How Riot Phreak Ruined His Reputation

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From universal fan favorite to hated-on punching  bag, Riot Phreak has had a dizzying journey over   the years. Involved with the game since day one,  Phreak found his way into the hearts of fans and   players early on in his career, but in the span  of less than two years, his reputation completely   tanked, and he has found himself on the other  side of countless criticisms, toxicity, and even   death threats. So, what happened? What caused Riot  Phreak’s fall from grace? Welcome to LoLAthlete.   This is How Riot Phreak Ruined His Reputation. Phreak, born David Turley, has been a part of   League of Legends since the very beginning. A  former professional Warcraft 3 player and caster,   Phreak applied for and secured an internship at  Riot Games in December of 2009, fresh off of the   game’s release. One of his first duties at Riot  was to spearhead their Champion Spotlight YouTube   videos. Through these videos, Phreak was able to  not just showcase newly released champions and   their kits, but also let some of his personality  shine through, adding flavor by coining the   catchphrase “tons of damage” and advocating for  unusual junglers. The release of a new champion   brought everyone excitement not just for the  champion itself, but also for Phreak’s insightful,   humorous spotlights. Given his skills and  experience in in-game commentary from his   Warcraft days, Phreak also immediately joined  Riot’s casting team, and had a casting career   spanning over 13 years, commentating on some  of the biggest events on not just the American   stage, but internationally as well Beyond the cheesy puns and the memes,   Phreak clearly had an immense passion not  only for League of Legends, but for educating   people on the game. Through his spotlights and his  casting, Phreak not only made things entertaining,   but gave tips and tricks, helped players  understand certain situations, and ultimately   made everyone who watched his commentary a  better player. In addition to all of this,   Phreak would also make comprehensive videos  outlining each patch whenever the patch went   live. He went over changes, made everything easy  to understand, and explained the reasoning and the   implications behind the decisions that Riot’s  team made, trying to help other players fully   understand and use the patch to their advantage.  Phreak’s technical skill, fun-loving personality,   and encyclopedic knowledge of the game made him a  fan favorite in the community, and he has been the   undisputed face of League of Legends throughout  the game’s history. Him and Teemo, of course.   So, you’re probably asking yourself how League’s  essential mascot became the subject of some of   the most intense hate and toxicity in the history  of the game. After a long and illustrious career   of casting, in December of 2022, Phreak made an  announcement. Now, by all accounts, this was good   news for Phreak. He had spent over ten years with  Riot and had a clear love for the game, and now   he had the opportunity to work on it directly  and try and make it the best it could be. Who   wouldn’t jump at that opportunity? And fans, while  disappointed they wouldn’t see him in the casting   booth anymore, were undoubtedly happy for Phreak’s  promotion. Who better to balance the game than   the guy who had essentially served as a tutor,  mentor, and League Dad since day one? On paper,   this transition was a home run. But in reality,  this was the beginning of Phreak’s downfall.   For the first few months of Phreak’s career as  a game dev, he flew mostly under the radar. He   was never specifically tied to any changes,  and things carried on more or less as normal.   A patch would come out, and Phreak, now with  the added insight and experience of being on   the development team himself, could offer even  more info and advice pertaining to the changes   and their impact on the game moving forward. That  all changed in May of 2023, when Patch 13.10 came   out. This patch was the first time that Phreak had  his name stamped on some changes, namely, changes   to ADC Crit items. Phreak himself saw this as  a great moment of pride but for the community,   this was the jumping off point to the  destruction of Phreak’s reputation.   Needless to say, these changes did not go over  well within the community Pros and streamers alike   hated the ADC item changes, and Phreak took the  brunt of the blame. Being the main man behind that   area of the patch, he was an easy scapegoat. But,  this patch aside, there was a bigger transition   at play, and the community seemed to turn on  Phreak out of nowhere. In addition to the item   changes themselves, there was an overall narrative  that Phreak spent all of his time buffing ADCs,   historically his main role. This sentiment didn’t  have much backing to it, for several reasons,   and Phreak himself addressed it on YouTube but  that didn’t stop the community from laying into   him. Over time, with each patch, any changes  that Phreak made or had a large hand in were   scrutinized more heavily than others, and people  even began to suspect if Phreak had underlying   motivations for certain changes to the game.  He was also criticized for using metrics such   as pick and ban rates as opposed to win rates  to determine if a champion was deserving of a   buff or nerf. It was clear from the get go  that people didn’t like the new Phreak.   This is where Phreak’s reputation and his massive  exposure over the years came back to bite him.   Because he had been involved with Riot since the  very beginning and had spent over a decade in the   casting booth, Phreak had become synonymous  with League itself. He spent years building   up a fanbase, reaching out to fellow players  and fans, and making himself accessible on the   internet. As a result, he had visibility that  other members of the development team did not   have. This made him an easy target for frustrated  players. Anyone can rage at some faceless game dev   that they’ve never met and will never talk  to in real life, but what’s the point? You   want to know who you’re insulting. When Phreak  joined the development team, there was a face,   a name, and a personality that the fans  knew. And blaming Phreak specifically for   changes that didn’t go over well became the  norm. While his public persona was starting   to decline from patch 13.10 on, things passed  the point of no return in September of 2023,   when Phreak announced that he was getting promoted  to Design Lead for the Summoner’s Rift Team   Pod. This essentially meant that Phreak was going  to be spearheading any and all balance changes   to the game moving forward. And this is when the  old Phreak officially died, and we were left with   the punching bag we have today. Despite praise  and support from fellow team members at Riot,   the playerbase was unenthusiastic about Phreak  taking the reins when it came to balance, and   they let that be known. Many people felt Phreak  was unqualified, inexperienced, and all around   ill-equipped for the role. He became the guy  to blame for anything and everything wrong with   the game, and, knowing the League community,  people did not hold back, regardless of how   directly involved Phreak actually was. A great  example of this was Riot’s changes to team pings,   making teammate timer and item pings invisible  to anyone but the one pinging, more or less…you   know…making them completely meaningless. Phreak  was not directly involved in the changes to the   ping system. But guess who got flamed? Promotion aside, at this point in time,   the community’s sentiment around him was getting  more and more sour. It was clear that Phreak had   let the constant criticism get to him, and as a  result, players could see him getting increasingly   bitter shortly after he took the role of Design  Lead. People found his patch rundowns, tweets,   and general replies to anyone questioning his  ability to do his job more and more condescending   by the day, and they felt he would rather sit  and defend his changes for hours on end rather   than ever admit a mistake. No matter what the  change was, what the community thought of it,   or the overall effect it had on the game, Phreak  would stand by his decisions, making anyone who   disagreed or felt differently than him out to be  an idiot who just didn’t understand why Riot was   doing what they were doing. The community as a  whole began to feel insulted by him, and more   importantly, unheard as players. Phreak seemed to  be only making changes based on hard statistics   as opposed to player sentiment. One could say  he had a hard time finding balance…ironic.   Unfortunately, the vitriol for Phreak never  let up. It got to a point where in November   of last year, Phreak decided to take a step back  from social media, saying that he was receiving   literal death threats because of his changes  to League. I understand guys, League is life,   and getting to Gold means everything to you…but  really? Phreak knew the responsibility he was   getting himself into, and since he’s been  with Riot since 2009, he knew just how toxic   the community could be.No matter how you feel  about his role as a game dev or how he defends   his changes, it’s sad to see someone who lands  their dream job and is immediately crucified   for almost every decision they ever make. As  well as plenty that they don’t even make.   It’s important to keep a couple of things  in mind here. For one, you can never please   everyone. League of Legends has been around  for almost 15 years. There are five roles,   hundreds of items, over 160 different champions,  and tens of thousands of players all over the   world. Any changes made to any of those facets  of the game, or to gameplay itself, will draw   some criticism. If you do what one guy wants,  you’re doing what a hundred others don’t. Also,   it’s easy to pick out a scapegoat, but even  as design lead, it’s not like Phreak is the   ultimate authority, be-all-end-all to any game  changes. He said it best himself Phreak is a   part of a huge team of game devs. And most of  those game devs prefer to stay in the shadows,   working on the back end but never showing  face and making themselves vulnerable to   criticism. Despite receiving multiple threats  of violence, Phreak still makes a huge effort   to be completely transparent to the community,  still posting updates and rundowns on YouTube   whenever there’s a new patch or a big change. And that more or less brings us to today. The   journey of Phreak has been absolutely wild.  The guy is still largely the face of the game,   and the fact that he went from a beloved caster  and jokester to public enemy number one in a   matter of months maybe speaks as much to the  community as it does to him and his behavior.   As soon as Phreak stepped into the role of a  developer, people began to feel comfortable   criticizing him, and it felt like every move he  made was the wrong one. He let that eat away at   him until he became cold and bitter towards the  community he’s supposed to serve. Phreak is still   working as the Design Lead with no plans to stop,  and while he maybe isn’t the memeable “tons of   damage” goofball that he was in the early 2010s,  he’s the same guy, right? Or is he? Is he just a   guy who loves League of Legends and wants it to  be the best it can be? Or is he a condescending   prick who just wants to buff all of his favorite  roles and champs while ignoring the plights of the   playerbase? That’s for you to decide; plenty of  the League community already has. But one thing is   for certain. The old Phreak died a long  time ago. Thank you for watching LoLAthlete.
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Channel: LoLAthlete
Views: 173,367
Rating: undefined out of 5
Keywords: league of legends, riot phreak, lolathlete
Id: iOqMZmJJ4zA
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Length: 14min 50sec (890 seconds)
Published: Tue Apr 30 2024
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