How to Draw Lips from the Side + Shading

Video Statistics and Information

Video
Captions Word Cloud
Reddit Comments
Captions
hey I'm Darlene and you're watching a rapid-fire art tutorial in this video I'll show you how to draw lips from the side and how to shape them step-by-step I'll be using a really smooth drawing paper you can use an HB pencil or something softer like a 4b to shade darker values more easily you can use a hard eraser or a kneadable one for higher precision to blend I'll use a tissue and a homemade blending stump for more info on tools and alternatives read the description box below the first step is to draw a very faint triangle mine is about seven by five point five centimeters in case you're wondering this side of our triangle can be angled in any direction to give the mouth the appearance of an overbite normal bite or underbite I'm going with an overbite but feel free to choose something else I'll show you some examples a little bit later the next step is to split the triangle into two sections to divide the top and bottom lip you can either draw a single line going across or if you want to part the lips for a slightly open mouth you can draw two lines this space is going to be the opening of the mouth now that we have some guidelines in place we can finally draw the actual set of lips let's start at the corner here creating a bracket shape we have a rough guideline laid out for our top lip so let's follow it loosely drawing a more natural curvy looking lip shape when we get down to this part of our guideline let's draw a wavy shape that extends toward the corner of the mouth where the lips touch follow your guidelines more closely let's work on the bottom lip I'm gonna curve this lip quite a lot right here but of course you're welcome to draw whatever shape that you like when we get to the horizontal line instead of going along it we're gonna draw past it giving the drawing a more three-dimensional feel what we're drawing right here is the other side of the bottom lip which is only visible to us from this viewpoint because the mouth is open we still need to draw the top edge of this lip but only partially try not to let these two lines touch if you want you can also draw the other side or far side of your top lip now let's go up here and extend our stroke upward to form the upper lip do the same thing for the lower lip / chin I'm drawing a deep curve here for a shapely chin we're almost done with our line work draw a very faint outline or rim around your top and bottom lip while using the guide lines as a loose reference at the very front of your top lip start your stroke much lower than the guideline for the Cupid's bow instead of drawing a straight line all the way down I'm making the rim of the lip more curvy so it looks as natural as possible let's draw the rim for the bottom lip as well if you want to customize your drawing further adjust the angle of the front part of your triangle for an overbite normal bite or underbite you can also section the space for each lip differently to make them bigger or smaller now once you're happy with your line work we're just gonna erase all of those unneeded guidelines we should now have a faintly drawn pair of lips if you're line drawing is too dark it'll be a good idea to line up the graphite now because the appearance of outlines in our final work could make the drawing look less realistic the next step is to draw wrinkles along each lip think of the lip in 3d and draw curves that follow or wrap around the shape these are called contour lines again we're going to keep our strokes extremely light so mistakes will be easier to erase you can use the edge of the lip to help with forming the very first contour line as the surface of the lip curves toward us the viewer the wrinkles will appear straighter if it starts looking too predictable or patterned you can randomize the wrinkle length or the spacing between them for the top lip I like to draw wrinkles mainly along the bottom edge to make them look more 3d you can make the lips edge bumpy so the skin looks as though it's scrunched up okay once you're happy with the placement and shape of each wrinkle let's start shading first choose where you want your light source to come from as always mine is located in the top left then let's work out roughly where the light will be brightest and where the shadows will be to do that think about the shape of each lip in 3d work out where the surface faces the light directly and where it starts to curve away as the surface curves away from the light even the tiniest bit it will appear darker and darker so you really want to consider even the most subtle plane changes if you want to learn more about light and how to shade please visit the shading tutorial in the description before I continue other things to consider are reflected light and cast shadows but I'll talk more about those when we get to it if you can create a rough shading plan in your head or scribble it down on a separate sheet of paper so you can come back and reference it like a map as you shade starting with the bottom lip I'm going to shade along the entire lip minus the area in the middle where the lip faces the light directly I'm going to shade using a method called contour shading which consists of lines that follow the curvature of my subject since we've already drawn lip wrinkles we can use them as guides shade toward the area you want to highlight making sure to feather your stroke out at the end of each pencil stroke to get a gradual fade to shade smoothly keep your strokes as close together as possible you can use a thick blunt pencil to make the process easier up here we're gonna shade downward toward the brightest area of skin if you feel as though your wrinkles aren't shapely enough shape the space between each wrinkle so it forms an arch instead of shading straight across from one wrinkle to the next the arch helps to make each one look 3d because the shape of the shadow informs the viewer that the surface is bumpy instead of smooth if you shade straight across from one wrinkle to the next without the arch shape the effect will be quite different as you can see here keep in mind that as you work toward wrinkles which are facing away from you the dips in the skin may become less and less apparent due to the fact that we're viewing these particular wrinkles from the side instead of straight on so where the surface of the lip faces away from me over on the left I'm toning down on those arches if you're afraid to make mistakes shave lightly so you can see roughly how your drawing will look before you decide to darken it up I think it looks pretty good so I'm going to start increasing my pressure introducing darker values once you darken the drawing the form will start to take shape where the top and bottom lip are touching let's shade really dark also shade the wrinkles right here quite a bit darker as well feather your stroke out at the end so the tale of the wrinkle fades out nicely for the next step here's a close-up example to make the space between each individual wrinkle look nice and plump create a gradual transition from dark to light my shading is darkest close to the wrinkle and then lightest where the skin faces toward the light where its most plump as I work toward the left where the lips are parted I'm going to shade lighter because the surface here is more open to the light than compared to the previous area that I was shading let's shade the inner part of the lip really dark because it's inside the mouth an area where the light has a difficult time illuminating any surface that isn't facing the light directly will be in shadow with the exception of reflected light which we'll talk about in a bit these lip wrinkles along the top lip look as though they'll disappear as soon as I shade so I will need to darken them beforehand again shade toward the brightest area of the lip and follow the contour as you go I'm just laying down a medium layer of graphite not too dark when you start shading the dark shadows consider adding some reflected light to give the area more dimension the darker the shadow the more apparent the reflected light to see the effectiveness of this seemingly small detail here's what the drawing looks like without the reflected light for comparison the reflected light helps the viewer perceive the lip as a curved form and it also helps separate the different areas of the lip so things don't start blending together in the shadows it's a great way to create boundaries without having to use harsh outlines reflected light is light that bounces off of a surface and hits another I have light rays bouncing off the bottom lip and illuminating the shadow area along the top lip to shade the surrounding skin we're gonna use a different technique this one's called circle ism it's comprised of many circular shapes overlapping each other and it's great for shading skin the more circles you overlap the smoother your shading will be let's just start out with a light even layer of graphite to begin and then we'll worry about shadows later the important thing right now is to avoid shading areas that you want to highlight and we need to make our drawing a different shade from the paper that we're drawing on so that it can look 3d keep a fairly loose grip on your pencil and keep drawing circles until you get a nice even layer it may be easier to do this with a thick blunt pencil instead of a sharp one that's especially if you tend to draw heavy handedly or if you haven't quite gotten the hang of consistent pressure control take your time overlapping your circles until the drawing becomes as smooth as it can be I'm gonna shade a dark shadow below the bottom lip because it's facing away from my light source to save time I'm gonna go ahead and shade super dark right out of the gate again if you want to be on the safe side I suggest working it up in layers instead of drawing it very dark on your first pass up here we have the philtrum let's shade along that Valley the darker you shade the deeper the valley will appear to a certain extent as you work down toward the lip reduce pressure to feather your shading out as the form curves into the light also when shading up here keep in mind that the nose may cast a shadow and it can affect the intensity of any values that are close by to make the cheek appear full I'm gonna avoid shading it darker and instead shade the area below it you can shade your drawing in many ways to achieve the shape that you desire I want this part of the lip to curve in so I'll shade it darker let's soften out the edge right here so the skin around the corner of the mouth doesn't look as though it's stretched thin to add a smile line at the corner of the mouth continue shading this area darker once your shading is as smooth as you can get it grab a soft tissue wrap it around your finger and blend the graphite so it becomes less grainy looking let's avoid blending the lips because we're going to use a more precise technique for that to avoid unwanted smudges use a different spot on your tissue when it becomes too dirty and avoid blending from a dark area into a lighter one once you're done look for any inconsistencies in your shading and fix them by either adding more graphite or removing it to remove graphite I'd like to use a needle eraser which allows me to erase very precisely I just roll it to a fine tip and dab those blemishes away if any you may need to repeat the process of blending with the tissue and applying touch-ups until the drawing is as smooth as it can be here's what the drawing looked like before and after now we're going to blend those lips for this process I need a pointy blending tool such as a blending stump to get in between wrinkles and to keep edges looking crisp instead of blurry to make a homemade blending stump like the one I'm using visit the tutorial down below or in the video card I'm going to blend following the lips contour if you want to use a tissue instead fold the tissue into a hard pointy shape you don't have to use very much pressure to get the graphite to move around I'm using the lightest amount of pressure sometimes I'll go over a single area multiple times just blending it back and forth gently until it reaches the level of smoothness than I want as you blend you'll start picking up a lot of graphite so remember to carefully adjust your blending pressure to avoid transferring too much graphite onto the page if you want to clean your blending stump rub it back and forth along a piece of sandpaper until it looks like new again I want to keep this edge very clean so I'm try not to blend right along the boundary line to avoid making it look blurry to cover a larger surface area you can use the side of your blending stump instead of the tip again after you're done blending you may want to apply touch-ups here and there if you want to make it pop out of the page even more you can darken your shadows further and/or brighten up your highlights to make a highlight brighter you can swipe it gently with a hardy eraser make sure you have a nice sharp edge to work with or you can use a needle eraser with a gentle swiping or dabbing motion I'm cleaning the eraser by folding it in on itself every few swipes I hope you enjoyed this tutorial and found it helpful if you want to support my channel so I can make more content like this please share this video with your friends and subscribe it really does go a long way and don't forget to hit the notification bell so you can be the first to know when a new video comes out let me know down below what video you'd like to see next thanks for watching and I'll see you in the next one
Info
Channel: RapidFireArt
Views: 199,506
Rating: undefined out of 5
Keywords: how to draw lips from the side, how to draw profile lips, how to draw side view lips, how to draw realistic lips from the side, how to draw realistic lips, how to draw lips in pencil, how to draw side lips, side lip drawing tutorial, profile lip drawing tutorial, lips from the side tutorial, lips from the side step by step tutorial, how to draw lips in the profle view from scratch, how to draw lips for beginners, how to draw mouth, how to draw lips step by step, drawing lips
Id: pd2mxmKnPYs
Channel Id: undefined
Length: 26min 8sec (1568 seconds)
Published: Thu Nov 07 2019
Related Videos
Note
Please note that this website is currently a work in progress! Lots of interesting data and statistics to come.