He hecho METAL GEAR SOLID en Unreal Engine 5

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There are two games in my life that marked me a lot, one of them is ico that taught me that video games are something else, something that can transmit emotions and feelings in an incredible way and the other game you already know because you are watching this video to my metal gear solid' changed everything i think i discovered that suddenly video games could be like movies no in fact they could be even more than movies much better because they gave you that brutal interactivity that only video games have and besides you could combine that with the cinematographic quality so a month or so ago when i was playing metal guide for the 23rd time i thought how could they blow this up with current graphics and then i thought ok i can do it let's do it the first step was super obvious i needed to play the game I wanted to remember well the setting the scale the textures modeling because in the end that's what I wanted to convey I really wanted to create a demo that felt ra metal guide I mean I really wanted when you saw the demo to say ok this is metal gear with current graphics but to be recognized I didn't want to do something generic that looked like anything so once soaked in that next step we went through unreal engine use a a bunch of frame reference images from the video of videos itself because I really wanted to create the environment exactly the same I wanted to create it the same on a scale level I wanted to create it the same on a setting level so I relied heavily on the source material for that and of course everything it starts with a block out basically with the block out i can create the whole environment quickly with juices to see how the character and his scale are in line with the environment once i had the basic environment done next step the character wanted to be so faithful that At first, my idea was to look for the modeling of the first nike of play 1, in fact I found it and spent a lot of time retouching it to make it more more polygonal because it was too square to put the textures in hd because they had ridiculous resolutions and once I had it to mix love the author and I was afraid that samu is the milk that is you can fill any model in a minute and the truth for me I am not an expert in characters, it is a brutal salvation, so I simply put it inside, look for the animations and everything was done in less than 20 minutes, wonderful, then in the real one I created the blueprints to bring the character to life and they had him create environments with unreal is one of the most satisfying and easiest things in the world because because you have a brutal library of assets for both texture modeling and anything goes, that is, there is everything and everything for free with which it is very easy to simply create, even more so if you add that now we have night and lumen with a nine basically we forget about the polygons so we can put things to the beast that the engine can with that as if nothing and then we have lumen that the lumen gave me a brutal ease to illuminate with this quality because it's global illumination in real time so I didn't have to focus much on optimizing hitting lights so that everything would be seen correctly but simply composing the lights in the right place unreal created those bounces of light and it made everything light up so nice really fast and i was really impressed with this brutal quality i spent a lot of time creating the details details on the surfaces details of the objects in the animations are very subtle they are very small things but they really make it the set went up a lot of points and when it seemed that it had everything, something was wrong snake because although I love that basic modeling it really didn't work at all with the environment it seemed very strange to him so I searched the internet and found the metal snake modeling gear solid 2 and this if it fit me a lot more what I did was retouch it a little to cut the hair basically remove that ba rba so balona but that didn't make sense in metal gear solid' 1 and I had it finally I created the enemies with a super basic guide so that they could never find me no and suddenly I had metal gear solid' 2 no so yes al Like me, have you ever wondered what metal gear solid' would look like with current graphics, well here it is, thank you very much for watching the video, if you liked it, subscribe like and see you in the next one and yes
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Channel: Just An Idea Studio
Views: 292,260
Rating: undefined out of 5
Keywords: metal gear solid remake, metal gear solid unreal engine 5, metal gear solid remake unreal engine, mgs remake, mgs unreal engine 5, unreal engine fan remake, metal gear solid fan remake, metal gear remake, metal gear unreal engine 5, nanite unreal engine 5, lumen unreal engine 5, metal gear solid, metal gear next gen, metal gear unreal engine, metal gear remake unreal engine, mgs remake gameplay, mgs fan remake, mgs ue5, metal gear ue5, metal gear solid unreal engine
Id: TerxeA3zUd4
Channel Id: undefined
Length: 14min 24sec (864 seconds)
Published: Sun Jan 16 2022
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