Marvel Champions Review - Gambit-Level Cardplay
Video Statistics and Information
Channel: Shut Up & Sit Down
Views: 280,973
Rating: 4.8130627 out of 5
Keywords: Shut Up and Sit Down, SUSD, Board Game Review, Review, Board Games, Board Gaming, Board Game, Gaming, Tabletop, Quintin Smith, Marvel, Marvel Champions, Card Games, CCGs, LCGs, superhero board game
Id: MRl70CQy83A
Channel Id: undefined
Length: 22min 30sec (1350 seconds)
Published: Wed Jan 29 2020
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i am here to defend my opinions on Gambit
I fully agree with everything in this review, with the slight caveat that I think I liked it more than Quinn's did anyway.
I managed to grab all the released expansions before the classic FFG print cycle drought began which helps with replayability (not that it's too much of an issue with just the core box regardless), and it's been my go to game since Christmas.
I've found that what you lose in depth and a campaign compared to Arkham Horror, you gain in pick up and play and accessibility. Making it easier to get to the table, but maybe slightly less fulfilling once it gets there.
This was not brought up in the video but I just really wanted to say that I love the actual box for Marvel Champions after having bought some FFG card games in the past. It's got a large amount of air still, but there's an insert that's designed to actually store not only the cards in the box, but with room for many more expansions. It is a small thing for sure but I really appreciate being sold a storage solution that will actually store the game instead of box that's 10% game and 90% air like Heroes of Terrinoth.
Love the review as always!
I have a bunch of Arkham Horror LCG but I am wary of trying to get my wife to play it because of a) the deckbuilding component and b) the high likelihood of soul-crushing defeat.
I have been eyeing Champions due to it's ease of deckbuilding and presumably lower chance of crushing one's soul.
But it sounds like I would be better off just continuing to solo AHLCG.
This was a great rundown of the game, and it explained well what I think has been fun about it so far. I have to say I disagree with the conclusion, though, at least for my group. That "algebra" ending that Quinns talks about is definitely there, but it's led to more than a few high fives in my group, not to mention close calls and stories I want to tell other people in the know.
Moreover, Marvel, to me, achieves the same feeling of "being" the character I'm playing as that Arkham does. Only now I'm Spiderman, and I never, ever want to be Peter Parker, just like Peter Parker. It strikes a great balance of tension and decision making, in my opinion.
That said, Arkham and Marvel are very different games, and I don't begrudge anyone liking one over the other. I will say that Marvel has a few things going for it that are better, in my opinion, than Arkham:
1) No dead cards. No matter how bad the decisions you made about deck building are, the terrible cards you decided to add to your deck just in case that 1 in 100 situation comes up where it was useful, you can always pitch it to pay for something else. This is not true in Arkham, at all (although Arkham does much better than Magic: The Gathering in terms of not getting resource screwed at random).
2) Setup is WAY easier for Marvel than it is for Arkham. Grab a villain set (color coded to make t easy to differentiate); grab the standard 7 cards, grab a side scheme of like 5 cards, and shuffle them together with your obligations. Very easy. The font is still too small, making teardown a little more annoying. But in Arkham you routinely have to dig out about 5-7 sets of just a few cards, and those sets are denoted by a tiny symbol (just the same as in lord of the rings, another game I love but do not love the setup for). That's a slog, and teardown is just as bad. It's not Marvel Legendary, but it makes a big difference in determining which game I would like to play.
3) Straight up, theme is just better for me. But that's obviously very personal. I think it really colors one's impression of the two games if you're a fan of Arkham but not Marvel, or vice versa.
All in all, another entertaining review! Kudos to the SUSD team, and thanks for some thoughtful discussion! I'm going to keep waiting for the Champions packs to restock now.
The bit about being bored during other peopleโs turns was strange to me. Admittedly, I love Marvel, so itโs fun to see what the other heroes will do and what allies or locations will come out. Even if you donโt like the IP though, itโs still a co-op and you get invested in everyoneโs turns because itโs a tough game and youโre relying heavily on your team to get stuff done. Itโs exciting when someone pulls Shadows of the Past and the nemesis pack comes out. Itโs fun being able to ask for cards from other players, and the bargaining/planning that is the result of the ask. Every deck plays so differently and itโs also fun just seeing what kind of wacky stuff the other heroes get up to, like watching Iron Man build his armor or Black Panther pulling off a big Wakanda Forever combo. Have I mentioned I think this game is fun?
I dont think the "ask for actions" part was discussed was it? Maybe I missed it.
To offer a different perspective:
As someone who gets LCGs for solo gaming, replacing the campaign with randomizable scenario elements is a huge plus in my book. It boosts replayability through the roof, especially as the number of available scenarios gets bigger.
Arkham is almost Legacy-like in comparison. Not that i have anything against that, i have played Arkham with 2 players just recently and look forward to doing so again. But for me the scenario model in Marvel Champions makes it much easier for me to justify dropping the money on the packs because i see myself getting more play out of the individual cards.
I play Arkham and Marvel Champions.
One is a well thought out stand in for an ongoing RPG campaign. The other is Marvel Champions.
Seriously though, AH is amazing but shines over several sessions of a campaign.
Marvel Champions is a great disposable session easily accessible by anyone.
I think both have a place in your gaming group but perhaps not in your collection.