Infi (RND/Orc) vs Shocky (UD) - WarCraft 3 - Recommended - WC####

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hello everyone and now welcome welcome to again versus shocker this game taking place here on shallow grave a map that i have not yet seen before let's go ahead and slow things down into two time speed as infy has spawned as the random orc player over here on the top left hand side of your uh um top left-hand side of the map meanwhile shocker as spawned as the blue undead over here on the bottom right farsier wolves alongside head hunters that is going to be the case infie going to be moving on out and trying and experimenting with different types of strategy and play hey shocky shocks how you doing um meanwhile coming back around we're looking at shocker opening up and he's going to be getting up a delay to death night as he went for fiends first here on shallow grave shallow grave a map that seems to have symmetry across multiple axe axises or axes um so we'll see how exactly this um this one particular gamer breaks down here going after this 532 creep camp it is not enough to give level two but well the death knight and all of these units able to stay close to the blight able to stay relatively well healed as the death knight now goes after the ogre warrior and forest troll farseer also coming across very very far going after this rogue and creep camp here a little bit of frost armor very difficult to try and take down as the spirit wolves and we'll have to deal with the improved armor and the slower attack speed as this last brigand will get finished off here all right brigham taking down a little bit of experience denial taking out your opponent's ex and creep camps as shocker finds that and well is relatively surprised all right murloc huntsman could get finished off over here death knight not going to come around the corner there's a little bit of dial level 2 on the or farseer could try and engage here once more gonna get some damage off onto some of those skeletal minions as skeletal minions aren't taking down so will spirit wolves be as the death knight now looks to retrieve back perhaps trying to get to level two for that level for that unholy aura and does open things up for undead as they are then suddenly able to move around the map much more quickly death night now coming in from the other side here perhaps trying to finish off the giant sea turtle and still get a little bit of experience going after this giant sea turtle here are we perhaps going to be looking at a death coil here a little bit of damage death knight now trying to retrieve back chain lightning who got the experience i believe it was infy once more as he is now still singing that level two as the death knight still sitting at level one unable and did not get the death well off in time all right units are still trying to fight every which way units are starting to fall more and more headhunters are going after and turning around trying to finish off some of those skeletal warriors as well as those are getting taken on death knight needs one or two more shots we'll be able to finish off this head hunter one more shot right there well there's a shot and there's the death coil to take it down now level two on that death knight but he chased that well headhunter halfway across the map farsi are seeing that level two gonna go ahead and re-summon up some spirit wolves one headhunter may not be as lucky as the death knight now with that unholy aura should be able to close him on that distance rather easily now one of the fiends was in fact an illusion but i don't believe it will come into play coming back across here infield still being really really aggressive clearing out creep camps should be able to get to level two spirit wolves with that critical strike and that increase in damage and hit points here momentarily trying to go after some of these difficult creep camps that is a rock golem right there and what in fees spider sense must tell them that it is absolutely safe to go after this creep camp here as the units are gonna slowly get picked apart there goes one ogre warrior there's level three now on that farseer once those spirit wolves well gonna go ahead and just resummon and now to get in that necessary damage all right additional critical strike damage there rogue wizard casting frost armor causing quite a bit of problems the rock will i'm actually trying to go around every which way as the death knight with multiple illusions right there easily going to get cleaned up just an illusion just going to be completely ignored as we go back up onto the high ground here perhaps finishing off that rogue wizard first tauren chieftain already out on the battlefield meanwhile death knight with two claws of attacks uh looking to go into well tier three already training up a lich does now throw down that slaughterhouse so this is the exact timing that undead normally have a little bit of trouble with you it suddenly feels like you need to be a millionaire at tier two because you want to tech to tier three you want to train your alt train your hero you want to get a slaughterhouse and all of that just costs well a large amount of gold death knight now wandering around across here tauren chieftained with endurance or looking to absorb and tank a little bit of that damage farsi are going to be playing the tempo game trying to perhaps harass a shocker and and that death knight and lich as it tries to level up is he going to buy some items potion of lesser invulnerability perhaps scroll of healing nope just visiting the shop and going nope staff of teleportation instead aggros the creeps and now wanders away not quite sure what that is about perhaps trying to get some of those units on over here and trying to get an engagement farsi are now going to be coming back around and what are these units going to be doing torrent chieftain is sitting at level two you can see crippling is going to be joining in on the fight here farseer actually finds the wrong group and now there is a major fight out across here allowing the death knight to clear up the ogre magi which is already at level two with two claws of attack nine and five before the orb of corruption torn chieftain could be in a little bit of trouble potion of lester and vulnerability should be used is it going to be used yes it is going to be used in time healings how it is also used that is only seven seconds of healing though as the spirituals are now trying to go after those units tauren chieftain could have a very very bad day death coil fin yes finishes off that tauren chieftain wand of the wind not used in time tauren chieftain falls at level two that last fiend attack unable to walk away fast enough to perhaps a healing sound but well it looked as though this one headhunter well he was reporting for duty stood there torah chieftain says get out of my way get out of my way and nope the headhunter just stood there and looked at him and well got shot in the back by a spider level two tauren chieftain could have perhaps healed enough to make it so that that little bit of extra damage from that theme didn't take it down a little bit of extra armor a little bit of regeneration one or two hit points could have been the difference right there as we see his summoning of the spirit wolves to try and absorb a bit more damage binfi does have well a lot of um a lot of things going for him but he doesn't really want a level four farseer as much as he wants a level three torrent or level three torn chieftain if that lich gets up to level three before the tauren does um that would have been a big deal you should have cycloned the torn chiefs and you cannot cyclone your own units i don't believe um so even to try and save it right there so yeah couldn't couldn't cyclone this save that unit at all all right death and i seen that level three lich getting very close to level three as well we are looking at strength and intelligence which is at plus 19 attack even before that orb of corruption that a lich is going to become very very deadly momentarily as we're looking at the level two torrent chieftain perhaps picking up some additional armor yep that little bit of armor might have been enough right there as well thousand hit point tauren chieftain he wants to get up to level three farsi or should be backing away we do see some healing wards and we'll see whether or not keep track whether or not those items will actually be used in combat or not torn chiefs and trying to finish off the ogre muller i believe that torrent chieftain did not get the experience death knight got a little bit more once more as the lich does have that orb of corruption perhaps delivered by a fiend there all right lich now with plus 24 damage nearly critical striking with every attack dark ranger now going to be joining in on the battle as well as we are going into silence first by shocker shocker with silence first it will be able to do a lot of plays perhaps trying to shut down that tauren chieftain shadowhunter coming around as well and purposely backing up wants to give that torrent chieftain at level three infield recognizes level three is going to be absolutely important as he gets hex on the shadowhunter to try and counter act well the counteract the silence and all of the other plays on the other side as well whoever dives in too deep on their first hero could have a very bad day forest draw high priest giving level 3 to that tauren chieftain now all right only major creep camp left is going to be on the bottom left-hand side four stroll berserk are going to get taken out both sides sitting in no upkeep at this point in the stage in the game four three one going up against four three one and both sides relatively close to each other are we gonna see a destroyer actually venture out a bit too far berserkers are there i don't see bloodlust one zero upgrades going up against one zero tauren chieftain gonna try and lead the charge here perhaps get some damage across some of these units and now well their income is a little bit of poke torrent chief and now trying to make its way back over trying to take down a crippling unable to do exactly that and now may end up being overexposed as he is no longer moving as quickly as well in his younger days torn chieftain and trying to line up the attack there's a silence going down on the torrent chieftain already poaching lesser and vulnerability there's a cyclone and there's a stomp trying to finish off some of those units as well farsi are going after some of the units off to the north here as the torrent chieftain continuing this engagement in the back line code obese could have a very very bad day there goes a stomp but infie gonna end up losing no doesn't lose that code obese down to 33 hit points and somehow stays alive a quick hex right there farseer needs to try and heal up this kodo beast once more if it's able to as we see a death coil uh well a split second in time potion of invulnerability transferred silence now or the dark ranger able to cast silence one four as we see some heals in the background here from that healing ward more engagement another death coil coming across as well some big heels indeed torn chieftain down to 300 hit points no longer having any big healing items as the torrent chieftain getting transferred away are we gonna see yes one one destroyer excuse me one obsidian statue getting taken down there those healing wards were used rather effectively 47 supply and compared to 50 50 infie with a slight advantage now as he's training up an additional kodo beast and as well to replace the one that was lost lost code obese could spell trouble shocker also with level two on that dark ranger two zero upgrades going up against two one upgrades each upgrade representing um ten percent more effective hit points or ten percent more effective damage as the forest trolls and the renegade wizard creep camps get cleared up now as the death knight clears up gets another big item a sobe mask on that death knight that could spell some certain problems as well and as we're looking at still that lich with 700 hit points strength and intelligence some big big items there making sure that that lich was able to stay alive that additional bit of 125 hit points making a very big deal in those close calls earlier tauren chieftain now heading back off to the north here shadowhunter is still sitting at level one 50 supply army compared to 50 supplied no one trying to set up and well no i take it back shocker now trying to set up his expansion first shadowhunter gets up to level two and shocker now goes into it goes into low upkeep as we see healing wave bouncing around onto some of these lower hip point units all of the creep camps have been cleared up shocker sitting on a 50 supply army compared to 44 in the also now in that weird low upkeep uncomfortable situation as we are looking at about seven minutes of mining left from the main bases as we have seven minutes of mining left torrent chieftain perhaps lining up to get a stomp down this could be absolutely key and monumental if he's able to start off the battle with a big big well of with a big big presence torn chieftain trying to line things up here invisibility not coming to an end farsi are now trying to come come back the other way and shocker must realize that something is um something is not quite right as we're going to look at a stomp right there coming across across multiple units all right there goes some damage there's death coil trying to save up some of those units torn chieftain still in that front-line spot has a potion of invulnerability to throw down another stomp here in just a moment as we're looking at some of those stomps well finishing off many of those backline units cripping taking a little bit of damage is it going to get taken down destroyer gets taken down instead as we see chain lightning still bouncing back around there there goes another trip being torn chief and currently silenced doesn't have the mana for a stomp anyways as the lich is sitting at level four damage going across multiple sides here shadowhunter falls at level two chain lightning trying to bounce around trying to finish off some more units as the death coils saving the dark ranger there tauren chieftain trying to line up a little bit more attacks as the head or the obsidian statue trying to get away there comes in another stomp there level four now on the torrent chief and death knight with another death coil saving the dark ranger kodoby's going to get taken down we're funding a fiend here and there you are now webbing down that wind rider again glitch gonna be in a little bit of trouble there's another death coil and death coils for days as the death knife with sobe mask able to well able to deathwell multiple heroes and get them back up soby mask can't do everything especially if you no longer have the obsidian statue as the death knight well now currently low on mana i take it back has enough for another death coil here in just a moment we're gonna see another death coil once more and that must be what 1600 hit points that were healed maybe even 2 000 worth of hit points as the school of town portal now transferred and after all of that shocker able to escape with minimal losses shocker's expansion is already up and operational he has the economic advantage he doesn't lose nearly as much here in this last fight and was able to save this lower hit point or low hip point obsidian statue obsidian statues now making their way back over but now level three um shadow wolves will be making their way across and finding chakras expansion all right these acolytes could get taken down quickly there goes one trying to finish off the remaining remaining two as the ziggurats well there's a quick re-summon right there as now well infie realizes the trouble he is in he needs to put pressure on to let that expansion stay up and operational and now with that said a tomb of relics in addition to a nerubian tower right here as the wolves are going to try and dive on inside all right there's a little bit of damage on to some of those units in the back are we going to perhaps get some devour magic of no trying to look at after all of those units there no devour magic just trying to see what well what damage can be done as an expansion nope not an expansion just long distance mining now getting underway all right long distance mining a farcier now with a tiny great hall and sitting at 43 supply this expansion will be up and operational in just a moment here and once that is operational perhaps setting up some additional towers is going to be necessary 58 supply compared to 43 as well we are now well underway death knight glitch dark ranger five four three fiends shadow wolves trying to well sneak on inside once more keep track of anything on the inside here as the spirit wolves are perhaps gonna try to get into position perhaps try and will sneak on through but there is just no easy way trying to get in there at all expansion is currently up with a watchtower a fortified watchtower now being established as well meanwhile the shadow wolves trying to well perhaps cause a little bit of problems there get some damage as the destroyers do a blind devour magic onto those wolves and well end up just a little bit short 18 minutes into this matchup and it looks like well we are going into round two of a fight both sides now have having an as an expansion except that an expansion established and now is both operational shocker however with the larger army and now trying to find any bit of experience or gold that is still out on the map and available death knight picks up some century wards and those sentry wards could be pivotal as we've seen the tauren chieftain and now even the farsier try and use invisibility for some sign some shenanigans two minutes of mining are left here death knight now going to go after the burroughs you're going to try and engage 51 55 supply as in fee is he gonna try and retreat back here farseer now bringing back a couple of wolves perhaps gonna try and put some pressure here but that's not gonna be really all that much as the berserkers torn chief and now trying to engage here trying to fight inside a base always a little bit difficult death coil under that torrent chieftain as it retreats back death knight still with plenty of mana potion of mana and a soviet mass with two obsidian statues in the back destroyers getting healed back up with that 600 hit point heal dark ranger continuing to battle it up here berserker's trying to line things up three zero upgrades going up against two one so overall about the same as the burrows could end up getting taken down torrent chieftain now throws in a stomp here has potion of lester and vulnerability kodo beast unable to get anything in its belly as the units are trying to retreat all the way back shocker has blocked boxed himself into a corner and now trying to hold on as a torn chieftain is down to 254 hit points continuing this fight more damage coming down through scroll of town portal coming back the other way another obsidian statue as a shocker well over commits into a fight and now falls behind 53 supply compared to 46 shocker a little bit worse for wear right there hey hey ajk thank you thank you death knight death knight lich dark ranger making their ways out once again 55 supply compared to 47 wolves now making their making another move there is a shade nearby to try and keep track of any of those wolves as well and while things can go sideways rather quickly 39 supply we're going to be looking at a little bit of damage there's that century ward and that will quickly reveal those shadow wolves and once again all right turning back around there's a little bit of damage to be had expansion well main base that is a lot of berserkers and damage deathwell frost nova finding that forest troll berserker right there all right lich getting very close to level five level three frost nova could spell certain doom as we're looking at the shadow wolf right there one more shot would have been enough but unable to spot it any longer not quite sure well shade no longer within the sight range there all right picking up another squirrel of healing perhaps gonna give it to the lich um dark ranger doesn't have that many items still wandering around again all right apparently a little bit of a lag spike for infeed they're ready once more but nope you test ping with signals okay okay a player is playing a well together level five level four level three going up against level five level four soon to be level three we are looking at a goblin shredder joining in for shocker as lumber could potentially be an issue and now we're actually looking to establish up this top right hand side of the map base which is a bit far out of the way um century ward also keeping track of things inside here in fee being forced to rebuild and trying to get a little bit of infrastructure back as well meanwhile acolytes could be mining or should be mining gold here momentarily but there is a spirit wolf ready to pounce on this opportunity as shocker and needs to get a little bit more gold before he tries to set up this haunted gold mine all right there is that shadow wolf right there going to finally reveal that hey i see you suddenly and now well perhaps trying to set up this expansion nope no expansion's set up yet still all right 62 supplies acolytes are all hiding across over here and now infie has no information on what's happening on the top right hand side of the map perhaps this is all just one giant head fake by shocker to make infe think that there's an expansion there and to try and draw him out into that location infie well a fan of the witch doctor and those wards gonna be placing them all across the map and then basically be playing a game with maximum maximum insight knowing where exactly his opponent is pretty much at all times army of infeed now sitting at 3-1 going up against 2-2 this army of berserkers very high damage indeed and there are no abominations this is actually a little or actually there's one abomination simply not enough here you want abominations because they do that normal damage but i'm just as important they're able to use disease cloud whenever your opponent goes for a quote-unquote wide army and what i mean by white is armies that have a consist of smaller supply units so instead of say an army of torrens where you maybe have four taurens out on the field you haven't you see an army of 10 berserkers if you're able to spread out disease cloud across multiple units like that you're essentially dealing large bouts of damage to that army and and then it's going to eventually take its toll acolyte off over here still not setting up any sort of expansion trying to finish off some of those units there goes that or watchtower is now going to be in trouble here as we're looking at well this has all been taken down all right take trying to take down some of these orc bros are going to be going into an engagement only one abomination to try and deal some normal damage to this massive army of berserkers 57 supply compared to 60 as the peons now make their way down don't eat salt okay and is your sister okay okay you need to get her up okay check messages on discord or twitch and let me know all right i will spx ajk i will let you know coming back down here there is an expansion already set up by infini infi perhaps thinking that shocker set up an expansion and now is this going to give shocker time to build and push with a rather large army indeed going after first a relatively weak um voodoo um uh relatively low hit point voodoo lounge trying to finish off more of these units here taking down some of these barracks there is some more about dark rituals to be able to top out that lich lich is now getting close or we'll get closer to maxed out mana we are looking at level two black arrows so those darker dark minions do have more hit points than normal berserkers with level two endurance aura and with that berserker rage can have a fast or an average attack speed which then becomes very very scary especially against destroyers who try to get that much closer all right here we are where are we going triple destroyers in the air major battle coming up it may come down to lich and frost nova trying to add up damage once more abomination does not have the z scout shield uh well in comes a little bit of damage right there while shadow wolf down to five hit points in pretty much an instant getting taken out and once more all right lych ready to line things up are we trying to get into a battle a little bit of a standoff here on both sides as the a haunted gold mine now starting to get established here but we already have an operational um great hall because of that pocket great hall coming in there a big big frost nova right there but turns around and we see a hex in return as the dark ranger was trying to line things up all right if the lich and that deadline are just able to continually get frost nova death coils off onto those units things can go sideways very very quickly we can also see that sentry ward there keeping track of the shade and the shade able to see the century ward both sides not wanting to reveal themselves and far too much all right things are rotating back off to the north you're trying to go after the orc borough orc burrows do represent some amount of experience as the units are now trying to retreat back once again there is a purge under the abomination abomination does have um does have disease cloud there's a little bit of damage there there's a silence but that was a split sec shocker loses his one unit and now disease cloud could perhaps spread across and deal some additional damage here disease cloud leaving behind a little bit of a gift to the berserkers as the berserkers with their improved regeneration will only be able to stay about even both sides continuing the fight 78 supply compared to 80 the of the frost where i'm trying to get in a little bit of bonus damage here this is a lot of a lot of um justin hero nukem or hero nukes not even hero nuking hero nukes onto this berserker army as they only have 475 hit points each death coil frost nova pretty much um takes them down instantaneously as the lich could be in a little bit of trouble what is it doing right there getting purged there's the death coil for the save there's another quick hex the destroyers could turn around try and get a devour magic there's a potion of invulnerability and well it's gonna save the lich in time yes it does lich is saved temporarily death knight needs to get a death coil off onto that lich able to save back up it was below 25 hit points as it snowed chieftain in that frontline spot healing wave there in comes another stump as the beserkers are trying to rack up that damage death knight could be or torn chieftain could be in trouble down to 63 hit points potion of healing was not used in time perhaps about just too much of a cooldown as the lips could be in a little bit of trouble down to 800 hit points there's another death coil for another save as both sides are still fighting their way through obsidian statues trying to back away trying to prepare even more man as the lich is low on mana wants to get off a dark ritual finishes off more units again and again there's another dark ritual right there back up to 125 mana should be able to launch another frost nova here in just a moment and this is starting to go in shocker's way 78 supply or 75 supply compared to 61. more damage another frost nova going down a lot of low hit point units as the shadowhunter has fallen at level three farsier well far where is the farsi here farseer is still fighting around down here to the south here as we're still looking at both sides fighting back across level five level five level four as the death knight lich and dark ranger seemingly able to well hold their own we are now looking at healing wards being placed down as well so master and master training on the berserkers they're able to heal back up getting in some big damage and suddenly it looks as though shocker is the one on the run as he's going to lose a grip fiend right there tauren chieftain down to 110 hit points down to five hit points that negate that zero bit of armor but the healing ward isn't gonna be enough right there there was even a berserker who almost got in his way as he was trying to retreat back out now witch doctor is low on mana that witch doctor healing ward does take quite a bit of manatorian chieftain needs to heal back up he is well 55 hit points extremely extremely low healing salves should be going down onto that tauren chieftain alongside a clarity potion perhaps a little bit more healing on that shadow hunter 60 supply compared to 52 infi having a large bank meanwhile shocker having a slight supply advantage but that should quickly be neutralized once infie spends all of his gold here and perhaps trying to get more witch doctors or additional units out under the battlefield perhaps picking up some potions of invulnerability and trying to just restock up death knight sitting at level five getting very close to level six dark ranger could get to level five level three black arrow could make a big difference here as the lich um would it go for level two dark ritual over level um over death and decay that's the question as at level two dark ritual you get a lot more mana from your dark ritual and you're able to well just constantly constantly take out your um just constantly launch out those frost novas with the support of those obsidian statues all right shallow grave here turning out to be a very very long drawn out fight expansions are nearly done um so it will be coming down to that final base here in just a moment all right lich applying frost nova all over the place sentry ward's trying to be placed down by that witch doctor what more dark ritual right there as that lich and well able to uh finish off units very very quickly and easily is shocker going to be able to well finish things off and very fast you can see a little bit of damage here destroyer devouring magic and in we go into an engagement here both sides trying to get into the proper position tauren chieftain comes in with a giant stomp here healing wave trying to save that torrent cheap as the torn chieftain leads the charge here and snare and now onto the death knight finally ensnares go down torrent chieftain finds that stomp going to go ahead and take down another crippling here level six now on the death knight level six that we have animate dead shocker is he gonna try and use anime dead here to turn the tide here as well we see a hex now go down onto the death knight dead not continuing the fight there's a death coil trying to finish up the torn chieftain torn chieftain able to double back around still fighting its way through as the kodo b is going to eat up the crippling more units are just falling left and right here beans falling chain lightning lucky bounce on to another as we see anime dead and the animated dead may be able to turn the tides here as beans and raiders show up onto the fight for additional bit of dps 57 supply compared to 50 but these additional anime dead units are just going to be racking up more and more damage as we see two um berserkers getting taken down right there there's another death coil finishing off another 47 supply compared to 57 the anime dead units making such a dramatic dramatic difference perhaps should try and take down some of these burrows and some of these other buildings while they still have the chance here as the anime dead doesn't last that long all right trying to finish off more of these remaining units but infie looks as though um the tipping point has been reached shocker now sitting at 62 supply in comes another battle here there's that coil frost nova lich of trying to finish off the torrent chief and torn chief and still gets in the stomp death knight coming back around sobe mask on the death knight death knight may be able to get off a death coil trying to finish things off one more shot should do it and the torrent chieftain goes down giving level six of the lich lich trying to retreat back lich what is gonna go for level two dark ritual trying to finish things off even more here as we are looking at a destroyer about to get taken down destroyer still gets taken down but still the army size 57 compared to 46 both sides fighting their way through kodo beast trying to finish digesting one of those crippling there goes another ensnare is it gonna be enough tauren chieftain is gone but is he but is he missed enough here as the lich is still trying to fight his way through plus 24 damage trying to finish off the shadowhunter shadowhunter able to escape at 193 hit points as the death knight just didn't have enough mana or was just on cooldown trying to finish things off frostworm now shows up onto the battlefield here as a kodo beast could end up getting taken down this could be one more final shot there could we see a dark ritual off onto that skeletal minion no we do not at least not yet as the units are still trying to fight their way through and infeed does in fact give the gg after a 30-minute marathon game between shocker and infie um infie randomly randomly choosing orc on a shallow grave beautiful game going back and forth trying to find the proper timing the proper opening to take out your opponent and choosing your engagements wisely shocker shocking me using that animate dead and being able to suddenly have a massive massive presence with that death knight in that situation i actually i hundred percent agree with shocker choosing animate dead he had obsidian statues he had the sobe mask so mana was never really that big of an issue for him um as if you don't have that sobe master and you don't have you don't have the soapy mask and you don't have those and those statues you often want to save your 125 mana for death coils instead it felt like shocker actually had a little bit of a surplus of mana and was able to rebound after hitting that tipping point and trying to win the things back over let me know what you guys think about this game in the comments below and i'll see you guys next time
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Channel: CrotaGaming
Views: 1,210
Rating: 5 out of 5
Keywords: Crota
Id: 2X0mClAZKEE
Channel Id: undefined
Length: 33min 6sec (1986 seconds)
Published: Tue Oct 19 2021
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