MHW Iceborne - How to play SAED and Savage Axe playstyles? Charge Blade Guide & Speedrunner Secrets

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what's up guys it's Sherm Z here and in this video I'm going to talk you through everything surrounding the subject and how to effectively manage your charge blade files sword and shield for both Saed and savage axe play styles and also share how I would typically play in both of these places I'm a charge blade speed runner and this is part of my series of charge blade guides and speed runner secrets this guide will be intended for all levels of CV players including beginners intermediate advanced and even speed runner levels since this is a subject I'm still working on mastering because this skill requires planning your moves a few steps before it happens where to truly be effective you need to react quickly and optimally being competent at guard pointing and countering is very critical and this predominantly consists of a higher twitch reaction skill and lower decision-making skills managing files effectively throughout a hunt is a combination of lower twitch reaction skill and more so your ability in planning your next few moves ahead which takes intelligence and quick decision-making skill if you want to avoid spending most of your game charging your shield files and savage acts and instead do more DPS then this is the guide for you within this guide I'll be starting off by sharing different combos to effectively charge your files shield and sword then explain how long does each possible charge state last for where I'll start sharing some advice in how you can use this knowledge to start planning in your hunts more efficiently then run through the decoration skills that effects charging faster and maintaining your charges longer then comes the second half of the guide which will be the greatest value of this guide in my opinion which will be my advice on how to manage your files and everything else during every stage of the hunt for both Saed and savage acts playsets the aim of this guide is for you to be able to be in any scenario of the hunt and know what are the best options to consider charging your shield and files so you can better plan and react which will help you focus more on anticipating the monsters moves and doing more damage I will finish off with a conclusion and there I'll share some of my personal learning techniques in how to further accelerate your learning in planning and managing your files including all the charged States just for your convenience I'll have timestamps in the description so you can refer to whatever section you need at your own luxury without further ado it's time okay first off for both si D or savage acts play style I'll quickly run through my two favorite combos to quickly charge up your files and shield which is the state you need to aim to be in at all times of the hunt before you consider doing any real damage in this entire guide I'll be using focus level 3 in all my bills which is a mandatory skill in my opinion and I'll explain a little bit more why later I will describe the combos in this video for both Xbox and ps4 controls and will have to apologize to PC players who use mouse and keyboard since they don't have experience in how this works for this game but if somebody wants to share a translation in the comments to help your fellow PC players then I'm happy to share and promote that the first combo is done by pressing Y will be release y RT B YB YB RT pull B release y RT B or for ps4 triangle whole circle release triangle hold r2 circle triangle circle triangle circle R to hold circle release triangle both are two circles a very important note for this method of combo to be efficient is to try to make sure every time you charge your files into your shield to position yourself so that the round slash you perform included in this combo after you charge your shield hits the monster or else you would need an additional Y or triangle attack before you can finally charge up your files in that combo there are many different situations where generic charging up combo like this one has to be modified for the given situation so don't focus too much and getting this exact combo down you would typically use this combo when the monster is moving and fighting back since this combo prioritizes in getting your shield charged ASAP thus allowing you to guard point and activate offensive guard as you further charge up your files and potentially avoid any large knock backs from blocks clutch claw is mandatory to the monsters part to deal significant more damage and with the Seabee being a heavy weapon it only takes one attempt to tenderize and as a bonus it contributes you charging your files which is why it's a no-brainer for your CD players to tenderize the second and my favorite combo is by pressing Y will be release y hold RTB Y will be release YB YB hold RT top B hold Y release and for ps4 the triangle hold circle release triangle whole r2 circle triangle whole circle release triangle circle trim the circle fold our to top B hold triangle and release again the round slash strike as you charge your shield needs to hit the monster to make this combo effective the final charge sword smash I performed there is completely optional and I'll explain the benefits of that very shortly you would use the second combo typically when the monster is immobilized since it's the fastest combo to get everything charged up however I would also use this combo while fighting the monster if I feel I can get away with charging everything without the need of blocking or receiving large knock backs please check out my guard pointing guide video for more thorough with crucial reasons to why a charge shield is important to maintain but the basics is that a charge shield throughout the hunt is the absolute priority since it raises your guard skill by plus 2 in terms of knock-back thus making you more defensively and offensively capable with more opportunity to guard point counter successfully also within that guide I'll thoroughly explain how critical both the guard and offensive guard skills are which are also a must when you're able to fit it in your builds [Music] okay back to the benefits of the charge sword the reason I performed that optional combo at the end is because I had to charge my files up anyway and that happens to be the same combo to charge a sword with one additional input to charge your sword the basic combo is hold RT and tap B or hold r2 and tap circle to charge your files then immediately hold Y or triangle and when the sword gets sucked into the shield you release all your buttons and you can control a little of the direction you want to smash your sword down with your left thumbstick so with the expense of a few frames I will attempt a charged sword smash onto a target which is the highest dps move you can possibly do with the sword and it's the only sword move that is stronger than any of your normal accents the benefits once it's charged slightly differs with impact and elemental charge blades but similar benefits shared for both CV types you temporarily gain the mind's eye skill for limited time for as long as the sword is charged and this allows you to perform any attack on the monster without ever deflecting your weapon and when you've overcharged your files as its flashing bright red you'll also be able to strike without any deflections as a bonus tip there was a very interesting mechanic when you have both a charged sword and files overcharged when both these conditions are active and you spam Y by B y YB etc or a triangle triangle circle triangle triangle circle repeatedly as fast as you can you will actually create a bunch of DPS in a short space of time and more so and without these conditions like this comparison here when you perform the shield's rust which is the YB or triangle circle combo after your initial slash you have the most control in changing your character's direction when including this in whatever combo move set by holding left or right as you perform it the additional benefits of a charged sword for impact charge blades is that it adds KO damage to your sword attacks as you strike the monsters so make sure you take your time and aim for its head when possible as with any weapon KO damage only applies to headshots you also gain additional mini file damage with each sword strike and the damage itself is nothing to write home about but when coupled with the fact it adds to your ko damage it's great stuff so aim for the head with elemental CBS the charge sword gives you the additional benefit of extra file damage with each strike and if you're striking a monster part with good elemental hit zone values your damage output is increased with a good amount with each sword strike which will contribute to flinching or tripping the monster remember elemental charge blades don't do any KO damage so the balance or advantage is more DPS through files on good hits of values for those that don't know about hit zone values each monster part you hit has a unique hit zone value for each of the eight damaging types in the game the higher the hip zone value the weaker that part is to a type of damage thus the more damage you will do the eight different types of damage you can do in the game include sever blunt projectile and 5r from each elemental type impact CBS will only do sever damage with your sword or predominantly blunt damage with your axe and elemental CBS will do a combination of those two same physical attacks with the addition of elemental damage if it's hit zones are weak to the elements you are using if you have any more questions on this just ask away in the comments section and I can point you in the right direction next up is how long does each charged state last for first up for your charge sword which can only be activated if you have a charged shield will last for a total of 45 seconds once activated this timer will reset every time you perform another charge sword smash when the charged sword icon in the top left of your screen starts flash that's an alert to indicate you have less than 15 seconds before you lose it regarding the charge shield this will last depending on how many files you discharge into the shield and each file will contribute 30 seconds to the timer so if you have the magazine decoration crypt which is the capacity boost skill it will give you an additional file slot to your default 5 files thus giving you a total of 6 files I mention this because this is another mandatory skill by using practically all my builds and we'll assume this moving forward for the rest of the guide when I play Saed style it will be the equivalent of 20% increased file damage which is a lot and for savage ax play style it gives me more room to breathe when I want to spin to win or a IDI counter primarily to counter how fast the files dissipate in this mode when you discharge a total of 6 files into your shield you will hold a charge shield for a total of 3 minutes which is the maximum time allowed if you ever discharged more files into your shield when it's already charged you will simply add that amount of time into your charge shield where the maximum time would always be 3 minutes or 2 minutes 30 seconds if you don't run capacity boosting this capacity boost also gives you 20% increase in maximum charge shield time which is huge and means more time fighting and less time recharging everything the strategy in my fights is always maintain a charged shield and when the charge shield icon starts flashing in the top left corner it means you have less than 30 seconds to react once it starts flashing my focus regardless of the monster or any point of the fight is how can I start planning to get a maximum three minutes recharged into my shield or at least very close I will rarely ever recharge my shield with anything less than the max but note if you recharge your shield with six files as your shields just started to flash with let's say 25 seconds left then you have essentially wasted 25 seconds since you've added six files which is three minutes to the timer and you've exceeded the three three-minute limit with three minutes 25 seconds if in another scenario you instead discharged five files out of your potential six then you've added two minutes thirty on top of your remaining 25 seconds meaning your new timer is now 2 minutes 55 seconds out of a possible 3 minutes which is efficient if you're acting quickly the important note to take is don't ever recharge your shield unless it starts flashing and only ever recharge your shield with the maximum number of files or one less if you're acting immediately never anything less than that or else you'll be wasting more time in the fight recharging everything instead of concentrating on getting more damaging also whatever you do try and get your shield recharge before it runs out again check out my guard pointing guide to truly understand why it's important to maintain a charged shield throughout the hunt now let's talk about savage acts mode which is exclusive to the ice borne DLC you can activate your savage acts anytime once you have charged files however you would only ever activate it after you have a charged shield never activate it without a charged shield because that's your priority savage acts mode will only ever deactivate once you consumed or lost all your files to activate savage acts mode we simply begin to perform an SAT combo and cancel it by pressing left trigger or l2 at the end of the combo so for example Y YB YB left trigger or 4 PS for triangle triangle circle triangle circle l2 without savage ox mode your files have no timer and will remain charged indefinitely however once you've activated your savage acts your files will immediately start a timer of 18 second each before a file dissipates one at a time however when you recharge your files it doesn't just add to the timer it resets the timer of the existing file that had a countdown and adds the new files so it's unlike the chart shield when new files recharged into it only adds to the time when recharging savage acts files it adds to the time and resets the current timer of the file counting down if you had one file left and it had five seconds left before it dissipates but you managed to squeeze in three new charged files from a yellow file state you will then have a total of four files and the timer will restart a new 18 seconds countdown the same principle applies when you consume a file for example when you do an AED and that files countdown may have had a few seconds before it dissipated you just saved yourself the lost file with a new timer restarting on the next file but if you perform an ad as you missed the 18 seconds timer then it will look like you lost two files for one move a good habit to have is to start building your new charge files whenever you have two or less files left in the chamber as a minimum because the absolute worst thing to happen is to lose all your files and having to reset your savage acts mode which is the most vulnerable maneuver in the charge plate move set and will waste a lot of time because you have to find a safe opportunity to reactivate it opposed to concentrating on doing more DPS so don't consume your second last file if you feel the timer may reset any time soon and avoid ever losing your savage ax mode if you're in an active fight unless you decide to use an SI D which may be the only viable attack for the potential guard waiting opening this may be because of your distance between you and the monster or the slower windup animation working in your favor let's move on to the decoration skills that impacts charging or maintaining charges first let's talk about the focus skill which I've already mentioned is a mandatory skill in my opinion unless you're speedrunning and playing to a script for the purpose of this guide the focus skill allows you to quickly charge up your files faster with less sword strikes and your sword strikes are also executed faster which allows your character to react quicker in general please see my guard pointing guide for a more thorough explanation with personal testing results to show how mandatory the skill really is since I don't want to repeat myself the next decoration is the enhancer decoration which enables the power prolong your skill this skill has a total of three levels and at level one will increase all timers we discussed by 10% at power per longer level 2 will increase the timers by 20% and at maximum 3 levels will increase all the timers discussed by 40% to give you a snapshot of the effects check out this table and pause the video if you need to even though I've just reviewed the powerful longer skill I want to encourage you guys to avoid ever using the skill because the whole point of this guide is to give you more confidence and the right mindset in how to plan and manage your files thus should make this entire skill redundant I only mentioned the skill because it's part of the subject and if you're stubborn well at least you have all the necessary information but I personally have no bills that would ever use the skill okay guys it's halftime and it's time for me to say if you've enjoyed this content so far please hit me up with a like and if you learn anything new under want to support me making more content like this then please smash that subscribe button if you have any questions feedback or want to discuss any of the topics we've just covered then please leave a comment in the section below thank you all for the awesome support right it's time for the juiciest part of the guide how to actually manage your files shield and savage axe mode in a hunt with every possible situation your files can be in for a given scenario you now have a better understanding of how the charges and timings work it's time to use that knowledge in practical situations first off we'll run through my version of Saed play style which is a lot easier playstyle compared to savage acts especially when it comes to managing files and your shield since you don't have the pressure of your files being lost due to a timer during the fight as usual your priority should always be to get your files and shield charged up before you start positioning yourself to do any real damage then what I typically do with every monster is look for opportunities to possibly follow up with an S ad or try and get my sword charged and start charging my files to read which then allows me to potentially follow up with a SS ad and not worrying about my sword bouncing due to overcharge files for example when an opportunity arises to guard point and s ad there's a high chance it may end up flinching tripping or ko which is another great opportunity to follow up with your second S ad then start building up your files to get ready for the next opportunity rinse and repeat the best times to release your si DS are from well-positioned guard points with an extra offensive guard damage or when the monsters tripped over Kayode and make sure to take your time and aim for the axe of the S ad to hit the head or weak points since most of the time this is a double axe hit plus most of your six files connecting the SAV axe hits are a huge amount of the potential damage for both impact and elemental CBS so don't just rely on file damage as your damage output since if you want this playstyle to be effective of post to using savage axe then you need as much dps to connect as possible if you guard point and feel you may miss a lot of your files on the weak points if you counter this a deed then go ahead and do AED instead said this this is still a lot of damage and only consumes one file 180 file damage is always more DPS than one file damage part of an SI D and keep however many files you have left for the next SI d opportunity so if you had max files in red state and decided to AED do not recharge your files back to full after this it's more effective to either keep countering with an ad or s ad with however many files and then recharge your files to full since you're already in red state but if you have three or less files remaining I would consider recharging your files to max unless an immediate opportunity to s ad come up since the more files you're able to throw out and connect the higher the chance the monster will flinch trip or ko this is my general strategy when I play with Si de play style and works with all monsters either solo play or within a team now let's talk about each scenario when your shield starts flashing since this is an alert to say you have 30 seconds left to get your shield recharged if you have no files then prioritize on recharging everything again but the combos discussed earlier simple if you have 1 to 4 files remaining your options are to continue fighting and eventually burn your files as a final SAV if during this process you are in a colored state to not recharge your files until you've burnt these files which only then you will recharge them and discharge them straight to your shield the reason for this is to maximize your damage output with your current amount of files and don't waste this opportunity by recharging them too early with 5 files left you can discharge them straight to your shield if you act straight away or choose to s ad if a good opportunity arises and restart the recharging process with 6 files I would just discharge them into your shield but you can choose to counter with an AED if an immediate upper unity arises then discharge the remaining five files into the shield or just go with an sed if you prefer the priority and whatever you choose is to try and make sure you don't lose your charge shield as an added note I would never use the savage acts spin2win combo during a seedy place though if the damage you do without savage acts mode activated is just not worth the investment compared to building up and waiting for sa demos if this is your chosen playstyle for the hunt when the monster starts to transition areas my recommendation is to always have the mindset to start the battle in the next area with the best headstart which is fully charged files and ideally in red state when it starts the transition do not recharge your shield only until you begin to enter the next area if you have the best scenario which is fully charged files and in red state as it transitions then this immediately positions you to have a charged shield and fully charged files to start your next stage of the fight if you don't have the maximum number of files to charge it into your shield I would keep what you have and build back to max files to recharge your shield as you fight the monster again if you faint it and have remaining files treat them as you would when the monster transition areas a good tip is that if a monster transitions areas and there are small monsters on the way to the next area perhaps spend a little time and build your charge files to red state and recharge everything as you enter the next area just always try to start your fight with a fresh fully charged shield so your focus for the next three minutes is purely DPS now it's finally time to run through my general strategy and different scenarios in how to manage your files and shield during savage acts mode this is the most optimum CB play style in 95% of the hunts in this game whether it's playing solo or multiplayer so it's definitely worth learning when starting to charge everything and activate savage acts mode a good note to know is that the initial y or triangle button in the combo which is a stationary slash can always be replaced with a y ve or triangle circle combo if you prefer which instead starts off with a forward thrusting slash and good if you're chasing your target and want to quickly close the gap between you so as an alternative you can activate your savage acts mode with the combo YB YB YB left trigger or four PS forward triangle circle triangle circle triangle circle altitude now that savage ox mode is activated my play style will involve looking and positioning myself for AED guard point counters to ideally hit the head or weak spots not every guard point counter is suitable for AED counters so you need to be selective and the more you know the monster the better you'll know what attacks or moves are the best with each possible guard point I may also guard my encounter with normal ax hits since this deals a big chunk of damage and is usually the preferred attack if the monsters recovery animation is too quick for AEDs to be safe normal axe hits also has the added benefit when you immediately transform back to sword and shield with right trigger or r2 it helps charge your foul swing and if you connect the round slash with the monster as I fight and look for strong openings I would be charging my files to yellow or red so I can recharge them easily as I consume them generally speaking there are a lot more opportunities to look for a V guard point counters compared to s ad guard point counters so with savage acts play style it's more critical you learn the monsters sets and be able to anticipate their moves with optimum positioning check out my guard pointing guide demonstrating all the possible combos and how I practically use each one in my various hunts when you finally knock the monster down the best move you can do is your spin to win with your axe and I'll run through some of the key combos to consider and when to do them first you need to understand there are different types of knock downs in the game such as trips and Kos and the timer of how long they stay down for can also be different for each monster and the type of knockdown typically knockdown times can increase as you break the monsters parts and the hunt goes on but the best finishing move you can aim to go for at the end of your combo are a DS as the monster gets up because this is the single most strongest axe hit and the monsters hidden trip HP bar is reset as the monsters recovering so you can even force a follow up flinch trip or ko yes sometimes you may take a small trade for taking this risk but it's absolutely worth it and always feels good when you connect one but the best position to be in is to be in sword and shield mode before the monster has recovered so you can optimally follow up safely with whatever's next and look for guard points to keep your offensive guard prompt going when the monster is down you typically have three moves to consider as your first attack depending on the amount of files you have remaining they are either and immediate sort to axe transformation charge slash or charge files straight to spin to win combo the combos you choose to do while is down or slightly differ in either solo or multiplayer hunts and will depend on how long you anticipate the monster is down for and how long does it take you to get to the target weak points ok let's start with this scenario if I had five to six files in the chamber regardless what color state my files are in what would I do when playing solo I would consider two generic combos and we'll adopt them depending on the type of knock down and how long it takes me to get to the target I would always start with a sword - axe transformation and immediately pressing B or circle to initiate the spin to win combo then continue with an uppercut by pressing Y or triangle followed by B or circle to spin again and typically from here I would keep tapping B or circle until it forces an Saed animation and hold down + y or triangle to finish off with an ad just to clarify when I say knock downs this includes trips Kos Boulder drops wall bangs and any trap scenario if I feel or know a particular knockdown is very short or it took me a while to position myself to its head I would start with a sword - axe transformation and immediately press B or circle to initiate the spin to win combo then continue with an uppercut by pressing Y or triangle followed by a downward axe hit by pressing Y or triangle again and then finish off with an AED by pressing Y B hold down + y or four PS for triangle circle hold down triangle if I was in a multiplayer hunt there are also two generic combos to consider and these are adaptations of the ones discussed and the only reason they differ is because the uppercut move is a anti multiplayer move since it launches your teammates away from the monster and no combo in the game will compensate a lost of another players weapon combo this fact applies to any weapon that has a move set that can launch your teammates away the first combo is four targets with longer knockdowns and you'll start with a sword - axe transformation and immediately press B or circle to initiate to spin to win combo then you wait a moment for the animation to finish and hold forward and Y or triangle to initiate the axe - slab then immediately keep spamming B or circle until your character starts an s ad animation and cancel it by performing an ad by holding down and Y or a triangle the second combo is for short knockdowns or if it took you a little while to get to your target where I would start with a sword two acts transformation and immediately press B a circle to initiate the spin2win combo then you wait a moment for the animation to finish and hold forward and wire or triangle to initiate the acts - Islam then go straight to an ad by pressing Y be followed by holding down and Y or for ps4 press triangle circle followed by holding down and triangle if you finish early and just keep charging your files back up and prepare for the next monster attack moving forward in this guide make sure you understand these generic combos and of course you will have to adapt these combos for the given situation but at least you now have a better understanding of the most damaging combos you may ask what about using the slinger burst in these combos while it's knocked down my answer is they are not designed for DPS and should definitely not be used in the middle of these combos for this purpose they should be saved and used tactically and this is a bigger subject and you may think and I'll have a separate video on this since it's incredibly powerful for this reason the priority once you have activated savage acts mode is to never lose this mode which is mostly done by poorly managing your files and consuming or losing your last file there's only two practical occasions you would consider losing your savage ax mode where the first is if you find yourself in a position where you've guard pointed and the only possible counter is an S ad due to reasons explained earlier in this guide the second we'll cover shortly it's entirely your call but if you don't like recharging everything again then just take the proc and start attacking it normally next up if I have three to four white files I would typically start with a charge slash by holding in B or circle and release to slightly build up my files charge state to either yellow or red then my preference most of the time is to follow up with a sword to axe transformation and continue with whatever spin2win combo if I had three to four colored files I typically would go straight into sword to axe transformation and start my spin2win combo with the intention to immediately focus recharging my files as I get out however if I feel it's taking me a little longer to get to the target then I may just recharge my files and start my spin2win combo by holding right trigger and B to recharge my files and keep tapping beat in the shade to spin2win combo and for ps4 that's hold r2 in circle to recharge the files and keep tapping circle to initiate the spin to win combo the advantage with the charge files to spin to in combo is that you can initiate it quicker the disadvantage is that it consumes two files so by the time you finish your combo you'll pretty much be where you started or less and should focus on getting your files colored again the advantage of going straight to sort two acts is that it's more DPS and when you finish your combo you may recharge your files to max and all you need to focus on moving forward is getting the strongest counters in the disadvantage is that you put yourself in a little more pressure of what combos you can use during the spin to win combo since your files are low but if you learn to manage this it's the most effective in my opinion when you choose what you feel most comfortable with for the given situation if I had one to two files I would focus on recharging my files to ideally red state once my files are in red state I'd go straight from recharging my files to my preferred spin2win combo as you build experience with the Seabee you need to judge for yourself what type of combos are the sufficient depending how long it takes for you to get to that weak point and how long you think your target will be down for this is where you start building on your planning and decision-making skills to get the most optimum damage whilst maintaining your files charge for future counters whenever my shield starts to flash regardless of the color of my files or however many I have this would be the second instance where I would look for an SAT opportunity or just do as much damage as I can with my remaining files and finish with an S ad as I have to recharge my shield anyway and the extra damage you would get from the potential double savage axe hit with the S ad is worth the dps investment especially if you can s ad garde point counter and proc offensive guard the idea in the situation is to consume your remaining files in terms of damage so you don't waste it since you'll need to recharge everything anyway as soon as your shield starts flashing do not recharge your files whatever color state it gets to keep that as your next move to recharge your shield so to summarize when your shield flashes keep doing what you're doing with the intention to burn all your files with a final s ad and do not recharge your files until this is done the only exception to this rule is if you had five to six files remaining and if you value more in getting charged back to savage acts mode then you may choose to recharge a shield whenever you faint or the monster transitions areas your first thought should be will I lose my charge if I run back to the monster if so then just quickly recharge your shield if you have enough charge and no risk in losing them then it's completely up to you but I would typically just run back in there with my current charges if my shield starts to flash at the same time then I would typically just recharge my shield with whatever I got and choose to recharge it again when I get to the monster or continue back to savage acts mode if I charged enough in right we finally got to the conclusion and thanks to all of you who has stuck with me to the end I hope in sharing all this advice you start to build a thought process in what you need to be thinking about for all these given scenarios and adapt this new thought process to your own play style moving forward as you play with the Seabee always ask yourself am i efficiently managing my files I firmly believe if you had two advanced CB players playing together in numerous hunts and one of them is slightly more skilled than the other in guard pointing positioning and attacking but the other player is more skilled at managing their files I believe the person more skilled at managing files will consistently be the more valuable overall damage dealer in their hunts especially if the hunts takes longer than seven minutes to improve your learning ability I highly recommend watching either any one of your favorite streamers playing charge blade or the top charge blade speed runners unlike guard pointing which is at which reaction skill you predominantly only learn this effectively when the skill set is performed optimally where the best way to learn is really just watching the best charge blade speedrunners harver was managing files which is more about planning and decision-making you will learn fairly equally from both good practice and bad practice now that you have the tools in how to plan and have better file management when you watch a player focus on specifically how they are managing their files throughout the hunt and look out for potential mistakes and imagine what would the scenario of their fight be like if they did manage it more effectively so you have to think a few steps ahead and think what moves could they have done instead and how would that impact their overall damage potential you will start to realize the significant benefits of why efficient file management is so critical and will take your game to the next level when watching the top speed runners who are looking to make the best decision in every aspect of the hunt with only a split second to react pay attention to their foul management and you may notice they could have done something better since it's very easy to make a slightly wrong decision but because they are so skilled you wouldn't have noticed they made a mistake prior to this guy you may also rarely notice they use slightly different tactics that actually works out more optimum in that given situation if so these are something you may want to make a mental note of the best moment to pay particular attention is when their shield starts flashing since this is the biggest pressure in the fight for any charge blade player who has to continue planning his guard point counters positioning attacks evasions sharpness etc but with the added task of planning in their heads how to best recharge everything whilst anticipating the monsters move and doing maximum damage please do not use this learning technique as a tool to be vocal and criticize any content creator since people play for fun and it's up to them how they want to play if you want to be a polite ass then just hint to them to check this guide out wink wink but please do share this guide with as many people you think that will benefit from it I hope I've achieved my objectives with this guide which is to make everyone considering using the Seabee either new or old to feel more comfortable and confident and picking it up and those seeking to better themselves with the charge blade has seen another aspect for them to focus on improving like I said earlier I'm still working on mastering this technique myself specifically to make my split-second decision making better at the end of the day you guys just play how you want and keep having fun with this incredible weapon that is the charge blade you can use all these techniques to play a hybrid play style of both Saed and savage acts which I enjoy playing once in a while when I just want to chill and switch off my brain another simple and what may seem an obvious learning technique is whenever you go away and question yourself within your hunt was that the right thing to do make a mental note and refer back to this guide and look for what I would do as you compare and make reference you will adapt and improve your own unique play style and of course use the time stamps in the description to get around easier just to remind everyone on the charge blade speed winner and all of my speed runs since the Safi update are still one of the fastest in the world for my category so check them out and if you want to be one of the first to criticize my file management then you have my permission and refer timestamp please in the comments section of those videos along with your analysis I really hope I don't regret this but I think this could be fun if you can find any potential improvements in any of my videos make a note of what you think I could have done instead to be more DPS productive use this exercise to test how well you can use your vision to see ahead of a potential mistake where maybe I could have squeezed an AED or two instead of wasting time recharging my files again I'll provide feedback regardless of what you say as long as it's genuine to further help you learn so don't be shy since you'll learn better from interacting this way again do not do this to any other content creator if they haven't asked for it and just be patient with my replies since I have a pretty good reputation with getting back to people I have to give a big shout-out to my crew the Drakon rangers who has assisted me with most of the longer hunts in this video we are a large group of friendly and talented xboxone hunters with multiple weapon mains who do speedruns and each member has soloed extremists which is the minimum requirement to join the squad the team is dedicated to help anyone within the Xbox community including extremists and we've been holding weapon master class sessions where you will join the session and the leader will give you advice on builds and play styles while you hunt together regardless of what platform you're on come join our evolving discord which has lots of resources like Monster Hunter World Encyclopedia builds for all the weapons monster hit zones etc if you have any questions about the just leave a comment below and check out the links in the description thank you to everyone who has taken their valuable time to watch my content and if you have any questions feedback or ideas of what new videos you would like to see from me then please share your comments below since I really want to hear from you guys all of my guides have been inspired by my subscribers comments so it's your ideas which are currently driving the content on my channel if you want to support my channel and you've enjoyed this content hit that like button and if you learn anything new or want to see more videos from me which I still have a lot of ideas please smash that subscribe button which is the best way to support me I also have a Twitter which I'm starting to grow and a donations link in my about Me section if you really want to support me well please share any of my guides to anyone you think will benefit from and thank you all so much it's time guys happy hunting
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Channel: SH3RMSY
Views: 339,069
Rating: undefined out of 5
Keywords: Shermsy, SH3RMSY, Charge Blade Guide, Chargeblade guide, Advanced Charge Blade Guide, Beginners Charge Blade Guide, How to play Savage Axe playstyle, How to play SAED playstyle, How to use Savage Axe, How to do SAED’s, Charge Blade Savage Axe, CB Guide, Charge Blade SAED, CB Savage Axe, CB Speedruns, Charge Blade Speedruns, saed vs savage axe, savage axe vs saed, mhw, iceborne, Charge Blade Tutorial, Chargeblade savage axe, chargeblade tutorial
Id: HJwvrmuK000
Channel Id: undefined
Length: 47min 0sec (2820 seconds)
Published: Fri May 29 2020
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