have no quality I bet you we'll see if there's a patch note for it I bet you to remove the qual quality thing from the shelves yeah cuz I ran a mod to get rid of the quality because I it was dumb to like micromanage a shitty person to make a low-level shelf to not increase the wealth of your base as much just cuz you were trying to organize things I mean high quality shelves did add to like the beauty of the room but I mean honestly who cares about that like you know we can find other ways to do it utility items shouldn't be yeah anyway we'll see if it shows up in the patch notes updated Bridges be same color as wood floors move natural hair color depths from core to core from ideology okay so natural hair is now core meteor strikes no longer hit monuments fires produce light fires didn't produce light before things to load and transport pods can now be changed at any time that's nice uh numpad enter scale damage to buildings from fire burn damage by their flammability remove some spot building exploits don't know what that means bomb turret activation cool down is pause while repressurizing and unpowered gas not dissipates slower and roofed areas ensure crash ship parts land before the mechanoid Dr up par so mechs don't die from explosions adjust some back stories improve description of heads for Prosthetics rephrase grid access toor inspection string for clarity okay GD excess all right improved lighting for roof EES updated flame damage roof EES might be like overhang of roofs outside which I do sometimes to prevent rain or snow from falling on our walk paths do you think they fix your heat deletion exploit that might be the case we could try to set up the um the the cooler exploit which I haven't even used in like the latest playthrough or anything like that it's just it's just neat and fun but we should give it a go um added resource to make stat for any buildables create an ingredient stat entry uh add duplicate area button H oh that's actually kind of Handy uh so you can you can effectively copy an area and then make a changeed one new core tips tintoria now has lifespan of 12 days I'm assuming this is longer than it used to be cuz one of the issues with Toria is I think there was a very slim window between when it was fully grown to when it died instantly used to have six yeah it was really annoying so you keep getting this messages like tinor Diet of old age it's like I'm sorry I didn't have like 3 milliseconds to go and pick it before it rotted so yeah that's important Improvement okay it's for royalty the store and guards exit the map more quickly increased work to build for braur so brazers will build more slowly ideology changes Pawn column not drawn disabled mode styling stations display favorite and idean colors with a small icon great cuz I think we have to we used to have to keep checking that Trader inventories try to use the Styles available for their primary ideology update drug policy records when Pond leaves bios sculptor pod moral guide abilities now wake up sleeping ponds okay cuz one of the annoying things is you couldn't use a convert action on a sleeping pawn and now presumably this means we will be able to do that it's not so much of a problem for your cuz you could force them awake but it was annoying for your prisoners right your cool down would come up but you couldn't use it right away because the prisoner was still asleep unlock by X origin X for building styles for memes okay just description change select loud speakers and light bulbs can be switched on and off to save power I guess biotech changes adjusted waste pack incident consider pollution made psychic Bond distance more permissive as long as both ponds are on the same map and not suspended they get the positive thought slightly reduce the mass of sashes confirmation dialogue when a potential mechor is incapable intellectual similar to smithing remove reference damage over time artwork textures stat entry helpful text displayed when a mechat is required start the next cycle in estator inspection screen updated fire spew line of sight highlighting berserk and similar scast no longer work on bosses okay fair okay fair yeah no more like effectively disabling the bosses with psychic powers ah potins Ultra heavy weight class Mech updated psychic bonding clarify ponds with no Xeno genes cannot implant their Xeno babies and Caravans now ignore drug drug policies like they do on map add float menu option so wait if you brought babies on Caravans with you would they like and you had like a take psychite tea every day would they take it while they run on the Caravan float menu option take baby a safe location Dev tools we'll skip over that section right the pawn rendering changed implemented asset Hot Load developer Mo E oh so presumably this you willon no longer have to restart the game when you're making tweaks your mods and testing things for for maps don't have corresponding World tile oh that's very interesting cuz I think okay so added support for maps which don't have a corresponding World tile what would with what I assume this means this map that we're on belongs to this tile right here these pink is cuz I have Dev mode turned on um I think for things like the mod um like the sa our ship mod that let you build spaceships out in space I think what they had to do is effectively like steal one of these tiles over here like the z00 tile or something like that and effectively you're secretly building there so now you could have that that sort of thing just exists in some sort of void that doesn't mapped over here and yes it might also Link in with their endless mazes um it might let them do like Dungeons in areas that aren't necessarily mapped any specific area it gives you some flexibility if a if a map like this doesn't actually have to exist somewhere physically on the world here it opens tons of possibilities and options for both the game as well as modders instead of having to sort of hack things add a new virtual relationship record system maintains relationship information without bloating save files sure on rendering multi-thread super fast Dynamic thing culling system uh support for wall attached [Music] buildings don't know what this means added infection pathway system these allow for the easy tracking explanation of infections for the purposes of heads and incidents only used for some anomaly content does not change how the base game infection Works infection Pathways can optionally create a source Pawn kind attach them for extra details um this is probably going to be fun for moders as well oh support for attached buildings you think might be for the wall lamps okay I was thinking it might have been if you build a wall and then you can attach a floor to it that hangs over water or something like a bridge but no you're probably right it's probably how they implemented their wall lamps and might open up more options for for mods again new music system can change between songs based on current game State that's cool I think the P music mod might have already done that when there was combat going on it played a combat song optimizations optimizations optimizations performance Improvement performance Improvement decoupled from silink allow moders create other level abilities oh [Music] neat oh remove the efficiency cap limit that's cool yeah more things you know configurable again for mods and stuff like that bug fixes many Pawns in small space can cause heat to build up forever that was a bug neat um yeah that was the inverse of what we wanted that's nice that that's fixed nce trigger need warm close alert like I don't know how many of these things are things I've encountered before or noticed or was necessarily bothered [Music] why oh interesting the melee trap stats display as five times as high despite being spread over five hits learning rate being applied on Tech print XP bonuses CU yeah Tech prints are supposed to be a static amount of learning huh I wonder if this is causing any issues with animal training yeah not I'm not reading all these cuz a lot of them are going to be pretty small rounding shows resistance 0.0 but recruitment isn't available yet that would be [Music] annoying [Music] oh my God there's so many fixes it just goes on and on and on Wow all right that's pretty good so should we play a little bit of Rim world let's um let me turn off Dev mode here and then just reload bookworms D zero which is what we got over here we're GNA play with these guys so we did an ideology here I mean books are in vanilla although I suspect there might be more stuff going on with anomaly but they exist So based on a conversations with in Discord people we made the bookworms here who are collectivists prizer because there's a book in the uh in the icon and then I made them tunnelers so that they would be bookworms hey almost like a paradox game 1 hour in not uned yet oh we haven't even started playing the game and we're 43 minutes in but we can go ahead and do a landing here let me do a quick un forbid all and go this I'm sure we're going to run into things where I'm going to try to do something that's not going to work cuz we don't have a mod um so we're obviously going to want to Tunnel into to somewhere because we are undergrounders um I really wish the the highquality fertile soil was just outside of this big hunk of rock it's a little Annoying that it's not yeah we'll probably have to go and plant some rice over here and then just enclose this whole area just a few walls here enclose this have a courtyard we can use this is a big uh a big Ranch maybe um and then we can dig in here so that we can satisfy some more undergrounder things NOP bugs are not disabled everything is totally vanilla over here so um before I unpause actually let me go Zone growing zone we're going to make an area like that then I'm just going to go and trim out the less fertile soil over here and I will totally not forget to set it to be a rice plant how many of you and how many times have I done this on the fertile soil then forget to change away from Rice oh yeah there's that new trash can icon it's fine I didn't mind the ax but it's fine um and I mean potatoes are fine but they don't they only have 40% fertility sensitivity so they nor don't benefit from the fertile soil too much yeah you can disable Creatures part of vanilla by not including their faction but I meant I left I left everything on default here um I don't think we wall ourselves in right away I think we do focus on digging in maybe what I do is we dig out this compact T to steel and then just wall that off I mean if we've got to dig out something there's the M vein button okay it doesn't show everything behind it but that's okay let me we'll just build a little generic stockpile here which will clearly have to be moved after and then a dumping stockpile um say over here I'm going to make the dumping stockpile slightly higher priority because I want to include raw resources in there but not plant matter um because I don't want that to be in the normal place so we're going to do that that and then let's take a look at our priorties we're going to do the standard thing firefighting at one I'm going to enable doctoring at one we don't actually have a proper doctors but so be it B rest on a two basic on a one and animal handling can really be a one for everyone unless you're actually doing training it's just a get an animal like pend in or whatever ASAP but I guess vas will be oh oh when I reloaded I lost my names like that's not what these people are supposed to be um called they are supposed to be called new poch and TST new poast that's what our people are going to be called oh that's a good question can we search for compacted steel uh the answer is yes so all those times I'm like where the hell is the Jade do we have any Jade on the map and I type it in we do have Jade on the map oh my gosh everything is searchable beus I know I'm covering it again uh let me move over there but still there's yeah this little I thing or it's mapped to The Zed key so you just type it in uranium we do have uranium cool I'm still going to want my uh color blind minerals mod but that's not a bad start okay we'll turn off the hunting for now construction you've got the passion for it we got a lot of people with growing passion which is nice mining passion anyone who's got a passion for something I'm going to set those jobs to a two for now turn off art the crafting hauling cleaning can all actually we'll put all those at a four just to say and then we'll do that so tist might be too busy if we want them to do research I think it's fine to start oh I guess you might be stuck doing some cooking on no mods yeah cuz we're on the 1.5 thing theoretically probably some of the mods will work perfectly fine without an update but it's a new patch today new an unstable patch and the mods haven't actually been updated for it a little bit of vom vom going on me over there a little bit of hauling that's going to be okay can you find hi hidden things like cry pods I I'm assuming not because uh for the Jade for example when we search for that oops see it's only revealing three tiles one two and three over here not the tiles behind it so if we type in cryo yeah nothing it's only searching things that are [Music] visible yeah tapa tapa tapa actually maybe what I'll do is I'll go and build a very quick little wooden wall around this area like this that we can use as initial room we're not going to build the ornate door certainly we'll just do that and then I'll expand our stockpile Zone over here to like that but we are going to dig it out so that we can get the undergrounder vibe going on as our mining keep selecting revealed tiles it's supposed to and indeed that does appear to happen so this to me is like the um the vein Auto mining from um uh from Dwarf Fortress right now I tend to use the DF hacks autovan tool which does designate everything visually which is also how the rim world uh Auto mining tool that I used to use would do it would just show the entire vein but I like I didn't care I'm like that I don't feel that's very spoiler but here it works like the built-in dwar Fortress one so when it reveals another tile of the same type it designates it as well it's got a neat little icon on it I'm assuming for that materials for the ornate doors so they require gold so if we do the wooden version it's 75 wood and 50 gold or we can make it out of other materials certainly but it's the 50 gold that is needed for the ornate door and when I tested it in Dev mode I think it gave 30 Beauty to the room so it's quite a lot and you can put an ornate door between two rooms right another room over here ornate door between the two and presumably it gives the benefit to both and that's that's not a small thing um oh it does take up four tiles so it's 2x1 door but it's a 4x1 amount of space that it takes up yeah that is fairly substantial tap it tap it tap tap tap tap tap it tap tap tap it tap tap okay we got an ad break coming up but we'll I don't think there's tons of super exciting stuff going on right now so we'll let it go now need call this beds um we actually probably could quickly get some beds up actually hold on let me cancel that and do this cuz this is actually very scalable for for many beds with a um headrest MH I did un forbid everything oh sorry no I did oh I un forbid anything I think before we loaded the game un forbid all items there we go uh where's the oh there's the rifle who's our best Shooters oh I hate having to click bio oh we've got a couple of good Shooters so new over here is the best and then poch is second best so we'll do that and tist has no skill so we'll give them the knife the knife I've run the equipment manager mods so often I'm not used to oh my god do you have a book did you spawn in with a book or was it on the ground the designs of the blacksmithing legendary it gives you 80 smithing skill per hour red yeah we did start with a skull I believe we started a skull because new here is a psychopath industrious Slowpoke I wonder if the industrious I wonder if poch brought it with them or maybe it was TI who's too smart brought a book with them that might be it infinitely yeah but I mean I don't know how quick this is um smithing 80 an hour well smithing is just crafting isn't it I'm not seeing any XP yeah 80 per hour is not that much it can get you started but I mean you can you can get XP a lot faster just by actually doing the thing but this means you can do it as busy work when you're not um actually um sorry words uh when you know without using any material up so listen what do we think of maner here yor key is not very useful I'm just saying the smithing research project oh oh sorry it's generating research towards smithing without a research table that's what it's doing cuz there are there's also a skill books I think it was saying I think one of the types of books does give you skills but this is actually researching towards the tech [Music] ah well no more killing dogs ah are you bonded yes okay hold on manura is fine they're bonded to tist cuz we're not playing human Su premises so the animal starts bonded to someone all right no butchering the puppy um rice has been planted that's good could also get some berries you know what it might be worth harvesting a few berries just to minimize the the eating of the survival meals um in terms of food policies oh I have a complaint I have a complaint about this it is no longer clear okay so here's the complaint this list is alphabetical but the policy that is set by default is the first policy in the list in previous to 1.5 um when you loaded up this the food policy and you clicked on the thing it was in an order which was not alphabetical but the first thing in the list represented the thing that everyone got by default and here it's still lavish it was lavish before but lavish was first in the list and lavish is clearly what's being said as default but you have to double check that and be like right so I'll do the thing that I always do which is I rename lavish to default to make it super clear now I like that it's alphabetical with that one caveat if it's not clear which one is the default right except that I guess double- checking same thing with the drug policies so social drugs again I will rename this to be default so that we know which one is being applied to all pawns immediately um and I guess for apparel it's the same thing anything is the default here it happens to be at the top of the list but it's purely coincidental so we'll go ahead and do that manage reading policy how come okay so I could block schematic or you know and anything that gives you crafting or whatever in case we want to I'm assuming this is mostly useful for when we want to make sure that the books are available for the right person we don't want the wrong person like sort of occupying it yeah I mean you can put it you can put an asterisk and maybe that's all the game should do maybe the default policy the one that gets applied by default should have a little asterisk after it or be in a different font you know be bolded right like if I hadn't renamed this right the the word lavish should have brackets around it or star or be bolded or something just to make it explicitly clear which one is on by default or maybe there should be an option to change what the default policy is well the clearly something like no what it is I think internally these are represented by an array and it's the first thing in the array the zeroth item in the array the first thing in the array is the default basically when someone joins the map they have like they have a thing it's like what is my policy ID okay I'm using policy zero I'm using policy 3 or whatever to the array um so they always just get set to zero which would used to be the first thing the visual display is sorting it alphabetically but internally it's still got a numeric ID that has nothing to do with the order of it in the visual display so we got trees new why aren't you constructing a little faster okay you're going to cut down that tree now which is fine I do miss and I kind of wish this might I think this is something could go into vanilla not every mod even mods I say I can't live without it not every one of those should be in vanilla because sometimes they add an extra level complexity or anything like that but there is a mod that I used I don't remember what it's called might be called like don't cut trees or cut trees first or it might be better construction although that might be something does something else that does it when you place a construction on a tree cuz here's what's happening new wants to construct this bed but there's a tree in the way so newu has to go and cut down that tree but newu sucks at plant and plant is what is used for cutting down trees so we don't actually want you to cut down this tree instead if I move her aside we want ideally poch right we want someone who's got plant cut as a duty duty to cut down this tree but they don't unless we click chop wood now poch can go and cut down this tree and will which and is much better because poch will cut it down faster and presumably get more wood I think out of it as well look how much faster poch is at that right I think in vanilla they should change it to work like the mod where if you put some construction down on top of a tree it should issue the chop command on that tree so that one of your Planters goes and does it instead of one of your Constructors that's all that's all it should be I mean internally it could it could um specify it as a second job or whatever like that but all it does really all the mod does is if you put down any kind of construction even a wall right if I build a wall like this if you plop down a construction on top of a tree it just goes and clicks that button automatically so that a plant cutter will come and cut down the tree I if a plant cutter doesn't get around to it your Constructor P person will eventually get go and do it anyway but this gives you a chance to do things much much faster so I think I should probably make it into vanilla at some point but we do have a mod for it so it's not a huge deal again I don't remember if that's a solo mod or if it's part of better construction or what it is one of the mods I use often so we should get an animal sleep spot in the room too right I mean come on and actually I think this dog's probably small enough that they can do the Sleep box totally unnecessary use of 25 Wood but you know what our perer we're going to keep them around and apparently we are then we're going to treat them well maybe block reading books made of human leather with strange ruins into the cover it's fine all you've got to do is say the right phrase first and it's okay it's clu Baraka necktie something like that then you're fine just say the [Music] words and I got to rewatch uh Army Darkness there you go a little bit of hauling from poch so what can we train you with you can train you as an attack dog an attack yor key actually seems terrifying maybe we should do it what do you think should we do anything else ASAP well we should probably get some sort of cooking thing going on um let's set up some power and a um neutral pce dispenser where do we want to set the power maybe I'll just build it next to the building over here [Music] sure [Music] oh yeah um where's some heal rout there's some heal rout I do miss the um my my mod which I think is part of the allow tool mod um that gives you the Harvest fully grown button cuz you can Harvest anything that I think is at least 50% grown see this one's 87% so I know with trees you'll get less wood I think with the plants there's just a chance that you just don't get anything if you harvest it too early and I do I do kind of like that this one's ready to harvest these not so much I should cancel here this one's ready to harvest ready to harvest ready to harvest okay but it's annoying to like do that [Music] manually there's the hindian conduit which tastes Twi twice as much steel but the fact of the matter because it has a game benefit the hidden conduit is less vulnerable to explosions and fires and stuff like that that I'm totally okay with it taking more metal although in this case I'm just going to go a regular conduit cuz it's early and Things Are a little bit tight we'll do that and then can I build a wall [Music] lamp oh okay building here am I wrong with the wall lamp mod were you placing it on the wall itself instead of adjacent I don't remember you can see it auto rotates that's cool are the plans for more Kerbal no plans currently but I do want to do more and I do think Kerbal 2 is in a fine and playable State although part of me is like I don't know maybe we just go and do some more kbal one with a lot of mods cuz they're pretty awesome you place directly on the mall wall with the mod that's what I thought that's why like my my reflex so I assume that's what it was cuz of muscle memory and I was like hey it's not working but no here you place it adjacent wind turbine we're going to go Auto cut keep those out of the way yeah about support for items on walls sounds like mods War work around yeah I suspect things like the um the over thewall coolers over thewall vents some of the mods had were also using similar hacks to like the wall lamp thing and which may or may not have been accurate the other thing too is with the wall lamp mod you couldn't build um opposing wall lamps in one go cuz you could click on one and put it and then once it was built then you could click and put one in the other facing now the fact that it's on these tiles here I could I can queue up opposing wall lamps immediately so I think this is a better system but rip one of the most popular well-known and most beloved mod there he is the wall lamp mod officially obsolete well unless I mean for people who are continuing old play through so with the underground I haven't really played with it too much you cons you think you're Outdoors right now you've been outside too much recently well we'll see what we can do to keep you indoors as much as possible I'm I'm really sorry about that how's the temp temp is fine could use a little bit of cooling but it's not a big deal [Music] uh we can't move this after it's built which is a bit annoying cuz ideally I'd like to this to be part of a freezer later and then use the wall unless I reserve that space immediately I guess I could still build it here with the idea that you know what we'll we'll turn this little section here into a freezer later and just make this into the entrance hallway I guess you know what we'll we'll do that you know me I actually have normally am not actually that big of a fan of the nutrient pce dispenser unless of course we're playing um trans humanist because they don't care about it uh but it does save a lot of B of time so let's go ahead and do that in terms of research the very first thing I'm going to want is batteries we go and yeah we probably want to set up a at least one research bench quite quickly yeah get that down over there do we need more rice than this 46 rice plants I think I think about 15 tiles per person is fine depending on growth a 40 60 I think we actually will need more if we want to stay ahead of the winter think we might want to go up to about 20 tiles per there you go now it's 65 there that's going to be okay all right oh um and I did one of the things I talk about at some point I don't know this this has come up yet in the let's play but one of the things I talked about in the let's play was hey I wonder if there's a an order to what Hopper the food gets removed from in the nutrient space dispenser and turns out there is which is very powerful so this tile here which is let's say you're facing the nutrient Pace dispenser right is the tile to the left in this case it's the tile to the right from where we're going but if you're sitting in the the spot and facing the dispenser to the left this is the first one taken then it goes counterclockwise so it would be here then here here here here here here here here here here here here here and then this is the last Hopper that food is taken from and this is very useful because let's say we built two the this Hopper here assuming I haven't effed up from my memory here this Hopper here is going to get used before this one so what I want to do in this Hopper is make this one the critical priority but only use meat which rots very quickly so if we do any hunting the meat will get dumped in here and then if someone takes a nutrient paced meal they will take it from this and consume the meat which can rot very very fast huge Pro tip huge Pro tip so um there there will be uh I don't know whatever at some episode in the current playthrough I will start asking about that and then I'll say it for a couple episodes in a row cuz keep meaning to check between episodes and I don't and finally I'm like oh so I I check in the episode configure it and it works beautifully and perfectly I mean if you stared at it you could be able to tell which ones like the number went down so you know you could have I could have found out without having to look it up but you have to be watching at exactly the right time for when they take the meal notice the number of all the stacks although it's easier if they all start at 75 so there we go so this should be set up this way and then we've got decent hunting skills well we got decent shooting skills with new over here if we tell new you can be a hunter and then for our Wildlife oh I don't have the mods that show me meat cuz what I like to do for this is I just sort by meat and then pick the most meul thing that doesn't have an aggro thing um we we'll hunt some of the gazel let's say so let's hunt a couple of you so you should do that once they reevaluate their work there we go going to go hunt the gels oh we need a butcher table burp or derp uh I'm going to put it outside cuz it's bloody I know it's like outdoor work penalty I don't normally find it too bothersome um there is no wind whatsoever excellent M now the one downside to hunting with a longrange weapon is when they hunt they want to be at the maximum range because um the further away you are from an animal the less likely it is to decide to attack you uh while you hunt but the problem is your people are really inaccurate and it actually is often better to have them hunt with a short range weapon assuming you're hunting things you're not worried about um turning on you and attacking you because they're just going to be so much more accurate as I say that don't you have good you're an eight oh my God your ass over here oh hunting in the rain is a debuff are you going to leave the map hunting with uh grenades is actually pretty useful weather 80% yeah okay only 30% chance to hit right now hey there we go finally as long as they get hit once yeah they they'll bleed to death so we can actually stop the hunt at this point uh I think we will have to un forbid the body though rifles have pure poor accuracy up close do they have a mid-range modifier oh yeah they're optimal at short range or medium range and this I mean okay so clearly this rifle is not the ideal hunting thing I'm actually wondering if it might be better to for us to hunt with just the uh the pistol but anyway let's not worry about it too much typically hun is on the bodies allowed oh even if it bleeds death okay we don't need all this metal but I just figure we want to be more underground so let's be underground and we'll we'll go ahead and get that going got a little bit of power we'll need this I think is man I really oh yeah you're hunting the g i really um do miss the uh the rim HUD already just to be able to see skills at a glance without opening the biop panel we'll put poch's construction on just temporarily cuz you're actually not too bad at it that'll make sure to get this and I'll put a bill in here butcher creature do forever thank you very much and you know what while I'm thinking about it I'm going to put a kibble job in here do until you have I don't know 100 kibble and just meat if you've got hay and meat do that and actually we could put a job here for human things actually I think I think I put cannibalism okay for this group of people is it at the top cannibalism acceptable yep so one thing we can do with these Hoppers they are disabling human meat we can turn that on keep the oh and even insect meat is fine with us isn't it yeah I mean if we have any prisoners they'll be upset about this but deal with it so we got some fungus in there did we start with fungus I guess because of our cave dwelling things who the heck are you do we want to arrest you you're a cannibal you've got some nice skills reset your actions quickly go and build this place no don't go to bed Prison Room 79% 8 3% we're going to get people out here try to rest nice all right so we've upet some people deal with it so oh I can select yeah I can select the person me carry now did you drop all the [ __ ] you were carrying for trade I've never I've never tried to just arrest one of these people before that's nice um can I hold on forbid this haul this because it's currently in the way there we go hello zero whoa okay new prisoner AI or UI medicine stats okay stats are being displayed the same these these options are the same but they are ordered in different way and the heem genen farm is its own exclusive button now I mean it was still it was still an option that was was there but it's presented differently now okay um we don't have much in the way of social skill I don't know what's your ideology are you a problem no you're fine we can convert you later on so nice interface so yeah we're just going to go and set it on recruit immediately you Heine Farm while maybe I guess there's no feeding Target button maybe we'd need a sangu ag to say cuz there was two options really for the blood stuff there was one to say this is someone to you can feed from all the time and hen Farm was make blood packs but here we don't have the it's okay to feed from you constantly button but maybe it's cuz we don't have a sang agage what's your ideology like are you a problem I totally identify as a problem negative I am a meat popsicle yeah convert then recruit isn't in vanilla and I mean I think that's fair because it's a UI that adds a little bit more complexity and you know that I think that's fine to not be in vanilla PCH can I get you to it's reserve for prisoners interesting well you know what it'll save us time from having to feed you um that is actually annoying what if I didn't want you to consume these meals was wor CU you dropped it in the Prison Room I just want to make sure to feed these guys from the nutrient pce dispenser right away draft nope I can tell you to consume it but I can't get you to pick it up H yeah I could UND designate this as a prison room then haul it then redesignate it I don't if it break the capture well let's not worry about it yeah I often don't build electricity this early but we did this time sure why not right now our best research is T I'm going to take down your mining priority by one I still want you to grow at like maximum priority and cook as well which is mostly just butchering but if I recruit un recruit you T why aren't you researching did I not did I not activate the battery research oh okay oh do we not have a warden oh we don't have a warden thank you wow everyone yeah we don't have anyone with passion uh doesn't really matter who we set on it's best to focus on someone there you go we'll do poch um just because then they they get all the social skill but it is kind of going to suck if they're not actually good at it mhmm [Music] does research SP skill effect books I don't know that's a good question man it is not a windy area and we got a mad gazelle although I guess this is the guaranteed one mad animal right away right cuz I am playing on Cassandra classic although I should probably go to Randy random I enjoy Randy random much more all right TI you're going to come out a little bit and hopefully do a little bit of kiting for us actually I should get people to come out like this so we can maybe kite in a bit of a circle where's the Mad gazelle there it is not sure I love that purple now the hard mode don't shoot tis in the back of the head all right oh you're not coming for me scatter are you going for you no now you're going for poch okay oh no poch has been caught who knew gazelle's were fast this stab it a few times watch come over here you move up a little bit okay now you should be following tist there we go no you're not a Slowpoke are you I think poch might have been a Slowpoke actually I mean also gazel are fast oh my God thank you woo how badly injured are we uh we've got doct turned on for a couple of people oh either Potch or tist are going to have to self um tend you know what I'm going to enable it for both it's fine here reset yourselves physician heal thyself just watching your Panic that's why we got to train manua for war let's do it attack training go go okay just want to reveal that can't the Yori run up and Yap the gel would be useful I mean it has a distraction yeah you being brought there someone will butcher you relatively soon then we'll get more meat in here here and yeah it's spoiling quite quickly we've got power we could set up Refrigeration but I'm not going to rush that especially without a battery but our battery research is underway good let's do bedrooms I mean the big Barracks especially a high quality Barracks is actually like so strong it's such a good way to go and it reduces um a lot of like wealth things and stuff like that but want some rooms now our people with their ideology don't mind small spaces does that mean they don't need as much space for their bedrooms never really played with the tunnelers before hey quill pay attention there's a new subscriber no juice for Chris uh are you strictly a milk Drinker thanks for the sub so we're going to assume maybe let's say we assume this might be the freezer later so I'm going to reserve that space I'm just going to go and block that area off maybe I'll plan a little hallway here and then build some bedrooms in there now ideally for bug defense you make a hallway three wide me represents a lot of space being occupied here and bugs do spawn in the bigger areas so I don't think it'll be the bedrooms later on let's do 4x4 these are still fairly spacious but less spacious than a regular Colony colonist would need or maybe this one can be 5x3 and this theoretically is enough room for a double bed the end table and a dresser so they can still have all their stuff Dak thanks for the gift Subs much appreciated says they don't care at all about small space but still enjoy big ones okay so it still get good thoughts from having a big bedroom of course the bigger the bedroom the higher the quality is as well but we'll be a little more space efficient here we got some visitors from the Coalition of G aren't they the people that I upset no these are the tribals okay so we have upset the um the industrialized people over here although it will eventually go back to zero we're still friends with the tribals let's not upset them right now although really upsetting the tribals is fine normally I'd be fine with it because the if the the tribals are hostile then they're in the pool of people who can attack you which actually minimizes the chance of being hit by mechanoids although there will be massive numbers of tribals smithing just finished for free from us reading the books how lovely so I'm assuming this means we could sell this book now cuz we don't need it right from steing Trader do we do something else it was just yeah just arresting this this Traer here how hard are you yeah your resistance isn't so bad now if we're not doing conversion we'd ideally ideally actually like you in a better room um because being a good mood makes it easier to recruit you maybe what we'll do is we'll temporarily make this room into a prisoner room first 11 tiles General best number for the building 11 by 11 internal space is the biggest room you can have without needing an extra support and yeah generally when I'm being just sort of optimal try hard what I do oh what are we going to call ourselves here well our faction is just going to be the bookworms what's our what's our base what's our Colony here a new chapter chapter Ville the library La bibliotech bibla says gamer workers chapter one Library Alpha kind of like Library alpha or Library Prime there you go that's going to be our settlement Alexandri would be cool too um there was something else I was going to respond to that I can't remember oh 11 Health right yeah so um when I'm sort of in you know actual try hard mode my structures you do is you make so the outer wall is 13x13 right the inner space is 11 by 11 and then you don't need any supports so it's great and actually you can extend this what you could do is make something that's I think it's 25 long right yeah cuz that's 13 + 13 minus one because of no internal wall you can do this uh you can't quite do a COR Corner because if you do a corner like this with no wall there's like the central tile over here is too far away from anything to need a roof so yeah a lot of times I make my bases uh just based on this 13x13 grid uh which is very efficient but sometimes can be boring so I'm intentionally doing things a little more Loosey Goosey on this one here tap tap tap tap tap tap tap okay let's let's also square off our little room here there we go just still researching I don't think queuing is part of the game yet what do you research next I mean I always go battery first a lot of times I will go solar panel as well cuz one wind turbine one solar panel is really good for consistent power we got a gift from these visitors another revolver well tist I know you don't have any shooting skill but you don't have any melee skill either so what the heck let's give you another revolver are we playing the uh the West world again it kind of feels like it you know what mod I miss right now is the uh Auto hul chunks if it's in your Home Zone it automatically gets designated for hauling I missed that mod all right so new is going to do all the uh the mining for us because she does have passion for it transport pod crash a head butler named Moses oh he's from the Empire okay I don't think we want to go to war with the Empire so we are not going to capture you I will put down a random sleep spot and then another one right next to it that's flagged for medical uh tis can you come out and rescue Moses over here 17 hours yeah okay we can we can bring you back to base before treating you that's going to be fine but yeah I don't want to upset the Empire by capturing this person ancient danger right what I like to do for the ancient danger just as a reminder is they going planning mode I designate it as dangerous put the Big D in there only we could write books I could repeat my favorite mod Runner than yeah I actually ran I can't remember I think it was in Westworld I did run one of the mods that lets you write books we never got around to it there was too much to do I never got around to actually having me on people uh write books uh which is a shame and yeah it would be interesting as a mechanic I assume that people will probably either modify that existing mod or make another one that will let your own call out write books because right now the only way to get books is through trading and quests they say are our people are simply not creative enough oh yes the clean room button there it is clean Barracks clean the whole room in one go that's beautiful I really appreciate that let's plan to slap down some batteries over here so what we're going to do is we're going to go and make sure there's a roof overhang Happening Here of say at least four tiles we might want four batteries we'll just extend this out here get that functionality in real life that functionality does exist you can get up right now and clean your room but it sucks okay yeah some meat rotted away which is always going to be a problem here we're not going to be consuming enough quickly enough especially if the power is inconsistent the problem is right now we can't use a nutrient pce dispenser yeah we're only getting plus three of a change although we do have crap for social skills so um recruiting is going to be hard one of the things that's going to be great about recruiting zero is their great social skill MH should the books are rever I guess you're right we shouldn't sell books although for a library maybe we should lend them interestingly enough a in French at least French for me and where I grew up and things like that a libr was a bookstore whereas a bibl tech was the a library where you you know the municipal thing where you lend books but a li was a bookstore one of the many cases where growing up bilingual was very confusing [Music] oh [ __ ] the roof is in turbine Zone thank you being raided by the pollution team attack immediately this is the first raid so it is going to be the the guy with a melee weapon does he even have oh yeah he's got a knife all right Skater Boy scab brck recruit we'll just meet you out here somewhere and hopefully where are you going say hopefully you'll go down in a hail of bullets oh first shot already bleeding to death we could kite forever here except we know poch is slow so that wouldn't necessarily work I think we just stand our ground and just keep shooting 13 hour nice success you from Quebec no I'm from Northern Ontario which is a big Frank of own population Franco Ontario culture is distinct from from keka or anything like that with its own with its own accent speech pattern a lot more archaic word talked about before um there were like many of my family members so if you speak French the word the French word for a bucket you know a thing that holds water is a so which spelled s e auau and it was always weird some of the my older family members would pronounce it co and I thought weird why are you mispronouncing the word like that it turns out they weren't that is actually like I mean those letters that exist in that word s e auau used to be pronounced and it turns out that Northern Ontario French has a lot of very anachronistic things going on with it [Music] m battery research done so yes what do you research next I I might get the solar panel just for the consistent power but then after that I mean you are you someone who goes for early devil strand or psychoid Brewing I mean you need good plant skill for devil Strand and it's got a while before it pays off but it can be good psycho Brewing is really good for early mood you go early armor do you go right up into Machining beer oh I want to do the high priority haul button but that's not a thing that exists m yes uh Len Tila the reason we're playing this today we actually I'm on the 1.5 unstable patch we did have a big discussion about the new DLC and I'm really really hyped for it I feel like I'm going to be nervous and scared and die a lot in it but that's going to be okay all part of the funsies yeah I've heard that some of the um like Southern American English like things that we consider to be improper or Oddities or whatever may actually be um just has have some similarities with how English was actually spoken at that time they not so much affectations as just archaic stuff so power for consistent power well I mean this it's consistent every day right cuz the wind is variable and if it's just if you have solar one solar panel one solar panel and one wind turbine um between the two of them and one battery you're pretty much set powerwise for a long time cuz barwing an eclipse you're going to get some amount of Sun every day and then you might get double up power with wind turbine and during the day which is probably too much but it can keep you going during the night and between the two of them anyway they'll recharge your batteries pretty quick and yeah you're usually in a pretty good stable situation tap tap am I missing some setting or something else with the tending ponds cuz I can't T pwns who are not in bed um I think you have to recruit right to recruit someone in place you have or sorry to attend someone in place you recruit someone and then you can right click on them and then do the the T without medicine right yeah I think that's what it is pretty sure it's something um twitch chat actually had to coach me through to finally get oh you know what I hate okay I can deconstruct you but let's find a larger piece of debris oh yeah see remove this by attacking it oh I hate it I hate it why and I was I really thought with the next patch I really thought with 1.5 that the devs were going to be like you know what it sucks and it's stupid to micro micromanage having to attack each one of these individually and we'll just let you deconstruct it or something like that H I use a mod called tweak Galore that gives me the ability to issue a deconstruct command on these things because I hate being like okay hold on punch this one oh are oh you're done oh you've been sitting there recruited for the last 5 minutes starving to death because I didn't realize you were done oh oh okay well sorry about that it's shooting practice but you can also just you know shoot anything you can shoot a chunks I think right remove them in Dev mode so luckily where we're setting up our base there's not a whole lot in the way so we're okay like I don't mind it's like no well I'll let the pawns use up some of their time you know hell make the animation make the deconstruct animation them punching it just like if they were mailing it but or you know give me a button that is some sort of like attack this command or something but don't make me micromanage with like the recruit the [Music] this I mean we can deconstruct these ship chunks so why can't I deconstruct an ancient Giant Wheel yeah Tian apparently was waiting for us to start a YouTube series to announce 1.5 because I started recording it on Sunday like Sunday a lot of times is sort of my day off because Saturday's long stream and we stream again on Monday so a lot of times Sunday as I try to be a little bit more lowkey but I really felt like playing Rim World I'd been wanting to start a new let's play for a while so Sunday I was like screw it I'm recording it I actually recorded I think four episodes on Sunday and then I recorded three more episodes Monday morning and then just after I finish that session of recording on the Twitter's tinan teases the expansion I'm like are you kidding me and based on the image I was like it almost feels like there's a little overlap with what I'm doing okay there's there looks like there's less archaeology in anomaly than I expected but still yeah on the other hand maybe everyone's going to be hyped about Rim world right now there's going to be more people looking for a let's play andbe I'll get more attention on let's play maybe it's all going to work out great it is kind of funny though an archaeologist Run 2 makes me so happy hey signant yeah I mean I don't know how archaeology it will feel that don't don't get attacked by the war there as you leave the map um with anomaly with all the research you're going to have to do is going to maybe successfully touch on that but we are looking for that Aron Nexus and we're going to try to keep kind of a Vibe of archaeology going on we'll poke our nose in maybe more of the ancient dangers or something like that there you go we got a relationship boost for the Empire which I don't think is going to matter although it's a good question do we want to go Royals in this run so what I should do first of all is actually with Cola I will accept Goodwill to maybe offset the Hostile but otherwise I don't usually look for the the Goodwill boost um because I'd rather be represented with three like physical rewards instead of a Goodwill one do we accept honor you know what sure now I don't know if this let's play here is going to be pretty particularly long term you know we did it mostly so we could talk about the new patch and things and explore some of that but I don't know if I want to have two Rim World let play is going on simultaneously arch in the archaeology run anything you find needs to be flagged as being for ritual purposes do you enjoy good pop culture archaeology Trope too I mean yeah man like Indian Jones Baby M flash storms that's going to be fun shit's on fire yo okay how do we summon some rain oof you know I kind of want to blame Randy but we're not on Randy I'm going to switch my Storyteller uh I mean we got to go with our favorite Randy random I'm only middle tier difficulty for this cuz I didn't want to like have too much problem wash your car there you go that's the way the summon rain that is true um there's a there is has been diminished there used to be like this much fire on the map would instantly bring rain um they did tune that I think it still does if there's a lot I mean I'm we can't put out all these fires oh my God our crops okay well I will go and I was going to say there should be a Home Zone around our crops I'm going to go ahead and do a little bit more here so that we do actually try to fight the fire to stop it from getting there and we're we're still just going to have to wait and hope the rain comes in time protect the crops so in theory the firefighting uh pathing has been optimized a little need new DLC to sumon the gun and's all good and well but the oh yes I have to rewatch that it has been so long manura has the plague the plague see this this is why we butcher our dogs just saying all right I'm try to keep you alive oh my God the fire is creeping in from the other side come on rain oh my God oh my God oh my God oh my God oh my God Randy get the oh yeah we switch to Randy and immediately get the plague awesome well there's less grass now so it might not spread as quickly come on rain please oh look at the colored mood bars built in look at them go Quest available the Ambush Dame this is fine you're followed by a man hunting squirrel sure who wants the honor uh nor oh hold on normally I give the honor to someone who's got social skills um and we don't have anyone with that maybe I just turn this one down I mean it's going to be easy but who cares about the honor rain here comes the rain again and a Man Hunter pack listen Randall Randall what are you doing my dude man hunting hairs okay two of them okay sleep sleep sleep sleep sleep sleep sleep sleep wake up let's let's sit back here try to give us as much distance cuz they'll probably come through here get some line of sight yeah honor mean Sak pyrus which is good good I guess we can just give it to should we just give it to New they're first in the list they're psychopath we can have a psychic psychopath yeah you know what I do like that actually join now we're already uh ready to shoot oh my God oh my God oh my God oh my God oh my God kill it kill it kill it faster what is this water down okay we are going to have to spread out a little bit because we need our people to keep gunning K you're probably going to have to be the kiting Target well it sort of worked oh good they're both falling TI excellent run TI run run oh my God turns out rabbits are quick too it's weird it's not like they have like some sort of like societal mimic thing where we think of rabbits as being really fast or anything like that shoot shoot it my God thank you now that squirrel joined over here all right K are you okay you're fine you're going to be fine walk it off all right here it comes I'm happy you're hiding you have a word of love power can I use it [Music] hang on a [Music] sec oh oh news mail the hair confused me oh they're all male and none of them are gay dang it I wanted my love story to get started [Music] a I'm so disappointed what's that joke about the like receding hairline and like a hairline hair restoring there's a couple of different jokes and puns about like a rabbit and something with a hairline game needs a romance I agree all right get in the ship all right we can do ceremonies and stuff yeah well let's hold off on that for a second here build a new bed in here we'll make it nice this and this and will'll be a prisoner room temporarily and then oh yeah we'll have to do some smoothing oh yeah then there's two different smoothing buttons or are the the patch notes said there would be a smooth wall and a smooth floor button and I don't see it now that being said I also said I don't know if that was necessary maybe they changed their mind or maybe they didn't make it into this exact patch and it'll be in the next one we do need to smooth some of this though because we need to let the power come through this although some of this is going to be mined out later you know maybe I should just do that now hold on cuz I think this is going to become the fridge so well I'll tell you what I'll mind out this line so we can run power through here now cuz yeah I think what's going to happen this is going to get walled well this is already part of the wall I guess hold on is what I'm going to do build a wall here cuz this acts as a wall and build a wall here and then put the Hoppers inside what's going to be the fridge yeah so okay anyway mining this aside is fine so we're going to make this into the prisoner room and there is still in vanilla no way to just move a prisoner from one to the other I think all we do is we remove this bed right and can't we who's the warden oh poch is the the warden there you go take zero to bed there we are so we be placed in the nicer [Music] room we'll smooth this out uh we'll put a light I mean I guess I can build the light now even though it won't be powered may as well wait I suppose um also forgot we got our Battery tech so let's build that yeah there you go just as I do that big bad sheep says you research battery didn't build one yet just noticed it because we're getting a power Brown out again and was like hold on a second I do wish I could cue things in vanilla so I'll probably still use one of my research mods because being able to cue research is really helpful and also the research mods tend to do better with you've got a bunch of mods that add a bunch of techs um it may have been improved in vanilla here but sometimes it still becomes a little bit of a problem it does have the tabs built into vanilla here it looks like for the categories maybe that was already the case make this into a battery cover the problem is if like there's a fire or anything like that can be annoying a lot of times I put them outside as long as they're roofed we do that level quality of life things seem to come I still wonder didn't Implement more of them I mean I don't think the rim world team is a huge team and I mean certainly they've been successful enough that they could hire a lot of people but sometimes that doesn't always make for a better product right um I think I kind of want to get psychoid Brewing good it's a good way to boost moods and I actually don't know if psychoid cares about fertility I'm assuming it does oh it's only 50% no that's requirement 40% sensitivity so it would benefit from this but not that much hang on um heal route has 100% sensitivity how about what about cotton 100% sensitivity okay so we'll do that and what I'll do is I mean maybe I can leave it in the same area but I'm going to use some of the non-fertile tile the non-rich soil to grow our pyoid because it won't care too much so we'll do this block over here cool and what I might do while I'm at it is build a fence around this just to try to prevent random wild animals from coming in and eating our crops lot of drugs it's a fair amount we can maybe use it as a sail guess what means we will have to build a um a cooking table cuz that's where you do the psychoid plant that's okay feel rid of actually we could put psychoid underneath the wind farm cuz that prevents trees from growing it could be useful yeah we don't need a gate because the only thing you need gates for is to let uh people bring animals in and out of things for the aesthetic we could but most of the time they don't even path through the gate anyway cuz I think opening and closing the gate is no faster than just walking over a fence can you bro CID at a campfire oh I don't know maybe you can but I think a proper kitchen table is Pro or um a cooker is still going to be better [Music] here little bit of harvesting that's nice could preemptively grow some hay just in case we happen to get some animals that join us but I don't think I will we go and we will be planing a wall like uh there we go on that wall over there major break risk new oh man oh Recreation also you eating raw food oh probably from the lack of power or is no one hauling [ __ ] in here hold on no one's keeping these full that's not great let me throw down another Hopper here just to give us a little bit more space um but yeah I forgot all about Recreation stuff let's get a horseshoe pin set up just outside and we'll set up a chest table in here as well I guess they've been eating without tables oh I really haven't been looking at our our people's moods um we'll goild the table there I mean I can't do anything about the awful Barracks they I have to sleep in the barracks well hopefully we are getting in the bedroom soon but yeah the new colored mood bars are great they're very similar to a mod that I ran we're nervous up running are you over your flu there R yeah developed immunity hey there we go the dog's going to survive what a what a waste of medicine now the one thing that is still not in the base game is the ability to choose the diet of the animals and I mean reasonably I suppose the animals are just going to go and eat whatever they want in a realistic way um but it is annoying to like give them an area designation so they don't go to the area where there's like the cooked meals and blah blah blah I get really annoyed by that so I really like the animal control mod because then you can just tell the animals listen don't eat cooked meals and then you don't have to worry about Zone stuff I mean if the animals magically F uh follow a Zone allocation they should also be able to magically follow a diet plan need a bual roll me oh this is is this the the this this our moral leader yeah I know but yeah our moral guide problem is you'd want to give this to someone who has the best social skill and none of our people do who did I leave on the wardening job poch all right poch congratulations I mean unless I wanted you to have the mining skill you don't have mining passion though so okay congratulations you're going to be the moral guide hon how much sleep did you lose over murdering Crystal listen zero zero and I'll tell you why hey the wild heel rout Young art is new that's cool they did say about that I'll tell you why um I actually started another version of that playthrough uh the day before where I'd kept the dog alive and it was just such a huge waste of resources um that it was like everyone's going to yell at me because it was so stupid because it was another person with no animal training skill we just spent food we used medicine because they got a freaking plague we used all these resources keeping this dog alive that wasn't doing anything except doubling the amount of food we were having to produce over the course of where the hell are you going oh metal okay um and so that was annoying PCH before you do that you're going to use a convert button on zero here and it doesn't matter that they're asleep anymore in 1.5 which is very handy there you go you know how much Cal skill so it's was never going to be that successful but we'll put in the work [Music] anyway and yeah I'm not going to pre-con convert you we'll just try to use the convert power do a ritual later on do we who the Constructor is okay you is one could you go and build this hor sh pin please there you go yes and then play and then oh I was like I can't see the freaking needs at a glance I really miss Rim Hub I suspect the rim Hub probably works immediately poch is unhappy you're right everyone's unhappy cuz they are eating nutrient paste meals but so be it okay oh got to the hopper that is actually good oh yeah I I forgot I just put the um the hauling priority like super high up here that's also one of the reasons we're grabbing things construct construct construct yeah actually let me get you to make this chest table and these two chairs ASAP um so here's the thing with the nutrient pce dispenser I am actually not advocating for nutrient past dispenser in a normal Colony very much if you are the uh the transhumanist or whatever it's called um the ideology where they don't care about nutrient past then it's great but otherwise I actually just for role playing reasons all kinds of different reasons material not needing power the same way I actually just like like to set up the the the cookers or the what's it called the stoves and and make meals basically right away but it does add more labor and so this time around I'm I'm put down the neutr paste dispensary immediately just to see um hold on I'm just realizing oh my God I forgot these are undergrounders so they want to eat fungus oh my God I completely forgot anyway I put this down just to to play it that way this time I'm probably going to tearing it down relatively soon we don't want rice we want an underground farm oh my God I completely forgot Let's do an 11 by1 space here and just get a huge field ready to go and yes it wasn't intentional to stop mining the future freezer I intentionally blocked that out so we wouldn't do the rest cuz I don't want to do that right now okay so the rice over here I'm going to turn off the allow sewing they can harvest the rest of this but then we'll replace it with something else maybe more cotton okay we are going to go to help our moods out we're going to go to a basic schedule right away with enforced Recreation time so do this do that uh sleep here and do this so what the basic schedule does in theory they're going to spend exactly the same amount of time sleeping throughout the day they'll just do it in two shorter periods um it it is going to be a little worse for when you have to walk far from the base because you're going to go back more often to go to bed or to do Recreation but it means that people are going to consistently be staying in a higher mood because they're going to be trying to assert their other issues there's a hideous environment here which could potentially be help by cleaning but honestly it's probably stuff like the skulls and just our stockpiling this not helping maybe um let me do a little high priority clean on here we'll just try to sort everything out and see if we can help out the quality here it's still not going to be great but maybe we can make it a little better since we can't do the trick and plant a bunch of Da in here because it's underground I mean we could over here uh we'll probably have to floor a little bit earlier we might do it with just a bunch of smoothing there you go Barracks are getting a little bit better ugly environment nutrient paste meal slept in the heat oh it is quite warm actually all right we can turn down the cleaning now cuz I was going to say they're going to do a bunch of cleaning over here which I don't need um speaking of let's go trim this back a lot of times what I do is I turn off the auto home something oh I want to turn on the auto repair I turn off the auto home zing and then I manually do it in this case just arbitrarily I'm going to choose to leave it on this time and instead trim back Trying to minimize how much random cleaning is going onit of a lag there as this event triggered L scouting party to a pack of five man hunting hairs I don't think I want to deal with five man hunting airs right now although that is cool these books as a reward is quite nice it's basically it's sort of kind of a free Tech you still have to research it you still have to read it but it happens in parallel and quite quickly I like that a lot yeah we don't need the underground conts mod anymore we don't need the wall lights mod anymore um we don't need the colored mood bars anymore there might be a few others as well construction B watch you're not even that bad at construction lagon events unfortunate single thread R yeah now I mean they have multi-threaded a few things but game logic and stuff like that is you know everyone's like can't you just hit the make multi-threaded button on a compiler or whatever but it's not it's very much not easy to do for uh for lots of things in this case it had to be blocking because it was creating some characters which interacted with a lot of database and it doesn't mean they can't do it or they can't optimize some step about it and how it locks you know the internal database I'm not saying it's using SQL as a back end but you know however it's storing its data all right here we go we got this this is quite a large space to keep cool we probably want to go and drop some doors and things in here just to limit that but I think it's still going to help yeah it's down to 21 which is nice so we'll set this up and then maybe what we'll do at that point is finish the freezer no I don't want to deal with those yeah you're right we should um it would help their mood how well I don't think we've got that much longer to convert them so I might not bother yeah I mean the mood is still low but deal with it I guess I'll probably tear down the nutrient past dispenser maybe when I I'll build the fridge maybe instead of building around this maybe I'll get rid of it and we'll just set up proper cooking do we have someone who's uh yeah t is only only skill four but they do have some passion for it so that's going to be okay oh hey has satus free yeah well T today was supposed to be ck3 um all week but this is a special exception we'll have to see on Saturday if we're doing more of this or if we're going back to ck3 I would like to go back to ck3 because I I worry that if we go a few days without doing it then we'll we'll just sort of abandon it and I want to go I want to go a little bit more maybe we'll get ourselves a king title I mean I'm not saying I'm going to play it until you know the end of the game or anything like that but maybe another couple of generations we'll see you like the new Rim World YouTube series I'm actually having tons of fun with it and I recorded I think like four episodes on my day off and then on Monday where normally you know because I'm streaming I'm trying not to over stress things I also recorded a bunch more episodes that day which and I recorded some stuff yesterday which is probably why my throat feels kind of scratchy today I also did a episode of dwar Fortress this morning before the stream so hopefully I don't go and give myself some freaking um laryngitis again oh there was a fourth character for a bit earlier it was uh they were here just temporarily for a quest yeah agress just someone visiting us they were being hunted by a man hunting squirrel that we had to defend themselves from we could change it so that TST actually at this point maybe it's fine I'm going to have TST mine over research right now we got the important thing was the important thing was to get a battery which we've got oh and we've got the solar panel stuff too which I don't feel I need right now we'll wait until we need a little bit more power but I'm happy that it's available you also do other work outside YouTube and twitch no I've been full-time YouTube and twitch for about 10 years now thinking about creating a program tutorial do you have any tips man that is tough I found the program tutorials they were a lot of work um because there was a lot of pre-planning a lot of fail takes that I would redo over and over um yeah it's It's Tricky I think the thing with a program tutorial is uh scope and ideally part of the issue with me is because I was doing sort of like a project that Encompass multiple steps doing a little video on like one feature or one mechanic is probably the the better way to go and it's also probably much more successful with like lookups and stuff [Music] right you're going to play arms a on Hoy 4 I want to it's been so long since played Hoy 4 and I do have it and it's installed and ready to go uh it's hard to know when I'm going to schedule it for now but yeah I would very much like to how many hours you week per week to make spend making content that's it's hard to answer because it's split in both terms of recording then editing then getting it on YouTube and checking things and doing this and then doing research and playing a game as like practice for Content or or whatever so it is hard to answer I mean from live streaming I stream eight hours a week but but that's just the active streaming whereas in practice I would say whatever amount of time is spent doing the actual recording or streaming first of all start off by doubling it to represent just the prep work and cool down and like just regular Min minutia around it and then I probably I try to spend probably probably about twice as much time with YouTube stuff than streaming stuff how does that work out mathematically so if I spend eight hours a week streaming I'm saying plan about doubling it for the work that's about 16 hours and if I'm thinking about twice as much on YouTube call that 16 so double it to maybe about 32 Al together that comes out to 48 now it's probably not quite that much so probably bring it down to about a 40h hour week on the pure content creation then there's all the annoying [ __ ] like the fact that I have to do bookkeeping and accounting and taxes and I have to read emails from like I get on average let me look at my inbox right this second right so I got an email at uh I got an email at 1202 1205 1254 that's a nice Gap then 1259 then 104 141 15 9 231 23 244 these are all emails from game companies so I have to look through those figure out which ones are relevant try to answer email which I hate doing God the only thing worse is a freaking phone call and half these [ __ ] want to do a zoom call with me I'm like no this could be an email and it will be an email and then sometimes I fall way behind on email like a week behind and then I realized that I've like missed an opportunity to like get in early on a game or you know missed out on a sponsorship that would have been cool I got a lots of sponsorship offers that well first of all like 90% of them are for mobile games which I I don't do you know we I I like it when it comes up every now and again we get very lucky and it's a sponsorship for a game that we like it doesn't happen very often when it does it's like I'm very happy to do it h can you give a little chat over here this twitch stream could have been an email so here's the thing we should we should sell the book cuz we have the tech part of me is like oh we can keep the library but maybe we can keep a library of you know for recreational books or something like that it kind of makes sense to sell it for lots of different reasons including wealth management although what are we going to buy well they just have enough silver we could just do it that way man that is valuable I wonder if you always start with one book for free we should have checked that on the setup or if this book came from our two smart person or something like that this email could have been an [Music] emoji wait yeah okay yeah we're selling it do we have a heart I think our psychopath showed up with a heart and a skull wow that is some starting value that's crazy do we get a pair of cows we'll have to build a um a Fen in yard right away you know what I want some cows we're doing it we'll accept that we need a pen well the first thing I'm going to do is I'm just going to make a caravan hitching spot here cuz then the cows will get tied up there so they don't run away we've got someone on animal handling it is new over here good we'll just reset you yeah you'll immediately do that great stuff um this area here currently does have a lot of grass cuz a lot of it burned in a recent fire but it should actually make for a great pen area so what I think we're going to do we'll take advantage of the natural stuff I think you can fence across wind turbines perfectly fine these are also areas where I'm planning on building walls some of these fences might get replaced with the wall which will make me feel annoyed that I don't have the replace Stuff Mod going on cuz with replace stuff you could just build a wall on top of the fence now here we are going to need a gate to lead animals through and in fact I'll get a gate kind of on every side here just for convenience and then we'll also need a pen marker in there but we are out of wood so let's go and chop us some trees chop wood right I'm looking for the um the Harvest fully grown button which I do not have CU it's one of my mods yeah I'm really bad about email for good or for ill these days for the people I work with more often like say Paradox mostly I interact with them through uh Discord hey quill pay attention there's a new subscriber which the the ill part is it generally means I kind of have to respond right away cuz you know it's like you get a message right away and you can see they're online it's like okay well I can't ignore you but the good part is [ __ ] actually gets done and it helps it helps to counter my natural Avers to being responsive to email so that's good you think about quitting every morning before stand up meeting yeah God when I had my day job the meetings were always the most annoying and actually as a programmer especially and I think just because of the way that I operate thanks for the sub by the way um because of the way that I operate um I'm really bad about when I get interrupted with things I mean you guys have seen it with this right we're in the middle of something my train of thought gets interrupted by like for5 seconds and I've completely forgotten what I'm doing that's bad enough as is but then as a programmer I always felt like tried to describe I'm basically trying to upload the entire program into my brain and only once it's been completely upgraded uploaded into my brain then I can start working on it right because then I can understand all the interconnections and how things should play and where the module should be and whatever and then you get interrupted by someone who's just coming in for a damn question I worked at a fairly small company and in addition to being like basically a business application developer I was also the it manager someone come in oh my printer is not working can you help and then it's just a two-minute Interruption but it like FL it's like now I've got to reset my internal RAM and it's going to take me a half an hour again to figure out where the hell I was before I can even start working then you start working and then there's another little Interruption and then you realize you've gone through the entire day and you haven't been able to successfully write a single line of code ah I don't miss those days cracking printers h but I think everyone who's been in those that situation can definitely relate [Music] right I hated the interruptions when I first moved from De developer to lead developer was always deep in thought when someone asks a question Yeah It's Tricky get more car course you can multitask I need to clone myself so I could have one person be the like it manager tech support and the other person just be the programmer when when you were a programmer what languages did you use the most um so right before I I left my day job to do this full-time um I was primarily working um uh Ruby on Rails at the time was the hotness I was still forced to do some PHP which I didn't appreciate um my earliest jobs as a programmer I was mostly doing work uh with pearl writing a lot of Unix scripts and web apps in Pearl back in the the days when like the UR L that were interactive all ended with CGI the common Gateway interface I never I was never a PHP programmer I in my last day job one of the Legacy web applications that I was having to maintain and occasionally expand already existed in PHP and so I was I was required to to figure it out and work on it but I mostly avoided it [Music] M and yeah I still have like an intense hatred for PHP that is possibly not deserved by virtue of having having had worked on this Legacy application and I'm sure whoever inherited after me thought like probably had all kinds of nasty thoughts about me it's like well first of all I didn't make it and secondly yeah all the changes I made to it were definitely like hacky [ __ ] M but a lot of times with those small company places like the you really didn't have a lot of time to do things right oh random short bow I think I'm okay with the rers and the hunting rifle but still I think um like JavaScript there's nothing inherently wrong about PHP but um there were a lot of bad programmers working in PHP and work in JavaScript and do things in a sloppy way and it doesn't enforce a lot of Standards so you tend to lead to bad stuff I actually think JavaScript is a really interesting and beautiful language that can do some really interesting things um but you can also write horrible things and it really enables you to do terrible things I think I need some more wood don't I yeah I didn't cut enough trees down so let's do some more back in '95 got a code generator is going to make coding redundant yeah now we've got AI that's totally going to do the same thing and I've got to admit it's pretty useful um I a couple of months ago decided to try chat GPT to help me write some code so as an experiment I was like okay one of the things I'd always wanted as a convenient little tool was a simple little commandline script that would help me um chop up long videos from live streams say into convenient VOD siiz things and so I asked chat GPT to help me write it in python python is not something I have a lot of experience with so I thought oh we'll do that um it took several iterations of going back and forth and there were some bugs that I was finding that I'd like I'd go back to the GP I'm like are you sure about this I asked you to do this and I'm pretty sure this will do that and it' be like oh yeah my bad and do that um and so it definitely would never have worked as a non-programmer trying to make it work but it did probably in the end do the job faster than if I just written it myself especially since I would had to do some looking up because like I don't know what the python module would have been would is to like interact with I was going to say interact with video editing hell I don't know what the python module is to interact with the file system so I would had to constantly look all that stuff up whereas if there's some code even if it's not ideal code but that's at least generated as a starting point that's I can definitely deal with that about that use the Gradle build system I don't know what the Gradle build system is so I definitely didn't use it oh man psychic drone affecting male and we know all of our people are male even though I think I tend to refer to new as female because of the hair because I'm incompetent when it comes to correctly identifying genders I feel like I'm the um I'm what's his name um in Doctor Who the potato guy the Saran who hangs out with the the lizard lady and and her wife then they solve crimes in Victorian London um I'm like that he is completely incapable of identifying genders and that's how I feel like most of the time when we're playing video games STS yeah I was going to say Drax like no Drax is the guy from uh Guardians of the Galaxy yes STX come here boy like I'm a I'm a woman no right you're a boy woman a great character God I think I think the I can't remember what they were called those three had a nickname and I can't remember what they're referred to they got a little overused at a little point but man they're first you appear es were great two genders more than you can count M pattern Noster gang that's what it is thank you I knew they had a name so we have to go and put down some sort of like yeah there we go fungal gravel right yeah okay 10 marker did I not oh that's right I was going to put it down but we didn't have any wood at the time so the wood uh pen marker wasn't there as an option there you go put that down there oh we're sealed it in everything okay so yeah definitely that I guess I could as it turns out not cut down as many trees I'll still desate some of these in here that's fine we're still going to need some extra wood have as nosters are weird elevators people of death with oh right those things they do look cool but yeah they also look kind of dangerous I think I've been in a building in Berlin that had one a random compact IM misser cool little bonus all [Music] right going to put a little double door there just for the temperature management to stay in here they don't only look dangerous they are yeah Tom Scott does have a video about them he's got a video about a lot of elevator things is anyone else a fan of the um uh Tom Scott's lateral podcast great quiz show I mean I don't if quiz I guess it is a quiz show D actual double doors are a thing now sort of the wooden ornate door is a double door although it actually cover four tiles but you need gold for it so I'm still going to just do these two doors side by side over here any gold on the map well hey let's use our handy dandy new search tool that's built into the game zero results found doesn't mean there's no gold it just means there's no gold visible right now some exploratory digging might reveal some cow one is pregnant hey how lovely is that so we'll put an auto cut on here I'm just going to cut down the the trees actually actually even then it's big enough I'm not worried about the nutrition thing it's just putting the tree cut it could be very convenient to um just keep a steady supply of wood although this would cut them immediately as they show up what the only thing I really want is a cut fully mature trees thing I guess what I could do for something like that as a trick is you could build this growing zone [Music] somewhere and what you can do is turn off sewing what this is going to do with The Cutting is I believe this will immediately cut any fully grown plants in the area how does that interact with the trees does it actually just wait until they're fully grown or is it going to cut down this one we're going to find out so poch is cutting down this tree which is ready to harvest he going to cut down this tree which is ready to harvest this one Yep this one here okay and I think they're leaving this one I think they are only going to cut down 100% fully mature trees which is great also um it'll harvest the heal rout when it's fully mature this is also what you do when there's an Ambrosia Sprout somewhere you build a growing zone around it you say dis allow sewing we don't want anything there but then whenever the Ambrosia becomes fully grown they'll get harvested at that time it's actually kind of a useful little trick I think it's only going to cut down the other trees if it were to try to plant because it would try to cut them down to get them out of the way but we're going to find out it doesn't look like they're going around cutting down any more trees if we did enable sewing then they would go and clear everything out but yeah I think this is just going to constantly cut down any fully grown trees which is going to be a nice steady supply of wood in efficient thing cuz cutting down the non-mature trees still takes a bunch of labor but doesn't give you anywhere near as much wood think we're going to have to increase our dumping stockpile here so I will do that leave a tole to allow walking next to the farm you suggesting people don't walk through Farms or they try to avoid walking next to farms and they'll pathfind in An Inconvenient way unless they have no choice I thought tree yeah now I don't normally do it because I normally run a mod that just adds this chop tool and cut plants and harvest it adds another one that is Harvest fully grown with the ability to do only plants or only trees and it's very convenient cuz then you just like box over an area and it'll ignore anything that's not fully matured yet like this heel rout here it wouldn't Harvest this one but this one here is ready to harvest so it would do that one and what I would just do and I'll do this in my video you can see like my current series because I'm running it is like I'll just double click to select a bunch in inv visible area or sometimes um because it's the same it's the allow tool mod I think uh which allows me it gives me a button here so I can select all of it on the map as well and then I just click the Harvest fully grown whereas this will harvest The partially grown which isn't always the best use for a time so I do like that mod and I think it would be reasonable is to add that even with just maybe not even a dedicated button but in vanilla they could make it with this cut chop wood if you hold shift only have it do fully mature trees like you could add that again in a vanilla Baseline game doesn't necessarily need every user interface thing that people come to appreciate for mods the base game needs to be simple enough and accessible enough and not too cluttered but doing things with like hidden modifier keys and stuff like that or not necessarily hidden modifier keys but with modifier Keys is one way of doing that sort of thing what if I do it this way and do [Music] that there we go it's one more bedroom than we need right now but that's okay we only need four in total we've got that unless we use this as a storage room or something we'll see we're clearly going to go and mine this out cuz we're going to want that component at some point I guess we could rebuild it as a wall after we'll see actually I just realized I really want to keep working on this area first this is my priority cuz I want to get our fungus growing so we can fix our moods a little bit [Music] more oh yeah if we're not replanting I guess I should start growing shrooms now do the shrooms need light I know I had some difficulty setting it up last time I set up um a colony that was like our wolf pack or whatever it was the first time I tried doing the um the underground shroom stuff and I remember having some some difficulty making sure it was set up properly one of the issues I think it had to be on their overhead Mountain this is all clearly overhead Mountain shrooms need Darkness oh yeah you can use dark light if you want some light in here without being a problem for these shrooms now I'm remembering it construction botches oh I forget you got your cool down now there's oh my god did you seriously just go on a binge as I try to hit this freaking Button final straw Darkness what kind of undergrounder are you I know they're not blindsight people but still yeah the no smooth inside the prison room is just a a time thing we're going to smooth all these bedrooms but we've got we've got way too much crap going on right now watch I I really wanted you to go and do a conversion here buddy how you finding 1.5 so far no quality life Mis changes um a lot of little nice it's it's the right thing I mean I don't think the Baseline patch is going to be the most dramatic thing ever although the book stuff is very cool um with built-in wall light there's like just a few things where like yeah we don't need this mod anymore we don't need this mod anymore we don't need this mod anymore so it's clearly a very good patch um and I think the book thing is is quite a Cool Change I'm trying to remember the other things that were in there we read all the patch notes to start the stream um I think it's excellent but May it's it's maybe less meaningful to people who are normally running a very heavily modded game because some of the benefits in the Baseline we kind of have ourselves I'm excited about the performance improvements that's going to be good I mean clearly 1.5 is an excellent patch but yeah looking for anomal okay you're done come over here do the conversion thank you and yeah we're supposed to get messages when those cool Downs come up but hadn't noticed it Miss the explanation of the book thing so there are books oh we sold ours um there are books now and there are bookshelves go wooden bookcase oh links to the simple workbench although I don't think the bookcase by itself does anything until it's got some books in it which I guess we could have kept the book so that we could put it in the bookcase which adds Beauty and increases research speed but anyway um there are are three different types of books novels which I think are mostly for recreation schematics which we started with one that by reading the book it gave us research we got the smithing research without actually ever researching it simply by someone reading the book and textbooks which I think are the ones that teach skills we haven't gotten one of those yet but those are the in the game we it looks like in vanilla you don't write them yourselves you can either trade for them or get them as Quest rewards but I'm betting mods will make it so you can write yourself a random Wanderer joined all right why not let's rename you to why not no health problems neurotic psychically dull neurotic does have the uh mental break threshold increase but increases your work speed construction cooking animals crafting all right we're going to have to do a conversion the den of Shame there why not there is an Eakin I don't know too much about their thing oh they have right they're extra aggressive higher Social fight chance slow to heal but you are robust you're bad at mining that's fine we don't need you to mine let's just do a copy paste here leave the doctoring on cuz apparently that's what we're [Music] doing your animal handling starts at 11 I might leave it on for new as well like to cook construct you have passion for crafting that's very useful okay very useful indeed he cared being kill repeatedly so I mean we haven't named everyone after twitch because we don't we don't have the automatic tool running uh there we go that has been broken lovely we will need these extra bedrooms sooner it can have the ability to make animals attack your enemies is pretty cool can even use through wallets haven't made much use I have to admit I've been pretty bad with biotech about using the different xenot types I really have to do some more runs focused around that but in the uh um the Aron Nexus run that we're doing currently on YouTube I am hoping to do some genetic stuff because it's going to help us carry over more power between sites as we sell everything cuz we basically get to bring nothing with us between whenever we sell our base and restart again other than five people and like a minuscule amount of loot but if those five people are all biotically enhanced and Genetically Enhanced then that seems pretty good oh 1.5 has the double doors they're not again they're not actual double doors not normal double doors it's the ornate doors but they're great this is just two doors side by side all right Zero's been recruited who's an actual doctor well hold on a sec let's do that and you are going to go where do we do it on here self tend we will occasionally have to enable doctory on others in case Zero is the one who gets hurt but that's going to be an okay start you're also passionate so we'll turn on the wardening for you um I guess I'll turn on child care just for if we've got [Music] it and and research okay you know what that's fine you're going to spend basically all your time researching and occasionally budding in on some other emergency stuff that's lovely I think we'll probably need a second research bench [Music] I guess I kind of want to start my growing zone over here now because uh neutr fungus we got to get the plantings going okay this here what are we going to plant Instead This was where we were growing our rice but we're not doing that anymore might just want a bunch more cotton just so that we can get some outfits going for our people this could be changed to um devil strand later maybe maybe we start doing hops as well hey for winter I guess we do have some animals uh we're going to grow some hay but I'm not going to use the fertile soil for that going to dance around this and then so you you here you're all going to grow Hey cuz you don't have a very uh sensitive thing yeah for now we'll just get a bit more cotton we won't need this much later on but it'll help us Kickstart our um clothing industry the new people may not want to eat shrooms right now but they're going to have to deal with it we're going to try to get them converted I think we should plant a temple sooner rather than later oh we got another raid edin they're attacking immediately it's just one with a knife zero what's your you have no fighting skill whatsoever well go ahead and equip this boat and yeah we'll just make use of the rocks to slow some people down okay um don't shoot the Bison oh my God okay I didn't go berserk that's good someone hit there we go wow death in 4 hours and they're still going food farm for us I suppose we could yeah I guess we could still grow some rice I think our people are smart enough to eat the right thing right tell you what it we'll do let me go and shrink the Zone lustly yeah that's a good point so we'll keep growing some rice is do that are you still alive man pessimist Night Owl psychically dull which is dropping the cycle he sensitive construction you've got a lot of skills pesus is pretty annoying although it could be countered with night owl do we recruit this person sure uh is it why not or is it zero whoer doctor oh it's zero whoer doctor zero I'm going to go and tell you to tend without medicine 2 hours 5 hours there we go cuz there was no way we were bringing you back to the room without you bleeding to death ahead of time now recruiting should go easier now but we do have the issue that our um our Warden isn't of our ideology so we can't have our Warden do the conversion oh sorry you sleeping on the ground there I mean you're also sleeping ground we got to get these bedrooms [Music] going shamers will be upset if mining occurs suck it up and deal people still choose to what they eat if it's on a hopper uh no but we're going to we're going to move to cooking instead we're going to get rid of the nutrient paste dispenser which is a waste of material but it has gave us some labor in the early game so I think it may have been fine [Music] [Music] still so mushroom grow rate 96% so presumably you're okay what's your temperature range do you like 0 to 58 which is fine it's 19 in there we are getting the low food thing we could do some we could do some hunting in the short term um there we go oh not too many cuz it will rot muffalo do have a 10% chance of snapping so we don't want to go after them I could enable hunting for multiple people but there's just an increased chance that they shoot each other eans eat more than normal pawns okay well that's a whole [Music] thing [Music] hello Merchants is there already want to go have a chat with them we have a bunch of money have a bunch of crappy knives maybe I'll keep the plas steel knife and the auto pistol just to see we'll buy the herbal medicine to save us some effort I don't think I'm going to buy the peman even though we're kind of in a low food situation here as it turns out yeah we'll hopefully compensate with [Music] hunting oh she has an [Music] infection okay well we're just going to limit ourselves to herbal still 30% 10 quality let see how that works [Music] out here just in the interest of whatever I will go and turn on multiple Hunters zero can I get you to switch the auto pistol cuz you're bad at shooting with the auto pistol short range and fires fast a flame bow wow she is male yep okay that's not going to be confusing to me at all when I say I'm like really really bad at this I really uh English really needs a uh neutral single person like they works but sometimes it's confusing when you're using it because obviously it's doing double duty with the um uh like the plural so depending on context you're like wait are you talking about one person or multiple people so English really needs one and I know there's been efforts to try to construct one and it's been hard to take up but God would it ever make like everything simpler neutrient Pace s in the ground tree Feld mind listen you we're really going to have to use our convert action a lot actually we could try convert ritual a rat selft tamed all right who's up for a rat [Music] Burger [Music] mhm do I think th comes as archaic well th is just you and the problem is that English didn't have the thorn symbol um which so they put in the th you don't actually say thou or the it was always y ya or ye another raid right away attacking immediately there two of them Paul and Nathan oh these are the people we pissed off by kidnapping one of them I regret nothing thing um are you guys going to come around to the left or the right you're coming along around the right okay well tell you what let's just sit behind these rocks here de of John Spartan improves rat Burger yeah but how do the three sea shells work that's the real [Music] question what are you going to hit me with over there revolver and you're not going to have much in the way of accuracy there I'm sure we should go and set up a trap hallway soon though actually can you guys shoot oh he's in cover now uh patch was not in range of anything oh they're fleeing already oh cuz he got down great uh patch or can you come over here please that's fine they're running away another revolver some neut Trine that's actually very convenient five bucks in the essenti Essentia tip jar if I can be the pet rat well oh no I think it's too late I think it's already [Music] happened or wait I'm doing it the other way around aren't I it's when you'd see the ye old shop sorry I'm doing it backwards when you seeing the ye old shop it's not Ye Old shop it was always the old shop that's what it is so I guess it was never you it was always the that's I yeah sorry I inverted that oras I like to say it the ye old old the ye old day sh as they like to write it right because it's always ye e s h o p p oh wait old o l d s h o p p ye oldie shoy that's right cuz the Y was the thorn symbol which was a th orth depending on if it's uppercase or lower case I think right why not's got a corpse Obsession because venerated rat died oh no they venerated rats hold on should we should we change the why not's ideology the den of shame I have to admit I feel shame now you venerate rats and Timberwolves two things that we have venerated in our previous playthroughs I'm sorry is it 438 I'm really S I didn't mean to go long I mean I'm sure no of your minds but it's not great for my voice and I'm stepping all over uh kiss for luck stream wow time [Music] flies all right let's uh un forbid this corpse so someone Bears Norm or oh this normal bow it's like we don't have someone called Norm new could you maybe uh go ahead and bury them please thank you oh looks like we're going to be out of graves let take picking up some of our um pasture space although it is a big enough pasture that doesn't really matter so for defenses which I'm going to deal with and then we'll wrap it up and then I don't know we'll do a we'll do a poll on the subscriber Discord uh if people want ck3 or if they want this to continue what is this silver oh that's uranium okay let's do that um let's do this and one of these places is where we're going to end up building the uh kill box as well okay and then we'll leave in some doors and we're going to do the air locky double door thing which admittedly looks really dumb but is very helpful if we do this the reason is if you're getting chased by a critter and you make it through a door the Critter might smash the door to get through but then all they see is another door and they're like oh never mind there was no one here and then they abandoned their Chase so that's why we do this little setup over here even though yeah it looks kind of dumb once this wall is up I can get rid of this fence cuz the wall will act as the fence but um same thing here we'll do that then get rid of the fence and then build the extra double door in there yeah the air lock is very helpful or preventing some issues so I think it might make sense for us to maybe build our defensive area over here cuz it's fairly close to our front door so the plan for now is just going to be to leave a gap do [Music] that build a collection of spike traps and then build something you can use can bags but it's much more materially efficient I think to build a series of fences like this cuz what will happen is your own people can wiggle through whereas bad guys oh and I'll do another air locky thing here um bad guys will be like oh fences slow me down I don't want to work through fences I will walk through this area and then they'll walk through all the traps and then we'll I know maybe extend it and then set up the kill like the actual like defensive kill box over here the important thing is to just get up a uh trap hallway to casually kill the early things that we're going to be dealing with here and that's going to be pretty good okay I was to make my exterior walls three tiles thick for temperature control reason didn't realize about the airlock ideas um so first of all I think I don't know do three tiles actually make a difference I thought two tiles was the only thing that made a difference the other thing we could do hold on let's do a save so the book worms let's very quickly before we end we're going to see if something has been fixed we're going to do a Dev mode we're going to go into god mode we are going to get a geothermal generator just for some power we are going to build a space that [Music] is that doubled walled we're going to deconstruct deconstruct um how do I do this what was my silly trick wooden door oops wooden door cancel that one temperature like this like this this door stays open we'll have to have someone physically walk over here to do that we're going to see if this has been fixed and the power and then let's just grab like whst ever come over here good um you cancel this why did you come over here oh cuz you're building a roof right that does need to happen actually um here Max construct and then Max Hall just to get rid of the stuff out of here I wonder if you can God mode the roof okay and now what we're going to do is we're going to set these things to super freezing levels and check the temperature in here oh there we go last roof it's all indoors temperature is going down uh we turn on the temperature overlay I think it still works so what's crazy about this is I didn't chimy there's a roof over there you can actually do this inside a deep Mountain as well yep it totally works where's the temperature going I'm going set too - 49 it's still getting colder maybe not as cold but it's still clearly working so the reason this works is these two things are dumping heat where the door is and a door isn't a room the door never counts as a room um and only rooms have temperatures tiles don't have temperatures rooms have temperatures so the way that a door works is a door is constantly re setting its temperature to the average of both rooms it's adjacent to too so it's it's getting this super heavy temp dumped in from these coolers that are pouring all their hot air in here but then there this tile is then immediately resetting its temperature to the average of the two adjacent things and you want to keep the door open in this case because you want the temperature to be over here it's like completely weird completely degenerate not actually necessarily the most efficient thing for temperature the having an actual chimney to dump the temp outside is better but this actually works under a heavy m Mountain where there's no roof oh she's going to die because of the infection what I mean we'll reload but they'll probably still die next time um so it's very convenient if you want the cheesy here it doesn't matter this is just entertaining but kind of meaningless because you could just build a chimney in in which case I what I would probably do just cuz it I think looks fairly decent is do something like that and then unroof this tile here so that it acts the chimney right that's perfectly fine um um but yeah under here with the overhead Mountain there's no ability to build chimy at all so then you can use this trick to have a freezer deep inside your overhead Mountain Base and honestly I'm less I'm not as bothered by that because there should be the ability in in a realistic way there should be an ability for us to pump the temperature the hot air we should be able to vent it down a ventilation thing to outside um which I guess sort of we could mine it but it feels awkward now there are mods that let you do like ventil vation pipes and more temperature control and things like that I don't know is Dub's bad hygiene supported or maybe not maybe it's something else that I usually see running next to dubs bad hygiene um for that kind of temperature control so in that case I might be willing to do it even though it's kind of sort of breaking the game but it's so entertaining it's so entertaining I love that this works right look the temp's getting like lower and lower and lower over here totally fine you might still want to build a little air loock over here for the Walkers right you might still want to do something like this and remember you don't actually need diagonals this is totally enclosed and then now we have an airlock that when people walk through here not as much temperature will be lost which will be relevant if they're trying to grab this stuff although it's dangerous temperature look at this minus 40 now the temperature keeps going down and down and down Lisa in this L house we obey the laws of ther thermodynamic it's been a long time since I've seen that simpsons's episode where Lisa builds a Perpetual em motion machine does do it excited to see the V temperature spin on it there we go okay but yeah I just just entertained me so much anyway we're going to we this is obviously not where we're leaving that off it's going to be this version of the save without god mode on without Dev mode running like that no cheesy thing probably this person's still going to die from the infection they were very badly hurt and we treated them in the M middle of the field over here with no medicine so it kind of makes sense that a you got infected and B oh you are close if we allowed you more powerful medicine you might be okay we'll have to see anyway we're going to wrap it up now we're going to go and ra to K fux Chanel what she playing today she doing that wrer game again or oh she's running around in Elder squirrels online give her some love I'll see you on Saturday for what might be Rim world what might be CK three might be a double stream might be something completely different depending on if they've like announced another game or another expansion to one of our favorite games who knows thanks a lot and uh if you haven't watched it I did start a rim world series on YouTube that I started recording before this uh expansion was announced so fun stuff see you soon [Music] bye-bye
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Channel: quill18
Views: 38,461
Rating: undefined out of 5
Keywords: quill, quill18, quill18creates, video, game, commentary, gameplay, footage, vod, fpvod, english, live, games, review, preview, strategy, tutorial, beta, alpha, release, official, walkthrough, playthrough, howto, mods
Id: fMmCT5lT2C8
Channel Id: undefined
Length: 167min 16sec (10036 seconds)
Published: Thu Mar 14 2024
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