Megabasing it is all about SCALING! | #19 | Factorio Megabase-In-A-Book Lets Play

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welcome back to factorio make a base in a book my name is nidhaus and we are back here in our lovely world that is starting to grow and i have a few things to follow up on since uh the for the previous episode that we uh that were sort of misunderstood maybe in the comment section or asked or that kind of thing so let's dive into that afterwards but first let me thank the patrons who are supporting the channel it is super amazing that you are supporting the way i'm doing this series is that i am going to make one episode for every templar of the past that's supporting the channel and luckily there are still a few of those remaining who are still pledging so there will be more episodes to come but thank you everyone who is supporting it means the world to me and it allows me to continue to play factorio and all the other games i do here on the channel so thank you very much if you want to support there's a link in the patreon uh link to patreon in the description below but enough of that right so what um one of the things there was a nice snide comment about like i opened the door here and that would that comment would be forgotten see i did read it i did not forget it just because i don't reply to every comment does not mean that i don't read them i do read almost all of my comments and and but i'm not really don't want to engage in too much dialogue there i'd rather sort of bring it in here or if it's sort of a generic topic maybe talk about it on stream what are we going to do today well i think that it's a it's a scale-up day today and we are going to of course continue out here and then i'm going to push back the biters in some places i am going to continue this line here we are going to double up and get rid of this final blue circuit warning the blue circuit warning if we scale up with more blue circuits i think the blue circuits are well they're not actually great yet they're still going mainly into modules the irony is that if i scale this one up i'm going to need more modules that means this one is going to get draw even more blue circuits and so that is the infinite circle of the of life in factorial i have added the blue here so now we will get blue warnings if we we do that uh i can also show you just on the map you see i've i'm reading the comments and i'm following up on it you hate it lots of you hated the uh the light placement i completely agree i felt i was running out of time and i just had to put in some lights and now i moved it like this it's much better at least in my opinion i did not move it over here well okay that's awful don't even look at it don't even look at it that'll be fixed off camera so let's uh get started on what we want to do today but um one of the things i actually have a question for you it's a super important question i'll also post this question in as a community post on here on youtube so feel free to weigh in on that location with some more comments and that kind of thing what the big question is when it comes to a mega base build such as this there are basically two things that uh that happens in a base in a build like this well maybe there's more there's a bit of a bit there's a lot of design work in order to sort of build the initial designs for each and each of our things i've seen some comments like all right don't spend time on designing just stamp on blueprints which i find this like completely ironic uh comment because i would imagine that this side part is is some of the more engaging parts uh doing something new and innovative um maybe but that being said um we can we can do we can do this in several different ways we can we can do this by our how do i how does it how do i say this the most appropriate way well um a megabase is going to have a lot of copper and iron and steel and everything and green circuits and all that stuff and we're going to be expanding some of it today but is the question my question is really if i want to cut that out there'll be less time for it'll be a less complete megabase because you're only getting to okay there's no way i can find it uh you'll only get to see sort of the the final products and not the not the way there and i think the way there is super important if i just go okay now it's done i was done then are we really sort of we do we get the right impression of what it takes to build a mega is basically do you want to see the megabase as it evolves or do you want to just see the end result um it it's a it's a different mentality of what we want to do we can't always be if we are always doing something new there will be a lot of things that have to be done off camera if we are doing all of it then there will be some of the on-camera work here that will be maybe less engaging but it will tell this complete story of how to build a megabase and what are the things that we need to do because at some point i will definitely be running out of training capacity and that will just give force us to do a massive overhaul of of the whole base okay now they are stuck there let's try to get that one as much as possible i will also have these we keep getting attacked down here like a lot oh i think they were actually flying in and that looked more like an attack from some spider tons than anything else the spider turns here this is uh definitely a problem down here this is where we get attacked the most because all of these things here they will filter in that way so we need to clear more things down here the pollution is really taking effect there all right okay they're still charging and the good thing we have the builders on it's they're super amazing super amazing okay this is let's go like that so with more blues oh no let's get those that are highlighted because they're still going to be missing somewhere can i build that do i not have enough we seriously not have enough of that yeah i do then why not oh i know why because right now all of my these are the ones some idiot just issued a ton of commands well that's uh gonna keep them busy for a bit that means we are gonna be here oh there we go now we're setting some things out here there we go excellent and these should be working just as uh just firing it up let's get it here and i will be building just one input to that one we'll remove these first is to be absolutely sure we don't overdo something and go in here once that's done they will actually start working immediately and i don't think i have anything here that is not working what about sulfuric acid do we we have two trains that's great two trains for that is great and they are now coming in what we are going to see is that i have four trains of red circuits hmm does that seem like enough i don't think so because it's building really slow but if i scale this up i'm pretty sure i have to scale this up but if i scale this up i'm definitely going to run out of plastic that's for sure so we need to scale up plastic as well let's have a look at the actual plastic build the way that i do this is looking at this and then say okay i need 116 plus yeah let's uh request some of these this is one 116 that seems like a lot because my spider-trons are not building these kind of things and 16 only 16 okay only 16 of these that's okay and then i definitely also need 20 of these boilers that's something we always forget and then the rest is just um yeah running a bit back and forth here right this is working we now have a doubled our blue circuit built this is still going to be here for a while but it will disappear as soon as i have more here we only have one train doing blue circuits and i think that's correct because we're gonna have so little blue circuits that it um i don't really need to have two of those right that's being done now the next part in line here let's have a look at our dashboard let's move out to the dashboard and use our dashboard as the guiding principle for our future work this is the the dashboard has told us that we need to add more blue circuits so we add more blue circuits and then we are let me oh i thought it was gonna almost getting run over uh it was turning up here let's look at the dashboard this is still nothing red circuits there are two loads green circuits there are is this two i don't know it's still not very much three and seven seven is pretty good but we also have to remember that is this is actually for three different ones one they're all working that's a good sign i think i think it's a good sign yeah it's probably a good sign all right i'm gonna move up here and then have uh all of the inputs and outputs coming into me and i will definitely this is 400 then i'm also going to set this up to 400 300 okay we're going to be having to move a bit back and forth as well on this but i think the most important thing is building that one okay we are done here there's there's going to be like a million things we have to control the biotron yep we have to control the expansion of solar panels yep we have that's going up here these are being built now so that means the next area here will be will also be pushed out if we look at it all of this is now done and that means we can get more area here to be landfilled great all of this doesn't need any landfill it just goes out here you can argue that this travel time is getting a bit excessive i don't really think that's going to be excessive the idea is also like go out here we also somehow need something up there let's move you up there so we can plug the hole in the wall what if we just copy paste this one and just pretend that it's actually not bad except it's not good either [Music] good enough i think i needed one more i think i needed like this and then just also take that one good then we can get up there great that's working uh where are we going okay we're waiting for things to come in that's already done actually okay that was quick but it's not actually the plastic i'm going to build right now it's uh heading towards the red circuits that's the first thing we want to do we can also like merely make things look nicer here this is also like really pathetic i really want to get rid of this but on the other hand hey get that out of the way you know what i have an idea i have an idea the few that are still working no mindable resource there yep those are the ones that are working they get they get busy now perfect ever so slightly increase let's move down to the red while we are working ah see this would be nice if i had a if i was just always running in a spider-son then i could just issue the command and then go there i know a lot of people really like that really like moving around the spanish one and it's kind of convenient in this kind of cases where i'm just um where i need to traverse the terrain but let's see up here this is good oh wow that's a bad thing that is bad oh hold on hold on oh wow this these are supply robots coming into that one because they just went into oh no those supply robots should definitely not be going all the way out there i went through this and that meant that it supplied while i was up there that was a bad idea actually i don't even need to take out take you out there okay let's get you back there because i forgot this is part of the network that one yeah so once this is built it should be it should be good this there's already a bit of of uh of lasers here so that is not a problem this is good uh this one isn't done yet when it's done with the landfill then we should be good okay this one you can see here we have now gotten the last bits of the landfill once this fills in we can push it further great move through this one it would be nice if we can consume some more coal here and we are how's this one doing this is doing great okay so plastic is not gonna be like the first thing that runs out but now i have somehow supplied myself with way too much plastic but here we are that one you're coming in and they are just well look at that that's solar panel yeah solar panels that's great solar panels are working uh switch that one off to look at the red ones that's my attack formation thing this is yeah pollution area see these are always attacking okay we're gonna control these just a bit see how well they work so i will not have many episodes that will be just scaling up things because i of course that's even though that's a big part of it then i don't want to have too many of those okay let's back off there's a lot of greens here i want to get into the squishy parts of the base here oops it clicked out of the game instead yeah you know what that they're actually not doing so hard right now really need some upgrades on this and into the squishy parts here squish and this is also a big one it's a big one all right move out and then if i can sort of get beyond where they spawn that would be nice so they are just consistently behind us instead of next to us that's uh so much nicer see for example now there's a wall of biters between us and the squishy part of the base so i need to sort of cut in here so that they will actually shoot at the stuff that's necessary and we need to go up because we're taking too much damage and then we can go in here again i hope that some of them actually trigger on anything except the stuff that's right around us that's there now we can get in fire that's what we're looking for like get a good shot in on the worms and the spawners so we get less spawns in the future okay now it's kind of not doing so hot right now let's back off here a bit okay let's go over to a small one yeah we did cut something out but it's it's kind of obvious that we are we need more upgrades this is kind of weak on the update side there we'll park here and then have them come out repair once they're repaired that's going to be all good that will take a bit of effort you are fully saturated then you can go down here and i will be using i'll be using these blueprints because i want to see that the blueprints are actually working and not just uh me providing them we'll take these out first that one cannot build on water are you kidding me oh there's a bit of water there that's interesting let me go over there that's why i'm down here wow just a tiny bit of water that missed and solved build oh it's good that it's cut off there so i don't yeah don't have problems and you are coming in great what about you you are super healthy let's go over and clear this one out just leave the other one alone for a bit let it recover maybe ah you got stuck there again yeah this uh the the biters are they uh we could do some artillery work here oh crap that was that was quick uh maybe i don't have enough oh i'm actually gonna be maybe dying here i'm wondering if i'm not shooting enough is that the problem really need to take this out we got the shields back up there we go okay let's uh go back here and rest right one's done the spiders spider-tron the build-a-tron army is going in here and we have still a few things that are not working but this all the although this is working actually that's perfect and then we can go one up or the next line of defense here and we can do the same thing on the other side get that up here here [Music] and with that one done we can get the last bits yeah so we plug that hole in the wall it probably won't matter but it's uh it's good practice to do that anyway we think i think that we are in a position where we're not really dealing enough damage oh this one has no ammo no ammo no just 22 rockets okay yeah it was a clear case of not having enough rockets that's uh that's probably a good reason why it didn't really work that well over here get that repairs up anything else that needs repairs while we're here unfortunately they only do that when they are idle so i have to sort of move them and then let them stand still for a second until all the robots are out there we go they fly out and then the next one and then we can send them home once they have sent out repair for all of these things it's all oh no please don't do that robots ah this is why spidertron's as defense yeah you have to leave them here for a second and then get them the hell away from this good get you up there and what is the situation here i don't think this is enough oh no i need to get up there hey robots don't don't do anything this is looking beautiful uh we are super slow okay what i'm going to do is i am going to you're you're gonna go there and there and there and there and i'm gonna run back and figure out why the hell our i can actually figure that out from here that one is this is bad what the hell is wrong with that it's this one right i just disable it you kidding me uh disabled by behavior okay so i can't overrule that really it's still disabled connect oh of course it's that one idiot how long have i played this i know it's i'm brand new to this game there we go just keep shoveling it in there one point two million two hundred two thousand two thousand is just not enough okay what are we how are we doing here this one keep going and once i'm happy with this then i will switch on the last part but only when we're happy i think this looks good yeah and we don't have anything that's not working so as we move this back and forth it'd be good oops that one that's working so this will strain the green circuits the plastic and the copper so let's see if we can get any of those to be uncertain okay the reason why i moved over there was just to check if it was working i'm gonna be heading home or am i well yeah let's let's kind of head home but i do know that i want more one more plastic one of the things that i've also been thinking about like let's let's take a look at something they find really interesting that one i'm gonna take this here and we're gonna look at it per second this needs 48 per second okay so this is producing 123. so what i could do is i could have one of these dedicated to that one that'd certainly be enough i could even have one of those dedicated to two of these and if i made them next to each other then it would be less of a problem if i look again on this side here this requires 16 here okay so that's also something 23 okay 123 iron and let's see what about the iron how much iron is one of these producing but clearly more so i could have one of these dedicated to the other one it'll be a lot of idle things what about it was a steel was 23 steel and i have enough here so what i could do and i'm not really sure that's a good idea but let's say i have two of these so i get to the 90 signs per second which is 5400 i could have two of these one of those and then as this one is consuming some green circuits as well it's consuming 173 green circuits per second then oh and also 172. this is 172. okay so this can feed two of those that's good which also means that now it's not it is true that there's not going to be enough this part here is making 360. so maybe there's a point where i could take two of these plus one of those plus half of that that doesn't make any sense plus one of those one of the greens okay so two blue science one red circuit one plastic one green circuits and then maybe one upper and one okay how much is this requesting that's an interesting question 260 and 300 so definitely on the copper side this one should be enough this copper can feed in here but it can't feed into this one as well right no that's another 128 on top except this is not going to be running at full speed i mean it it's basically taking these units and see if we could group them together in a way so that i would have like then one column here would be okay first we start by having let's say two iron two copper and then one steel one plastic one green circuit one red circuit one oil and then it all goes into two blue circuits and then it would be like that column is taking care of blue circuits that would minimize the amount of travel time because a lot of the travel time would be inside a column instead of between columns that's interesting isn't it i think that's super interesting definitely with one more of these on the go we are already seeing that in action we've added up to the third one that means this one will not be able to keep up and it is time for us to build yet another one so this is a an episode where we are just going absolutely crazy on the scaling part which is something we need to do once in a while get that in and get you in here as well and what is our these uh yeah they are certainly not gonna work this one has 153 okay so there is a big problem here the problem being we are not building enough this one really needs to be scaled up because i i don't need i don't need this part what about the spot and it's producing two per second these are really low quantities not a problem at all uh hold on how much it is 5.6 how much are you producing nine okay so this all of this could easily be [Music] increased it doesn't look like it's i could put a module in right i think i could put a module in if i really wanted to once in a while once here or there but let's uh let's not go there oh really why are you not building oops sorry and i think i'm actually gonna go inside one of these should be the one that leading is that the one i'm deleting yeah good that'll make your movement much easier i wonder if my robots are working when i'm oh they must be because the stuff that only i can build is still here there and we are out of beacons and we're out of everything that's good that's good actually because that's kind of what we wanted we wanted to see that we are out of everything uh but also most importantly all of these boring things are done that means i can now take this one and head back to the base for resupply both for me and for the robots on top of that i can go into my own inventory and make sure that these have zero because i don't need any more of these anymore oh no that's not good that is not good oh it is good uh right why is it why is it exactly 50 it's 50 because each one of these have 10 there we go that's what that's why yep and that one is out cool this is now getting worked on and that means we can start expanding the next level here we are go oh there we go it's interesting what i don't think this was actually placed before yeah it must have been sort of forgotten and is this done nope good when this is this is covered yep that's covered it's covered and what about the the red ones are just not ready to go out so we need to jump out here i'm gonna go up and fix the military science because uh i i know why now why that didn't work wow that's a very empty inventory all right can we just oh okay yeah we can we can we can just do that one and a speed module yeah and we do the same thing on the other side we know we have enough modules that i don't even have to care about this anymore i hope that is relevant since we are not building any of that uh here we'll do exactly the same thing oh wow that cannot be done okay um uh hold on actually let's uh try and see if we can squeeze a beacon in into this i have a feeling we can beacon squeezing what would that require one two three it would require that i can place it there that would mean you have to go over here that means you have to go on this side and then i can build another one from here to there which isn't working that's not working because then it's going to be outputted correctly but i could do something like that and then that's yeah but then i can't move this one in yeah not really this is really causing the issue because it's outputting on the right hand side and if i do if i move this over then it's going to bump into the ledge of that one so i'm i think i'm going to be not doing that for a bit okay no beacons being added i'm pretty sure we can do that if we really want to whoa yeah that's really annoying fighters are really annoying news flash okay we'll restore and i don't want to spend too much time on this so i know that it can be done but i don't want to spend time on restructuring so we do it the lazy way there we go and this one as well has to go out here i just can't have it being running out of uh of stuff right now it's just just just doesn't make any sense like if this is idle because i forget to send them out i want a lot of stuff here there good all that is irrelevant we might need to start doing some artillery work but i don't want to do that i really don't want to do artillery work this is good this is good and i will be making that one so we are again the remaining what is this one doing uh it's also doing okay why really and this one will go down here and see if we can get this operational now it's again a huge amount of modules and beacons we're consuming let's have a look at this one is it uh is it going it does say destination full that's a good sign that means the home page is actually having enough if you look at this i have eight thousand plus six point two thousand plus i have a full train of four thousand in each i think i'm pretty good to go here one point five one point five this is two point two two point two this one can go up to two point four each so that will be the cap once the seat reaches 2.4 2.4 so it'll be 9.6 storage here plus that one so it's going to be 13.6 000 modules when it's in idle state yeah in storage plus whatever we have here if i look at this one and we look at the quantities i can't see what's going on as you can just see that this one is zero out of zero so i don't know how much well i can just go like this module uh it has five point seven and two thousand good okay so that is not a problem one thing as well now that we are sort of here and what i want to uh hold on is that the oh this is the landfill trons they are not doing much these days uh one thing i wanted to talk to mentioned while we are here and if you're still here if you're still here leave a comment so i know that a few people who are watching all the way to the end right this one there are some comments about uh this part here why am i building this when it's not gonna be any faster anyway that's a good point and the only time when this one will actually start working is when i have all the sciences and when i have all the sciences then i'm gonna have to build it outside the base anyway that is completely correct however i felt that having the main base the home base this database do really if inefficient sciences was felt bad like it's it just doesn't feel right to do it uh to do it this way and it's it's just not the best way to do it look at these are not completely modules these are not completely modular these are even the best ones so having this space take care of it means that i have to bring in for example the red circuits and the green circuits to build it here instead of actually using my outside bases for something useful so i really prefer having these out here being useful and doing something look at that it's almost train congestion isn't it it's good that we are keeping things active and that's just by by all of that [Music] are we out of modules i think we might be out of modules let me look at my own inventory you know what it's time to head in head down there with my builder train because that builder train still is uh very valuable we're also running out here of this look at that that's barely keeping up it's good this is what happens when we scale up too aggressively not too aggressively but very aggressively let's go down there and fix this one i'd really like to also get one more green science if i look at this part i mean i know i have enough green signs green circuits this is one thousand per 100 per second and let's just look at this one this doesn't take much green what does it take it takes oh 500 so this is taking half of that that means the other half goes into seven okay we actually need another green as well hello all right good stuff let's also build a green that was actually the one i kind of hoped for and then we will absolutely without a doubt run out of run out of things and this is pretty much ready to go what we're missing is the chidi water things the water fill that we have over here that one and i will take also tiles that will go up there and everything is now working ish really and i have nothing here that's not working great so all i need is at this point to get this in at this point to take you home no path you will get a path soon enough you'll get a path why are these not building do they not have tracks oh there you go why are they not working are they on strike or something spider johnson strike would absolutely suck all right go down here then go on there and build that one and what about our spider trance here for the defense force they are not doing so hard either oh this is so close just need a few more out there come on you can do it there we go that's that's not good this one is good as well and what we can then finish off with since we are not doing anything else is another row here and another partial row there or column columns now it's actually looking like it's catching up on the side as well that's pretty good look at these okay you're building all you can uh let's actually just stand still for a bit because uh it's it's getting pretty uh pretty overwhelming this part let's have a look at science our power power how are we doing we are just not even peaking we are peak oh look at that it's only now there really yeah this is the problematic part because it's just keeps coming in from that side all right hold on power look on a 10 minute cycle this is peaking the solar panels that means solar panels is now taking care of all all of it but it still has a bit of steam turbines active the steam turbines are active in order to not just the area the nuclear power is active to supplement the accumulators that's excellent and here we are now in an idle state but it's an idle state at 95 or 99 98 of our max capacity as this goes down we start the steam turbines first and yeah there's no way of preventing that but you can also see like with eight gigawatts of power it's gonna take a lot of solar panels this solar panel array is uh it's getting there but i need to get all the way out there all the way out there and then the equivalent up here as well just to feed the base it's gonna be absolutely absurd but we'll we'll get there we'll get there that's uh just part of how we have to build things i i do thought i would like your your feedback on the idea that okay um the idea about maybe making some columns that are specific to each science instead that might be better also another option would be making the smelting close to the locations because for this one to be 7 7 27 million i don't think it'll ever run out to be perfectly honest and i can just get it in here and then it'll be a bit working and then i i'll save some trains from trading network the train network is really what we are most worried about science-wise yeah we got a few of that how how much how expensive that's still 16 000. this one is 35 000 so i think uh even laser turrets are too expensive to do anything about this one is up to 64 000 so it's going to take a while before that's the next one okay i think we're pretty good on what we are doing here and all of our robots active yeah all 10 000 robots are active that could be an indication that we need to add more robots but it also could be an indication that we just keep them busy no matter if i had 20 000 then i would be 20 000 busy at that point i think this has been doing all that it can there's not a lot of things that this can still build also it's gonna build a lot slower now that it's uh competing against all of that up there that one i think we actually need to go down there one more time well not one more time for this but um it's it's important because this is the only place i have enough modules so modules are actually uh running out at this point you are now oops you're going back here go here but now i have to take care of the rest myself that should not be too much there's some modules and this there's kind of a lot of belts actually but it's mainly the modules and the associated beacons that that's gonna run out there and we also lovely have a lot of this and here let's go i really feel i'm running slowly but it's because my twitch series i'm running like stupidly fast build this and the modules are coming in so basically what we've been doing in this episode we've been doubling our blue circuits we've been adding another 50 to red circuits we've been doubling our plastic and we've been adding another 33 to our our green circuits so for anyone who's uh who wanted more blueprint stamping for my for this let's play you certainly got your wish there's a lot of blueprint stamping in this episode and then once we move on to the next episode i think one of the next things will be is going to be starting on the purple science design which is going to be like the no yellow science maybe yellow science maybe purple signs i don't know whichever one it's going to be that's going to be awful it's going to be way bigger than any of the other ones we still have three sizes not done yet so that's um that's going to be a nice nice challenge all right move around here move around here just make sure that we have everything and move over here we're still not doing everything here these are not done and we don't have that so let's go back in grab it from the train as well as hooking this one up we can hook this one up right now go go go go come on faster and what was that again it was a few of these to go in i have modules and let's also do that one and have you go to that's somewhere where you kill me that one you're just waiting there for now and we get everything filled up and then we will now have eight enough green circuits more that's 369 green circuits per second okay and here comes the first one and there come i'm gonna get up before the next one comes in so the oh what are we doing stop what happened something was not building no no i don't have enough inserters oh the inserters the horror the horror uh i need my train back oh man you need to go down there go in here fast i was out of inserters so this is not actually gonna work because i don't have inserters here ah man but it's okay this one will be empty so by parking here it should be fine what about this is it working how much we got here yep and the blue one i really wanted to the the if whole thing here has been a fight to make sure that blue circuits are no longer in short supply this one does have one but maybe it's because it's oh no it has to go to 32 000 this one is here and it has 19 000 this one is here and has twenty four thousand so there's only one trade here when this one gets to twenty i know to thirty two thousand then that will go away and that really should be our objective at this point because damn that's what we've been uh what we've been working on the whole thing has been all about that there we go that's a lot of green in our green circles there we go and anything nope nothing not working oh there's still something up here not working oh some unloading oh that means they're gonna be forever uh unevenly unloading damn good thing we have a balancer setup yes nothing here is flagged great that works and we have really busy what we should end up with is looking at our dashboard just jump off when we get close to the dashboard and then we'll we'll have a look at uh looks like there's more than one thing that's blinking right now and go closer congestion how exotic go all right what is blinking now green circuits yay i knew it i knew it that was perfect and stone bricks oh yeah we're not making stone bricks yet right we're not making stone breaks no we're not making stone bricks so that's kind of okay oh wow green circuits are dead i kind of should have seen that coming well we did see that coming we upgraded here we upgraded here and then we calculated that this is taking 720 something and this is taking 500 something and we didn't have enough they're getting attacked down there again damn all right so that was a different yet i feel very productive episode it was something that i've i've been annoyed about this one being being actor for a long time oh plastic is not working uh yeah you know what something seems to be off here oh the seed ah the seeds the seed is not done okay uh i am gonna build that so next time we'll see it running no wonder it's not working but that was also one of the things that we wanted to see what we expected is that the plastic would be running out and it is running out now and it'll be fixed once this one gets up and running what i'm just missing is just a bit of seed here that's actually i can i'm gonna do that because i it sucks to have something like this just being not working that one's coming in i'm gonna stand in that okay um can you just um okay never mind never mind i thought i could just hit you right on the string we're gonna get our own our own train there and then once i have that here okay so let's uh let's see so that means this episode has been just all about we expanding everywhere we can expand we have expanded we've played our solar panels we've been going up with the spider trunks realize that they need rockets to do anything meaningful we've doubled the blue circuits we've added 50 on red circuits we've doubled the plastic we've added 33 on the green circuits we have not done anything with the with the iron copper and steel but that is definitely going come um i would like really like your feedback on the idea of you also what once in a while an episode like this where we just absolutely scale up and then go back to design and then do some scaling here sort of in between or whether you only want the design work because in that case um well this series is going to be very different and it probably yeah i don't know we'll we'll see it depends on what you feel i feel that this is a big part of making a megabase so not cutting this one out means that it's less of a megabase and more of a showcase and i want it to be cool this is going we are we are absolutely seeing this working you're not i'm not letting you go just yet we want to see this want to see this working and we can then also take the last bit of this here and we can go yeah oh that's pretty cool that we get this holy operation how many lines one two three four five six seven eight nine ten eleven twelve thirteen one two three four five six seven eight nine ten eleven it's even now so here i just put 10 10 10 and 10. and that should be fine they will of course have the idle here which i don't even need to pick up but that's just a clever way of kickstarting it and we should see plastic rolling out brilliant brilliant brand okay so we are we are now done with this episode i think there was a massive leap forward in terms of upgrading the base inside the most important one is of course the fact that the solar panels are now uh parallel around the base really important and massive scale up time to go back to the design thank you very much for watching if you're enjoying it hit the like button if you're not enjoying it let me know why you're not enjoying it what i can do better i want to make sure that i improve continuously so i can keep bringing you some entertainment factorial entertainment so thank you for watching i'll see you guys next time take care and as always stay effective [Music] you
Info
Channel: Nilaus
Views: 39,504
Rating: undefined out of 5
Keywords: factorio, nilaus, nilhaus, speedrun, tutorial, guide, 0.18, 1.0, megabase, howto, how-to, master, class, masterclass, main, bus, mainbus, science, lab, layout, design, oil, processing, refinery, beacon, module, speed, refining, hub, mall, red, green, circuit, coal, liquefaction, liquifaction, petroleum, plastic, city, block, blueprint, grid, map, settings, rocket, control, fuel, unit, low, density, structure, space, train, rail, signal, chain, schedule, kovarex, uranium, u235, u238, enrichment, station, load, loading, unload
Id: ATBkVPoX52g
Channel Id: undefined
Length: 50min 7sec (3007 seconds)
Published: Wed Oct 06 2021
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