HOW TO DEADMAU5

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I’m not much of a YouTube watcher, but this guy’s tutorials, as funny as they are, are really informative and a good starting place to get into electronic music production, especially with the composition and arrangement of songs. I really liked his explanation of polyrhythms and polymeters here, he does a decent job explaining a mildly complicated topic, and I LOVED the breakdown of his signature pluck in 20 seconds

πŸ‘οΈŽ︎ 65 πŸ‘€οΈŽ︎ u/justamusicthrowawayy πŸ“…οΈŽ︎ Jun 23 2018 πŸ—«︎ replies

Listening to the article but at the beginning and I could have misheard this but it sounds like it's saying dubstep or what we used to call progressive house?

πŸ‘οΈŽ︎ 19 πŸ‘€οΈŽ︎ u/[deleted] πŸ“…οΈŽ︎ Jun 23 2018 πŸ—«︎ replies

This is fuckin' solid. The theory section was particularly well done.

πŸ‘οΈŽ︎ 10 πŸ‘€οΈŽ︎ u/NUAN_SONAR πŸ“…οΈŽ︎ Jun 23 2018 πŸ—«︎ replies

This is great. I like when channels like this actually know what the fuck they're talking about. There's a lot of production channels that are all flash and don't actually get into the technicals

πŸ‘οΈŽ︎ 8 πŸ‘€οΈŽ︎ u/fusrodalek πŸ“…οΈŽ︎ Jun 23 2018 πŸ—«︎ replies

Love this guy. This is my favourite one from him.

https://www.youtube.com/watch?v=-UQAB2zf4sk

πŸ‘οΈŽ︎ 5 πŸ‘€οΈŽ︎ u/cuibksrub3 πŸ“…οΈŽ︎ Jun 23 2018 πŸ—«︎ replies

Theory

Warning: turn back now

πŸ‘οΈŽ︎ 14 πŸ‘€οΈŽ︎ u/pier25 πŸ“…οΈŽ︎ Jun 23 2018 πŸ—«︎ replies

How to deadmau5, that’s an interesting title. lol

πŸ‘οΈŽ︎ 2 πŸ‘€οΈŽ︎ u/DJ_Double_Cee πŸ“…οΈŽ︎ Jun 24 2018 πŸ—«︎ replies

It’s like listening to a robot technically explain all the intricacies that go behind making music, when in reality it’s just the shit people naturally do when they’re playing with software.

πŸ‘οΈŽ︎ 1 πŸ‘€οΈŽ︎ u/SouvlakiPlaystation πŸ“…οΈŽ︎ Jun 24 2018 πŸ—«︎ replies

You just need chords and reverb.

πŸ‘οΈŽ︎ 1 πŸ‘€οΈŽ︎ u/ForSureNotCrazzy πŸ“…οΈŽ︎ Jun 24 2018 πŸ—«︎ replies
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you ever just wish you were dead man deadmau5 ah he has a car and a cat look at all their sins and now you too can be deadmau5 [Applause] throughout the years deadmau5 real name Joel Zimmerman has gone from breakbeat to French house to lounge minimal house and electro to dubstep what we used to call progressive house slitted drone stuff back the house again the 80s styled synth wave - hip hop - I don't even know what what this is this fusion of pop and funk and then to techno trying a little bit of trip hop then ambient also German bass and orchestral music you know the standard progression of any EDM artists from this generation really what I'm gonna focus on the most is that deadmau5 sound the style that he's most known for however the whole history of deadmau5 I found to be quite interesting and also inspiring maybe is worthy of a video of its own but for now let's just focus on electronic music set the tempo to 128 it is how five music after all what's a deadmau5 stream and you'll often see deadmau5 to use a vengeance sample - you can see this in newer projects like in the imaginary-friend stream but rewind 10 years ago and you also see vengeance samples in all the projects such as facts in Berlin [Music] talking about Thaxton Berlin it is quite cool to see how few checks are actually reused doesn't sound like it would just be you know eight tracks or something but when each element is as good as it is then I guess you don't need a hundred tracks here's the kicks that we're using for the claps well Joel explain this one oh is it true this is a good question because it is I will answer this is it true you use the sound from slapping their own ass in a song and if so which song asked as a matter of fact there are so many songs that I've done what I do is I take an sm57 or whatever I got handy and I go I literally smack my ass into the mic I used to slap my ass in an sm57 and record it and then just mix it anything look like a clap sound dude I did it all the time my asses and at least I'd say conservatively conservatively about ten of my cries and it's hilarious because everybody wants those natural like sounding handclaps instead I just you know cut my ass and get that really nice thick loud one that's my secret and me and Chris Lake did we double teamed on ask claps I thought inside out I believe I can't remember which one but it's when you're both in trauma coconut-based an apartment or both laughing our asses [Music] you can also pre-shift the claps which means you zoom in on our beautiful ass claps you'll see these small transients before the main clap so you can either just have that first one on the beat or just ever so slightly move it forward if you have you know multiple versions of them then you can have that sort of that's where that pre shifted clap comes from then once every four claps or so have a reverse effects or clap into a clap on the beat lots of right cymbals in a row is a classic deadmau5 high hat trick that I hear a lot of time ray just [Music] big room drums and I don't mean big Froome as in the genre but big room as in wow these drums sound like they're coming from a really big room [Music] [Music] get a big fat raunchy square base [Music] we're gonna make that classic deadmau5 plug sound you know the one that goes a little like to make that sound you'll need to go to your wool of over a half a million dollars worth of gear and just kidding open up serum you silly goof and add an envelope to the filter [Music] [Music] during the livestream you often seen Joel use this mysterious white-skinned VST what is it we don't know except we do actually it strobe too but he seems to have like an alpha version some beta skin version he used rope to make the plug in fact in Glenn and herb anyways let's say you've made your plucky chords in serum or strobe or anything else really that has an oscillator and filter also times deadmau5 course we'll have eighth notes or poly meters and then sidechaining or an LFO to create that pumping motion it's not a particularly hard sound to make but the key to making it sound authentic is to keep automating it and evolving it you know keep it interesting now this is a big part of deadmau5 music automating parameters such as automating the cutoff in different sections to build tension what's cool is that you have effects after it such as echo and reverb and those will come much more noticeable and apparent when that cutoff is opened the eighth beat ping pong delay this is Joel's favorite timing for delay and I've seen him do this numerous amount of times he always said it - - and why - I don't know but he must like it he likes to he likes that quick eight beat rapid delay that happens on this notes slowly moving things out of detuned also on a lot of tracks like imaginary friends with it since before the build up and there again we're automating these parameters to slowly evolve over time complications you hear that synth going out of tune on the intro to later on in the check in a city in Florida that bass slowly shifts and comes a lot more rigid sounding that word problems breakdown the opposite happens on 300-pound chicken and your ad here by the way I'm pretty sure this plugin was used for the organ on Goshen stuff now here's the rhythm trick to really get your deadmau5 tracks dead on get it dead on its poly meters this is not to be confused with poly women however what's the difference well a polyrhythm is two different amount of notes spread over the same measure of time like a bar it basically sounds like two tempos playing at once they'll often leave the grid just to fit into that same time measure a common use of this is with triplets where would modern-day rap be then we have poly meters and they can also sound like two tempos going on except they don't need to be contained to the same measure like the poly rhythms do here's an example poly meters usually stay on the grid they don't have to but for this example we'll probably be staying on the grid for most cases these nodes could probably continue on and on until they meet up again but often they'll be cut short creating this kind of jump or skip effect it's like and this is what we find in tons of deadmau5 is music when it is an eighth notes by the way I don't even know how to use poly meters correctly in a sentence so bear with me on these explanations anyways here are the courts to Brazil the kick drum plays every quarter note and there are for those in a bar for the courts play every three quarters of a quarter note or one dotted eighth note as you could call it and all the same length and they repeat after each other the poly meter continues over into the second bar keeping on the same rhythm that it's after the second bar that the poly meter resets and you can see that by the last chord of the second bar being just a little bit shorter than the rest just to fit up into that bar and then it resets and starts over just like it did at the beginning area where it resets is where you get this jump is like you expect it to continue on in the same length but because it's shorter the next chord comes sooner than you anticipate so that's that let's jump this happens every two bars here as well when the progression repeats Joel does is often with many of his plucky chord progressions our guru our guru our guru revolves around this bass line which uses a poly meter the bassline resets after two bars and then resets after one bar twice in a row and that's the same for move for me it resets after two bars and then resets after one bar twice in a row the breakdown in the sixteenth hour also has that dotted eighth note poly meter the three quarters of a regular quarter note the chords in closer are dotted eighth notes again but they reset really soon like after half a bar interestingly your ad here kinda has multiple poly meters going on there's the lower bass notes and then the melody on top which kind of does its own thing pitch wise but still stays in sync with the rhythm of the bass notes both of those reset after two bars but then there's one note thing that starts offset from the rest and doesn't reset until the fourth bar so you get these multiple polling meters just going on at the same time interacting differently with each other as the progression progresses and there's actually more notes to that Brazil progression that I didn't show yet again there's this higher second poly meter it starts off the same with all the other notes except this one doesn't reset after two bars it just continues on playing so you hear play at different times to all other notes interestingly the core progression of Brazil is actually six bars instead of the usual four or eight bars that pop and dance progressions usually have joel has mentioned a love for all bar numbers like he did here in this twitch chat during their imaginary friends livestream you can see the original chords and those were two bars plus an extra beat and at first I felt that was like a mistake or something and he gets rid of it eventually but it Fe turns out that those chords come from early version of the track of chord 71 see the extra beat gets used because when it repeats then it kinda has a different starting point each time so instead of the chord rhythm being the poly meter it's the entire progression that works as a poly meter it's just poly meters all the way up I also noticed in suburbia or superbia the main core progression is seven bars long not eight which is what you would expect then burn back to poly meters because we're not done with those the art melody above the base notes is really just six notes that repeats every so often the melody alters a little but then continues on this poly meter doesn't really reset so you can keep playing the chord progression over and over and over and it will be slightly different each time because the second time round the melody starts on a different note and then third time around it's a different note as well and so on it's cool the progression is constantly evolving over time the lead melody and slip has an interesting poly meter this one doesn't start on the first beat but on the up beat the fourth note is just a little bit longer than the rest so when it repeats is slowly moves out of phase there's actually a simplified version of the melody I'm showing but this is what's actually used in the song so some of the longer notes go up or down in pitch and there's just a little quick little thing here these small little changes just add extra interest to the melody and keep it fresher the main idea of the poly meter is still there then of course you can combine this with automation rigging up reverb and automate the cut off in an early version of complications which you can find in a YouTube video on dead masters Channel the lead was originally a poly meter but then changed into a more regular rhythm for the final release the melody from fancies can't hang also repeats on dotted eighth notes and then resets after the fourth bar and the whole intro to Sophie needs a ladder there's really just one big volumeter plus also that synth melody later on in the track one way Denis will make these cool polymeric pagers is by using Cthulhu maybe I didn't are such good friends it's how he made the intro arc for Imaginary Friends by putting in the chords and then changing the number of notes in a loop you can also change in what order places and do cool stuff like that what you may have noticed and a lot of your examples is a note that just stays on the same pitch throughout deadmau5 has mentioned he likes to start off with one note and then build the bass the harmony or melody off of that first note so that kind of makes sense and you whew well I think I covered everything I want to thank you for watching this tutorial I'm sorry it took so long to make but now it's the summer I hope they can't got more videos at Lightspeed don't hold me to that however I'd like to thank James butcher who helped make the end track which we're about to play he makes awesome music and you definitely should go check him out and finally a big thanks to my patreon supporters who have continued to support me this one goes out to you hit it [Music] [Music] [Music] [Music] [Music] [Applause] [Music] [Music]
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Channel: Dylan Tallchief
Views: 916,581
Rating: 4.9539189 out of 5
Keywords: Free, FL, Studio, Remake, FLP, EDM, Dance, Dubstep, Trap, House, Future, how, to, make, tutorial, how to deadmau5, deadmau5, deadmau5 tutorial, deadmau5 ableton, deadmau5 fl studio, deadmau5 synth, deadmau5 studio, deadmau5 bass, electro, house, house tutorial, deadmau5 pluck, serum, strobe, how to make deadmau5, polymeter, polyrhythm, progressive house, polymeters
Id: eGj3-JSykCA
Channel Id: undefined
Length: 20min 1sec (1201 seconds)
Published: Thu Jun 21 2018
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