Grenade Tutorial - Part 1 - Modeling & UV Unwrapping - 3Ds Max 2016

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Dear 3Dmodeling Redditors, I'm a senior 3D artist working at Ubisoft Toronto and I would like to share my free and compact modeling & texturing tutorial with you. I'll show you my way of modeling a "first person" grenade with 3Ds Max and texturing it in Substance Painter. I had a lot of fun working on it and hope that I can show you a few new things through it. :)

This is what we are going to build: https://www.artstation.com/artwork/mk2-hardsurface-tutorial-baking-texturing

You can get the Scene files and optionally download the 1080p videos on my gumroad page https://gumroad.com/timb

I hope you like it and look forward to hear your feedback. My next tutorial is almost done and will cover the whole way of creating an AKM assault rifle from scratch.

Cheers!, Tim

👍︎︎ 13 👤︎︎ u/ChamferZone 📅︎︎ Oct 03 2015 đź—«︎ replies
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Channel: ChamferZone
Views: 284,322
Rating: undefined out of 5
Keywords: substance painter, tutorial, hand grenade, mk2 Grenade, hardsurface modeling, modeling, lowpoly, highpoly, unwrapping, game art, scene setup, baking textures, texturing, 3D, gamedev, chamferzone
Id: Y83FLL6TqF0
Channel Id: undefined
Length: 87min 39sec (5259 seconds)
Published: Thu Oct 01 2015
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