Making a Multiplayer FPS in Unity (E02. Movement) - uNet Tutorial
Video Statistics and Information
Channel: Brackeys
Views: 404,893
Rating: undefined out of 5
Keywords: unity, unity3d, tutorial, material, materials, beginner, function, and, settings, how, to, howto, learn, learning, course, series, tutorials, workflow, game, development, develop, games, programming, coding, basic, basics, C#, intermediate, Multiplayer Video Game (Website Category), First-person Shooter (Media Genre), Shooter Game (Media Genre), Unity (Software), movement, player, multiplayer, fps, character, controller, motor, input, episode 2, ep 2, e02, brackeys, how to make a game, c# programming
Id: kjUiARseG18
Channel Id: undefined
Length: 16min 32sec (992 seconds)
Published: Wed Oct 07 2015
Please note that this website is currently a work in progress! Lots of interesting data and statistics to come.
This guy's tutorials are fucking amazing. He actually talks about code and not his own life.
He hasn't gotten to networking yet... but it was nice to see how he handled all the movement stuff, and to see how he organizes the scene in Unity. Very nice tutorials. :)
Well. Remember very well that this is gonna be a very basic networking tutorial. I think it will NOT account for client side prediction, and complicated timing stuff. Still noce though!
Hi, i asked on Youtube but will do so here to:
Is this Network Setup Fully Authoritative or not?