I Played Sonic Omens So You Don't Have To

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in may of last year i made a video about the second demo release of sonic 2020 now renamed sonic omens in it i was pretty tough on the game when it came to the level design boss design and the numerous glitches i encountered it's been over a year and after a cheeky little update the full game has been released so today i will be taking a look at sonic omens and see what changed from the previous build aside from the final chapters and see if my mind has been who are we kidding you see the title you know what's coming up let's talk about sonic omens after we hear a word from this video sponsor skillshare this video is brought to you by skillshare ever had the urge to learn a new skill or learn new ways to improve on the skill you currently have that's where skillshare comes in with thousands of classes available there's a little something for everyone i've always struggled with what would make an interesting youtube video to make so i chose to take up marcus brownlee's course on what makes an interesting youtube video watching him break down what goes into a full mkbhd video has given me some ideas on how to approach the videos that i make not only that but i learned how to better optimize my workflow so that these videos won't take so long to make when i decide to make editing or script writing harder on myself other benefits of skillshare would be the ad free viewing so you can start a class and not have to worry about being forced to stop for a moment if you're interested in discovering a new skill or refining a current skill you can become a member with the link provided below this video in fact the first 1000 people to use the link will receive a one month free trial of skillshare give it a shot and a huge thanks to skillshare for sponsoring today's video before we get into the video proper there's a google doc sharing some big issues that won't really be covered in this video discussing it here would be more along the lines of a drama video and i don't want to do that that and also some of the content is downright disturbing if you are interested in reading it i will link it below just know that i will be critiquing the game only if you haven't seen my previous video i didn't really go over much aside from the gameplay that's kind of what i do around here sonic omens is a 3d boost game in the infinity engine that allows you to play a sonic tails and shadow throughout the 7 chapter story infinity engine games are not really my favorite as they usually require beefier pc specs so it's not as appealing to those with mid-tier pcs or lower for better or for worse i was put in a position where i had to upgrade the pc i make my videos on so it's finally possible to experience sonic omens in all its glory or lack thereof so i actually never really covered the story of sonic omens but it's pretty crazy so shadow was working for an evil meta rex that befriended chris from sonic x this creature named exiled wants to wipe everything out of existence because chris was able to bring peace before his death and it was all undone after he died sonic and eggman chase after the emeralds and exiled eventually catches up to them thanks to taking control of gun and shadow this is where we find out chris was trying to see sonic again i'm guessing and the type of travel he was going for caused him to age so fast that he only really had 15 years to go that's where he befriended exiled why was shadow under the control of another character to get rid of some visions of a character if you know then you know sonic tails and eggman pursue exiled at the citadel and only sonic makes it there to have the final showdown with him it's super weird and as you notice through the cut scenes it really turns into references the game also chip is involved so are the gaia temples but then we also have the chao and the master emerald knuckles only really has three appearances in this game and roosh is in the game the voice acting is something else i stand by what i said last time all of the voice actors needed retakes and the voice actor for shadow really might not have been the perfect fit for that role there are times where it becomes a little too difficult to understand what they're saying sure there are subtitles but i think a requirement should be that it needs to be easy to understand the dialogue of the character without the subtitles dr eggman's voice actor has a similar issue but he's a bit easier to understand retakes would have been really needed so that way some words could be properly pronounced or so that way certain lines aren't just coming out right away 15 years to live well climbing up to the geon's highest position and changing it's a slight nitpick but it was another thing that threw me off sonic's voice actor sounds like he's just doing a sonic impression with little to no real range with that voice because without a reason you can track eggman's location with this hunk of junk and chip sounded like he was doing a charming impression there were also times where taylor's voice actor would go from sounding like the character to just regularly speaking it's very easy to pick up on again there are ways to improve it but unfortunately none of those changes were made from the last demo to this one as for the music the music in this game is fantastic i don't really have a bad thing to say about it the music in the last three episodes are alright not as good as the other chapters but they do a serviceable job oh and the final boss theme is anime as hell this one is such a banger it's good stuff now that i don't really have any restrictions when it comes to the settings i can see the game for what it is now it looks pretty good sure there are some points where you're going to notice some pop in maybe there's a screw up with a cut scene but there wasn't really anything that was too noticeable except for this weird shot it's very minor things that don't affect the game too much now that we have that out of the way we have the gameplay just like the music and visuals haven't changed the same can almost be said for the gameplay of sonic omens it's a 3d sonic game where you play through speed and flight levels as sonic tales and shadow throughout the story sonic and shadow blitz through their levels with a boost homing attack double jump stomp and a few other moves that are shared where they differ are their abilities sonic has to bounce the light dash a grapple hook like item that comes out of chip's bracelet and shadow has the chaos dash control blast and spear they have their use though situational one issue that persists has to be the double jump there are times where the first jump is skipped so important jumps are ruined when the player realizes that they just got screwed over and are going through their second jump aside from that it controls well enough and there is an option to improve it by switching the controls to the unleashed option it would allow the boost to be on the x button but it also allows aiming to be on the left trigger and using the ability to be on the right trigger i found this to be a little easier to use but what could have improved it even more is allowing players to aim with the right analog stick making it closer to a first person shooter i mean the homing attack requires moving the right stick to aim at the enemy to use it on so why not make it work with this as well it just feels more natural that way as mentioned earlier tails is playable but only in the hyper tornado this thing controls like ass going forward is fine and so is boosting and using the weapons i have no problems with those the problem is maneuvering believe it or not but you can actually go backwards on the tornado but about 1 4 the speed you can also turn around but it's just as painfully slow as backing up it makes sense when you boost and turn but when you need to turn while going at normal speed it just feels awful you can also roll to dodge to the left or the right it's okay but it's very situational because there's not enough room to use it in the three tornado levels more on them later that's about it for the specific issues i had with the gameplay now for the levels wellspring ciao paradise area 99 white jungle and waterfall chase are the most fun levels in the game they complement the engine really well whether it's super straightforward or very complex in design they keep it fast fun and gives the players a good amount of platforming depending on the scenario these are a lot of fun to go back to the rest of the game is dog we're gonna cover the bosses later so let's get to the first tails level dammit so you're going through really cramped hallways in the grand canyon not only that but there are going to be times where robots pop up that could potentially destroy you in a few moments because of their pinpoint accurate lasers eventually you're gonna get to a cave area where the wind takes over and you could easily slam into the wall and lose all of your health these are not very fun to control the next level is very similar but you have to dodge the serpent that's chasing you down the issues with these are mostly to do with the handling of the tornado so it makes the levels not fun to deal with finally is the boss fight with the snake but more on that later back to sonic's levels unfortunately the next awful one is tree palace it's a giant tree that you need to do a lot of platforming on and if you make a lot of progress and fall then you have to redo all of it again sure you could just respawn but i feel like there's more issues with this level than just oh you're climbing up really high we're getting to those it also forces you to wall run for different routes and while running is not that easy to do it seems like it's really easy to just slip and end up plummeting down and having to redo all of that again even though i wasn't in the level for too long i still despise what this level is and what it's supposed to accomplish gun arsenal isn't really a bad level i just found the use of the chaos abilities to be a bit of a pace breaker so it makes it not as fun to play not bad but not great moldy jungle is pretty crap because there's just too much annoying homing attacks to make it through the level it has the player pressing switches and not suffocating to get through it i actually got stuck in some plant and couldn't jump out of it which caused me to die aside from that it's very boring and uneventful finally some new levels united railroad this level for its use of quickly disappearing floors they kept triggering the double jump so it led to a bunch of undeserved deaths and the level designer must have a fetish for spikes because it's something that you'll see throughout the game but it gets really out of hands in this level the area with the camera forcing the game so that has this side scroller perspective is also pretty annoying when everything sort of blends in together there's also a forced combat section that goes on for far too long and has this collapsing floor and that's not even the worst part there's one more area that requires you to use the chaos dash and it's actually possible to lock yourself out of going any further if you mess up once why is it designed this way after that oh another tails level this one has a lot of the same issues but two more things instant kill fire and lasers trash this level of trash actually this leads into a segment where you need to avoid this giant bird that takes half your health once you figure out the timing it's a cakewalk i'm not saying that's a good part of the level i'm just saying it's better than everything else but everything else was crap finally the last traditional level this introduced a new hazard electricity this not only knocks out all of the rings off sonic but it also removes his entire boost meter so the large number of enemies are near death sentences because they are invincible when they use their electricity how fun this level also includes the use of a unique behind the back angle exclusive to this level it actually makes it harder to position sonic to get the homing attacks off thankfully the laser from chip's bracelet makes it easier to get through these sections until the very last one this is where they move on a conveyor and parts go in opposite directions so they can go far enough to be unreachable in the wall running sections any hazard will instantly kill sonic and this is why i say it's not that great because these levels take up more of the game than the fun ones do and we're not even done it's time for the cherry on top of this sundae the bosses these things take way too many hits to knock out making all the battles exhausting even when you've already figured out their attack patterns not only that but the game actually doesn't tell you this unless you go out of your way to look at the controls you can actually focus the camera on a boss by clicking the analog stick believe it or not but this is actually vital for keeping track of them because some boss fights started off with the free cam i mentioned that the dragoon e0 should be toned down a bit just for how early this boss is but i guess if you can manage your boost then you'll be able to avoid the attacks also don't forget to focus that camera just know it might catch you off guard at least once as for the snake in the grand canyon this thing is super easy use the roll maneuvers to avoid its charge and then pump its guts full of lead don't forget the rockets as well the vortex is pretty boring and i managed to damage boost through the entire first phase of the fight phase two is the annoying part because it doesn't take much for it to fling you into this poisonous water aside from that it's not good metal ember has two attacks that get annoying the barrage of missiles and the turret shots the latter will do a good job of homing in on sonic so avoiding them isn't the easiest to pull off thanks to the infinity engine you also better use your boost wisely or else you're never catching up to this boss not only that but the littering of spikes and these unmovable cars really don't help either the maria boss fight is awful first there's a ring attack that you'll need to regain camera controls to see where it's going to be landing then there's a barrage of spike balls that rotate around the arena and the issue with this is how many of them there are is someone really expected to not run out of chaos control while avoiding this and somehow it manages to get worse exiled remember the electricity yeah this is going to play a big role in the fight as it's the reason that any damage you take will remove your boost meter in this fight you need to charge it to 100 by either hitting these water bubble things or hitting the enemies so you could turn into super sonic and do damage the idea is to spam the homing attack but i've seen a glitch where it would just do nothing with the ideal conditions it will take three sets of attacks to defeat the first phase the problem is that a lot of his attacks are way too accurate or have way too big of a hitbox so you're bound to take damage often there's also a limited number of rings in the arena so you better hope to turn to supersonic at some point i think the worst one is a stupid laser attack you're supposed to boost under him you really don't get much of a hint at that you kind of have to figure it out phase 2 is similar but taking damage to supersonic depletes your ring count and removes all the energy you've charged this time it happens automatically instead of hitting certain things on the arena the difference is that there's an arena attack and some swipe attacks that will always hit you if you are close enough these fights are unbearable and with my first attempt it took a very long time to finish my second attempt wasn't as bad but it really goes to show exactly how these bosses were never tested properly fun fact or not so fun dying while exiled is charging an attack will cause them to get an earlier attack at the start of the next attempt another fun fact is you have to start a new game and start at episode 7 to redo this fight it's a very lazy way to keep shadow out of the final boss and when i defeated exiled i actually walked away from my pc because i really didn't care about the rest of the story it's not worth it for the few levels that are fun because you have to put up with the weird story the awful levels the rage inducing bosses once again my recommendation is to only play it if you're curious and if you can tolerate bad level design for anyone else looking for the ideal boost game you have to look elsewhere with this video coming to a close i can finally say this this video was a grueling process i wasn't interested originally because i had a feeling i still wouldn't like it and i was right but i also felt that the original video wasn't as complete because it was missing the last three episodes so i have that sense of finality and yeah this will be the last time that i ever go in depth with sonic omens with the contents of the previously mentioned google doc becoming more apparent i think it's better to not mention this game in the scripted video ever again so that's where i stand i've made my last video on it and i can finally move forward sonic omens is not worth your time hey everyone thank you for watching the video if you have any thoughts on it there is a comment section feel free to use it but be civil if you liked the video click like and subscribe if you're new right now i want to shout out the channel members and patrons they are the ones who are supporting the channel with a monthly contribution and the one dollar tier members have their names scrolling on the bottom of the screen but the five dollars here members paid to have their names shouted out they are dork and hat tactical discord martin ytblaze and ryan rolz over on patreon if you want to support the channel even more you can click the join button or use the patreon link at patreon.com gotta be frank thank you all for your extra support it is greatly appreciated you are all awesome you can also find me on twitter discord and even twitch when i get back to streaming links are in the description and with that said i hope you all have a wonderful and safe day i'll see you in the next video until then take care
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Channel: Gotta Be Frank
Views: 244,864
Rating: undefined out of 5
Keywords: gottabefrank, gottabefrank sonic, gottabefrank sonic fan game, gotta be frank sonic omens, Gotta be frank sonic, Gotta be frank sonic omens, Gotta be frank, sonic omens, sonic omens review, sonic omens full game, critiquing sonic omens, sonic's bad omen, sonic omens critique, sonic omens thoughts, sonic omens is a bad game, I Played Sonic Omens So You Don't Have To, sonic omens all bosses, sonic omens all episodes, sonic omens full release, sonic omens pc
Id: pOMzoebhdUw
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Length: 16min 7sec (967 seconds)
Published: Mon Aug 15 2022
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