Godot - Procedural Terrain on Irregular Grid. Coding Adventure. Devlog.
Video Statistics and Information
Channel: Sergey Lerg
Views: 11,036
Rating: 4.9425054 out of 5
Keywords: procedural, terrain, generation, devlog, godot, c#, gamedev, unity
Id: Jm3pLya3d9c
Channel Id: undefined
Length: 15min 29sec (929 seconds)
Published: Sun Sep 13 2020
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That's a cool dev log! Some of the maths goes over my head though, what branch of Maths should one study in order to be comfortable with programming such concepts? Trigonometry?
This is so cool
How has this complicated other aspects, such as pathfinding?