Mixing Low End: The Ultimate Guide for Balanced Bass

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It seems that no matter how much there is to learn  about repairing, mixing, or mastering your music,   low-end frequencies and how to control them  remains a pivotal challenge for emerging   producers. So, let's demystify some of the science  behind how low end is perceived in our ears and   in a studio environment, and give you strategies  towards achieving a defined and balanced low end   in your Productions. Now, speaking of perception,  what if I told you that the entire time I've been   speaking, we've been running a 50 hertz sine  wave underneath this video? Surprised? You   shouldn't be. Low end is hard to hear unless you  have the right equipment, and to some extent,   the right mindset. Many of our audio devices like  laptop or smartphone speakers may not accurately   reproduce low end information, like the tone that  you just heard. Even some headphones may struggle   to accurately represent low end in a way that our  ears can perceive. So, now would be a really good   time to throw on some good quality headphones or  fire up your loudspeakers because more examples   like the one I just mentioned are coming. And  listen, if there's one takeaway from this video,   it's that your ears, your room, even your gear  can prevent you from successfully perceiving   low end. But, if you're armed with the right  knowledge and tools, you'll begin to overcome   these low end challenges. So, let's define the  first hurdle towards controlling the low end.   Thank you, your ears. Now, first, what am I  talking about when I say low end? Think about the   controls on your car's speaker system. That bass  control adjusts the low frequencies, the lows,   and the treble adjusts the high frequencies,  the highs. Some even have control over the   frequencies between the lows and the highs,  aptly called middle frequencies or mids. So,   when I say the low end in the context of  audio work, I'm actually only referring to   the frequency range spanning between 0 and 250  Hertz. Anything above this would be typically   considered low mid-range, and above that,  upper mid-range, and on and on, all the way   to the highs. You can see low end encompasses  frequencies that are more felt than heard,   where the more fundamental or tonal frequencies  of most instruments can be found. It's this 0 to   250 Hertz that's so difficult for producers to  hear and ultimately control. Now, you may have   noticed earlier that this 50 hertz sine wave was  still a little hard to hear, even after I revealed   it to you. Much harder to hear than my voice.  The human ear doesn't actually perceive low end   elements like sustained bass or 808s to be as loud  as mid or high instruments like my voice, which,   as you can see, spans a wide frequency range on  the musical frequency chart. Okay, so let's see   this in practice. Let's play that 50 hertz tone  again. Try to internalize how loud it feels.   Yeah, now I'll play an upper  mid-range tone at 2.5 kilohertz. It seems that controlling low-end frequencies is  a challenging task for emerging music producers,   despite their extensive knowledge about repairing,  mixing, or mastering music. In this video, we   will demystify the science behind how low-end is  perceived in our ears and in a studio environment,   and provide strategies for achieving a  balanced low-end in your productions.   Speaking of perception, imagine that a 50-hertz  sine wave has been running underneath this video   the entire time I have been speaking. Low-end  is difficult to hear unless you have the right   equipment and mindset. Audio devices such  as laptops or smartphone speakers may not   accurately reproduce low-end information, and even  some headphones may struggle to represent low-end   in a way that our ears can perceive. It would be  a good idea to put on high-quality headphones or   fire up your loudspeakers at this point because  more examples are coming. Your ears, room, and   gear can prevent you from successfully perceiving  low-end, but with the right knowledge and tools,   you can overcome these challenges. Let's define  the first hurdle towards controlling the low-end,   which is your ears. When we talk about  low-end in the context of audio work,   we are referring to the frequency  range spanning between 0 and 250 Hertz,   where the more fundamental or tonal frequencies  of most instruments can be found. This frequency   range is challenging for producers to hear and  control because it is more felt than heard. The   human ear perceives low-end elements like  sustained bass or 808s to be less loud   than mid or high instruments. To see this in  practice, let's play the 50-hertz tone again   and internalize how loud it feels, and then let's  play an upper mid-range tone at 2.5 kilohertz. Which one sounded louder to you? Well, technically  they're both playing at the same loudness of 10   decibels each, but that 2.5 kilohertz that sounded  way louder than the 50 hertz tone, didn't it? So,   what's going on here? The human range of  hearing spans from around 20 to 20,000 Hertz,   and through a number of interesting experiments  over the years, us humans have discovered that our   ears are especially sensitive to sounds residing  in that upper frequency range, and much less   sensitive in the lower range. Even though both  sine waves were played at the same loudness, one   sounds louder than the other and always will as  shown by the Fletcher Munson equal loudness curve.   So, this is the first thing we need to remember  and internalize - our ears are biased toward   higher frequencies than lower frequencies, even  if the sound source is the same scientifically   measurable loudness. This is why audio engineers  use a different loudness standard than decibels   (dB) when they're mixing and mastering music.  It's called L-U-F-S, and it takes into account   this skewed perception of frequency. In fact,  we're especially sensitive to 3.5 kilohertz,   and some say this is likely due to the resonant  frequency of our ear canal. Using iZotope Insight,   you'll notice that the 50 hertz tone and the  2.5 kilohertz tone have different LUFs readings   because LUFs takes into account that human  perception of the loudness. The 50 hertz tone,   according to the LUFs reading, is  quieter than the 2.5 kilohertz one. So, what does this mean for you, the producer?  Well, I can tell you what it doesn't mean. That   you should turn low-frequency content up in  your mix so that it's as loud or at the same   LUFs level as stuff in the upper mid-range like  my voice or a snare drum. Don't do this. In fact,   the tendency to crank low-frequency content  will just flood your mix and lead to a   low-end swampy mess, which might be why you're  watching this video in the first place. Now,   I'm not saying never turn your low end up. In  fact, it's certainly true that low end has risen   in loudness and prominence across the history of  recorded music from the tin foil phonograph to   today's digital streaming file formats. These  technological advances have led to more room,   essentially, for low end. It used to be  that if you had too much low end in the LP,   the stylus would just jump right out of the  groove. But in the days of digital streaming,   much more low end can be present in a  recording without breaking the technology,   so to speak. But with the rising level of low  end in commercial mixes, you need to figure out   how to properly manage it if your mixes are going  to compete with professionally produced material. Okay, so that was a lot. Let's summarize. Humans  are less sensitive to low frequencies and more so   to high and mid frequencies, as shown by the  Fletcher Munson equal loudness curve. Audio   engineers use LUFs as a loudness standard, and  you should too, to account for our sensitivity   to mid frequencies. The rising level of low end  in recorded music means that producers like you   have to learn how to properly manage this mix  element in order to compete with professionally   produced material. So now that we've talked  about what low end is, what I mean when I say it,   and how our ears perceive it, let's pivot to  how it behaves when you're producing music. In an acoustic environment, like your bedroom  or project studio, your monitors (in audio   production, we refer to the speakers as mono  monitors) - now, when shopping for studio   monitors, it's important to invest in a pair that  reveal as much mixed detail, at an even frequency   response across the 20 to 20K audible frequency  range, as is possible. Treating your room (I'll   talk about what that means in a moment) is  important to get the most out of those monitors.   For the best low-end reproduction, you'll want to  use a loudspeaker that represents low frequencies   accurately, so ideally, you're investing in a two  or three-way near-field stereo speaker design. Let's take a second to talk about near-field mains  and other popular monitors. Those giant speakers   that you see in studios that are sometimes flush  with the wall are known as studio mains. Now,   they're extremely expensive, and many engineers  rely on them only for precise EQ tweaks. This is   because the smaller near-field monitors that we're  going to focus on in this video are closer to a   true average Joe consumer listening experience.  So, this means that something like those cubes   or the ns10s aren't going to spit out low-end  well enough to make critical mixing decisions. Now, some engineers look to things like special  cone vibrations in the ns10s for clues about   low-end health, but actually hearing the low end  is really important. Now, you might be wondering,   do I need a subwoofer, which covers around the 20  to 150 Hertz audible range? I mean, I say audible,   but really, that stuff down there is more felt  than heard. As you'll remember from our previous   chapter, a sub isn't always necessary, but if you  want one, make sure to get one that's made by the   same manufacturer as your larger stereo monitors,  and do some research on how to calibrate and place   the subwoofer in your space. Having it below the  desk, on the floor, in between the left and right   monitors isn't always the best location, so  experimenting with its placement is crucial. A quick word about enclosures - you'll often see  monitors with a hole at the bottom. That hole,   sometimes called a port or a vent, is  essentially a resonator for low-end.   Holes like this make the bass really come  alive and sound boomy and powerful. Now,   this resonator might be ideal for impressing  clients in your studio or impressing you,   the producer, on the showroom floor, but honestly,  I'd encourage you to experiment with plugging that   hole with some foam or another material to see  what sounds better to you, specifically in the   low end. In fact, my loudspeaker comes with  plugs that fit snugly into the port. Closing   the port can often deliver a tighter bass  sound, which, in my personal experience,   is better for my mixing and mastering work  here at home. So, something to think about. At the end of the day, when shopping for  your monitors, it's really important to   listen to as many as you can and ideally test  them in your space because when manufacturers   develop their monitor, they don't test  them in DJ Dave's basement studio. They   actually use anechoic chambers, so it's  really important to keep in mind the role   your own space plays when considering  loudspeakers, especially for low-end. Let's recap: look for monitors with an even  frequency response across the audible frequency   range for accurate low-end representation. Try  going for a two or three-way near-field stereo   speaker design. Those Oritone cubes or Yamaha  ns10s aren't really suitable for hearing low end.   Subwoofers are not necessary, but if you buy them,  make sure to get the same brand as the larger   stereo monitors and experiment with its placement.  Also, experiment with plugging the ports or the   vents on your monitors for a tighter, more polite  base. Lastly, just test your monitors in your own   space if you can because manufacturers test theirs  in anechoic Chambers, not bedroom Studios. Now,   speaking about low end and how it behaves in your  average Studio, let's move on to the next section. For everything we've said about loudspeakers,  they're honestly useless without some form of   room treatment, and low end frequencies can  be especially troublesome to control. When   low end frequency content leaves your monitors, it  travels in all directions like ripples in a pond,   and when this low end reaches a surface like a  window or a wall, it creates a new Sound Source   at that point of contact, almost as if you've  placed another speaker there altogether. This   creates what's called a standing wave, which  is a sound wave pattern created when sound   bounces back and forth between two surfaces  in a confined space, such as between two   walls. You've essentially confined it such that  it's bouncing back and forth, looping almost   endlessly until you turn the monitors off. These  waves can interfere with each other and combine,   causing certain frequencies to be either amplified  or attenuated at different points in the studio,   resulting in resonant frequencies  called room modes. And these room   modes don't just happen horizontally, right? They  can actually happen from all angles of the room. Now, to make these matters worse, according  to the laws of Acoustics, when a particular   frequency is caught in that resonant Loop, all  of its related frequencies, known as harmonics,   are also confined. For instance, if the  lowest resonant frequency is 50 hertz,   then its harmonics, including 100, 150, 200,  250, and so on, will also be confined. The bad   news? The deepest resonant frequencies happen  to be the most impactful ones when it comes   to small rooms. These lower frequencies  fall within the range of our hearing,   meaning you're going to hear these modes,  and you could be fooled into making really   bad decisions because you can't tell  that the room is affecting the mix. So, what can we do? Keep your speakers as  far away from the walls or any boundaries   as possible. The closer they are, the more low  end builds up. You should consider investing in   absorption and diffusion. This is back when I was  talking about treatment. The purpose of diffusers   is to disperse Sound Energy, even low-frequency  energy and standing waves. On the other hand,   absorbers work by absorbing Sound Energy, thus  avoiding the creation of those trapped Loops   that we discussed earlier. Absorbers are  especially helpful for really small rooms   like the one that I'm in, and the reason is  simple. If we absorb sound as it hits the wall,   we damp the reflected energy and therefore  minimize the effect of standing waves. Now, to prevent vibrations from affecting  those monitors, products like isolation pads,   and these are sometimes made from foam  or spikes, are commonly used to separate   monitors from the surface that they're  mounted on. This is known as decoupling,   and this is going to ensure that  the speaker can work independently   without any back vibrations from its stand  interfering with its day-to-day operation. This decoupler is often said to deliver a more  focused base response, so even after all that,   and maybe even a dash of corrective room software  (which can be great), perceiving low end can still   be a challenge. You might be tempted to  reach for a pair of headphones and avoid   your room altogether, so let's talk a little  bit about headphones and low end perception.   With headphones, you get to kick the room modes  (standing modes and even flutter echoes - more   on those in another video) to the curb. When you  pair great headphones with a great headphone amp,   the low end from around 80 to 400-500 hertz  can be solidly reproduced. Other issues,   like cone filtering from early reflections, or  worrying about sitting in the perfect spot in   the equilateral triangle, those are moot. Even  the directivity of the tweeters not hitting   your ears perfectly based on your posture or lack  thereof totally disappears with headphones. I say,   embrace them, especially for referencing  low end in a room with flawed acoustics.   What's more, you and everyone you know uses  headphones to listen to music these days,   so it's good to hear what they're  hearing and tune your mix accordingly. So let's sum up: loudspeakers are useless  without some form of room treatment. Low end   can be difficult to control because it spreads in  all directions, creating new sounds or standing   waves when they reach different surfaces. Standing  waves interfere with each other and cause certain   frequencies to be amplified or attenuated. These  are known as room modes. To prevent room modes,   keep speakers away from boundaries and  invest in absorption and diffusion.   Isolation pads can prevent vibrations from  affecting the monitors. Headphones can be a   really useful tool for referencing low  end in a room with flawed acoustics. Now that we've gone over the acoustic and  psychoacoustic background of low end and   how to manage it in the physical world, how the  heck do we manage it in the digital realm? Most   would agree that you should mix with your ears  and not your eyes, but we can't compete with the   hearing range of bats. And as I mentioned, and  has become the theme of this video, our room,   our ears, even our gear can work against us.  Because of this, meters become a useful tool   for confirming or denying what we think we hear  vibrating through the air, especially those low   end vibrations. In the last 10 years, metering  has really evolved from level and/or phase to   displaying energy, width, tonality, and more.  Let's get some music playing through a variety   of meters and settle on the one that best  represents low end in the most helpful way. You might be familiar with phase meters that  measure the phase coherence between the left   and right channels of the mix. Now, this meter  is good for determining if my mix element is   in or out of phase, which has some low end  implications, but what it doesn't tell me is   if my low end is too boomy or too flat or totally  chaotic. Another meter, known as the level meter,   measures average or peak loudness. They  can sometimes look like this or this,   which is a VU meter. Now, these meters,  while useful on individual tracks and mixes,   tell us very little about what's going on in the  low end of a mix. So let's get a better metering   solution for this task. You might be familiar  with the spectrum of an EQ, which measures   frequency energy from that human hearing range  we've been talking about (20 to 20,000 Hertz). It's basically another way to view energy spread,   like we saw in our musical frequency chart.  This kind of metering can tell us way more   about the health of our low end than the  phase or level meter. But what this meter   won't tell us is whether or not the low end is  working for the genre you're producing music in,   because different genres have different tolerances  for low end. This is why we invented at iZotope   Tonal Balance Control. Now, we've made loads of  videos on Tonal Balance Control, but in short,   it displays the health of your track's frequency  balance across four key areas, from lows to highs,   and it's an effective way to see your low end -  literally see it - when your environment might be   working against you acoustically. You'll see both  fine and Broad views with our zero to 250 Hertz   low end we've been talking about this whole time  represented in its own quadrant right here. And if   you play your track with Tonal Balance parked on  the master bus, this white line is going to show   your mix while the bluish-green blob shows the  typical range of energy in each frequency band. Now, here's where iZotope Tonal Balance Control  is especially helpful. By flipping through the   genre targets, you can see how your low end  lines up across different genres, because   different genres have different allowances for all  kinds of content, but certainly for low end. And   just so you know, these targets were informed by  analyzing thousands of amazing sounding songs on   the streaming services today. And you can actually  upload your own and have Tonal Balance create   custom curves or whole folders of songs as well.  So, how can we affect low end frequency content   and keep within the bounds of one of these genre  targets? You can actually remote control level   and frequency from the drop-down menu here without  having to have a bunch of plug-in windows floating   around. If your bass or kick drum feel too loud  and they're contributing to some spikes in that   range, you can just call up Ozone or Neutron and  balance until you get a solution that you like. Now, we're going to look at this more in  a moment, but it's also worth pointing out   that iZotope makes Audiolens. This is an  app that listens to your computer audio,   including a streaming service playing your  favorite reference track. It's going to capture   the tone, level, width, and dynamics, creating  a profile - a custom genre target, if you will.   And you can use that target to inform Ozone's  Master Assistant or Neutron's Track Assistant.   But first, let's tackle the  much larger issue of balance,   form, and definition - largely depend on the  work done in this busy low end region that we've   been obsessing over in this video. It's usually  cluttered with non-essential content. It's also   where the fundamental frequency or lowest note  of many instruments tend to live, after which the   overtones or timbre of the instrument follow.  This fundamental is really, really important. Now, when I said non-essential content  earlier, what do I mean? Well, let's head   back to our musical frequency chart. If we  were to give dedicated frequency ranges to   the typical instrumentation found in many modern  mixes, that might look something like this. Now,   let's adjust the ranges to reveal the actual  frequency content of all those instruments.   Not so clear and tidy anymore, is it? We now see a  mixed scenario where common instruments like bass,   kick, snare, piano, guitars, pads, vocals have  frequency content extending into that sacred   zero to 250 Hertz range. Now, as a mixer,  it's your job to bring tonal balance to   your mix. And to be successful, you need to  determine what's meant to be in that range. Well, remember this chart: bass and kick  typically own this area, and how much or   how little can be genre-dependent. Many tracks  in modern mixes have low and low-mid energy that,   when taken away, don't affect the identity of the  original signal. And by removing this energy with   a high-pass filter, we're decluttering the low  end overall. And if you're wondering how much to   cut with a high-pass filter, take a look at some  of the presets included in Neutron. Most have a   gentle slope cutting low end already, so you can  use this as a starting point to trim further from   there. Try bringing up the filter until the body  of the track feels too thin, and then pull it back   to where the most important tone of the track  still remains. Anything below that range would   be needlessly contributing to your low end.  Use your ears and trust yourself. So let's   investigate this in a mix that I have here that's  kind of country pop. Take a look, you're right. Using Neutron's EQ Spectrum, I'm going  to look and listen, and then high-pass,   allowing the highs to pass effectively cutting  the lows from sources that I think are needlessly   obscuring the low end. This is hopefully going  to bring our zero to 250 Hz zone into focus.   Internal balance control, and I'll use some  gentle filters to accomplish this work. Now,   all this subtractive EQ work can be a bit  scary and feel strange, right? After all,   we want to add energy to our mix. Think about  a friend who just had a haircut. It could be   shocking, but if you give it a day or two,  you'll start to maybe notice more definition   in their facial features. That's kind of what  I'm talking about when I say cut stuff out,   subtract, clear away to add definition. By giving  haircuts to your tracks and removing information,   you're actually revealing what's most  important and keeping things under control. I've identified the following sources  as needlessly contributing to my low   end in this song: the percussion loop,  some of the stomps, acoustic guitar,   electric guitar, and the synth. And even  the bass felt a bit subby. So I rolled   off some of that subsonic information  with gentle filter slopes. In fact,   I use gentle filter slopes all across my  high-passing work. So here's the next before: "Where you belong, you're  right where you belong here." iZotope Tonal Balance Control tells us  that we're in the bounds for healthy low   end given our country target, which is where  I think this track kind of lands sonically.   Now, you'll notice I didn't turn the bass down or  turn the kick down or turn any other instruments   down. I just cleared things away. So sometimes,  volume isn't the answer. Sometimes it's just   frequency pruning. So clearing away unnecessary  low-end contributors from that 0 to 250 Hz range   really made a difference in terms of firming  up the overall low end of the track and adding   clarity to my ears. The vocals are a bit more  intelligible, the energy is clearer, the track   sounds cleaner overall. That's an example of  how to find balance and create definition. I want to speak about definition a bit more,  and by definition, I mean how distinct and   recognizable the sounds are from one another.  Balancing your instruments and scooping out   low-end information from non-bass instruments will  achieve more definition. But how can we take it   even further? For example, now that my kick and  bass are predominantly occupying the low end,   how can they be more focused and articulate? Well,  for starters, they're likely masking one another,   which happens when one sound overlaps another,  causing one to be less audible. iZotope   Neutron allows us to deploy our unmasking  technology which identifies overlapping   frequencies and clears them up immediately  and automatically. Let's see how this works. We take a detour into jazz town for the next   example. You'll see three sound  sources here: we have a bass,   a drum loop, and some sax. Now, individually,   these instruments are really strong,  especially the kick in the drum loop.   But you'll see that when it's  combined with the jazz bass,   the kick just has a hard time being heard. So, in order to tackle this low-end challenge,  what I'm going to do is place an instance of   Neutron Unmask here, and then I'll also  click and drag it using option click and   drag to the other track as well. I'm going  to solo these guys so that I can do my work. So, right now, the bass is kind of walking  all over the kick. So what I'll do is go to   my jazz bass track and I'll select the  side chain input to be my drum loop.   Now, we're not going to see anything yet, but I  just want to call your attention to the metering.   Purple is my kick, the rest  over here is the drum loop,   so the kick's fundamental is right here and  the white trace, my jazz bass. So let's get   to work untangling one from the other, and  what I'll do is bring the unmasking in. So that sounds okay, but what I want to do is  localize the unmasking just to that area where   I see the kick's fundamental in purple poking up  and down. So, I'm going to bring these bands in,   prevent unmasking from affecting anything  above 142 Hertz. I'll tighten this up as well,   bring this up a little bit.   Monitoring the release and attack all  the way down, I want nice quick work.   Sensitivity can come up just to make sure we're  safe and just catching the side chain source,   and that sounds super modern. It  sounds like the kick's coming through,   but I want to split the difference a bit  and just bring the mix down a little bit. Great. So now what I've done is I've unmasked the  bass from the kick or the kick from the bass.   Kick sounds much more present. Let's see  what that sounds like in the actual mix. So listen to how the bass is still present and  articulate, especially in the low mids and upper   mids, but in that zero to 250 Hertz range,  the kick is poking through and can be heard.   And this is the work that goes into untangling  low end with unmasking techniques in a way that I   think really improves the intelligibility  of certain elements in the low end.   Now, there's a few other ways to bring more  focus and definition to low-end instruments.   More often than not, that zero to 250 Hertz  range can't be made any louder without tilting   the mix into a tubby soupy mess. So consider  using tools that excite the upper harmonics   of low-end instruments, effectively extending  their fundamentals into a more audible range,   allowing the listener to locate and source  low-end instruments with ease. Especially on   playback systems with really bad low-frequency  response like laptops or smartphones. Of course,   we have a few tools to help with this  like Low End focus in Ozone 10. Listen   to the added pop and snap we can add to  the kick with some spectral contrast. Take a listen to how that 808 perks up and  almost comes out from under a blanket, foreign. Now, my last tip for controlling low end is going  to be about the mastering stage, specifically in   compression. We've already produced six seasons of  our Nam Tech award-nominated "Are You Listening"   series, which I very much encourage you to watch  in full, but there's one tip in particular worth   repeating here. Low-frequency energy contained in  a full stereo track is by far the most transient,   lots of energy. Bass drum, bass guitar, the bottom  of a snare. They can be really dynamic, meaning   these instruments will often trigger a mastering  compressor more often and faster than other   melodic instruments with more constant level, like  vocals or hi-hats. If the mastering compressor's   threshold is pulled down, dynamic and transient  elements of a mix will cause the compressor to   get to work more quickly, which could cause a kind  of pumping effect, which may not be desirable. If,   to you, that's undesirable, head to the side-chain  detection area here and use the built-in high-pass   filter to effectively stop low-frequency  information from triggering the compressor.   By performing this move, I'm not allowing  the compressor to hear the kick, bass,   or even the bottom of that snare. Let's  do a before and after and listen to how   that low end is retained in the after and how it  almost brings the whole mix down in the before. What happened there, that pumping caused by  that very dynamic low end energy of the mix   is effectively gone, allowing more of the  low end to come back in naturally. It's up   to you to decide if you like the pumping or not.  Heck, it's up to you to decide if you liked the   high passing I was doing earlier to get the tonal  balance kind of quadrant under control. My goal is   just to give you tools and strategies to navigate  low-end challenges in your mix. Thank you so much   for watching this video. We've reached the end,  and we couldn't cover every technique or concept   related to low-end management, but I hope that  the folks who did stick around and made it to   the end are going to leave a comment with their  own techniques and strategies, and hopefully,   you folks now have knowledge and tools to  perceive and then tackle low-end. Take care.
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Channel: iZotope, Inc.
Views: 269,837
Rating: undefined out of 5
Keywords: izotope, isotope, Low end, Ozone, Tonal Balance Control, Neutron
Id: O2mzqlaBZbk
Channel Id: undefined
Length: 34min 1sec (2041 seconds)
Published: Mon May 15 2023
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