Making of "Cinderella, the Cat"

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making of Cinderella cat I'm even Kapila and along with my three colleagues that are a sanrak nervous and sony a marina Guarnieri we've got the four directors of this movie and we made this movie with the same team that released our previous animated feature that was called the art of a penis and won the European Film Award in 2014 so for the next movie that is named Cinderella cat it was the first animated feature ever presented in a standard movie festival festival is the oldest film festival of the world and never admitted in in competition and animation movie and he supposes first time so we will act very excited to be there and we also had thank you I think it's also the first animated feature ever running made in blender so made it and this was our Internet we after the screening this from variety and this is for the Hollywood Reporter and this was great so before going on in the presentation I would like to share with you the official trailer it will be in Italian but subtitled in English so I think you can understand it can you lower the lights please Bethenny started in estonia taavi [Music] 7g receivable identity - Farah still up the road - [Music] Estela so make your grandmas P&T [Music] [Music] Oh [Music] [Applause] [Music] [Applause] so last year I was here and I showed you some music stuff about how we did the backgrounds and some lots of wicking process and so on so this year I want to start showing you something more but before going on I'd like to show you the actual sequence I was talking about last year so I can can you please elaborate right again it's about three minutes then we talked about how we did it how do we do a better provider has got better telomere bridge she was ill and yet to the far eastern uranium developers know this parallel economy user saguru jmeter are it rivera mr. grumpus Gamal Mubarak passes and second which is irradiated what the genomica that usually divided us courtesan by an approved mr. fortune to the poor technological or Delich Elsa Adela member or EFC a crystal project economist in opposition is Komoda a pure Mirage a silver dollar Aveda ultimate Oracle support over on Tammy edges or just and they were sore elbow [Music] on the DVD reco say my accountant and a vicious a plan to register Chi Laughlin Jeremy please and so his own legs together leonesse Hamish magadi so low gravity like unicorn cake and agenda chocolatey seniority your reque-- of this severe the superstar element method patents only say los pozos are quasi pro-taliban started coming chair and lay in Coralville I talk you see movies the father encouraged India [Music] [Applause] [Music] so this time I want to focus on how we develop the look of the movie first we have to search for key elements maybe you have a recognized in someone in in the previous clip so first clean films and gradients we use this kind of feeling there's no lots of texture is just basic feeling we are looking for overlaid paint strokes so the strokes is not on on the same pixel each frame and we are looking for fragment the brush strokes and a final step we have this under paint layer that is a living under prints layer and you may have recognized it on the scene okay so which part of the problem and pipeline we we use in our work as we said we start with the having without texture and having vertex color to paint the mesh so this is a this benefit I discussed last year but it also affects the the poly condition the modeling is affected by vertex coloring because you cannot draw a line if you don't have vertex there so we have what I call a high quality low poly it means it has low poly but it's not strict like you have to be not using triangles or so we do use triangles in some cases obviously we don't use it in a particular deforming angles or where the loop has to be continuous but we use triangles and I'll show you behind me what a model clock looks like in these in this kind of look this is the actual model we use this is the topology it's low but every detail is into the ology already and when I comes to this of close falls you can see clearly which what I'm talking about with triangles and in topology we also use to detail topology more in the parts they are always more visible like you know when you made a shot you can have it I shot so everything every polygon can count a little or you have a medium or close shot and then if my probably be the face or the ends of the other feet so that is the part and the part are more detailed in the model about drinking since we have a really low poly models with the IDT's drinking is almost in some cases I want to unbind with bones so you always ever what you see is what you get because that kind of vertex is moved by the first position of the ball okay this is how I feel look in the animator we try to be as much as we see what you see is what you get so this is the ring moving and then you will see the animator start animating or looking at the playback or we basically split the character from the background and the background as you remember in my last presentation is linked in another scene so if the scene link had in his file and the object is linked through the two since you will see in a second this way the emitter can focus on only animation okay this is the background and we can link the background elements to the other scene we usually use the second part of the layers for the background so the animator can easily disable the view and have a fast and clean update as I told you last year we worked on rectify we worked a lot on in gif eye to make this movie and as I promised these new features are merged already in blender what are the new features we have new metrics you may see animals lots of people starting using it that's new advanced regeneration options it means you can have multiple rings generated by redefine a single scene you can select easily select which has to be overwritten with new one we have revamped the layer system so you can in the metric define bomb groups and selection sets and have it automatically merged in the finale we all said feature for our limbs so we have a the fk-ik a snapping the rotational pole is now merged with the new system so you can easily select which one kind of rotation Polly what we have a new animation tools that can easily transfer animation in any time range from FK to ik a and vice versa and we also an rotation convert them from returning to Euler and vice versa and more important for me the wiki there was never been a wiki for it if I we have completed the task so I think it will be useful if someone before posting but bug reports there are not back for free three ways start looking in wiki please do it okay former oculus not equal 5 we have another panel today at 2:00 p.m. rigging is also affecting modern to because some we often use reeking with modifiers I mean if I want everyone has ever been in this mess before generally when you bend something it tends to compress but what happens if you bend a plane a plane is not doing anything and if you extrude it later with solidify modifier you can have now a bended exactly banded without compression mesh and moreover you have this volumes feature that is you can have three materials in this lot you can use for for your male model and this very nd for us for clothing you may have seen it we have a surface rim and inside we are three different tones of the collar and we use this modifier moreover if you use this technique and we use a lot you can also re use the obtain it cage to the form and actual mesh so you have no limits for that and this way you see the our pipeline is a bit a mess because everything contributes to the final image you have to model in a certain way to color you have to modern a certain way Tariq you are written in a certain way to use that model and so on going over how do we get to final frame first we have to split the processing passes I'm a bit of it it was covered last year so I will skip the first part is we created this image this is Mitch that is the poster for the movie is also made in blender and basically we have the background and foreground and the other dude issue and the other kid on the reflects but what we do here is a standard color pass shadow pass for the background the free style line pass and the basic proxy paper pass because we need some kind of rotational approach when you have the camera moving already you know the the feeling of falling and then we have specific Mascis we used that for in this case the blood on the floor and the more important z-depth pass i will talk about this later because if you remember in the last conference when the backgrounds are still are almost paint over because the the artist just merged these layers in a painting program and paint is over but sometimes the backgrounds are animated too and so we treat them like we treat the characters and let's see how we do this we have the basic fact out to put again the Freestyle line pass again and the depth and this is the most important pass for the rest of the process so merging it up combines a lot of compositing for the movie we didn't think we didn't succeed in using manner compositor because it tends to be really slow on this kind of process but in the world time of production I've succeeded in merging our pipeline inside the compositor and we hope to talk with the foundation ton and the others to see what was possible to do it to bring it in real time or at least in the faster compositor process so as you remember I talked about overlaid print strokes how do we do that we take the flat or pass and we bring in this node this node group I created this is special of the group you can see as some canvas resolution is defines the the resolution is used to the format image and then you can have this kind of effect is very slight here you can see it the image is a bit deforming I'll push more over okay now you can see it more okay and then we have to fragment this kind of Jacky brush to do that I use the same node but with other option here is what happens with new fragmentation yeah okay so do not what that accepts as input dimension process the cameras resolution defines the the signs of the text we are using for this sorting this is the first stroke that is going to outline and in Jackie edge and this is the fragment edge and we have also to the bug passes here to see what we which is the text is deforming now this is the first deforming wave is the second the four move so you can always check what self was affecting your image then we can merge it together this result all the two and now that we have this jagged lines we have to compose it with the original image and this was again another task because the standard mix no the blender doesn't have the light their color mix logical mix does a cool thing it compares the the two values of the pixels between it we mentioned choose to the brighter one so you have one or another not a mixing of two and this is the result I can go back and forward you can see the image start to recover some of detail we have lost and we have this factor value of a factor that effects oops affects the okay the borders okay you can see the edge here when is point five will you have both of the distortion then we go on to alternate works and I think it's okay but just I didn't L tell you that keep original is basically making these not work as a standard mix not so you if you want to recover totally the first image because in some cases like when the character is very small you want to keep two details there you can recover by this then we have the lighting the lighting in this movies make all in post process there's no lighting any light or shallow affecting characters they all need background but the characters are all everyone is a 2d light so the basic light we use in 2d is this a kind of offset lighting I regret this node is pretty easy but you can offset in the X&Y of the Alpha channel so you have this kind of rim effect and you can customize the colors of the shadow in the light and you can affect only the light or only the shadow of living in the light the original color this is out the node is done and in some cases or in special in this case is not enough for us so we had to create a node that makes us do this we also see that to do so let's start with a discussion with a Sun or up together director that told me what happens if we offset a 3d image and after a bit of tricky calculation I obtain in this path these are just two z-depth pass offset which others so is not like a normal lighting because you have a occlusion in this kind of effect and we can use it this is a standard pass this is the contrast pass and will sit like using these two values there are like a color ramp output and this is a the medium filter we use it for blending edge together let me show you more unity our models are in flat shading and this is an unconventional I know but we think that this could be like the brush works we can have in the mesh so if we want we can blur them to have this kind of gradient effect and use it in some scenes I'll show you another three minutes of the movie where this effect is particularly visible generator [Music] trainer and Dada the city's gonna start [Music] [Music] [Music] [Music] yada so Christopher mulready request Evita not $11 on the Vista Del Posto DeVito [Music] ayuda make you the release date this is a little cheesy it's the goods of this fact you know scriptura didn't marry the babysitter a deep in which they were better than pinch it so I need almost ave ste send articles to me penetrate to Debbie Farah Kazakh indeed if you hear lady very pure DNA domani to compute he showed me my parrot at this time intend on Paula desta the cozy no no not ought to be investment in [Music] open business a neurontin on Samantha Madonna fear salon chief you see a patottie the forest in the toffee perky true just big hard to say they probably just attend a co-located Godavari Stan Adobe pet so delicious or attic and our system air into homicide seven days which robbery so era cetera Lamia stanza difficult to deliver Tillman remedy totally Niko's [Music] [Music] [Music] [Music] [Music] thank you [Music] okay what's going on in this process I wish I could I wish I could control the slider of a quorum from another group this is not possible in banner because as you can see no ramp not only accept this volume so I have to build a my custom ramp another group to use in the third group this is pretty easy Matt I'm not a scientist I did this in a couple of hours so I think could be easily implemented right in blender again we use a lot of 2d depth but the information has to be clamped to be used I wish to use the normalize node or something like that to have this valve clamp between the near and far clipping but I didn't so I have to make my own normalization minimization no this is pretty easy again was not a complex task just four knots and I wish to control the contour call the lift call gamma node from a core group again I would like to add the driver here here and here and it is not possible because when you go outside not the group is not updated I think it's a adept craft limitation I hope in 2.8 will be resolved but I again I had to write my own color of leaf coming in node and it was bit more messy but it works and moreover to make it work correctly since we use if you want to lead an image you want to go over the black the white and you have to impute value like to the RGB node can make impurity value above one but you cannot slide it because you have to manually enter so I created this little note just to pass the values there then I wish I could output a freestyle path this is very surprising for me why is not there but is solved by using a color passed without whistle active and the Freestyle path with fists are only active then my own box okay dizzy light not as some box I'll show you look at this part of the clip I'll show you this is an actual turnaround made with delight note how can you lower the light a bit please so we can see better okay you can see there are two kind of lighting affecting the dimension and it's all done in compositing there's not enough master a more official present we created and the don't know if you can see it there is a painted overlay okay so if you have noticed that up there there was a an error this is the error I'll resolve this we rendered a greater resolution but with the sensor we keep the image at the same position and then we cut out the part that is jagged because it only happens on the image borders now I have an extra clip I don't know if I have the time to show it Don I have time no okay so I skip it I skipped it and I go to what's next what's next we tried a lot to do this in real time these are some examples of what we did in real time in the in the viewport we get quite close but n we we are not in any access to the pixel filters so we abort the test but okay okay okay so I'll go back to show you the clip okay this is happening in real time so the animator can easily do this and is a I think it was a good compromise but it was too tricky to go further with pixel shaders so we aborted this test a few I want to show you when he works because he's also affecting the depth value here okay there was a also in a align style made through ambient occlusion here to skimp a found into cruising this can work - okay I don't go back to the clip of two minutes I advise its contain some mild violence and some bad words so if a since they are watching maybe notice oh I'm just an ass definite even after so close Gillian why you is damaging one that uh no maybe so sorry grungy with Trempealeau diligence at the end report to the Noblet commander X sorry squish that like Jessica chia Romina so not America depends on a disability goes up is on your agenda back and I will do the MS allegedly imploded upon dostana Prabhu como second domain Romo respectable Eastham oh really who one of them on me Buddha this is AMI I do not have any dates if I even saw him he would have been a bit I mean he pushed my Luigi up in a minute one day both elements have had the physical Tammy Bakker Salvador Ella juice every mother a birthday on the table okay the recent African the message or not on Victoria Basilio MA - Angelica Hernandez su esposa de barro am a an immature Christian photo put a question for g17c name la vie she say she's in see if I prefer she was an annuity I wanted to show you this scene because contains a really cheap trick how many of you succeeded in rendering of freestyle in the reflections no one okay neither do we so we created a cheap very cheap trick we just recreated the other side of the of the mirror I rendered it normally and then with lipid in the unison is it normal movie trick you do like that when you don't want to see the camera in the reflection okay the last thing is okay we are trying to make some more experiments this is an experiment made in cycles we are trying to experiment about the painting on the backgrounds so we add this is the normal rendering of this pot but this part is is made with the doesn't play okay there's a texture that is done procedurally it makes these paint strokes on every mesh you you have without you visa and we use a lot too create these a kind of a and is also working with our deepest note so you can also use it like that the knife is playing no okay that's all [Applause]
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Channel: Blender
Views: 17,828
Rating: 4.9390864 out of 5
Keywords: blender 3d, blender, talk, presentation, 3d, 2017, de balie, bcon, open source, conference, amsterdam, cinderella, cat, mad, entertainment
Id: fqPjmBRxqLI
Channel Id: undefined
Length: 33min 30sec (2010 seconds)
Published: Fri Nov 03 2017
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