I Have No Mouth And I Must Scream β’ Retro Analysis.
Video Statistics and Information
Channel: AesirAesthetics
Views: 405,634
Rating: 4.9224687 out of 5
Keywords: Aesir, Aesthetics, AesirAesthetics, video game, in, depth, analysis, explained, I Have No Mouth & I Must Scream Retro Analysis, harlan, ellison, horror, retro, gaming, gorrister, nimdok, nazi, ellen, hal, 9000, AM, singularity, explain, freudian, psychology, freud, ihave, no, mouth, and, must, scream, analyzed, super, bunnyhop, matthew, matosis, ragnar, rox, game, makers, toolkit, joseph, anderson, point, click, adventure, nightdive, abandonware, system, shock, benny, ted
Id: eLiRFGAl3Q4
Channel Id: undefined
Length: 33min 33sec (2013 seconds)
Published: Sun May 21 2017
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I've read the story recently and was blown away. But when I tried the game it seemed a bit dated and boring. Should I stick through it?
The video was well put together and I enjoyed watching it (and voted it up here and on Youtube), but it was more of a discussion than a deep analysis. I think calling the video an analysis likely hurts the channel, as I went in hoping for it, but didn't get it.
And for what it's worth, I STRONGLY recommend anyone who reads this comment to just go and read the original short story. It's easy to track down online and takes literally half an hour. It's an absolute classic and well worth reading.
I finished this game a couple of months ago. I'm an absolute sucker for point and click games but damn, the last section of the game was painful.
This game is like a fever dream incarnate. The memory of the game, alone, triggers nausea for me; like car-sickness.
This video is really good if you played through it once and didn't play every possibility or notice all the character detail. I just checked out his system shock video and it's good as well.
Watched the whole video, actually really good analysis and helped me understand it better. I really love the short story and recommend anyone to read it.
Played through this one recently - it was enjoyable enough, but the puzzling aspect was mostly frustrating since many times solutions made no sense or were outright broken if you did things in the wrong order.
Overall it didn't hold a candle to something like Harvester, which I've also played recently. That game will haunt me for years to come.