How to Draw and Animate Hollow Knight Characters - PS and Unity BEGINNER TUTORIAL (2019)
Video Statistics and Information
Channel: GamesByGrigg
Views: 125,316
Rating: undefined out of 5
Keywords: HollowKnight, Gaming, Tutorial, how to, indie game dev, game dev, hollow knight, Unity, Photoshop, photoshop tutorial, unity tutorial, how to draw hollow knight, unity 2d tutorial, hollow knight animation, game devlog, game design, team cherry, game art, sprite sheets, how to draw, video game, game animation, unity animation, frame by frame, indie game, how to animate, game development, unity 2d, sprite editor, how to make games, sprite sheet, run cycle, noa calice
Id: oKUg-uRHk-4
Channel Id: undefined
Length: 15min 32sec (932 seconds)
Published: Mon Jul 22 2019
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I like the c418 soundtrack
This is fucking fantastic. Very informative. Probably one of the best tutorials Iβve seen.
And your voice is so smooth and sexy. I just want to put in some headphones, curl up in a blanket and listen to this tutorial on repeat while I fall asleep.
Thank you for doing what you do, my good sir. Youβre the teacher we need but donβt deserve.
(Your game looks sick as well)
Shalom, brother.
For someone who is about to start his game development career from scratch for the second time, this video is an amazing thing to have. Thankyou GamesByGrigg, I really appreciate this tutorial. You won't even realize what this means to me.
Just asking a question (not to criticize)...
Wouldn't it be better to create the character using a vector-based program like inkscape or illustrator and then convert it to raster for the game engine?
Holy Fuck! I bought my first drawing tablet 3 days ago and I was literally looking for a tutorial exactly like this. Thank You!
Also Ive been trying to paint some in game objects like trees, rocks and chests but I can never blend the paint to make it look good. Any advice on painting in game assets?
Really great tutorial. I would like more vidoes on movement and attack animation.
yeah this is well done my dude. apparently theres some really good shit in photoshop that ive been unaware of for years
Thank you very much for sharing. I have a recommendation, instead of creating 8 frames animation with repeated layers to make it 8 frames length from an original 4 frames, you can use Unity animation tool to create an 8 frames animation and there you can repeat the original 4 frames as much as you want
Really nice tutorial! Still I'm sure there must be a better way to do it then remove and refill the color in each frame after changing the vectors. Maybe working with vector first applications might fix that problem? Have you ever tried to work with Illustrator or maybe checked out the new Blender 2D workflow (this is not an exhaustive list - I bet there are more apps for that)?