Premiere Pro Color Grading Crash Course

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Hey this is Denver Riddle with Color Grading Central this is a 15 minute color grading crash course for Adobe Premiere, you’ll learn how to grade in this tutorial you’ll learn the Lumetri color tools and together we’ll create this really amazing look on footage you can download and follow along with. Also, I want to let you know about a free online training event I’ll be doing We’ll go into even more depth, you can ask me questions and it’s free to attend. Details are below this video in the description. Alright, let’s do this thing! Here inside of Premiere if you download the clips provided in the description you’ll find a few pre trimmed clips from cinematographer and good buddy Chris McKechnie. I’ve also included an XML and some instructions for you on how to bring this footage into Premiere as as edited sequence. I thought you’d think that was pretty awesome! Now the focus of this tutorial is on color grading so we’re gonna work mainly in the Color workspace and that will bring up the Lumetri color tools. In the top section we have the scopes, We have the program panel where we see the clip we're currently working on. And the Lumetri color panel where we can perform our color grading. It's also worth pointing out the Effects control panel, where we can do some other things including adding and tracking color masks, but more on that in just a bit. Now before we jump in and start grading this thing Let's discuss basic terminology for how we define color. The three basic terms that we use to define color are Hue, Saturation, and Luma. Hue is the name we call colors. Saturation is the intensity or vividness of a hue. And Luma is the brightness or shade of hue. It’s also important to know how to read the video scopes, which can be super beneficial. If you're in the color workspace the scopes should appear But if not just click on the Lumetri scopes tab. The three scopes I always use are the waveform, the RGB parade and the vectorscope. The waveform lets us correct for exposure. If I overlay an image on top of the waveform, you can see that the trace, the stuff you see here, actually corresponds with the image of the two people as they move toward each other. The RGB parde scope is helpful for correcting white balance issues, and it reads similar to the waveform, other than it's broken out into the individual colors channels of red, green and blue. With this scope it makes it easier to spot imbalances if either the image is too cool or too warm. The Vectorscope corresponds directly with the color wheel, and I’ve overlaid it here for convenience. It shows us what colors are in the image as well as their saturation. The further the trace extends from the center of the scope, the more saturated or vivid the colors are. Here’s a simple but powerful workflow for doing color correction: We first correct the exposure or the brightness of the image, second, the white balance or color temperature if there are any issues and lastly, the saturation by either increasing or reducing it. This will make more sense as we actually do it! Let’s first make a correction to the exposure of the image using the basic correction panel. Now if you look at the controls in the Basic corrections panel You'll see controls for Highlights and Shadows, but also for Whites and Blacks. Lumetri uses a different terminology that's slightly different than other grading applications but here's how the controls work. The Blacks control adjusts the darkest parts or the very bottom darkest point, and the Whites control adjusts the brightest or the very top of the image. The Shadows control affects the tonal range between the shadows and the midtones if say you want to recover or darken details there and the Highlights control affects the tonal range between the highlights and the midtones or the upper part of the image if say again you want to recover or brighten those details in the higher areas. We'll adjust the shadows first with Blacks control while watching the waveform. We want to bring the trace in the shadows down until the darkest parts of the image sits right above 0. Then we'll bring up the highlights with the Whites control so the brightest parts of the trace sits right about here near the top. Then let’s darken the undertones or the area between the shadows and the midtones by pulling the Shadows slider to the left. this will help us remove that washed out look on the talents face. And then I’ll just adjust this a little more until we have good contrast and exposure. Next we’ll fix the color temperature since the image is looking cool. Our goal here is to “neutralize” or white balance the whites and we’ll want to find something in the image that is white. In this case, we’re going to use this part of the image as a reference, and its corresponding trace in the RGB parade scope where we can see that the blue trace is elevated above the red and green. Our goal here is to get these color channels to align evenly and when they do we’ll get white. Now we can do this manually with the temperature and tint sliders or we can save some time using Premiere's auto white balance selector. To do that we just need to select and click on the white part of the image... And voila! The temperature and tint sliders automatically move to white balance the shot and the traces are aligned in the RGB parade scope. Now if for whatever reason we're not happy with the result we can still manually adjust those sliders to our liking. Lastly let’s boost the color a little bit by increasing the saturation. And here’s what the clip looks like before and after the correction. Pretty amazing right? On the next shot we’ll repeat the same procedure going for a nice balance of exposure with the Blacks, Whites, Shadows and Highlights controls. the color temperature in the shot looks good so we can just add some saturation. Moving to the next shot, we’ll want to match it to the first shot, for obvious reasons since they are different angles from the same scene. To give us a good starting point let’s copy the correction from the first clip to the second one. We’ll go to the first shot select it and use the keyboard shortcut command C, or control C if you're on Windows Then we'll go back to this clip, right-click on it and choose paste attributes from the dropdown menu Make sure that the Lumetri color effect is checked and click OK. This copies the correction and gives us a good starting point, but you’ll see that we still have some matching issues. The image is way too cool, and it can use some additional contrast too… And definitely our talent’s face is too dark. To help with matching we can go to the Color Wheels and Match Panel And activate the 'Comparison View' Now we can see a side-by-side comparison of our clip and any other clip in the timeline. There are also vertical and horizonal split options but we'll stick to the side-by-side option. Now here’s the really cool thing. In the side-by-side view, we can compare them visually AND in the scopes as well so this makes matching a breeze. To match the traces better we’ll drop the shadows with Blacks control... increase the highlights… and then decrease the shadows to compensate. We can see in the Waveform that both traces look like they’re at the same level. To improve the color match, I’ll drag the temperature to the right to warm it up… and the tint slightly to the left. We'll then just decrease the saturation. Alright that’s a nice looking match. Ok, now let’s disable the comparison view option. The face is looking a little dark so to brighten the talent’s face for this shot, we can do that with a mask, where we’re effectively relighting the scene, something really cool we can do. Now in order to do this using Lumetri we’ll need to add a second instance. To do that we'll need to open the Effects panel Then if we go to the project panel we'll see a double arrow located at the upper right side. Go ahead and click on that and choose Effects from the dropdown menu. Once we find the Lumetri color effect we'll drag it to the Effect's control panel And this adds a second instance of Lumetri where we can use a mask. I'll go ahead and add a mask. And resize and position like so over the face... and rotate it a little to match the angle of his face. Now to brighten his face we'll increase the Shadows. And Highlights... Playing it back you can see that the talent's face moves. So we’ll want to address that, Going to the Effects control panel We can easily and effortlessly track this mask by clicking on the track forward button. And badda bing, bada bang! The shape moves perfectly with the movement of our talent. Really amazing stuff that we can do here inside of Adobe Premiere. In the interest of time, I’ve already gone ahead and finished performing the base corrections to these remaining clips, but let’s say in this next shot, for whatever reason the director decided he didn't like that the woman’s purple hair and would prefer it to be black with red highlights. Well the cool things is is that we can do that with a qualifer tool in Lumetri. So we’ll need to add another Lumetri color effect… Open up the HSL Secondary panl and then with the eyedropper let’s click and drag through the talent’s hair to qualify it. To see what we've selected let's turn on the highlight feature by clicking here. Now clearly our selection isn't enough uh we need to get those extra bits of hair So to refind the key let's increase the hue, saturation and luma width. Then to remove the other unwanted elements we're pickin up here we'll use a mask. Okay now let's turn the highlight feature off. And drag the color wheels control until the hair is a bright orange color. we’ll then reduce the saturation significantly… and drop the brightness. Here’s what is looks like when we play it back. Worked like a charm! Fixed it in post! Okay now we’re to the really fun part and that’s creating an awesome look for these clips, I’m gonna show you a quick way to apply the SAME look on top of all of these clips and this will save us time and ensure we have a consistent look across the board. To do that we’ll go to the project panl… Right-click and select from the dropdown menu. We'll choose New Item then adjustment layer. A prompt will appear and we'll just click Ok. We'll drag the adjustment layer to the second video layer over top of our video clips And now any adjustments or color treatments we apply here will be applied to all the clips underneath the adjustment layer. Pretty sweet huh? Alright now let’s create the look, Make sure that the adjustment layer is selected and we're going to skip and go straight past the Basic correction panel to the curves where we'll have more creative control. And a quick crash course on the way this works in case you haven’t already used these in say a program like Photoshop, is the bottom point adjusts the shadows, the top point adjusts the highlights and we can add as many points as we want on the curve in between to shape the tonal range. To give the contrast a soft muted look, we’ll reduce the contrast by dragging the top point down… and then the bottom point up. I’ll then make a point here and drag up to brighten the midtones, and then another point here and here and then drag down to adjust the density in the shadows. Now for color, to give this a warm sunny California look we’ll go to the blue channel and drag the top point down subtracting blue to warm it up. Then with the bottom point we'll drag to the right subtracting even more blue from the shadows. Going to the red channel, we’ll drag the bottom point up adding more red or warmth to the shadows. And then another point here and drag down to balance the midtones so the skin isn't too red... Lastly another point here and drag down to create color contrast by pushing teal colors into the shadows. Finally we’ll add some saturation by going to the hue saturation curves, clicking anywhere on the circle and dragging it out to increase the overall saturation to make it "pop" more. To take this look even further, let’s make some secondary or isolated adjustments to make elements in the scene fit better with our look. Namely we want green to appear more yellow and blues to appear more aqua or cyan. We'll need to add another instance of Lumetri. And under the HSL Secondary tab We can make green grass appear more yellow, by clicking on the set color picker... and selecting the grass. I'll activate the highlights feature so we can see our selection and I'll refine the color mask like so with the HSL sliders. Once we're happy with the selection we can refine it a little bit more. with the denoise and blur sliders. Then deactivate the highlights feature. Now we can change the green to appear more yellow with the temperature and tin sliders. Finally I'll reduce the saturation a little bit. Now to make the blues to appear more aqua, we'll need to add another instance of Lumetri color and then isolate the blues with the HSL secondary tool like we did with the greens. Give me just a moment while I do that... Now with the color wheels we'll push a little bit of that aqua color into each. And darken the blues a little bit by dragging the midtones slider down. And finally let's increase the saturation of the aqua colors. Alright finally, we want to reduce the contrast in the highlights to add even more of that soft muted look So we'll add one more instance of Lumetri Go to the Curves panel And with the luma curve selected we'll drag the top point down. Then make a point here and drap up to brighten the midtones. What an awesome look! If you really like this look and want to save some steps by applying this as a look-up-table You can download that LUT when you sign-up for the live workshop event. Now I know we covered a lot and I skipped over a lot of details but what I wanted to do for you is give you the big picture. And if you liked this tutorial and you want to see more, then sign up for my free workshop event We'll go into more depth. We'll cover more color theory, you can ask me questions. and we'll give you slides and RAW footage from the workshop that you can download and practice along with. So to save your spot just follow the links in the description below this video and I promise you it will be well worth your time and you'll get a lot better from one simple training. So I hope you enjoyed this crash course as much as I enjoyed creating for you. And I look forward to seeing you at the training. Have a great day!
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Channel: Color Grading Central
Views: 253,403
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Keywords: color correction premiere pro, color grading in premiere pro cc 2018, color grading tutorial, premiere pro color match, premiere pro color correction presets free download, lumetri scopes, color grading, vectorscope, premiere pro color correction, speedgrade, color correction, premiere pro color grading, color grading in premiere pro cc
Id: zmLtxmVDz6g
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Length: 15min 39sec (939 seconds)
Published: Wed Apr 18 2018
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