HJet Full Flight Guide - Checkride - How to fly the MG HJet in MSFS - HJet Tutorial

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hello everybody and welcome to vfr today we are here on the ground in greensboro north carolina one of the factories where they make the hondajet in real life uh today we're gonna be taking a look at the mgh jet and put it through it paces and show you how to do uh basically a full flight in it so it's not going to be necessarily an in-depth tutorial but we are going to go through getting everything set up getting up into the air and getting down we'll be flying up to richmond international airport in richmond virginia should be about a 45-minute flight with a couple of um with a couple of routing things that we'll talk about when we get in there so let's hop into the cockpit all right so welcome to the cockpit of the h-jet now you can see it's pretty um it reminds me a lot of the tbm and maybe even fewer switches but um it's pretty clean it's fairly straightforward um but it's going to be dominated by the g3000 so let's get everything started up um the first thing we're going to need to do is turn the battery on so you can hide the yoke if that helps and then hit battery on our screen should come to life we do have external power with the parking brake on so you can turn that on as well if you want to so you see we've got some systems coming to life the g3000 this is based on the working title g3000 but it packaged independently so you don't have to um you don't have to use the install the working title separately it'll come with this and not impact anything else you may have going on all right so we are here in the cockpit and just again giving you a quick overview we've got um your your your um your main screens for the g3000 here our primary flight display over here and our moving map is going to be on the center screen and this is all controlled by the two screens down here for the vast majority of things there are also some of these buttons that you can press important note this is not a g3000 tutorial those are out there this is a deep system that has a lot of capability and we're just going to show how to you know get it set up and put it into a practical flight uh so the first thing i like to do is come down to load and manager we're going to keep it pretty empty we're gonna take two of our buddies along with a copilot and um we're going to keep our fuel we really don't even need that much we'll keep it at half fuel and that and baggage should be good now you do have limited payload here and that'll be important when we come out um for the next thing so we can go to the initialization page and we've got some system tests here that we can run uh if you it says ready to execute you can just hit the preflight button and it'll start running all those checks while we um think about getting everything else set up so while that's going on we can come down to flight plan and you hear the stahl shaker going we are at kgso piedmont triad international airport we are going to be going to k ric romeo india charlie richmond international airport so that'll punch it in um now this does when you're programming the flight plan on the g3000 i've found it to be a little finicky i don't know if that's how it is in real life but it likes me to put in my um i need departure first then the on route waypoints and then um then the arrival stuff if you get an error you do have a standby flight plan that you can use and this is all perfectly functional and so if you need a second copy of your whey plant flight plan for whatever reason you can use the second cop secondary flight plan so we're at gso and i'll put up on the screen what we're actually doing we're taking the quaker seven departure out of piedmont triad to the south boston voir then we're going to go right up to the lynchburg vor direct and take the poutine 5 arrival into richmond and we'll shoot the ils for runway one six today winds are um i think one nine yeah one nine one nine zero 19 it looks like so some high winds into richmond so we'll take that but we'll just show how to to program that all in here so we go up to procedures here you have your departure arrival and approach we're going to click on departure we've got the quaker seven we could go straight to uh lynchburg but instead we're going to go down to south boston here and that'll show you'll preview the waypoint sequence here and we can load that in now once we're on this page we could also put punch in our arrival pound five um into from the lynchburg via war and we're gonna plan on runway one six we'll hit load there and it should all pop up here so let's see we've gotta go into the lynchburg vr this is all we actually need right now uh but if you to punch in your approach you can we're going to select the ils runway 1 6 and just load it and now if you have so you see it it's punched in all these waypoints we can also add an on root waypoint so just for our own edification we could add say cycam which is a waypoint just a little out of the way of where we're going so cycam is sycam so clicking on root waypoint and the screen may be a little different than some other things you've seen so s y c a m but the important thing is the star so if you wanted to add an airway you would add the airway and then a star so for example you could hit um well from where we've got sky vector we could go we could for instance say victor 20 to nut nut yeah to nuts so that would be victor 20 and then it will give you this extra screen to add the exiting waypoint for that airway a little more advanced but that's how you do that the star is just a point um to separate those routes so we'll put in cycam sierra yankee charlie alpha mike and that should just add a little kink in the way point here so that's flight plan all set and ready to go the only other thing that you want to do potentially is put in your altitudes you'll see here unlike an airliner if you're familiar with flying airliners those bring in all your altitudes from charts and everything this doesn't so we don't have any altitude constraints programmed in naturally so if you want to use the vnav and kind of be hands off you can program in those altitudes i'm going to go ahead and punch in some of them particularly i've got poutine five up so let's punch in the pound five and we'll just start it out here our first one is at hanta here we have a constraint of at or above thirteen thousand so we could just punch in thirteen thousand feet here at hanta and it's it's that easy you can just go in and fill and it will create a profile here on the v nav profile so i'm gonna punch in the rest of these and um we'll get back to setting up the airplane all right so we have the flight plan in we've also finished our pre-flight so let's keep getting this all set up so um going back to weight and fuel page here um we can set the we can get all these values from sim so get from sim your crew and storage your payload here your fuel you can also enter this manually if you really want to but that's all stuff you can do and then we can get our v speeds so again get from sim or you can look them up on some calculator that you have and put those in now i have had run into a situation where these don't populate they'll just leave blank and what i believe that is caused by is you being overweight so if you're over max take off weight it doesn't take much in this little jet uh if you're fully loaded you're not going to be able to take if you've got six people in the back you can't take a full load of fuel so if you're overweight i think it won't bring in the v speed so if you are not getting v speeds here try reducing the weight a little bit that's 107 v1 rotating at 113 and a v2 of 120 knots and so we've got all that we can accept our initialization and back it on out from this point i do like to go into we can go into the checklist so if come to checklist here it'll bring it up on your pfd now this is all going to be controlled by this little knob here you click it to make something green and then scroll to change items so battery is on oxygen is checked and on pressurization is normal that is out on this panel um electrical is on in normal we've got normal generators elt down here is showing normal you're looking for everything really here to be normal nose wheel steering down here normal landing gear is down the handle is down this right here is your parking brake um alternate gear release handle is fully stowed and we'll just run through this checklist so parking brake make sure it's set you'll click it a million times flaps are up thrust levers are in the cutoff position back here speed brake is retracted uh but this is again just a good way to do it yeah it helps me from having to open up a pdf on my screen ice protection all down here this should all be configured when you start up but normal and off so ice protection is this panel here and that is normal and off um fuel panel likewise down here fuel everything is in the normal position trim panel checked set and normal so again all our trims we're showing normal and nothing's out of line too much windshield heat panel down here on the far right side normal and again if i had to summer if i had to summarize all this just leave it off everything needs to be a normal so you're looking for a lot of normals pneumatic panel normal glare sheet panel dark all this is fine and we've done all our avionics stuff so then you can just go into the next checklist and we get starting engines so past your briefing again we are departing out of golfs here oscar here weather weather is zero wind one seven zero ten knots uh ten surface miles visibility so looking good altimeter three zero two one so we can set the barrel here three zero two one and here three zero two one we're gonna depart out on the quaker five basically following this flight plan we're gonna climb up to eighteen thousand feet at sidecam and then we're gonna start descending basically per the v-nav profile that we've punched in so passenger briefing is now completed rudder pedals are adjusted i'm good in the real world uh seat belts are good i'm seated nicely in the real world doors are closed always helpful to do a check outside now if you do want to open your doors aircraft systems system controls that is all your lights your exterior lights norm is like automatic but you can change all those interior lights you can bump up the cabin light a little bit if you want to and if you come down here to sim options you can go to sim actions that's the rest of your stuff so you can open up all your doors window shades static elements whatever else so again just make sure that your door is in fact closed not parameters we've got available volts on the electric bus you can see there and now engine start is exceptionally simple in this airplane we've got two start buttons the left and the right we're going to start with the right and all you have to do is hit the start button and let it go it's going to run up to about 10 on the n1 and then we're going to knock our throttles into idle once you do that just like another any other jet it'll spool up and we'll just wait for it to stabilize again it doesn't go too high and let me just make sure my throttle is working it is once that's all kind of stabilized we can hit the left engine now and out of idle and we've got our cam messages going our cast page is going away uh cabin power is off when you flip that on by um lowering the switch so engine start is done just like that um engine instruments all our readings are looking good things are climbing we are all green is not going to be required for now external power is disconnected it automatically disconnects when you start the engine um i don't know exactly what the trigger is i think it's a combination of parking brake and engine on engine off and then flight controls uh clear free and correct let's just check and make sure our physical hardware is set up all right so we are basically ready to go next checklist is going to be before taxi uh anti-ice not required but if it was required again it's down here in this section so the ice protection we can turn wing anti-ice on right now it's just a normal wing flow engine anti-ice again if we need it we can turn it on here it is a little cloudy so we'll we may have to turn it on here in a little bit now transponder um so to mess with your transponder it's going to be down here on this particular screen here in the top right hand corner so you see transponder one we can just click on it and type in our code will be two one two one today and we'll turn it on you can also turn it out to reporting for mode c also if you're on um bat sim you want to control what mic you're talking on this is where you do it and here are your radio controls as well so you can type in whatever frequencies you want all from that's your main panel that you will control your nav one on your uh nav and com one off of okay so rolling on transponder code is entered flight id we are gonna be i guess charlie foxtrot julie juliet tango that's doesn't roll off the tongue flight plan is entered looking good our nav source we want to set it into fms right now it's in vor so you'll start off in vor you got to turn to fms you need to see a purple now otherwise you won't go the right way when you take off and you'll be wondering what's going on altimeters are set three zero two one flap set for takeoff speed brake is checked i can check my axis but this is the speed brake button so you can click it or um or not so we want to make sure that's retracted cabin signs again we're going to control cabin signs from aircraft systems interior lights we will put on fasten seat belts and no smoking in our fancy airplane parking brake then can be released and we are good to taxes at this point call for taxi and um taxi on out we are at greensboro uh piedmont triad airport it's a pretty simple airport we're taxiing to runway it looks like we'll do um probably two three left they're taxing out to the runway now oil doesn't take a ton of taxi you just release the parking brake increase the throttle a little bit um we're working at like 33 percent and one and that's really all you need to get moving and then you can bring it back to uh we do have taxi checklists so during taxi we want to make sure that our brakes are checked nose wheel steering is checked and working and flight instruments are checked everything looks okay on our end and then we've got before takeoff checks um so flaps are going to be set for takeoff that's one um one notch of flaps so we want to make sure they're in the takeoff mode our trims we want to be we got this little thing here this pitch trim we want to make sure that it is green and lit up so bring it down until those arrows light up 4.4 will do it uh speed break retracted we've got no real messages at the moment which is good let's get back out of this and um back into checklist uh navigation is all set up we're going to basically fly runway heading for a little bit and go then straight following um following our gps uh flight guidance again we're on uh fms good to verify especially if you're in a vat sim type situation um our takeoff landing data confirmed i take off briefing again we're gonna take off we're going to go full power and we'll rotate at our v-speeds of 100 and i think it was 120. radar is not functioning in this build so it is off and ice protection we'll turn engine anti-ice on for now as we climb out if we need some wing anti-ice we will use that going to the next checklist so now we're all set for after takeoff but if you want to control what's shown here on your pfd you go back to your aircraft systems page and you can click on status that'll bring up the status page there are several that you can go through you can look at your environment your fuel is one important one you might be interested in and then all your other systems so there's multiple way of views you can look at to monitor systems but status is going to be the main one that will just show you what everything is doing on your on your system all right so we're ready to go let's taxi on out onto the runway and take on off [Music] [Music] all right so verified we're at two three left that's what we're aiming for and we're gonna fly runway heading for a little bit and then we will um we'll basically follow our fms and what it's telling us to do one thing we can do while we're here is make sure that our heading bug is synced forward and our altitude we don't have any restrictions right now but you can bring it up to a 10 000 feet we'll do for now and then we'll go up to 18 000 a little bit later all right so we're all set we're going to hold on the brakes bring the power forward and we're going to go into the take off d10 should see to up top let the um with the engine spool up and once it's stabilized we will release it's taking a little bit of rudder to stay center line we do a bit of a crosswind on takeoff today but airspeed's alive passing 90 knots now 20 and just a light pull back and you should rock it on up we'll bring the gear up and just maintain runway heading at this point can bring the throttle back now to mct that's max continuous thrust and that'll be our climb setting again this airplane is pretty um pretty sprightly but it is fun to hand fly but it's very um it's pretty responsive as far as uh business jets go just with based on its size it's basically a little small private bond jet so we've rolled out onto our fms heading um at this point it's a good time to make sure that we know how the autopilot works uh so we want to put it into nav mode that'll go fms uh and we can also set up a climb so we can do a speed climb at maybe say 200 knots would be good and click in the autopilot again just like a lot of other asobo and garmin based systems the autopilot is pretty simple you have autopilot yaw damper i'm not sure why our flight director isn't coming in or wasn't coming in earlier uh but it may just not be because we had the autopilot activated but also good practice to know how to hand flying it does feel it does feel good to fly him fly by hand and you can see it's turning us left it's going to put us onto our course here just like any other autopilot system on any other airplane especially a garmin based one would work now we are going to go ahead and bring our cruise up to 18 000 feet here it does take a little bit of of dialing to get it up there but um we'll let that happen and then um once we're doing done with that we can bring the speed up and we can go you know as high as 250 250 knots here in the club but leave it you can leave the throttle and max continuous thrust as long as you're not um as long as you're not over speeding one more quick note flaps need to come up uh you have a minimum air speed for that of 130 knots so above 130 you're good to bring up the flaps all right so we are up in the air we can run the after takeoff checklist here if you're looking for something to do landing gear is up your damper is engaged hence the nyd there flaps are up minimum of 130 knots thrust levers are in mct flight guidance is doing what we want ice protection is pretty good we don't seem to have much ice and um cabin signs are as required now it takes to climb and it's really just monitoring from there so altimeters once we hit the transition altitude not that we even will in this flight you also go to the next checklist and again cruise and you set your altimeters and monitor your systems which is why it's good to go back to status page because it's not terribly informative now a couple other small notes on the map if you want to adjust the range you use this um this knob here and this kind of panel is going to drive most of the map functions here we're not going to get into too much of it but you've got basically all your pertinent waypoint information up here along the top a nice little map you can slow it around but i'm not gonna again that's kind of more of a g3000 thing and you can also kind of see the vnav um profile here so this is showing you where your top of climb is estimated to be and when we get up to the descent it will show us that as well so we're gonna get on up into cruise and um yeah once we're there we'll talk a little bit about some of your other automation features all right so we are here at cruise altitude um and now one thing to keep in mind just like something like a crj you're going to have to keep an eye on your speed as you're coming uh hitting your top of climb so if you get distracted during your climb make sure you're paying attention because otherwise there will be some loud beeping telling you you're overspeed so when that happens you can use spoilers or you should bring power back but either way um you want to keep it below around that barber pole 270 knots so once you get up to cruise you do have a cruise speed control that we can use it's the csc button here cruise speed control that will basically again you set the speed with your throttle so you want to get a speed that's nice and stabilized we're at about 252 knots which is pretty good and then you can hit crew speed control it'll blink here uh and it may not take the first time so again just you have to kind of hit it and uh yes that didn't take it blinked out hit it the second time though the speed has to be stable so if your speed is all over the place it's not going to grab that speed and hold it so it is a little bit finicky but it will hold the speed you're in cruise you know as you go through that one note you do have to be in altitude hold mode if you're in vnav it won't it won't work so altitude hold mode you can use whatever nav i think you want but that's great speed it's a fairly straightforward thing one more important note if you hit the throttles if you move your throttles around you'll see it'll go and your speed on your pfd will go blue and it will kick out of um cruise speed control so you got to keep the throttles where they are and if you do want to but if you do need to take control that's how you do it so another important skill just in case you're on a network with a live atc or anything like that um it's going direct too so there's a couple ways to do it we can go either hit here and go direct to and click here to punch in the waypoint we want to go direct to or you can pick it out of your flight plan so if we go to the lyh vor here we can just hit go direct to that activate and that'll put us on a direct path to the um to the lynchburg of vor so we're now crossing the lynchburg vor here lumianke hotel we're going to go to warlock and again it's just kind of popped us back on to our track from the direct 2. so we're now on the um we're now on the arrival the poutine 5 and then again we've got the ils for runway one six punched in if we had to change that you would just go into procedures here and uh change it as necessary so next we're waiting on our um basically a vertical descent we have about four minutes to top a descent so if you have your altitudes all punched in your vnav profile down here will say um time to top descent look like 3am and it's 56 seconds you can also if you're looking for more vnav stuff you can go into perf here on your right hands panel and go to vnav and this will show you can have this screen up which will show just the waypoints in text form or you can click show vsd and that will show you kind of the the side profile of your vertical speed descent so one more thing that we did wrong when we started up is your speed bugs now to actually see them come on to the pfd you need to actually turn them on so all on 107 113 that'll show on our pfd now uh but now that we're going into takeoff where now we've taken off we want to land so we've got a v approach speed of 113 and a rewrap of 108. so you need to click them all on once that's lit up these speeds will populate here onto your onto your speed tape we should have had it on take off but i didn't hit all on so that's an important step hit all on to get those um those speed bugs on so we're coming up on our top of descent here now you can see the um you can see the profile starts laying off so now for vnav we want to use that as pretty simple we're going to click the vnav button you're going to see it's going to kick off our crew speed control we're going to get a green light here and it should show vnav here on the pfd we're still at 18 000 but now it's going to try and follow this profile here to descend you're going to be controlling the power so you need to be ready to use your speed brake or whatever else you need to do so bring your power back your manage your speed brake all that kind of thing it is not necessarily as smart as a 737 v nav or anything like that so it's still much more manual you've got to make sure all your altitudes are punched in right and if you see something that isn't quite right you need to take control it also can we'll see if it does it here but buck around a little bit when it when it kicks in i think that's a modeling thing but here you go we're going to start our descent now we're going to come back on the power pretty aggressively otherwise it is going to um otherwise it is going to um take off and then we should also lower our altitude um our lowest altitude right now we're going to go down to 2800 feet or 3000 feet at the bottom and again just pulling power back use speed brake if you have to to keep keep your speed within acceptable tolerances and a quick look at the weather in richmond just for our own intelligence 10 knots 180 uh altimeter three zero one eight or below the transition altitude so we can put that in three zero one eight now if you do uh get above eighteen thousand you can hit that and push it and take it to standby which is a nice feature and so we see we're losing speed now so we can go ahead and bring our um throttles back up and just keep an eye on it because you're now manually in control and at this point we're now just stepping down to our 13 000 feet at honta and as we descend it will um it will maneuver fairly aggressively so you see it's going down as far as minus negative 10 degrees on the nose so you do feel like a little bit of a fighter pilot sometimes when the v-nav kicks in alright so we're now into our final plunge altitude and we're going down to three thousand feet pick up the ils for runway one six um we do have um i have punched in the ils localizer frequency for 110.7 here uh and the nav frequency over here um and the other thing to just keep in mind is v-nav is not a hands-off thing in this airplane so you're still managing power you're still managing all the systems so it's a little hands-on it's really up to you as the pilot whether that's the most efficient way for you to descend in this situation but if you're going to get knocked out of it for things like atc calling you up and giving you an altitude there are you know other ways that you can you can descend all right so all right so we have hit pound we're going to keep on going down to 3000 feet and head to our initial approach fix we've got the vor for our now frequency 110.7 we're going to shoot the ils for runway um 1-6 when you come back even more now so at this point again if you're this low and still just fast speed brakes are your friend and we'll try to aim for about 210 knots here um again we've got pretty slow v speeds right now for approach our v um ref on approach i think is like 120 so we're going to be going fairly slow um yeah getting under 200 is a good start once you get the speed brakes it'll slow it down quite a bit gear will also slow it down quite a bit when you get there so we're basically going to try and maintain our present heading more or less until we hit the localizer you can see richmond here we're going to basically turn on capture the localizer here one it's automatically tuned to look one on our pfd all right so we're about four miles from five buck now uh we're going to get ready and start thinking about our um starter thinking about our approach so we're gonna go with our flaps in the uh takeoff approach configuration now so that's one notch of flaps to start and then once we're on final we'll give it the rest of it we're going to send down to 2500 to pick up the localizer and the other thing we're going to do is arm the approach mode so approach mode it should come pick up the localizer i think it might have been a little late on that we can also start bringing our gear out then once we're established we'll go ahead and put our full flaps out for this you can also land with um take off approach flaps and icing conditions per the checklist landing gear down speed brake is in and retracted um flaps we're in takeoff approach we'll go down to landing here in a sec our air speed will get it down to the v-ref which is about 121 i think it's 113 knots and then we will disengage the autopilot when we're ready to come down so we're following the localizer and we have the glide slope as well now now we're just keeping the power back 120 is probably fine now once you get into landing this airplane is going to be just a little bit floaty um so you once you cut the power hold the flare um and it does probably take a little bit longer than you think it should in your head to stop it is a small airplane but it doesn't it's not a stole airplane by any stretch of the imagination so it does take a little bit of runway to slow down so we have our localizer we have our glide slope now we're coming on down we can bring the last notch of flaps and give it a little bit more power just to maintain our air speed at that 110 113 i mean really between 110 and 120 if you're a little heavier loaded 120 is going to be kind of your typical vref approach speed but it varies airspeed is vref and then we will um disengage our autopilot yaw damper once we're done and again just good to have the status page up there now in the event of a go-around what we're going to do is go full power bring the flaps up bring the gear up and we'll fly runway heading but um again don't overthink it just go full power and climb on out and now our approach we're looking okay we're a little to the left of the runway but it is it should be fixing we do a little bit of a crosswind from the left but that's looking alright speed is good um again i have my autopilot disconnect bound yeah i think you should too it's a good thing to have bound you can also hand fly at this point too we're controlling speed ourselves um so you can more than happily fly the approach from here maybe be good all right so that's autopilot that's our airplane and i'm just gonna try and follow the flight director to get us down to the runway but again no real trick to this just um managing speed being on speed and holding the flare and managing expectations in terms of distance it is pretty maneuverable this airplane said if you are um need to make a tight turn or climb out of something that you see it is perfectly capable of that you also have a velocity vector here that's that green um green symbol we're kind of putting on the runway so if you want to fly this fighter pilot like you could put that on the threshold of the runway and that's where you're going you can see that cross when pushing us off to the right adopt the um yeah off to the side a little bit so now we're getting a little slow but we're okay we're well within bounds a little bit of wind here and again it's a fairly nimble airplane but on a bumpy day like today might take a little control input to keep on the runway coming down we're looking all right on the glide slope but we've got the runway made over the threshold now so bringing the power back and again just holding holding the flare letting it come down little float let's get those wheels down and we'll just roll out to the next taxiway so it doesn't take much to flare it and um and float a little bit it's not much of a taxiway but um yeah pretty simple pretty straightforward it is a nimble airplane on on final though so if you need to climb or go around you've got plenty of power and plenty of maneuverability so we're going to taxi on up we will go through the shutdown and button this thing up [Music] all right so shut down this plane is pretty simple we're just going to put the parking brake on wheel shocks um again we're not really modeling a part of the static elements which come with which you can put on when the engines are off anti-ice go off external power will come on when the engine goes off so thrust levers go then to the cutoff position so if you're in idle to cut off and auction supply pull off cabin signs can go to um you can turn all that off and then we go into our sim options and open up all our doors or whatever else you want to do so again pretty simple pretty fun airplane uh the hjet it is a fun fast thing if you want to fly g3000 stuff um in a jet form that's a good good airplane for that and again there's a lot more depth to the those systems particularly the navigation systems but that's the basics of how to fly the h jet i mean you can take this up to um whatever altitudes and however far you want to go so thanks for watching i hope this has been helpful if you have any questions comments fun places to fly in the h jet drop in the comments section below as always listen to vfr take it easy y'all
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Channel: VFR Simulations
Views: 14,983
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Length: 41min 38sec (2498 seconds)
Published: Tue Jul 12 2022
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