How to Become a Fashion Designer

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Hey, hey Party People! All right, so listen, there  are basically three ways to start your fashion   design career. One, go to school get a bachelor of  fine arts at an accredited university or college   put your resume and portfolio together and look  for a job. Number two, start your own business.   Number three, become a freelancer and work  on a project-by-project basis for a variety   of companies. Now, those last two options you  can definitely go to school to get started,   but you don't need to. But you  do need to educate yourself,   and that's where this video comes in.  I've put together a study plan for you   and this plan resembles many American fashion  school programs, which is what i'm familiar with,   and i'm going to include something schools don't  talk about enough in my opinion. And my opinions   are based on having graduated from a nationally  ranked school, having worked in the industry   for many years, and then having taught at another  nationally ranked university for over five years.   This video will outline what you need  to study, why you should study it,   and how much you have to study it. I have  not put these topics in order of importance.   I have tutorial videos for a lot of these areas  of study, but not everything please check the   description box for links and info on the books  I'll be going over in this video and I've also   included some links to podcasts that i think are  educational. A note about my book recommendations,   I taught a variety of classes in university, but  only ever used two books in my classes. The one   I suggest on color theory and the one I suggest  on human anatomy. When I was in school myself,   my teachers didn't use a ton of books either  so I have a lot more tutorial videos than book   recommendations. Okay, on to the subjects. Subject  one: again in no particular order, first design.   Some people will think, "No, Zoe, I'm bubbling  over with ideas! I have all the designs in my   head already." Okay, that's a good start, but  that's not everything. The way I teach design   process is about taking those ideas and developing  them, refining them, creating whole collections;   and by learning processes and merging it with  your own methods and ideas. You can create even   more ideas, and more often. teach yourself how to  recognize good design and to work around creative   blocks all kinds of things that make you a better  more well-rounded, well-honed design machine. At   your average American fashion school, a student  will take four-to-six design classes before they   graduate, and there are, on average, two-to-three  design projects per class. Each project is   from inspiration to colors, fabrics design  development, and final boards. And, yes,   that is eight to 18 projects and that  is a lot of projects. And I encourage   you to explore different seasons, different  color stories, different kinds of customers,   different price points, and different clothing  categories in all these projects. Subject two:   Color. Why is studying color so important?  Color is such an important factor in people's   purchasing decisions. There is an entire  industry devoted to color services. Okay,   given everything else is perfect, if an item  of clothing is not the perfect color for you,   how often do you wear it? Did you even buy  it? Every single art and design major studies   color theory and I love this particular book  because it has the theory, but also tons of   examples of actual design applications in toys, in  fashion, in graphics, all kinds of applications.   And fashion schools typically do one  or two semesters -- freshman year,   the first year -- but then, you know, we  talk about color stories in design classes.   you know every single class. Every single project.  Subject three: fabric. If you have watched a lot   of my videos, then you know i'm always banging on  about the importance of designers knowing about   fabrics. Listen, fabrics is a designer's true  medium. You know, I get so many questions on,   you know, "Zoe, what watercolor should I use?  What markers should I use?" And, it's like,   it doesn't matter for designers because  our medium is actually fabric. Pick any,   whatever, alcohol-based, professional-grade marker  and get to work. And then, go study fabrics! Okay?   I took a year of textile science in  school, but continue my education   to this day. Fabric and Textile Technology is  the future of fashion, and I try to keep up   with fabric news as much as I can. And, yeah,  go watch the playlist, pick up these books,   visit fabric stores, and, you know, check out the  fabric. Check out the fiber content (it's usually   listed at the end of the roll) and check out what  is expensive. Feel things in your hands. And,   listen, I know that retail prices and wholesale  prices are different. But you know relative to   each other, see what's expensive and see what is  cheap, and, you know, check out what's expensive,   what feels good in your hand. Look at how things  wrinkle, how things fray, how things stretch.   Go to clothing stores and feel the fabrics and  take note of their fiber content. All those tags   have the fiber content listed. Study, study,  study! Fabric is a fashion designer's medium:   study it obsessively. My suggestion is, with every  new design project you work on (remember those   eight to 18 design projects?), deep dive into one  new category of fabrics for each project. Okay,   maybe you do a fall winter collection for  moderately priced women's wear and deep dive   into wools for that project. Okay, and then you  can roll your wools knowledge into your next one   as you deep dive into another category. Subject  four: sustainability. Sustainability encompasses   eco-friendly materials and processes, as well as  ethical and fair trade approaches to production   and labor. If you think this area of study  is optional, you need to wake up. It is 2019.   At the very least, there is nothing bad in wasting  less water, sending less crap to landfills,   and treating workers better. Go watch my "Five  Ugly Truths of Fashion" video. Sustainability   is not taught in very many schools, but it  should be. These two books are great places   to start. This one, um, Sustainability  In Fashion and Textiles. The second one,   uh, focuses on zero-waste or low-waist pattern  cutting, and they're they're really great,   okay. They're so full of information. I have a  video on Sustainability and Design, start there;   read a chapter in the sustainable, uh,  "Sustainability in Fashion and Textiles" book;   and apply them slowly to your design projects.  Once you've covered the basics in your garment   construction studies, start with the  basic projects in the Zero Waste book.   The American Fashion Podcast is not  a sustainability fashion podcast,   but focuses on many related topics in many of the  episodes, so, I've linked that below, as well.   Subject five: drawing and illustration. I've  listed my videos on this in three categories:   Figure Drawing, Drawing Clothes on Bodies, and  Fashion Illustration with Markers and Watercolor.   Okay, so at this point, you need to think about  your goals, okay. If you want to start your own   business, you don't need to learn how to draw  a ton, okay. You do not need to be a masterful   fashion illustrator to run your own business.  My recommendation? Buy my figure templates at   my Etsy store, watch my drawing clothes on body  series, and practice the basics of communicating   designs quickly and efficiently. That's  really what you need. And, more importantly,   flats. Learn how to draw flats. I'll go more into  that in the Technical Design section, but, yeah,   business owners you need to learn how to do flats.  If you want to get a job at another company,   or start pursuing a freelance career, you know  set up an online portfolio as a designer to get   attention and jobs, you need to learn how  to illustrate so you can attract attention.   My old department chair, she used to say,  "beautiful illustration starts conversations," and   it does because we're we we buy into the visually  appealing. I mean, even restaurants, like, we   eat with our eyes. Everything is about, like, the  beautiful presentation to start off with. Subject   six: Technical Design aka Product Development,  which means drawing flats learning, how to spec   out garments, and how to create a tech pack off a  template. Flats: flat drawings, they are basically   drawings of clothes as they would appear if  you laid them flat on the floor or on a table.   Videos, book recommendations, and listings to my  flats templates and tech pack templates are below.   Of course, you can make your own templates  you don't have to buy mine, but you know,   I already made them [chuckles]. Uh, for every  design project you do, you must do flats of every   garment. I suggest you practice creating tech  packs for a few garments for each project. This   is how you bring your ideas to life. This is a  process you need to learn to make actual garments.   And for those of you who are freelancers,  I absolutely promise you, there are way,   way more paying gigs for people who can draw good  flats in Adobe Illustrator, for people who can   create good tech packs, and there are even more  gigs for beautiful fashion illustration, actually,   than straight-up design. Very, very few people are  looking for help in the actual creative designing   process because most people they want to do the  designing themselves, and they'll pay other people   to do the things they don't know how to do or  don't want to do. Subject seven: Adobe Illustrator   and Photoshop. Learning these programs are a must  in the current fashion industry. People ask me all   the time if I would recommend any alternative  programs. And, yes, I have heard of some,   but the thing is, Adobe products are the industry  standard. So, you know, I wouldn't recommend   people learn another program just to have to  learn Adobe, you know, later on, anyway, when   they get a job or a client insists on it (which  it's inevitable, okay). And I know Procreate is   becoming popular as a digital drawing tool, but  Procreate is compatible with Adobe, so that's   fine. You will need to learn Adobe Illustrator  to draw flats, at the very minimum. You need to   create your flats in Illustrator to insert them  into your tech packs and into your line sheets.   Basic Photoshop skills, I mean in this day and  age, it's like knowing Microsoft Word and Excel.   It's like, these computer skills that you need for  a huge variety of scenarios. I have a few videos   to get started, I don't have a ton, I recommend  Robin Schneider's channel, which i've linked   below for more lessons. Robin, as you may know,  has guest-lectured on this channel. She makes,   you know, she's a great teacher. She teaches at  my alma mater, Otis College of Art and Design,   and has her own lessons on Lynda (aka LinkedIn  Learning), she's great! Subject eight:   garment construction by this I mean pattern  drafting draping and sewing. This is another area   where the level of learning depends on what kind  of designer you want to be. I explore this more in   depth in my video "Do Designers Need To Learn How  To Sew?" Basically, I strongly suggest you learn   some pattern draping and sewing basics so you can  speak intelligently with your sample-making team   and production facilities. If you start your own  line, do you need to learn garment construction,?   Okay, the thing is, the more you know the  more control you have over your product,   okay. Another very important aspect of learning  construction and quality is to go shopping in   person, okay. If you don't want to learn how to  cut patterns or sew, what you absolutely must do   is visit stores in person -- online shopping will  not help you -- go to stores look at the quality   of the construction of the clothes, the quality  of the fabrics, feel them, look at the colors and   look at the stitching, look at the insides, how  well it's been lined, what materials they use   for lining. You know, how good the pockets are,  (you all know how i feel about pockets, okay),   and then look at the price and think about whether  you think the price reflects the quality. Yeah, if   you can, try things on. If you can't, maybe take  a friend, you know, that's also good. When you're   working on your design projects, okay -- let's  go back to that fall winter moderately priced   women's wear with a lot of wool fabrics, okay  -- when you're working on that design project,   I want you to go to a store, and i want you to  go look at a lot of wool coats, and jackets,   and suits, and pants, and all that; and check  out the fabrics, check out the construction,   check out what they're doing with  their linings and their pockets, and   all these things and check out the pricing, check  out what is being done at the price point that you   are designing at and take all those notes home and  apply that to make your own design project better.   On the flip side of that, you know there are so  many boundaries, creative boundaries you can push,   learning how to draft patterns and drape, and sew.  And, you know, people think you can only design   with sketches, but tons of people prefer draping  to design, Madeleine Vionnet is one. The more you   learn about construction, the more avant-garde of  a designer you can be, pushing the boundaries of   creativity. So, again, this category how much you  learn is really about what kind of designer you   want to be. Subject nine: apparel manufacturing  and business practices. Production, you know,   distribution. And, you know, if you're gonna  start your own line, this is so important, okay?   Everyone wants to be a fashion designer, and, you  know, want to see their own name on that label,   but it's not all about designing cute  things. So much of it is production, sales,   distribution, ordering shipping boxes.... Like, if  you're gonna start your own line, you should watch   all these videos, and pick up these books, and  also pick up a book on business law for whatever   city, state, province, country you're going to set  your business up in, okay. All designers should   have a cursory understanding of the production  and business parts of fashion even if your role   isn't especially in production; but for business  owners, this is really, really important.   Subject 10: fashion and costume history. Most  schools require a few Art History courses;   and most schools require a basic  Costume History course; and some   schools even have electives in this area like Hollywood Costume History. I think you should   study the basics of 20th century fashion history.  Like, what were the major trends in the 70s? And,   what were the main silhouettes in the 60s?  Because, this is the kind of stuff that is   practically expected. This is common, you know,  expected to be common knowledge for anyone working   in fashion today. Whether you're a designer, a  stylist, a journalist, okay, you should just know   this, okay? Anything older than that, I feel  you can study on a project-by-project basis.   And, don't forget countries and cultures outside  your own. I love this book that I'm flipping   through on the screen because it gives, more or  less, equal coverage to the cultures all over the   world. Because, often, costume history books can  be rather euro-centric. I do not have any fashion   history videos. If you want some videos on 20th  century fashion history, drop me a comment below.   For those of you panicking about the sheer  volume of work I just threw in your face,   don't. Remember, this amount of work is equal  to four years at a fashion school. No one is   expecting you to be able to study everything  in a few months, especially if you're working   a day job while studying. I also get a bunch of  people asking me, "Zoe, what is the bare minimum   you need to learn to be a fashion designer?"  I just posted the bare minimum in this video.   If you are running your own business, you know,  for everything that you don't know, that you don't   study, that you don't do, you have to pay someone  else to do it. That's the reality! No judgment,   you just need to figure out how much money you  have. Or, how willing you are to just do things   by trial-and-error. If you want to be a freelance  fashion designer, every skill you learn is a skill   you can offer clients and make money from. And, of  course, the opposite. Every skill you don't learn,   you are limiting the services you can offer and  make money from. Every skill you don't learn,   limits your creativity because all these skills  are interconnected. I haven't even covered   all the wonderful subjects within the fashion  design umbrella you can explore: like learning   embellishments, like embroidery and beading,  learning textile dyeing and print design, all   kinds of fabric manipulation, all things that can  help you stand out as a designer because i wanted   to stick to the basics of this video. Alright, and  that's it! Uh, please give this video a thumbs up   if you learned something new today. Share this  video with everyone you know who's considering   a career as a fashion designer. Subscribe, hit  the little grey notification bell, and remember   to keep your comments respectful to me and to  each other. Uh, check the description box for   video links and info on books. Good luck with your  studies, and i will see you in the next video!
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Channel: Zoe Hong
Views: 3,383,610
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Keywords: Zoe Hong, Zoe Hong Teaches, zoehongteaches, art, design, fashion, fashion school, fashion education, fashion design, how to become a fashion designer, how to design, self study, study tips, study guide, self study tips, design school, tech packs, technical design, fabrics, color theory, sewing, patternmaking, pattern making, draping, books, book review, book recommendation, teaching, learning, fashion illustration, figure drawing, how to start a business, zoe hong teaches
Id: EN6jtHIqeTg
Channel Id: undefined
Length: 18min 41sec (1121 seconds)
Published: Sun May 19 2019
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