Planetary Annihilation TITANS Mechanics: Orbital Units

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Welcome to Planetary Annihilation Titans Mechanics In this video I will cover the orbital units They are expensive and you need  them in multiplanet systems Hermes is a space probe It's fast moving and cheap to produce  and provides a bit ground vision It has no radar and no energy consumption There are not many possibilities to attack  Hermes like they are against Firefly or Skitter So Hermes is a very nice scout unit  when the enemy is too busy on the ground The ARKYD is a basic radar More vision radius than the Hermes Higher radar and sonar radius than  the stationary radar on ground But also more energy consumption Keep in mind you should have a stable  energy economy to keep this active And also don't spam these units One unit draws a bit more than one energy plant The advanced radar satellite  is the better version of ARKYD The vision, radar and sonar  radius is extremely high On small planets this could provide  radar and sonar for the whole planet But the energy consumption is also extremely high You would need three advanced energy plants  to cover the consumption of the satellite Very difficult to produce so  much energy if you have to   fight in a single planet and also  need the energy for your factories If the enemy is on another planet  and you are safe on your planet then   it is very useful to get as much  information of the enemy planet Or just to find the enemy Commander for sniping It is also durable so it can take some hits For example One Umbrella would fire for  25 seconds to destroy this satellite Astreus can transport units to other planets It moves in orbit but can go down to air So with air defense you can destroy  the Astraeus if it's not an orbit And in air it is not visible to other players  if there is no Raider or view in this area  But in orbit it is visible  for everyone at all times It can also transport all types of  fabricators even air and Naval fabricators Also the commander can be transported  with Astraeus but Manhattan cannot Avenger is an orbital fighter  It is a fast moving orbital unit which  can be used for attack and defense The Avenger is the only orbital  unit which has no ground vision Artemis is a railgun platform It outranges everything in orbit with high damage The best unit to destroy Anchors and Omegas An Avenger spam can overwhelm the Artemis  'cause the Artemis shoots every 5 seconds And Avenger are a bit more  than twice as fast than Artemis The SXX-1304 Laser Platform is, the name  says it all, an orbital laser platform High damage to land, water surface and air targets Also good to snipe the enemy commander Even in the target priorities  the commander is the top priority If no enemy commander is around then the other   priorities are orbital defense then nuke  or nuke defense and then the economy Omega is an Orbital Battleship This and Helios are the only units  which almost attack everything The only exception are underwater  targets Barracuda and Kraken But Omega has underwater vision and  can attack targets on the seafloor With the first weapon it rapid fires  in orbital, land, water surface and air The second weapon shoots every two seconds  with decent damage to targets in air,   land, water surface and sea floor but not in orbit The omega is also very durable  and it counters Avengers spam But multiple Artemis can take  it down from a safe distance Even just a single Artemis could take down  the Omega in about one minute because the   Omega is very slow and cannot catch up  with the Artemis if it keeps distance And that's it! Thank you for watching and enjoy  playing Planetary Annihilation! Bye bye
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Channel: Zilberkoenig
Views: 5,343
Rating: undefined out of 5
Keywords: Planetary Annihilation, TITANS, Mechanics, Units, Guide, Strategy, Orbital, Space, Multiplanet, Hermes, ARKYD, Advanced Radar Satellite, Astraeus, Avenger, Artemis, SXX-1304 Laser Platform, Laser Platform, SXX-1304, Omega
Id: 4Nt9LBcUclQ
Channel Id: undefined
Length: 4min 53sec (293 seconds)
Published: Fri Jul 21 2023
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