How to Create a CINEMATIC Portrait in Photoshop

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do you ever wonder how these photoshop artists create cinematic portraits from just a studio photograph well in this video i'm going to show you how to do that if you're new here welcome we're not your typical photoshop channel we specialize in photo manipulation digital art and advanced photoshop techniques if that sounds like your kind of thing be sure to like and subscribe as we put out new videos monday to friday it's free easy and really supports the channel let's roll the video and enjoy so before we get into the tutorial all the images you see in these tutorials have used techniques from my hollywood processing course so if you want to look at that and get more details there is a link below the video so let's get on with the video in this tutorial i'm going to show you how i edit in real time this guy here into a background and we create a scene cinematic scene around him so this is an image that i saw in shot in the studio yesterday for a different project but i am going to use on these images that i shot at the end where i was shooting for a more cinematic feel so we had a softbox here with a yellow gel as you can see the rim light on him on his left hand side and then on the right hand side we had another softbox which had no gel so you get this natural dare like balanced light here and then we had some fill light in the big octo which you can see the reflection on his helmet here so when we create a cinematic looking image it comes down to a few things it comes down to light and dark so cinematic images tend to be very high contrast between light and dark and you get lots of shadows uh and then also you have like a blurred uh f-stop so you might have a blur background and then something in the foreground might be also blur so you get this like shallow depth of field that's not always but we can play around with that but with this image i'm just gonna with the use of a few other stock images uh so we've got some clouds here and we've got some um embers like so and there is actually an explosion which i don't know if i will use but we'll put in there anyway so just using these few assets here we're going to create a cinematic looking scene so i'm not going for a huge composite with lots of parts everywhere i'm just going to go for a more simple composite but cinematic portrait so first of all i am going to cut out the guy from the background and i'm going to do this using the pen tool so what i'll do is i will speed that bit up of me cutting them out because you've probably seen me using the pen tool million times now and it's boring for me to do it so it's probably boring for you to watch it so i will cut out and then we will jump back into the editing [Music] so me so that is the pen tool done thank god um so another boring part's over now i can get to the fun part which is actually putting the different elements together color matching color toning and just bringing this piece uh into reality this cinematic image so i use the pen tool and i've masked the guy non-destructively so i used a layer mask so what i'm going to do now is i'm just going to have a look at these cloud images and i'm going to choose one maybe try a couple of these ones and see which one i prefer i have a feeling so look that one looks a little bit too strong i have a feeling it could be this one but zoomed in or it could even be this one so let's start with this one so what i'm going to do is i'm going to unlock the layer and i'm going to press ctrl here ctrl c and then i'm going to go back to my model layer press ctrl v what that does is it oh my god damn it uh because first box up opel did itself um every time i bring a stock image now it's not in the correct color profile uh just another annoying thing from adobe but let's uh just change this image preference uh color profile convert profile that's gonna convert to a srg as a blah blah blah what absolutely is that called uh brilliant far srgb yeah so i was correct um so let's again press ctrl a select all ctrl c to copy and then ctrl v it's now pasted in now we have the correct color profile thank you adobe so what we are going to do now is i'm just going to grab the cloud layer in the layers panel i'm going to click hold of it and not let go and i'm just going to drag it under a model layer like so and then i'm going to press ctrl t to free transform and then i am going to resize that by pulling the handles like so and i'm just gonna fill it get it to a part where i think it looks pretty cool i mean it's already looking pretty pretty cinematic already and this is the good thing about shooting your own stock models and using the correct kind of lighting that you want for cinematic images it's just a lot better um for me anyway because i'm a photographer i love to create my own models so let me just have a think of how i want to position this so we are kind of looking from a lower angle there as i wanted some of that um so let's have a look so maybe actually i want the dark on this side and the light on that side so let's have a look the explosion or the embers are going to come from this side here so let me just play around a little bit here and i mean maybe we can actually control minus to zoom out can make it a little bit smaller somewhere somewhere like that maybe what i might do is add a little bit more uh space onto this side so i'm going to go to the crop tool or you can press c i'm just going to bring this out a little bit maybe somewhere like that press enter and then i'm going to zoom in so what i'm going to do now is i'm going to color match the uh guy here to match this guy so i'm just going to add some blues and maybe a little bit of cyan into the model he's looking a little bit too warm for my liking so what i'm going to do is i'm going to do that with curve so i'm going to go to curves curves adjustment i'm going to go hold down alt and when you hover between the curves adjustment and your model you see this little square icon up here i'm going to click that so it clips that layer mask to the model so then it only affects the model and not the sky behind it as you can see so let's go back so let's actually go into our rgb color curves and let's go to blue what i'm going to do is going to click in the center of this line here this diagonal line and then i'm going to put it to the left and bring a little bit more blue into our model like so i was looking a little bit too blue so we do need some cyan in there so i'm going to go up to red and the opposite of red is sound sigh and so i need to pronounce my words properly i'm a brutish yorkshire man so i need to remember to speak the queen's english and not yorkshire so let's click on the red diagonal let's pull it to the right and then we're going to bring some of that cyan into the image like so let's just pull that down a tiny bit that's too much now let me maybe pull some more blue into this so look let's pull that down so let's pull it across [Music] like so let's go back to back up to the cyan it's too much too low sometimes this is a delicate balance so let's turn that off as you can see how warm it was and now let's turn it back on and now it's blended into the scene a lot better what we will do is we are going to color grade this as well so the color grid will make everything fit seamlessly into this background so let me think no it is actually i wonder if the sky is looking a little bit too detailed so let's go down to the click on the sky layer let's go to filter convert for smart filters and then i'm going to add a blur to this take some of that detail out so our eye focuses more on the guy than the sky so let's go to once this has done it let's go to filter let's go to blur let's go to gaussian blur in fact let's go to blur gallery because and let's go to field blur in fact let me just think field blur let's just try that so i'm just playing with the strength of the blur here so 30 cut work maybe a little bit stronger let's go 34 so let's try 34 for now and let's just see what happens even though this no so let's just put it onto 34 pixels and press ok this takes a little bit longer than usual oh that's done it quite quickly this time so now we've blurred this background here as you can see when the sky isn't blur it's quite distracting actually it takes away from the model so when you add the blur on because the model then is the sharpest thing in the image or your eyes go straight to the model and they don't scan the clouds around so i still might change the where these clouds are at the moment but in fact i am going to do it i'm going to press ctrl t let's just press start show again and then what i'm going to do is i'm maybe going to put these clouds at a bit of an angle so let me just angle them [Music] and like so do i like that hmm i'll just bring it in a little bit let's try something like that for now again because we're working on destructive we can always change everyone so let photoshop work its magic one thing i'm gonna do is obviously we're going for a cinematic image we're gonna maybe add a little bit more contrast to this overall so let me now let's just go and have a look and play around with these um this explosion here because we might need this for the background maybe you just see a little bit of it in there and then let's hm let me just control z and undo that i wonder if i can use this to select this let's give it a give it give it a go so let's go to select color range okay and then let me think what we're doing here and then no that's not gonna work i don't know what i was trying to do then um so let's actually corrupt this image and then let's see if we can just cut around here this is going to be quite blur in the background so we don't need to be super precise i actually prefer these little fluffier bits at the bottom but we'll see what we can do like so and then let's go to select select a mask and then let's see if we can shift the edge a little bit and then put this radius up and then let's use the refine edge brush tool use the club close and open brackets to each side and let's just go around this like so see if we can get a decent cut out like sir let's press ok now let's mask this bad boy and then let's bring it into our image we might not use this but it's always good to see oh god damn i did it again so let's go back i need to set this so this doesn't happen um come on photoshop you annoying piece of um i'm not allowed to swear so um edit convert to profile right now let's drag it into our image like so and let's again ctrl t to resize i'm not sure if i actually like that um [Music] and let's add the same blur to this actually so ctrl alt f to use the same blur as we apply to the sky let photoshop work its magic like so let's press v for the move tool let's maybe just move that around a little bit let's press ctrl t let's just dragging this around i'll see what looks good and what doesn't quite like that bottom part don't that's better actually so let's do don't think that's too bright that's better than that one so let's go with that so what i might do is change the yellow on this guy here to make it look a bit more saturated or maybe change the hue a little bit so what i'm going to do is i am going to click on the model layer and i'm going to create a hue saturation adjustment layer that's already clipped and then i'm going to click this little hand here i'm going to select the yellow on let's try let's try here like so and then let's just see if we can change that a little bit there we go it's a little bit more orange so it was looking yellow now it's looking orange let's put the saturation a little bit there we go so all i did there was i used the hand here i clicked on that too and the eyedropper appears and i clicked on the yellow of the rim light and then that selects it here as you can see and then we can change the hue and the saturation we could even change the lightness if we wanted to let's not do that and let's click that off and now this kind of works because we it was more yellow but now it's more orange it's actually also very complementary to the blue of the the other tones in the image the sky and the other side of this guy here so that was before also looks a little bit green then now we've got an orange nice orangey color on it so let me think i don't ever like the composition of the guy um let me think so what let's see what it looks like if i actually turn the guy and the fire around a little bit give it more of a dutch angle so let's hold down select shift and then i'm going to select the guy and the fire press ctrl t i'm just gonna make him a bit bigger don't be worried of cutting a little bit of the top of his head off it does actually look a little bit more cinematic like that like so let's just see what happens if we tilt it the other way does that work no definitely not so let's just um once it's transformed let's undo that transformation so just let photoshop work as magic let's press ctrl z and go down like so and then let's just try moving these around maybe we resize him a little bit because we want just need to make sure there we go actually i think maybe i've just put it back into the same place but let's let's give that a go um so what i actually want to do now is maybe i'm going to duplicate this explosion and put some on the other side of him just so it doesn't look like it's so fake so let's press v for the move tool and i actually want just the dark part of the smok so let's move that around so somewhere here like so and then let's move this one behind the other one so we don't get the overlap here so i'm just gonna click it and hold and then just pull it under that one and then that part will disappear like so so now what shall we do shall we bring check let's try some embers might not use this uh i did find these this actually looks a little bit too stylized so but we can try it it's always good to try these things so let's go control air control c let's now bring this into this image let's make sure the top layer is clicked time and let's press ctrl v for paste and then let's put this onto a screen blend mod so what that does is all the pixels what are darker than 50 gray will disappear and all the pixels that are lighter than 50 percent grey will stir so we get this cool overlay effect so let's just see if this works so let's just resize this first actually so i'm just going to hold down shift and pull the handles on each side just to swap it over and then press enter and then let's have a look press ctrl t let's just resize this i'm not sure i quite like the effect actually i'm just not really keen on these little bits here so let's just pull that down and then it's also a little bit making the image a little bit too light so let's actually add a curves adjustment on that let's clip it to the overlay like we did before and if you just slide this black point along here it can take away some of that uh lack of contrast in these bits so that's without and that's with and then if it's a little bit too harsh we can always just click on the other layer and lower the opacity a little bit like so that's not looking too bad actually i might keep this i might not but at the moment it's not too bad so although i might get rid of this here because that is quite a annoying so let's just put a layer mask on and see if we can just get rid of the big blue one here make sure it's set to black like so there we go maybe this little one here this is a little right here so basically just slowly painting away these little bits with the on the layer mask which is attached to the overlay so let's try one more overlay so there's got he's got some good ones here i think that's a good one did we have any more let's just go and open one more i think i had that one i think that's it actually so let's control pair ctrl c let's go back to our file let's then click on the top layer and press ctrl v to paste let's see what this one looks like again just putting on a screen blend mode ctrl t so i mean i can add some into here if i wanted it's looking a little bit too red so what i'm going to do is change these shoes to orange and so let's click on this let's then add a hue saturation let's clip it to the overlay and then let's just change it a little bit that's red so let's change it to more orange like that so it's more of an orangey color and then this explosion in the back is looking too red but that could because this is too red here so let's add a hue saturation adjustment layer to that texture and then let's change the hue of that also like so again we always can turn these down if it's too much now let's have a look at this explosion is it too red maybe it just needs some of the saturation taken out of it so let's try a hue saturation let's clip it to the explosion and then let's maybe just take the saturation down a little bit on that maybe i can take the saturation down on these two just a tiny bit like so so we've definitely got a image coming together now so what am i going to do next so i think what i'm going to do next is actually some dodge and burn to pull out a little bit of detail add some form and stylize the image and then i'm going to play around the color and the overall tone of the image so to do the dodge and burn i am going to turn off these overlays so it doesn't distract me and then what i'm going to do is i'm going to create two uh two uh i'm going to create two curves adjustments i'm gonna turn the top one off i'm gonna click on this bottom one and i'm gonna pull down about halfway down this square and then i'm gonna click on the mask press ctrl i to invert that mask so you cannot see the results and then i'm going to call this burn and then i'm going to turn this top one on i'm gonna click on the curves adjustment i'm gonna click in the center of the line i'm gonna pull it and about halfway up and then i'm gonna click on the layer mask press ctrl i to invert i'm going to call this dodge and that is basically our dodge and burn layer um so what i'm going to do actually is i'm also going to turn these to luminosity so the when we are dodging and burning it didn't mess with the turns too much and then i'm gonna hold down shift select both the dodge and burn layer right click press group from layers and i'm gonna name this dodge and burn this just makes some things a little bit later on in the dodge jump process a little bit easier when they are in a group and it's just easier to turn it off and on so you can see the results uh let's get rid of that it's not dodging burns press okay and let's bring that down under the overlays and then let's go into first our dodge so i'm just going to move the microphone a little bit forward while i get to my keyboard so i hope you can all hear me correctly still and i am going to zoom in and i am going to start dodging the face first so what i'm going to do is you've probably all seen me dodging burn before but basically and you've probably heard me say this a million times as well what i'm going to do is i'm going to start on the face and i do it in sections so i'll start on the first then move to the helmet and then move to the arm maybe the other arm and then just dodging the highlights and burning the shadows and what this does is it creates depth and it also can pull out details it just depends how detailed you go so you can spend as long as this on it as you want but i'm going to kind of quickly go through this and then you will be able to see the difference so let's set our floor on around let's start with 13 and let's get make sure our brush is set to white and then i'm just going to move into the face like so i'm just going to start painting over these highlights like so again you want to resize your brush to the area you're dodging so if you're dodging a big area like this you want to make sure your brushes the same size and then if you're doing a little wrinkle like this also resize your brush so it fits that so we're going to do now is let's just open this let's just zoom in a little bit more control plus the face for me is one of the most important parts of dodge and burn it can really bring out the features and just makes it the image overall look nice when the face looks good it doesn't burn just touch and burn these areas this area is nice here he's got his ear here here here and we've got this light streak going down this cheek here again this is non-destructive so if you do if you do go overboard you can erase it on the layer mask or you can lower the opacity so we've got a little bit on here and you've got a little bit here let's zoom in to his mouth and we have an area here so we're kind of trying to give form to his body as well so we've got an area here on his mouth we've got his teeth so let's just add a little bit more depth to these teeth got a little bit in his mouth though we don't want to bring too much focus there as it's not something we really want to focus on in the image but sometimes it's nice just to have a little bit in here sure nick's going to be very thankful for me zooming in on his mouth and then let's just go around here and then we have a little bit on there chin here so let's just make sure we've got this lip and we've got a little bit of an outline here i've got a little bit on his beard here a little bit on his beard here as well so let's now let me just make sure we've got most of the areas here got a slight little bit on these nose here so let's zoom out now let's switch that to burn and burns always a little bit stronger so let's take that down to somewhere like eight or nine let's go for nine and then let's zoom in and then let's start with the burning so we've got all this area here we've got this these creases in his face here sure nick's going to be happy about talking about his face creases as well um so kind of got this area here a little bit under this eye on this eye here down here i don't know where his eyelashes are pretty sure we had some on the day we shot him so let's just pull these here we've got a little bit here a little bit here dark patch here so let's zoom out and let's get the side of his face a little bit this side of his face as well just i know it's in got rim light on it but we just want to make it a little bit darker [Music] might need some actual dodge there on this eye actually so let me just dodge that a little bit maybe we could touch our eye there can't see much of it but see a little bit i might just actually put another one of these in here so you can see his height his eye just a little bit of his nose here underneath his nose there and then let's get on his onto his teeth a little bit so let's just darken these teeth here then we need to try and get also here oh ctrl z let's run a little bit too over there and then here around his mouth it's actually quite hard to do this when you've got a big microphone in your face here i've got this line here here there's darker here [Music] and we've got some little dark areas here so let me just let might as well do his ears let's just zoom out so you can't see much of a difference at the minute probably but there is one there again if it's too much we can always turn it down so let's then let's go up and start doing his hat so let's start again with the dodge so we've got a few areas here got the curve of his hat here what you want and you've got the curve of his hat here what you want and this area here all the way around here so i'm going to speed this up a little bit so let's now dodge i mean burn somewhere the other lines we've got this line here you've got a line coming across here on this edge as well [Music] got this center part and now i'm going to start on his clothes he can be a little bit more heavy-handed on outfits and clothes and things like that so let's just turn this up a little bit because we're dodging [Music] so again i'm just getting that mostly the the highlights of the rim light now just dodging them like so a little bit here we've got the gun as well so let's move to the hand he got his veiny little hands here sound too but they did very little hands uh masculine muscular hands nick and then let's do his other hand so again i'm just dodging the highlights on these like so i'm just trying to play a little bit quicker i don't want to take all your time up like so and then we've got like a little bit on here and let's go through and bend these areas now so you've got a little bit bend there you have to burn this area too much it's already quite dark i think we kind of got what we wanted with the dodge but we can start a little bit maybe and then we can burn his fingers not literally but with the dodging burn just a little bit [Music] like so now let's do the other side like so and then let's go to dodge let's try and get this side of him now this side of his outfit quickly get that gun got the little highlights here on his uh car now i'm just gonna move down and do this part of his outfit got some little dodgy parts here and this side here is quite highlighted so let's just highlight that even more and this back here got this back here part of his bag here the gun let's just get the side of this gun probably it's only a little bit highlighted as it is so we don't want to go too far um highlight the highlight on here i think we need to burn his gun that much if we just take time and get these highlights in like so so i'm going quite a little bit quicker now because it's taking a while but obviously like i said before the more time you spend on this the better it will look so let's just zoom in fact i need to do one last bit of dodge uh a sorry burn i'm gonna do it on uh army gear here [Music] so go back to burn like so let's zoom out with control plus so what i can do as well is i can always duplicate this which i usually do but let's turn that off let's turn it on so we've just pulled up we've added farm we've pulled out a little bit of detail but that could be a little bit too strong so i'm just gonna lower that down by 80 and then i'm going to actually duplicate that dodging burn and i'm going to lower that again to around and then take it off his face quite like it on his outfit not on his face like so and then i'm going to add a layer mask to that one and i'm just going to paint it away from his face because it's a little bit too strong on his face so with the brush set to black i'm just going to paint that off this side of his face for sure let's put it on a stronger floor 92 let's just get rid of it on that part of his face like that so that's looking pretty good to me so let's then just add our overlays back on like so and let's just turn these off so that's without the dodge and burn and that's with just has a little bit more of a stylistic effect and then what i'm gonna do is i'm gonna create a gradient map and i'm gonna make it black and white i'm gonna press okay and then i am going to that looks pretty epic in black and white uh i am going to keep this color but if you wanted to go for some cool contrasting black and white images this something like this would actually work but i am going to carry on doing that with my cyberpunk noir series when i get around to doing another one of those images but just looking at now it looks pretty cool up um but anyway this is for contrast so i'm going to put this now onto luminosity and as you can see it's just really boosted that contrast it's a little bit too um saturated but we can turn this down we can also turn the saturation down as well which i might do so let's put that down to something like 54. let's try just taking the saturation down a little bit on the image in fact yeah let's try to just take it down by a little bit and what i'm going to do now is i'm going to add a color grid over the top so let's go for a gradient map let's go click on the gradient and let's click black to white and then let's uh what color shall i do it let's go for like maybe a blue or green color so something i don't want to go too blue or too green maybe a swampy green something so that's let's practice pick the dark version of that green for our shadows and then let's go to our mid tones click on the gradient another square will appear let's double click on that and then we should be able to then let's change something we don't want it massively saturated let's go for maybe want it more blue like so so quite turquoisey let's press okay i might change this but for now let's see what it looks like and then let's lower it right down and let's just start to bring that in like so so it's kind of blending all that image together nicely kind of want some of that back this on this side so let's on the layer mask let's just start painting some of that color back in if we can don't want it all in maybe but we won't some of it in fact what i'm going to do is i'm going to push these overlays over the top of the color grid which is what i normally do like so [Music] so now as you can see we've also got kind of got the split um color going on the complementary color the the blue and the orangey red so we can answer a little bit more but let me just kind of carry on with this color grade a second [Music] like so and i am going to under the color grade and the glue didn't map i'm just gonna have a curve adjustment and i'm just gonna start maybe pulling the mid-tones down a little bit because we want this to be cinematic so it needs it needs to be a little bit darker turn like so does that mean we have to turn then turn down the saturation a little bit again maybe that's without so let's somewhere around here i'm gonna maybe turn these down a little bit because it could be too strong so if you hear me going quiet now it's just me looking at the image and working out what to leave on and what to take off i do kind of like that but it feels a bit too strong so let's take that down a little bit might add a little bit of glow here so i'll create a blank layer let's put it onto a linear dodge and then here dodge let's just sample with the brush tool hold down alt sample that color and then on our layer what we can do is just add some glow in there and then let's with the fill just pull that down a little bit so it's not too and then let's create another one and let's put that onto a colored dodge and let's pick a red very deep red [Music] a bit darker and then we can always pin that on as well that we want to turn the floor down a little bit to something like far and then we might do a little bit add a little tiny bit of glow there so again another let's put this on to again linear dodge let's press b for brush let's hold down our let's sample the highest the highlight from here which is maybe gonna be somewhere like here we probably need to just let that a little brighter and then what we can do is we can on the lower floor just pin that around our guy like so then we can pull that down a little bit with the flow everyone somewhere around here and then maybe we might need to just add a few embers in the foreground to make it look sort of blurred out so let's go and which one would be best um none of them so let's go find some embers so which ones let's go into something i've already done and find the embers [Music] there was some in here no that wasn't stuck so it's always good to remember where you put stock people so there was something here so i'm going to just take one of these pinch one of these embers if there is a decent ember one so what i'm looking for is embers without the actual the cloud what comes with so i'm gonna have to check my own stock and look under fire so we've got some here that's okay so let's press ctrl ctrl c and then let's go to here press ctrl v i'm not going to do is just i need to change again so let's go to edit convert to profile srgb and now we can control here ctrl c ctrl v let's put it on screen let's resize it let's just add some members a little few embers in the foreground maybe even bigger than that so let's just put them in first press v um let's blur them out filter blur let's have just a little bit of a gaussian [Music] blur so it's going to take photoshop a little bit of a while to do that [Music] let's add another one by call hold down control alt and pressing f and that will just reapply the same blur to it [Music] like so so we've got some blurred ones here as well so that's looking quite good let's just is it dark enough yes maybe so what might do is use a so let's just pull down i think maybe the guy could do with being a little bit darker in these mid-tones so let's just pull it down even more and i'll pull the midtone i'm going to pull his mid-tones down but then erase it from his sides and because this is clipped to him i don't have to worry about it bleeding over so let's go somewhere around here 54 percent [Music] [Music] so this is a little like bit like dodging burn i'm just erasing where i pulled these mid-tones down off the edge of him so looking very contrasty now looking pretty cool and i am going to just pinch this little catch light and put it on the other side of him in his eye so you know where his eye is on the other side as well [Music] all right so let's just pinch that from him actually and then let's stick it here let's really add these um clipping masks come on slowing down for some reason photoshop and let's actually get rid of this one because this isn't doing anything press b for the move tool and then let's just where's his other eye somewhere here let's just zoom in is that right that's a look nope so his eye is actually here somewhere and then let's just lower that down a little bit so just got a tiny bit of a catch like that does it look weird maybe so look what it looks like with it off yeah it looks a bit like a demon with it on so let's not actually have that so what i'm gonna do now is let me just play around with the darkness of this sky as well so let's have a curved adjustment let's clip that to this sky and then let's me just pull this guy down a little bit like so that's better let's zoom out so that's looking pretty good now um so the last thing i am going to do is i'm going to maybe add the filter to it and then some sharpening and then i think we're pretty much done um so i don't really like that blur there's also a bit of an overlay here which is probably from that one so let's just add a layer mask you can see this line going along here what you have to be wary of is sometimes your overlays will leave these on so you just need to blend them in with a black brush like so and what i'm going to do is add a little bit of color into the shadows as well which i didn't do here so with our select selective color click on it change the colors to black i'm just going to add a little bit of red into that not that much though maybe two like so so it just gives it that pain early feel as well so you're adding those colors into the mix [Music] i do want this this stuff to look a little bit more orange though so what i can do is once we get to the top of the image in fact let's do it here let's go to there let's go to master and let's go to reds and let's see if we can change the hues add the edge to look a little bit more orange like so so that's before it's looking a little bit too red this is after looking a bit more orange which kind of works with the blue or better and let me think let me think so i mean that's looking pretty good so what i'm going to do now is i'm going to create a stamp visible layer with ctrl alt shift and e let's see what happens when we put the filter on it so i'm going to then go to filter nik collection and i'm going to go to colorfx pro 4 and what i'm going to use now is just i'm going to try to bleach bypass maybe or the detail extractor and then it's the sharpening and then we are finished so let me see so this one usually looks looks okay let's press okay let photoshop work its magic and now let's go and put that on to a luminosity blend mode then let's bring it right down let's just bring it up a little bit like so let's see what it looks like on the normal actually and you just want to use these slightly not not too much so though i'll might like it on the guy i don't even like it on the rest of the image so what we do is we add a layer mask we can press ctrl i and then with a brush set to white [Music] and around 100 or 90 we just then paint in some of these details here like so i think that looks quite good it's not a massive difference but as you can see just pull out his facial features a little bit more some of the detail so now what i'm going to do is again because i'm using these filters now and these stamp visible layers all this from this point onwards is destructive so you have to do this last so i'm going to create a visible layer like so and then i'm just going to go to filter other high pass let's change this to a high pass so 3.8 looks like it could be pretty good and then i'm going to just stick this on a soft light blend mode and that is a sharpening so soft light is good what about overlay overlay can be too sharp sometimes so let's see if we can zoom in control plus to zoom in so that's on overlay so that's soft light overlay soft light overlay soft light soft light can't decide which one to use i think i'm to go with soft light and then what we can do is we don't want to sharpen everything we just want to sharpen a guy really so let's go color add a layer mask and then press ctrl and i invert it and then with a brush set 200 like it is with it set to white like it is we just paint this onto our hero like so again you don't need to even paint it all over his body just the area you want to stand out more and maybe add some more focus to the image like sir there we go let's first control save because this is what we should do at intervals throughout the uh composite and that is the end so that's pretty much it so what we did there was we cut out the guy with a pen tool we then just brought in some simple stock images a scatter cloudy sky a explosion and some embers and then by using colour matching and color toning and tone adjustments and color grading and dodging burn we've created this cinematic image here well that's it for this tutorial i hope you found it of value if you did it would be amazing if you could like comment and subscribe you could even share this video with someone you feel will benefit from it it helps our channel a lot to get seen and we appreciate it each and every time you do you guys are awesome we love the interaction so thanks again we truly are grateful thanks guys and i will see you next time
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Channel: Photo Manipulation
Views: 8,659
Rating: undefined out of 5
Keywords: photoshop tutorial, photoshop walkthrough, learn photo editing, learn digital art, photoshop guide, how to edit photos in photoshop, photomanipulation in photoshop cc, photo manipulation tutorial, photo manipulation tips, photoshop manipulation, Photoshop CC, Adobe Photoshop CC, how to create a movie poster in photoshop, photoshop movie poster tutorial, photoshop film poster tutorial, how to make a film poster in photoshop, cinematic, film poster, movie poster, portrait
Id: kNOK-PaPCac
Channel Id: undefined
Length: 68min 15sec (4095 seconds)
Published: Tue May 11 2021
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