MA2 Basic Pixel Mapping Tutorial

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today I'm going to show you how to use the layout view and then a 3.22 software to make some cool pixel mapping stuff so right now I have just patched 256 RGB fixtures address doesn't matter because we're just doing this on screen and a console so we got our 256 fixtures I'm going to go ahead and store this to a group pool so we'll go to groups and then I'm going on the keypad fixture 1 through 256 to select all the fixtures we just patched and now they're in our group school next thing I'm going to create a layout view on the other layout view and then I'm also going to create a layout pool and then I'm going to select those fixtures and store that to an empty pool our layout pool icon now when I select this we're going to bring all those fixtures into our layout view in a straight line which isn't really good for showing how pixel mapping works so what I'm going to do first get rid of this grid changing my good size to zero and hit set up and then I'm going to arrange all these in a rectangle and gives us kind of a preview if we zoom in here but this hasn't this transformation hasn't been applied yet until you hit apply so now we have our grid at 16 by 16 pixels one other thing we need to patch is the actual bitmap fixture because that's how ma controls video objects is through basically an imaginary fixture that you're controlling with a DMX address that it doesn't actually exist it's not actually processing any DMX so I'm just going to label this layer as a kitten that fixture I can spell it right and we go into library and type in ma lighting for the manufacturer or just uh MA and then Big Mac and see we have a bitmap fixture with these different channels all virtual channels they map one that train horn in the background can be great for this video and I'm just going to give this an ad or a fixture idea of a 1000 watt and past doesn't matter I usually throw it like an universe like a hundred citizen here with anything and now we have our bitmap fixture patched multunus for that to a and that was channel number TV picture number 1001 store that that's our bitmap fiction to get these two things to interact with each other we need to create a square around our fixtures that we want to apply the bitmap to so to do that if make sure you're in setup in the layout view they have to do the picture of the rectangle and then you just you have to make that sound effect while you do it and change visual visualization to one of these options these different options mean a couple different things depending on what your layout views actually representing so if this is representing a top-down view of your stage I would probably suggest giving the bitmap X Y visit it it basically flips the entire bitmap upside down so if you're looking at it from the floor it would yes we gave my hand to the gel all about the hammer looking at it from the floor it'll it'll look right in your visualization I'm just going to be regular bitmap give map X inverse the x-axis bitmap why inverts the y-axis yep like that and that's pretty much it next thing you'll need to do we'll do this on a second screen over here is import some images to play with you also import WebM videos I'm going to pick my external drive go to bitmaps so this is a good one so I'll just import this video as an example for right now and we'll zoom in a little bit on this so what I do now is I need to select my select my bitmap fixture and that calls it in the programmer so then I have my options of dimmer collar video it works just like a regular lighting fixture so if I say at full and then select a item a video item and play and then select the output layer this is the one tricky thing is before you actually get any output even though I put apps all in the programmer you need to choose this layout layout one to be our output layer and now you can see we have it's just like the cancer's exact same man there's going to be campus head Gary's been all up in that yeah so there that's that's that's that's the basics and then there's a little bit more detail you can go into if you don't know much about like programming video it's really a lot like programming regular fixtures but you have to do you have to realize there's no actual physical limitations with your video fixture like they are with physical fixtures like you know your pan in a real fixture takes time to go from one one side stays together with this you can you can have things snap from 0 to 100 real quick and then back and that's one thing to keep in mind when programming effects for these you can actually use ramp effects and it actually works like a ramp should word watching will do a go-go so this is like a really easy way to like not have to worry about getting your own content so it's most of these LED things that you use at the end they are going pretty low resolution can go into images find some little show rotation and I'm just going to make an effect that rotates this so we select from bitmap fixture select their image our dimmer it's still at zero so it won't show up until we hit full now we can see it in our pixel knot and if we scroll through a couple these different video parameters we can go to scale because the image of the goat was actually filling that whole rectangle that we drew earlier but if I want it to shrink down around the exact size of our actual area excuse the x and y encoders and then from here if I wanted to make that image rotate because it's just a static image the other the one we just did was a video that was encoded that way if I want to animate this you can use a ramp effect do here I'm going to add a ramp effect to the V rotation V axis only parameters then link this to speed one I'm going to change the form to ramp down the reason I'm doing ramp down is again like I mentioned there's no physical parameter so this will go this will jump instantly back to its starting index position as soon as it hits 360 degrees in the waveform so any luck we now have a rotation with the good rotate yeah and then we can assign speed master Special Master 3.1 and now we can speed it up slow it down all that job for sure I'm like in the process of making a bunch of like cool images and stuff that I can have speed left to right on stage like the ramp movement and like the triangle movement are like now your best friend whereas before you like hardly ever use them all you use ramp I don't I example of them I can like sign on the end pulse-width yoga is a fine line are you spoke some time alone to be bump on the content yeah
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Channel: Christian Jackson
Views: 100,278
Rating: undefined out of 5
Keywords: Christian Jackson, Pioneer, DJ, MA, Lighting, MA2, Event Production, Lighting Design
Id: 0BZ_v0q_BAo
Channel Id: undefined
Length: 8min 37sec (517 seconds)
Published: Tue Jan 17 2017
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