PRO GT3 DRIVER'S REALISTIC FOV GUIDE FOR SIM RACING

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[Music] I've shown you how to set up your seat correctly I've shown you how to break correctly and today I'm going to show you how to get the most realistic fov possible hey I'm Daniel Morad professional GT driver and today we're going to discuss fov and how important fov actually is not just for getting the correct setup in terms of feeling like you're driving the car and you're in the correct position but also how it affects you in terms of lap time because having an incorrect fov setting could make you feel like you're going really really fast or feeling like you're going really slow so we're going to walk through step by step on a few different areas as to how I set up my fov and how to achieve the most realistic fov possible so I feel like I'm driving my actual car on the simulator [Music] first thing I want to show you is my setup I've gone for 32 inch Triple monitor setup they're curved screens just so I get that wraparound effect I feel more immersed in the Sim and personally I'm coming from VR when I first started Sim racing and I I really love the VR it felt like I was immersed in the action but the ease of use wasn't there and also the performance wasn't there so I've gone away from that using the triple screens way easier for streaming as well and in order to achieve that immersion that I was lacking from VR I've gone for a curved monitor setup with the bezel-free kit in between the monitors just to make it feel seamless like I'm actually inside the cockpit of the car there are 1080p monitors 144 Hertz refresh rate so I can get 144 FPS allowing me to get a lot more information when I'm driving and take in the information at a high rate of speed so I can hit my brake markers or my turn in points with pinpoint accuracy let's jump into the rig and I'll actually walk you through my positioning in relation to the monitors now that we're sitting in the rig I want to show you from my perspective with the camera off of my the left side of my face um as close to my eye level as possible just what I'm looking at on my triple monitor setup I mentioned before I use the bezel-free kit that's just to seamlessly blend the three monitors together and make it feel like I'm actually sitting in the cockpit of my car in a moment I'll actually go through each setting individually as to how I achieve the perfect fov but in terms of my physical setup of the monitors I've put them far enough away from me where I feel like the dashboard is in its correct position so if I extend my arms out in my real cockpit of my Mercedes AMG GT3 or GT4 card I can pretty much touch the ddu unit so our display unit and put my hands over top of it so sitting in this position I can put my hands out and it feels like it's at the correct distance away my actual physical monitors that's 69 centimeters to my sides I've also measured 69 centimeters from my eyeballs so Center screen 69 sides 69 it's a perfect wrap around and this way it actually arrives at my peripheral vision perfectly so I get every ounce of the monitor in my peripheral vision I don't see my room when I'm looking straight on I don't get my room off to the side so I'm really immersed in the action and I feel like I'm sitting in the cockpit of my race car let's move on now into the settings tab and we'll look at my fov how I position my car or myself in the car in game to get the correct distance away so I don't feel like I'm flying through through space time if you have too wide of an fov you could feel like you're going way too quickly if you have a very narrow fov you might feel like you're going too slowly so we're gonna look at some examples of that and also how I adjust the Horizon to get the perfect level sitting inside my cockpit [Music] physical setup of our monitors in relation to our body we're going to move into the software and learn how to set up the fov in my game of choice or my sim of choice which is iRacing and there's really three stages to getting the correct fov this isn't a perfect science okay I don't have the exact formula to get the proper fob but I'm going to try to show you step by step how I get my perfect fov to simulate my AMG GT3 and GT4 car in real life so step one is going to the options then we go under graphics and we select monitor so in my specific case I'm using three curve screens and I'm going to select that at the very top so monitor type three curved screens this will change based on if you have a flat screen three flat screens an ultra wide but for my specific scenario I'm using a curve screen in terms of my monitor width I'm using 710 millimeters which is my 32 inch screen so I've measured my monitor width and that's including my bezel once you input that you can move on to bezel width mine is zero and the reason it's zero is because I'm using the Asus Rog bezel-free kit and essentially it's a light refractor it eliminates the bezel it Blends the edges of the two monitors and puts it in to one seamless triple monitor setup so I have zero because I don't want the software to correct for a black line in the way of my screen now the radius of my screens that will depend on where you are in relation to your screens for me if it was a perfect wrap around and it was exactly in line with my eyes at 90 degrees then it would be a 900r curve for some reason I mean you could start there as a base if you have your screen set up perfectly in line so let's say 69 centimeters 69 centimeters 69 you would go with 900 because that would make a perfect circle around but for for me I actually like 850 I felt like using 850 it was more of a trial error I just put it at 900 it felt like it was a little too open on the corners of my monitor it just felt like it was warping on the side so I closed it off a little bit a little bit more and made it 850 and that seemed all right I went with the check mark on both of these boxes because I want to use my GPU for rendering take that CPU load off viewing distance now this is easy you've already measured from your eyeballs sitting here in a comfortable racing position measure from your eyeballs to the center screen and that'll give you your viewing distance so 690 millimeters or 69 centimeters and once you're done with that you just click compute and it will give you your value so fov for me sitting in this position is 169 degrees and even when I didn't do the correct calculations of viewing distance I actually just adjusted the slider manually and I found that 169 was pretty much like I kid you not 169.6 I arrived at so I was right there with the correct fov for what I racing was telling me was correct and what I felt was also adequate so once we have that set up that's part one of getting the correct fov that's our general setup for fob moving on to part two we have this is a very very quick and easy part and this is something that I would say is more personal preference and and Driver choice but um I have already set up the driver height a little bit based on where I want to sit in relation to the cockpit so I have it set to a two centimeter drive right but you'll see how this can be really skewed based on part three of this whole setup um and shift Horizon we're not going to touch that for now you'll see what I mean when we get to the driver height and shift Horizon in terms of chassis roll and the the the the pitch I have that set to 100 I want my car and yeah I just want my car to stay in place if I have chassis roll and Pitch I'm going to move inside so basically my screens will start moving around the car will stay in place and I'll move in relation to it so my my actual seating position in my driver head positioning will be moving quite a bit and same thing goes with neck motion if you have it to 100 it will bounce with the car up and down and move all around and I don't like that I actually want my car to stay perfectly positioned on my monitors I don't want the car to actually bounce on my screen so let's say my hood was here I don't want my hood to move up and down and that that's what will happen if you have these settings set down or if you have neck motion on 100 so I have my neck motion on zero that way my head just stays in this position with my motion I move around which is nice because my car stays there in real life I'm moving my head moves with the bumps I'm not really taking into account that my actual chassis is moving when I'm in the car or when I'm sitting here I'm only focused on the screens so if I'm moving I feel very immersed in in the carpet of the car and that's what I've chosen to go with so neck motion zero and that's really part two to this whole setup R3 is quite interesting because not a lot of people know that this is actually possible in eye racing so this is this is kind of a hidden feature so I'm just going to get my keyboard now and we're in the replay screen I'm sitting in the cockpit camera and I'm just gonna pull up my camera editing tool and you can get that by hitting control F12 on your keyboard and you'll bring up the camera tool so I'll open this box up and now you can see there's a whole bunch of options that we can choose from I already have mine set up in a pretty realistic manner so I mean I can just load that up it's the IRL cockpit camera and this is more or less what I I have in terms of my my cockpit camera but let's see how we can get this from scratch so normally iRacing will give it to you with the settings all at zero so let's go to zero on all of these settings and we're gonna build it from scratch now so this is pretty much um don't pay attention to this by the way that's that's an fov very very tight fov so if you want to drive um on the hood of your car with a telescope this is what it looks like and if you want to uh actually open up and get the correct fov I mean this is too wide I've arrived at 69. let's put 69 in here manually so you can just tap on the box enter 69 169 and that's my correct fov but you'll notice that the pitch is quite off I'm looking downward I don't want to look down because you'll see when my steering wheel turns and my hands turn I actually see my steering wheel way higher than it should be I want my steering wheel to line up with my actual knuckles in real life so when this is happening how do I get the right pitch in the car I don't want to look at the dash I want to look out the windshield so let's adjust this to get the correct fov so I have my hands at 90 degrees just like in game and I'm gonna actually start adjusting the Orient P so we're going to go to orient P let's go up on Orient p we're going to go to around I actually found that six was so minus six actually was correct because I want to go up so I'm going -6 on the P Orient or Orient p and another thing you'll notice is that when you do that and you have your vanish y set to zero you'll get some weird bending in the corners of your screen so to counteract that bending you actually just want to increase your vanish y so for me I actually found that on my personal setup and this will change disregard that red line going across the screen you'll find that everyone's setup will be different I'm set up in relation to my screens in the bottom third my eye level is in the bottom third if I was to make three different segments of my screen in line with the bottom third of my monitors and the reason it's like that is because I'm limited based on my side pillars because I have motion my chassis moves up and down this is as low as I can put the screens in relation to the side beams that are holding my semi-cube 2 motor and to get the right perspective I have to increase or sorry rather decrease Orient P to increase the pitcher to raise up my vision and to balance out the corners to not get that weird distorting effect I actually go to six on vanish Y and again this isn't a proper sign so there's a ton of videos online already where you can watch how to get the exact science and calculations for that but I'm not a scientist I'm a race car driver and this is how I figured it out so you can pretty much rough it out like me and more or less do trial and error because it really isn't a science at the end of the day every car is going to be slightly different and everyone's screen positioning slightly different the angles the how open or closed your monitors are everything is going to be very different if I sit myself up here the corners of my screen actually look distorted now so if I sit lower it seems correct if I go down here it actually has now like a V this is like an a this is like a V so you just need to get the right positioning and just focus on the corners of your screen in order to get the right uh Orient p and vanish y can't give you the exact signs you just gotta try it for yourself just kind of rough it out go up and down and just try to find a barrier if you can find like a barrier on the side of the track and just let your car go in slow motion just drive along those barriers and see what it looks like if it's distorted on that side and you could pretty much figure it out just by going up and down you can also see on your dashboard that it looks pretty much correct so I'm just going to set this to six that looks good for me in terms of where I was sitting and again this may not work for you if you don't have a dashboard I have a dashboard so I'm okay to lose my Dash in Sim but some of you may not be okay for that but this is just the most realistic setting for me and this is the information I'm sharing with you so you can feel like you're driving the Angie GT3 like I do on the weekends the final step is this is kind of interesting because you can you can actually move yourself side to side and this could help if you're driving a prototype or if you're a little offset and you want to straighten your your positioning up I found that in the AMG the way it was scanned in eye racing it's a little bit offset so I ended up finding that I had to go with a 0.012 offset on the y axis to get myself positioned dead straight so that my Dash is lined up with the center of my wheel so that's um really interesting you can do so much with this screen if you want to move your position backwards and get a lot of the headrest which I mean that's completely unrealistic you're never seeing that much of the headrest I'm forward if you wanted to on the offset X you can adjust it where you have just a little bit of the headrest so you feel like you're wrapped in that that head support in the seat I personally just like it at zero I feel like that's more or less the right position for me and the final and most important step to this whole setup is that you actually save your car camera because if you do this and you don't save it it will never reload you'll have to do it every single time you go into the car so make sure you go to save car and you can name this whatever you want um so I'll do YouTube video call pets and I'm Gonna Save that so now it's saved when I go and I jump into this car it will basically load up my last setting so now every time you jump in the well this is the AMG GT3 it's going to look exactly like this and for any other car you guys drive make sure you save your settings this way when you jump in it's already set up and ready to go um I think that pretty much covers my fov it looks good it looks correct for me I set it up where I'm level with the dash of course I need to do it this way because of my driver height my screens in relation to where my eyes are and I'm basically I'm adjusting all this based on where my windshield is and where my vision is so I want to look straight out the windshield I don't want to look up at the top of the screen I don't want to look down at the bottom I'm trying to get this exactly in my line of sight where my eyeballs are straight out the windshield and basically that gives me the perfect fov and hopefully it helps you guys get the perfect fob as well I'm gonna jump out of the ring and we'll close off the video at the desk [Music] those are my fov settings to achieve the ultimate immersion on the simulator if you have any questions in terms of how you can achieve the same if you didn't understand it in this video you can join my twitch channel it's twitch.tv moradness or you can join the Discord Community it's down in the description below you can join People Are Awesome there super helpful Community either somebody will help you out or myself otherwise please make sure to hit the Subscribe button like the video I would love to know your feedback what you guys use in terms of setting up your fov down in the comments if you have any ideas or questions you can ask me down in the comments below I'm super active I answer actually I answer every single comment so far I've answered every comment I'm trying my hardest every day to answer your comments and I read every single one so if you have any questions or you have ideas how we can make these videos better if you have any topics that you would want me to discuss being a real race car driver make sure you drop it down in the comments otherwise I will see you guys in the next video [Music] thank you
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Channel: Daniel Morad
Views: 127,160
Rating: undefined out of 5
Keywords: Driving Next Level Racing, Simlab, best sim rig, fanatec, motion simulator, motion simulator racing, racing rig, racing sim, racing simulator, racing simulator setup, sim racing, sim racing setup, simracing, simucube 2, asr6, racing wheel, pedals, iracing, assetto corsa, forza horizon, forza motorsport, logitech g920, pedal placement, thrustmaster, sim wheel settings, field of view, monitor settings, sim racing monitor settings, FOV setup, iracing fov, faster lap times
Id: slAX0Twg7Ug
Channel Id: undefined
Length: 19min 31sec (1171 seconds)
Published: Wed Apr 26 2023
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