How to use Nectar 4 | AI-powered vocal mixing software

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Hey there, Geoff Manchester here  from iZotope, and in this video,   I want to walk you through the latest generation  of Nectar. Here, we have Nectar four. This is   a comprehensive vocal or spoken dialogue mixing  tool that gives you everything you need to really   elevate sung or spoken vocals. In Nectar 4, we  have all kinds of new technology and modules   to really get you a radio-ready sound quickly and  effortlessly. Also, go down to the description or   go to izotope.com and download a trial to follow  along with everything that I'm about to show you. I think we should start with the assistant,  which has been really improved and implemented   visually in a different way here if  you're coming from Nectar three. So   now we have our own assistant page. We  had one in Neutron, we have one in Ozone,   and now Nectar gets one too. So when you first  open up the plugin, it's on the screen here. You   can see that we have these two tabs. This is a  detailed view, and this is the assistant. So in   order to get the assistant working, we need to  feed it some audio, which I will do right now. [Music] So after the learning pass, we had a little bit  of an animation accompanying the kind of listening   that Nectar was doing. We're now onto this page,  which gives us broad controls over the tone,   compression, effects, and also if we want any  kind of choral processing. So if we want to   add background vocals, we can do that all  from this page. And of course, as always,   we have our targets over here, which  if I click this menu, I can see more of   it. Identified this vocal correctly  as a song vocal, but if it was rap,   it would be over here in rap. And of course,  we have spoken targets, so full, strong,   natural, and clear, and we can add our own as  well. And I'll be going over this workflow in   a moment. But again, it landed us over here on  singing and balance. So I can click out of this,   and why don't we just take a moment to  have a listen to the before and after   of this processed vocal before we go and do any  additional tweaking here in the assistant page. [Music] So what Nectar has done is gone in and listened  and then added a balanced overall preset here,   which we can then tweak even further. So if  I want to, I can adjust the tonal quality of   the EQ of the processing here in the detail  page with one control, which is called shape.   So you can see as I move this from the default  50 all the way over to let's say 150 percent,   we're going to see this little kind of circle show  up here, and also we're going to see some of the   controls in the EQ and the detail page get more  pronounced. So right here, this is at 50, but if   I move shape all the way over to 150, we see much  bigger kind of boosts and attenuations. So you are   essentially controlling that EQ from this page.  So let's have a listen as we make some moves. [Music] So hopefully you heard at the dive, it  sounded a little thin and kind of pinched,   and it's because I was really going all the  way to the right here with the shape control,   and when I brought it back to around where we  started, the 50, we got a bit more body back,   and so you can just use your ears and  tweak some of these controls to your   liking until you like what you hear, and  then you can stop over with intensity. This is going to control the dynamics of  the vocal. So, what you're toggling here is   the threshold of the compressor, which, if we go  over to the detailed view, it decided an optical   compressor with RMS detection was good, minus 18.8  dB at the threshold. If I were to move this up,   you'll see we have now minus 26. So, minus 18  to minus 26. If I bring it back, it'll go back,   and you kind of get the picture there. So, if you  want an even more dynamically structured vocal,   wrapped or spoken, uh, piece of content, you can  adjust the intensity accordingly. And over here,   we have an X Y control that lets you  control the reverb. That's this circle   delay. And if you want Dimension, which adds,  uh, phasing, flanging, and chorusing effects on   the vocal. I tend to like Dimension. I think  it works really well for this vocal as well,   but you'll notice here that the starting  position was over here at the very far left,   so we actually have no effects really going on  here. So, let's play the audio back and then   bring in a little bit of the delay and reverb  and perhaps the dimension as well. And again,   you can listen to all this in real-time and  see if your changes are helping or hurting,   uh, whatever it is you're trying to  do, whatever your Sonic goals are. [Music] Actually, add dimension. [Music] I can also turn on the shape intensity voices or   effects control here just with this  little icon. So, I can turn it on and   off and just audition it real-time to  see if I like what I'm hearing or not. [Music] So one thing I'm hearing is my vocals  feel a little bit loud. I could do a   little bit of volume curtailing at the  track level, or I could just go into   my detail view and bring my output slider  down a little bit until I like what I hear. That feels a bit more in the pocket to  me. Now, as we continue to go down here,   you'll see that we have width as well, and this is  just going to add a stereo widening effect to the   vocals. I think I'll see if I like what I hear by  toggling this a little bit over here to the right. [Music] And of course, you can keep all of your parameters  the same and go to a different target to see if   it sounds better. And your broad controls with  intensity and shape and effects, they're not going   to change. You're just going to get different  EQ settings over here on the shape side. So,   if you want, you've come a long way, but let's  say you're like, "I'm not really sure what I, if   I like what I'm doing," go and try a dark preset  in my mind, and you'll see the curve change here. Let's go to Bright. I'm going to go back to balanced. I just  like what I had. Now, you'll notice that   the voices, uh, macro here is turned off  by default. We can turn it on if we like.   Um, I personally am going to leave it off for  this lead vocal, and I will show you a little   bit more the module that it is kind of puppet  stringing here from the broad controls a little   bit later in the video. And that's the voices  module here. So you'll see that it's turned off,   and the voices module in Nectar has been  completely redesigned and improved to be   much easier to use. So a little bit more to come  on that module a little further on in the video.   But for now, what I want to do is get a little  before and after to see if the processing has   elevated this vocal or sent me in another  Direction. So let's do a before and after. [Music]  So, obviously, the before was a little  bit louder on the vocal side because   the vocals are a little, a little loud.  But after we brought the plug-in in and   did our moves for the before and after, the vocals  just sound a lot more kind of flush and in the   pocket. And I think some of that is owed to the  intensity control, which controls the compressor,   but also the Auto Level module, which is brand new  and kind of reinvigorated and improved in Nectar.   We'll talk more about that later, but also we have  a kind of smoothness with the time-based effects,   the delay, and the dimension, and also the  reverb as well. And things just sound a lot   more kind of pro and polished to my ears.  And I think, hopefully, what I've shown you,   there's a lot of talking, but you can quickly  get a really good sound that's in your head,   starting with the assistant, and then you kind  of go in and add your own polish to it with   some of the modules here. And perhaps you'll be  diving into the detailed view to get a little bit   more control, but there's quite a bit of control  afforded to you just from this page right here. So the next thing I want to talk about is the  target system in Nectar 4. So, as always, we have   some targets that iZotope has built, which are  designed for singing, again, rapping or speaking.   But if you want to bring in your own Target,  let's say you have a file on your computer,   your hard drive, it's an acapella, and it sounds  great, and you're like, "I want to have this   EQ profile and vibe inform what I'm working on  in Nectar," you can go down and hit this little   plus button here and then call up whatever  it is on your hard drive that you like the   sound of and just have that be your target that  Nectar learns from and you can mix from. This   is a workflow that we introduced in Neutron, and  it's pretty great. But let's say that you don't   have a ton of acapellas lying around on your  computer, and the sound that's in your head   is actually out there on a streaming service.  You can now use Audiolens, a streaming service,   and Nectar 4 together to go and grab a sound  that you really like, just the acapella,   by the way, and then have that beamed into  Nectar and use that as your custom reference   upon which you can build with other modules  in Nectar 4. Let me show you how that works.   So if I go to Apple Music, which is my streaming  service of choice, and let's say that this song   here, this "Bring Me the Moon" track by Iris Loon  is the one that I really like. I like the sound of   it. It's got a vocal in there that's kind of, you  know, a little hard to hear, but it's very pinched   and lo-fi and high-passed, and that's what I want  for my session. It sounds like this, by the way. [Music] So there's some other stuff in that arrangement,  right? There's some kind of like pulsy, synthy   percussion stuff, but the vocal is there, and  that's what I like. I can now call up Audiolens,   and you guys might be familiar with this  application. It's a desktop app that can   take information, metadata from any audio on your  computer or in this case on a streaming service.   But what you might not know is that with Nectar  4, we've updated Audiolens to capture not just an   entire track but only the acapella. So now what  we can do is use this app to go and listen to   a stereo track on a streaming service and  go in between the molecules, so to speak,   and just capture the metadata of  a sung vocal or wrapped vocal.   So what I'll do is play some audio. It's  waiting for some, and then capture that profile. [Music] So after about 10-15 seconds, I feel like I have  a pretty good learning pass. I'll go in and call   this "Bring Me the Moon," and I'll save it. And  now I've got that really nice high-pass vocal that   was embedded in a stereo track on Apple Music,  and I've just taken the metadata of it and added   it as a Target here. But when I go back into  Logic and then back into my Nectar, you'll see   it's beamed that Target in here. So you can  build a whole collection of targets from Tidal,   Apple, whatever streaming service you use,  go in, use that acapella capture feature,   and just capture the EQ profile and then beam  it into Nectar and keep moving. So let's now   inform our vocal in the DAW here from this  target that we just pulled from Apple Music. So I want more of that kind of high-passed,  pinched sound, so I'll increase the shape here. If it feels any better, add some effects,   but they're closing up the bar, should  we just widen it a little here together?   I think it's compressed enough. I'm not  going to do too much with intensity.   You can keep your space.  Let's just check the level. [Music] Cool, so here's before. [Music] Just for reference, here's the  track that we borrowed from. [Music] So that's the process of capturing acapella  targets from a streaming service with Audiolens   and then throwing them into Nectar for further  processing for whatever it is you're working on. Okay, so the next module that I want  to talk about is the Auto Level module,   which you can find in the detail view by  clicking over here, and you'll see it over here   on the left. It's a very small and unassuming but  mighty module that's designed to make it so that   you can regulate loudness automatically without  having your compressors work too hard or without   having you to go in with a pencil tool and  further tweak the clip gain after you've done   all your vocal processing. It sits ahead of any  processing in Nectar, so before you add, you know,   EQs, compression, or whatever, it's sitting  there, hugging and controlling the level so   that all the other processing downstream doesn't  have to work as hard to regulate the loudness. So we're in a different session  now because I think this session   better illustrates the power of the Auto Level  module. What I'll first do is toggle it off. I'll   leave the de-esser on; this vocal is a little  sibilant. Nectar's de-esser takes care of it,   and just have a listen to the loudness  fluctuations in this piece of audio. [Music] So you can see just at a waveform level when she  says her last bit here on it gets a little quiet.   Over here at the beginning, you've got a kind of  guttural like, and that really hits the meter;   it gets loud, and "reasons" is kind of quiet.  "You've got toys for giving us," "giving up" is   also a little quiet. So this is quite a dynamic  piece of audio, and your job as a mix engineer,   certainly with a vocal, is really to  smooth out that vocal so that no one has to   reach for that volume. I don't know why it's on my  belt; no one has to reach for that volume control   on their phone or whatever because something is  jumping out of place and kind of hurting the ears. So what I'll do is go over here to Nectar 4,  and we'll turn Auto Level on, and I will engage   a learn pass, and this is going to allow Auto  Level to regulate the level for you but based   on whatever it is that's happening on the tracks.  You don't have to go in and dial in the settings;   it's just going to intelligently listen  and then set some things for you,   which of course you can tweak further. So before  I get into the controls, I want to show you just   how much this vocal has improved at a dynamic  level with the before and after, and to do that,   I'm gonna bounce in place so you can really hear  the difference and see the difference as well,   especially in the problem spots that we  identified. So I'll just bounce in place. So below, we have our bounced Auto Level module  vocal, and above, we have the before, the one   that didn't have any Auto Level on it. I'll turn  Nectar off up here, and here's the before. Listen   and look at what you're seeing here. That time is  very loud; it gets quiet over here. We have that   guttural jump when she's forming a word there. And  now let's listen to the Auto Level module version. [Music] No compression at all, but this has  been smooth thanks to the ballistics   in the Auto Level module. And now I know  my compressor is not going to be working   too hard downstream. I can add other stuff on  top that might raise the body of the audio,   but those kind of guttural sounds and jumps  in level from certain words aren't going to   come up as well because we've done a lot  of smoothing to this vocal automatically   with the Auto Level module. Let's now get into  some of the ballistics and controls in the Auto   Level module so you understand how it works and  can maybe tweak it in case it's not doing quite   exactly what you want it to do. So when I click  on this button, we get some additional controls:   tame noises, range, strength, and even side chain.  But first, I want to talk about what's happening   in this little box here at a visual level  and also mix and what this slider represents. So we know that the learning pass is great for  listening to the overall level and setting some   parameters for you. What this is going to  control is the overall level in decibels.   So if I determine that it's still a bit too  quiet at the end of the day after the leveling,   I can bring it up closer to the ceiling  or bring it down; it's totally up to you.   Minus eight is its kind of default,  but of course after the learning pass,   I think it was closer to around  -18 or so. Over here in the trace,   you can see the gain kind of controlling things,  positively and negatively, boosting, cutting,   working things so that you arrive at around minus  18.6 decibels of overall loudness before the rest   of the processing takes over. So take a look now  at the plus and negative numbers as the vocal kind   of streams across, and Auto Level module does its  work. You've got "toys," even "on," it's the same. [Music]  She'll notice that at the beginning of her  sentences that she's singing, we're doing,   we're seeing more negative, more minus, more  kind of control, and then at the end when she   finishes her passages, we start to see the plus  button. I know it happens pretty quickly, but it's   neat to see that when she runs out of breath and  energy, Auto Level module increases the gain and   just boosts her a little bit at the end of those  sections. But when she's singing and doing the   most of her kind of vocalizing, we're cutting and  making sure that things are nice and controlled. If I want to change the amount by which  that gain is traveling and reducing or   controlling the audio, then that's range's  job. So we have here a six-decibel range,   six plus or six negative of travel, if you will,  of control. So that's quite a bit of control,   but if I want even more, I could boost it up so  that I have 12 dB up or down of volume control.   So that's quite a bit of volume control, or  I can bring it all the way down to something   more conservative like two, and that's just a  very small amount of travel to hug and control   the audio. If I option-click on this gauge,  we're back at six, so now we have six up or   six down of control, which is pretty modest  and why we have it here at the default level. Now the strength, if we move this up, we're going  to be getting much faster ballistics controlling   the level. If I bring it down, we're going to be  a bit more relaxed with the attack and release,   if you will, controls of Auto Level module,  and it's not going to be kind of quickly   cutting things or boosting things depending  on what you have your parameters set to. Over here, if you want even more control,  you can adjust the mix parameter to just   blend in a little bit of the unleveled signal  with the leveled signal. So there's quite a   bit of tweakability contained within  this very small Auto Level module. We also have side chains, so if I want to have  the level of my track informed by the level of   another track, I just hit sidechain, and now  it's going to be doing is listening to whatever   external source I have and having that instruct  the leveling structure of Auto Level module. We also have this tame noises control here,  which is really, really interesting. So what   this is going to do is instruct Auto Level module  to ignore any noise, so anything that's not tonal   in a song or spoken vocal. So what are some  examples of noisy material? Could be breaths,   could be sibilance, could be kind of guttural  articulations or just like mouth stuff that's   happening. Those things, if they're let into the  gain structure that Auto Level module is trying to   kind of regulate, could end up, you know, boosting  things or cutting things that are in a dramatic   way. And what this tame noises feature does is  say, "I don't want you to involve sibilance or any   harsh sounds into the gain structure. I want you  to leave those things alone because they're not   tonal." And this way, they don't end up affecting  the gain structure positively or negatively. You can check to see if noises are truly  being ignored by first making sure this   little dial is on and then using the  ear icon to see if it's listening   and then ultimately ignoring those  noisy things in a vocal performance. So just to be extra careful here that I'm  explaining this in the right way, it's not going   to turn noises down; it's just going to make sure  they don't get involved in the overall loudness   structure that Auto Level module is trying to  create for you. If you were to include those,   you can just toggle this off. You might notice  some fluctuations that don't result in a very   smooth overall loudness structure because those  strident noisy things can sometimes force the   Auto Level module to work a little harder or  kind of go and catch something and bring it   down in a way that, again, results in a not so  smooth and dynamically controlled performance. So it's up to you if you want to turn it on or  off. I always leave it on, and as you can see,   it's very intelligently listening for and  keeping those things out of the gain structure.   And as you saw in the "What's New" video, this  module in Nectar, in general, is not just for   sung vocals; it's for spoken stuff, so a podcast  or YouTube video dialogue. Auto Level module   can go in just the same, whether it's spoken or  sung, and control the dynamic kind of structure   of the program material so that you have a nice  smooth vocal, and the compressor doesn't have to   work too much harder to kind of keep things  under control for spoken dialogue as well. What I want to talk about now is a totally  improved module that folks who are maybe   on Nectar 3 or 2 might know as the harmony  module. It's now been called the voices module,   and here it is. Now, I'm not going to  go into every single feature of this   very deep tool. Instead, what I want to  do is show you at a broad level some of   the controls that you can use to get set  up for success if you're trying to add   artificial copies of a vocal that is in your  production session, and you just want to lift   things and provide a nice choral background  to whatever it is that you're working on. So, to that end, the first place you have  to start here is setting the key. Now,   I know the key is E major, but let's say I didn't  know that. Cue C major. Nectar is smart enough to   be able to detect that. So, what I'll do is  play some audio and press the detect button. [Music] E major in the center. Won't you give me, uh,  I'll click it, press the checkmark. So that is   really the key to getting everything else set  up for success in the voices module. So once   we have the key figured out, the next part is  register. It's automatically set to medium,   which I like. This isn't a baritone voice or a  super high voice. Medium works for me. We are   now going to be able to move through the voices  module with a lot of success. Again, because as   long as the key is correct, everything else is  going to lock to that, and you'll be good to go. So I'll turn the module on, and the first part  I want to talk about is this main section here.   Now, from here, we can choose either static  interval styles or automatic interval styles.   With static interval styles, we're talking  about static harmonic intervals, so unison,   parallel thirds, that kind of thing. We also  have automatic interval styles, which get us   more in the territory of dynamic harmonies,  which means stuff like if I mouse over here,   moody, uplifting, lush, close, closer, happy,  sad, and all of this is designed to get you   a really great sounding result without knowing  that much about voice leading or music theory. So what you can do after you've chosen  E major here is just mouse through the   options and see if you like what you hear.  And if you do, you can tweak it further or   just set it and forget it. So why don't we  do that? We have E major set. I'm going to go   through first the static interval styles  and then the automatic interval styles. [Music] And I can also press this up arrow or down arrow  to change the register according to the in white   here main vocal. So now my harmonies are higher  up or further down depending on which arrow I   press. So, let's hear the same octave structure,  but I'll go up in register, and here's down. [Music] So now we're getting into more dynamic harmony. [Music] And if in the course of this auditioning  of different structures what you want to   do is just hear those harmonies and  ignore the main vocal that has audio   in your session, just click this solo button. Give me all your love. Give me all  your love. Give me all your love. So that's super handy, and it'll come in even  handier later when I build my own structure,   which I'll show you how to do in just a moment.  But for now, I just want to say that if none of   these clusters interest you and you have a  pretty good idea of what you want and maybe   even some music knowledge, you can go into midi  and then choose a configuration that works for   you based on your fingers animated keyboard. And  if you're not really sure how the routing works,   click on this little question mark icon,  and we'll give you a four-step process   that's based on the DAW that Nectar  knows you're using. So in this case,   we're using Logic, but if I was using Pro  Tools or Studio One, it'll know and give you   set up specific options for that digital audio  workstation. So we'll just close out of this. Now, going back to auto mode here for a little  bit more tailoring of the sound, we have some   options over here like filter. So we can just  filter out the high end or just filter out the   low end or both with these filter options and  further tweak the gain of the low and high over   here. We control at a global level with an XY pad  the speed of the adjusting of the pitch and the   amount to which they're adjusted over here with  this nice little honeycomb grid. And I can also   change the time and pitch controls down here as  well. So there's a ton of customization for those   that really want to go in and customize  their pitched copies of the main vocal. So, one thing I want to do is show you how  to create your own custom harmonic structure   here. I'm going to go back all the way to  Unison, so we have our main vocal in white   over here and our extra little harmonies.  So, if I have a sense of what I want, I can   actually just unsolo this and build a harmonic  structure in real time against the actual mix,   which I'll do now. And what I'll do is hit my  little pencil icon, and now I can add harmonies   below and above my main vocal over here with these  plus buttons, and you'll see we get these third,   fifth, seventh options for you to control and  choose. So, I'm just going to listen back and talk   and make some choices as I make my nice big chorus  even more chorusy. So, let's make some choices.   I'll hit my pencil tool and then get to work. So now I want to choose a harmony  below my main vocal here in white,   so I can choose a Unison below. There we  go. For this one, I can choose if I want to,   an eighth above. Let's hear how that sounds. [Music] I can click on this to choose something  else. Double click, and let's do fourth.   Give me another. That's good. Let's do  another eighth above. Octave. [Music] And another one for good measure. [Music] I can just solo the harmonies. [Music] So that sounds good, but I want to mix a little  bit, and I can do that with this really handy   visual mixer which allows me to customize the  panning structure and level structure by going   left to right. I'm panning things left to right  in the stereo field by moving them up or down;   I'm changing their gain to either be louder  or quieter. This little white dot again,   the white is the source track that has  audio in your digital audio workstation,   this is going to be here, it's going to be fixed,  we can't move it, but what we can do is kind of   crowd our main vocal with our artificial  harmonies from the voices module and do it   all in real time. So you'll see that as I move  certain copies around, their respective panning,   gain, and other kind of controls here  will move with the moves that I make. This will make much more sense if I just  get into work here and do this. Let me. [Music] [Music] Okay, so I'm happy with the panning and the  level, but what I would like to do is go to   the assistant page and just further tweak  things from these broad controls to really   mix in and get these artificial copies from  voices in the pocket. So I'll do that now. [Music] Based effects, spring dimensioning. [Music]   Widen things a bit more. [Music]   Now I'm going to go over and just adjust the  output so that everything is nice and loud. [Music]   To delay. [Music]   Cool, now let's do one big before and after  with and without our voices. So here's without. [Music] And here's with. [Music] And there we go. So it's pretty easy to  create custom style or pre-configured   harmonic configurations and then tweak things to  taste using some of the controls afforded to you   in the voices module. Now there's a lot more to  cover, but I just wanted to show you how to get   up and running and create really nice, you know,  singers behind the main vocal that just add life   and vitality to whatever it is you're trying to  kind of beef up in your mix with some harmonies. So finally, I wanted to talk about the backer  module, which is probably one of the zaniest   pieces of DSP we've ever built at iZotope.  And what it's designed to do is create a truly   artificial, with a capital A, personality that can  sing over top and within someone else's audio. So,   for example, we have a session here where I have  a singer whose name is Emma, very talented. And   if I take Nectar off this vocal, you'll hear the  harmony that she sang in order to blend in with   a lead vocal that she also sang.  So she sang it a little bit lower. It's like we were never alone. We  want to forever believe. Our music. That sounds fine. And if you pair it with the  original melody, it sounds like this again. It's like we were never alone. We won two four,  which is fine. But if you want to make it so   that it doesn't sound like you're singing with  yourself, that's where the backer module comes   in. You can choose from eight personas. You can  even sample someone else's vocal out there and   add that as long as you have the audio, and then  you could have that backer persona built in. But   the eight that we've created are all pretty  varied and interesting in their own right. So in this situation, what I've done is I've  added Alex as the new persona that is going to   accompany Emma. And I can blend in the extent to  which Alex takes over, and the original Emma goes   away with this blend control. I can alter  the tone, the formant, and pitch things up   minus 12, keep them zero, or go  up 12 semitones. In this case,   it sounded pretty good up 12 semitones and blended  at about 50 percent. So once again, here's before. And here's with the new persona,  Alex, the original Emma melody. [Music]   Now it'll fade. We have actually placed backer  modules across a ton of harmonies,   which when they're all playing  together sound something like this. [Music] So again, just to drive the point home,  I'm now on the Ian track, and if I remove   Nectar's backer and the entire module from the  track, we can hear what it sounded like before. [Music] So let's bring Johnny in  now. We know we can bring him down. Again, it might sound pretty zany on its  own, but once you bring in a whole bunch   of other harmonies, you can create this  really rich tapestry of personas that   make it sound like you're singing with  a bunch of people who are not in any   way related to you and don't have the same  kind of vocal cords or register that you do. So the last thing that I want to talk to you  about here is the addition of component plugins   in Nectar for the advanced SKU. So I can go in  here, and you can now see in the iZotope category,   the Auto Level module is its own module.  So now we get Nectar Auto Level module in   one component plugin. So if you want to use just  the Auto Level module and then a bunch of other   tools by iZotope or any other company, you can do  that. The same goes for that voices module that I   showed you earlier. So I can go into iZotope and  I can choose voices, and now we have untethered   from that Mothership just the voices module.  So you can now create crazy chains of effects   and combine things together in ways that you  couldn't before. Another great example is the   EQ in Nectar. It has exclusively that EQ follow  processing. I'll show you what that looks like. So   I can bring up the EQ over here, and when I move  one of the nodes around and open this partition,   I have this frequency follow option. And now  what's going to happen is it's just going to   follow. I'm just going to mute all the other  processing I have here. It's just going to   follow one of the harmonics that I instructed  to follow, again, the fundamental right here. [Music] So you now have the ability to really customize  your signal chains and break out the Nectar   component plugins into totally creative signal  paths. Totally up to you. And that is one of the   brand new things as well in Nectar 4. So thank  you so much for watching. I hope that now you   have a better understanding of how to harness  the tools and new DSP and technology in Nectar   4 to really elevate whatever it is you're  working on that is associated with sung,   wrapped, or spoken vocals. Take care,  and I'll see you in the next one.
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Channel: iZotope, Inc.
Views: 96,915
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Id: eaHJU-UZX_Y
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Length: 46min 34sec (2794 seconds)
Published: Tue Sep 12 2023
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