How To Spend Stat Points and Attributes - Grim Dawn Mechanics Episode 1

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how is it going guys Morgan said we're going to talk about attributes stats in groomdon I'll try to talk about like what they exactly offer for every single character and at the same time that like certain thresholds for each and every single one of them actually and I'll try to like mention these things so that like you can go ahead and decide you know which attribute is more valuable to you at that given point of your character so that's going to be the goal of this video really hope that you're going to be finding it useful remember that I have all kinds of guides fullgrammed on in my channel if you would be interested feel free to check it out so so what does physique bring to disable basically physique is going to be offering you the most amounts of Health compared to cunning and spirit on top of that it's going to give you some defensive ability which is very important and that's going to be the first threshold that we will talk about because almost every single character I'm not really familiar with like what sort of defensive rules you need at level 50 for instance most of the time it doesn't really bother me too much either because the game is not so difficult personally at that point but in the very late game especially when I'm at level 100 ultimate and then when I'm also trying out very difficult things such as like pushing out shattered Realms or like fighting against you know Celestial bosses um I'm going to need some sort of like a 2.7 000 at the very least defensive ability so that's the first threshold that I need to reach and fizzy can help me do so on top of that there is going to be the third thing that we'll talk about when it comes to physique it's going to be the fact that it will unlock using heavier armor pieces now this is important this is one of the most important parts about physique because you don't really gain all that much health from just you know clicking these things every you know once every level most amounts of health is going to come from your equipments your devotions your skills maybe your auras you know this is only going to be having like 1 000 2 000 difference depending on like how you distribute into physique and on top of that same can be said for defensibility you can definitely make due to that threshold from some other place so physique's most important part is in fact the capability of using the heaviest armor personally every single one of my characters at level 100 will have to have at least 940-ish physique if I'm not mistaken most of the heavy armor in this game is going to be requiring when it comes to pants chest and shoulders I think it's going to be above 900. you can definitely lower this a little bit by certain devotions for sure but that being said let's also were these shoulder plates over here they're heavy armor shoulders 1.6 gear armor for level 94 and they are going to be requiring 915 so if I want to wear a heavy armor shoulder place with a character like this one I'm gonna have to have 915 and in my opinion that is like the most important part about how you should be Distributing your physique you need to reach this threshold I I do need to reach this threshold every single time now why do I call this a threshold simply because after reaching this the value of physique is dropping drastically for me and I would be a little bit more greedy and spend my you know rest of my points in the other Zoom now all right so the next one in line is going to be the cunning cunning is also giving you some help it's not going to be as much as physique obviously there's a less Health gain on top of that it's going to be giving you offensive ability so physique was giving defensive ability and this is giving offensive ability the offensive ability is like a harder threshold in my opinion two hits you know you can go all the way up to like 3.6 000 or something and still continue gaining some like relevant crit damage certain against certain enemies so cunning simply put is pretty important for almost anybody but the the offensive ability is not going to be probably enough to just you know justify spending points into cunning depending on the character that you play because they say third thing that the content gives it is physical type of damage so I say that but it is physical damage Pierce damage and then some damage over time which is bleed and Trauma so internal trauma um so if you're not necessarily playing a character that's dealing these type of damage types then cunning is only going to be bringing offensive ability for you which is still quite relevant to be honest with you um it's not that it's definitely Revlon for you know any character out there but perhaps if you're dealing magic damage maybe spirit is going to be coming out on top that that is something that we will talk about in the upcoming minutes but yeah again cunning is a little bit of Life uh some damage So Physical trauma bleed NPS and then offensive damage on top of this scanning also lets you equip the weapons that are requiring cunning there are some weapons in the game that requires cunning actually such as like you know I think it's one-hander melee weapons and on top of that uh well it's not even all one and their melee weapons I think it needs to be like an agile weapon such as this sword and on top of that there's some like rifles pistols they don't really need all that crazy amounts of gunning requirements mostly we will look into Spirits Elizabeth spirit is in fact giving you the same amount of Health that a cunning does and on top of that it's going to be giving you magical damage so cunning was like on the physical side of things space is going to be giving you magical type so Vitality um chaos poison acid any type of Elemental and their corresponding damage over time anything basically that you can think of that is not necessarily on the physical side of things is going to be supported by spirit so it does have like a big margin of DPS boost to any sort of like a Caster let's say and on top of that there's obviously going to be the energy meddling as well from the spirit if I Mouse over over here it's going to be giving me some energy and some energy regeneration as well the energy generation is actually pretty interesting especially in the early game both the energy and the energy regeneration in my opinion are very very interesting so that like I usually end up like taking a couple points here and there into Spirit at the very early game simply because like you're gonna need some spirits to be able to equip some rings at the early game and it's at the same time like level 20 25 and at the same time um you know it's very early game I don't really enjoy like just running out of energy or like trying to find more energy potions if it's like a very fresh character not Spirits is missing something what is it missing it's it's in fact not giving you any offensive ability or defensive ability so what you could say is that if you're playing a character that is on the physical side of things spirit is not going to be offering you all that much that is the most important thing to understand so therefore it creates a new threshold now what is the new threshold for a character like that one is basically the spirit requirements when it comes to your equipment and a character like that one is going to require the spirit for their accessory so rings and amulets where you basically at any point in the game including the very late game and end game uh you want to get to a spirit value where you know you have enough spirits to equip the you know uh ring and amulets that you want to wear and once you do you know there's almost no point giving more spirit because I would want to say that like anything that you want to have with like your energy at this point would be better off fixing from something else so if you want more energy or if you want more energy regeneration some sort of like a leech would be an answer maybe just like flat out more energy boost from like maybe a components maybe an augments maybe a devotion maybe even some skills they are definitely the better answer in sort of like putting more points into Spirits so the spirit needs to be supported by a magical character then so if you're playing a magical character so you're dealing like Vitality acid chaos or perhaps Elemental damage any sort of like damage over time spirit is going to be having a big big impact on your character giving early game and given late game as well the multipliers that are coming from very few Spirit numbers over here are actually really big and at the same time it does help you with the energy but at least obviously like it falls off because you you know you don't really need so much energy so again let's recap what we're gaining from Spirit we're basically gaining a little bit of life and then we're gaining energy stuff and then on top of that we're obviously gaining some magical damage and it is corresponding damage over time values are being incremented as well so if you're not really playing some sort of like a magical character in the early game very early game you could actually choose to give a little bit of spirits but most of the time your decision is going to come down to can I you know equip the Rings and The amulets that I want to equip and the if the answer is yes then you won't really have much of a reason to put more points into Spirit at all so one last thing that we're going to talk about in this video video is going to be how to spend your characters according how to spend your attributes according to where you are with your kxm what type of character you're playing and that's also going to be basically changing according to what type of Armory that you're wearing the simpler way to explain this I thought to myself was basically resetting my stats in this character that I play right now and to show you like how I would spend on them and that's also why my uh my character's attributes were reset in the big like first section of the video let's say all that being said you can easily respect your attributes in this game in the later section of the game basically but I think you you do need to have the expansions but the expansions are rewarding you with something called tonicle free shaping so the tonic of reshaping when you like right click this it consumes one of them and it's going to be completely resetting your attributes and you'll be able to freely you know spend them once again as you would like to so this was the first tonic of reshaping as I used on my kickson while I was labeling this character I in fact spent a little bit more physique and I spent a little bit more canning compared to right now so you could see this approach I wanted to have a little bit more HP I wanted to have a little bit more uh defensivity and at the same time I kind of wanted to be able to wear the items that I showed you over here for so for instance right now I am not capable of wearing the shoulder pads but it doesn't matter too much because I'm in the late game and I'm capable of wearing what I want to be wearing but while leveling perhaps I wanted to wear a heavier armor on my shoulder pads or my pants in that case I wanted more physique so I spent more physique so it's a little bit more um let's say flexible and you can definitely do some mistakes and respect so you don't have to worry about that too much now let's jump into what you know did I consider while I'm spending my points right over here so physique as we talked about the highest or the most important threshold is not only the defensive ability but at the same time being capable of wearing the armor pieces the highest physique requirements turns out was my shield it requires physique um 805 it says so I have gotten to 805 and then stopped and then I was thinking to myself I think my defensibility is a little bit too low it was about like 2.5 k so I wanted to bump it up to like 2.6 K I'm a little bit comfortable with what I want to do right now in the game I'm not going to be pushing shattered Realms I'm not going to be pushing Crucible I'm not going to be doing like Celestial fights even though I kind of have actually I killed ravager already with this character it was an easy fight but it's not really you know face tanking by any means you definitely cannot with this type of defensive ability and regeneration to be fair um so 2.6 k defensibility for what I want to do right now is definitely more than enough you know and Nemesis here and there and mostly item farming totem farming stuff like that like the regular end game of grim known so I was thinking okay I'll reach 2.6 a and then I'll stop so I continuing giving I continued giving it it's a little bit more physique because of that and up until like I reached 2.6 Yen then I stopped and that's going to be 61 physique rights over here and then afterwards I wanted to give a little bit more uh cunning simply because I wanted to sit at like 2.9k offensive ability almost let's say there's almost no other reason for me to spend more cunning with a character like this one because this character is an elemental damage dealing character so therefore I ended up spending more cunning in like more Spirits instead of cunning because spirit is going to be giving me a lot more damage than the cunning does and I am kind of comfortable with my offensive ability besides if I wanted more offensive ability I think cunning is probably not the place that I'm going to be gaining the most amount of fancy ability I think I would need to look into my augments augments are the ones that I like you're using for your weapons right over here these things in the stats are like these type of things I would need to look into those because I like better options when it comes to especially like augments like these ones look at this one eightheps glare I'm using something that doesn't even give any offensivity I could definitely switch that into something that gives either percentage or flat or sensibility like this one so they are going to be like different approaches that I could do if I wanted to give more offensibility to my character since cunning doesn't really offer me anything else and I've simply put like put every single other point of spirit that I had remaining in the attributes into my spirit just because of like how the energy is going to be useful and on top of that there's going to be a huge magical damage boost and my character is quite a lot of frostburners value damage over time corresponding to cold so that's going to be boosted that much more as well so it's kind of double dipping actually it's like increasing my cold damage and it's increasing my Frost burn damage while you're also giving me some very decent bonus energy regeneration so basically I started from physique I got to the point where I want to be with my defensive ability and that I can wear my equipment and then afterwards just went straight into Spirit simply because it's going to be giving me the damage so this will change for the character that you're playing and I really hope in this video I managed to explain you know how you should be approaching and how you should be taking the decision which stat is more important for you at the given certain time that you're playing your character I really hope it was useful thank you so much for watching YouTube I'm gonna catch you next time peace out
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Channel: Malagant
Views: 3,022
Rating: undefined out of 5
Keywords: Malagant, Grim Dawn, Guide, Attribute, Attributes, Skill, Points, Stat, Stats, How to spend, Allocate, How to, Take, Spend, Learn, Beginner, Friendly, Arcanist, Fangs of asterkarn, new, patch, qol, difficulty, changes, update, when is, coming, announcement, announced, how is, worth, berserker, dlc, ashes of malmouth, forgotten gods, expansion, what is coming, what is new, is it worth it, next, when will, it come out
Id: 5dCdQvIlGGw
Channel Id: undefined
Length: 15min 11sec (911 seconds)
Published: Thu Sep 14 2023
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