GOD OF LIGHTNING Defect Build! | Slay the Spire

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[Music] i am the god of lightning stop mad man i have played the effect like exactly once but that was like a beta version defect i think people were meaning about how this is the worst class or something the weakest class reach the boss to receive more blessings ah i'm still a newbie defect the start of each combat channel one lightning channeling an orb puts it into your first empty slot if you have no empty slots your first orb is automatically evoked to make a room or but deals damage to random enemies enemies in your next three combats have one hp or max hvu plus seven plus seven sfs i don't want to hit that shop this early so either i go down this path for the elite or that part full of question marks for the elite and question marks are fun i'm gonna go question marking again at the end of your turn deal three damage to a random enemy evoke deal eight damage to a random enemy now that seems like it'll do a lot of damage channel lightning at the end of turn deals three damage to a random enemy yeah that's pretty good he's one of three random power cards add to your hand so i've got a generally good card or i can channel dark increase damage every turn when evoked deals damage to the enemy with the least hp or channel frost which draws a card gains block well this is rare so shouldn't i think that take the stuff that's more rare first even though this one might be better i i don't know you see a banana a donut in a box banana donut relic become cursed regret at the end of your turn lose hp equal to the number of cards in your hand the box the box the first time you lose hp each column that draw three cards wait it's a combo that's a number all right channel dark at the end of your turn increase this orbs damage by six evoke deals six damage to the enemy with lowest hp so the point of the dark is to evoke it game block equal to number of cards in your discard pile deal 15 reduce the cards cost by one this combat gain six block decrease this card's block by one this combat so this rewards big deck this rewards big deck this rewards small deck i think i'll go for a small deck and just skip here none of the cars really speak to me hello friend i'm clark remove a card from your duck nice oh regret thanks slime-like creature that ate too much scrap you can get some treasure if you reach inside its opening nice give me deeper yes every time you play three skills in a single turn deal five damage to all enemies skills skill skills still maybe i'll go for like an all skill deck [Music] all skill all the time and i just drew the first time you lose hph combat draw three cards ah skill skill and the skill now and that's about to deal 36 damage isn't it that's a lot of damage genetic algorithm gain one block permanently increased this card's block by two it came really early and it's rare looks great [Music] it's pretty fun i think i'll just then defend the fan get that lightning out of here orbs are kind of cool large combat with one strength seems pretty irrelevant in this deck doom and gloom deal 10 damage to all enemies channel and dark frost orbs game block that could be useful this might not be bad either this game nine block i'll go snap i suppose oh the slimes i also get to see what the order is here let's see every time you play three skills deal five okay not in the order that favors me focus increases the effectiveness of channeled orbs it seems like it'll be really hard to ever actually cast the consume i think i'm just gonna skip oh extra elite down in the sun pantograph kill 25 at the start of the boss fights cool the enemy is asleep okay if i remember this one right that doesn't wake up unless it takes damage [Music] i get to prepare well too late you know preparation looks like it would have been pretty useful here i even remembered what these things do they're that memorable okay defend defend then probably kind of want to do another third skill i guess i'll just deal with cast or i could just channel the lightning instead that would basically deal eight but add three that seems good all right do i have the lethal six twelve eighteen twenty six so that's what's this orb do at the end of your turn gain two black oh that's actually pretty good every six turns gain an intangible oh nice at the start of your turn trigger the passive ability of your next orb oh it seems really good spot a loose brick the heart awaits receive iron wave and store a card wow this is the first time that i've seen this one store a card the heart awaits i guess story card all right you're gonna have to fill me in on what story and card means should i put a terrible card in here or should i put a really good card in here whatever you store will be in here the next time you get the event oh i see i wonder if i've been through this event before or maybe iron wave was just the first time i've ever had it it's like do i ruin my future with a strike all right [Music] oh 25 health oh man i can go down this path and take all the elites that's exciting oh i don't know if that's enough okay so that's the nine armor right there channel the dark before the frost [Music] 5 10 15 17 [Music] armor cool oh actually i have no armor here i guess i'll get four by default that's fine one what a weird attack oh right intangible of course yeah i'm pretty sure that the first time i ran with the defect i didn't actually have a orb deck so this is pretty cool whenever you play a power card heal 2 deal damage equals a 2 times the number defrost channel this combat to all enemies seek put one card from your draw pal into your hand exhaust white noise at a random power well it's rare that must mean it's good also it's uh choose your card seems good oh the incense burner carries over oh i can plan this 16. that's a lot of damage oh rip intangible put a card from your draw pal into your hand hmm loop now channel that darkness yeah get it done fast because i want to burst that thing let's see 65 this splits at 32. i think i want to keep this in the deck still slimed 33 is still good i could just defend the fender and take six oh i guess i'll just evoke that's a lot of damage oh yeah i thought it split immediately that's way better okay small slimes that's 20 damage coming in i can go to 15. gain two decks power card prevent the next time you would lose hp now seems like it won't stack with armor sadly prevent the next time you would lose hp so basically i'll be at seven [Music] so if i manage to block but there's no way i can block that it much i might as well strike hmm that's a lot of damage game three block put a card from your discord pal into your hand exhaust kill seven draw four discard all cards drawn that do not cost zero still six dot all draw occurred hologram is kind of useful to get out the card i want to get back but i don't think there's any card i really want to get back the skip another boss sure we've got 11 hp to play with that's this guy this guy's easy so basically i need to not deal six damage not deal two damage i guess that's it wow what a bad hand hmm all right i better use this creative ai let's start your turn at a random power card in your hand oh that's a card [Music] oh i got buffer that's a card [Music] but i have lethal that's 48 damage no i don't have lethal can i defend against 18 i can channel lightning for free i guess i'll block 10 guess i'll block i'll use ducks potion use the genetic algorithm before i uh kill this guy 60 damage oh first game four focus focus increases the effectiveness of channel dorbz okay so that's only the passive effects i see whenever you play a power card channel lightning boy that would be nice yeah healing a bunch cool started coming out with the ducks nice game two orb slots cool at the end of combat hill seven i guess that's for the uh just smooth sailing okay what's some good stuff to upgrade put two cards from your draw pal interior hand pretty sweet loop bigger two times that's pretty sweet increase block value by three that's pretty sweet got my uh healing into that thing the boss uh let's see it's the guardian the end of combat heal seven i might want to just play that to get it out of my deck he also heals for two i think i'm intangible next turn [Music] [Music] intangible [Music] let's see 16 damage coming in i think i want to evoke that to gain five i have what four already oh nice so if i push that one off i go up to nine i think i've taken no damage so far so if i wanted to go for the achievement i guess i could let's switch 16 right there i actually don't even need to push it off [Music] points are pointless but it's kind of fun to get points if it's for the swag 10 16. and then channel that off sure [Music] evoke your next orb twice that'd deal 84 damage that's a lot of damage but if i waited until the next round i could one shot him that is a lot of damage i guess i'll do it that's my intangible turn oh [Music] [Music] flawless victory creative ai at the start of your turn had a random power card in your hand it's pretty good the plus two uh hp each time i gain a power thing evoke your next orb x times wow it's pretty sweet i think if i didn't have the uh bird-faced urn i wouldn't go creative double the effectiveness of potions gain mana at the start of each turn you can no longer rest oh that's easy pawn pickup transform three cards then upgrade them all right coffee good stuff good stuff well i can't rust but i never was rusting anyways means no downside so we go fight all the elites um there's no path that looks like that has more elites but this has a bunch of question marks and question marks are cool i haven't actually gone to a merchant yet i think so might be useful uh i'll go this way hit the merchant near last put a card from your draw pile into your hand what card do i want to see first creative ai that's 20 damage coming in so wide right i'll heal it back yeah oh i also have another mana i forgot [Music] infinite power [Music] king of focus and more stuff where's my smoke bomb let's see here oh that one's going away first okay so oh i see so it gets a uh that's how it works it starts with defensive and then it goes to cowardly easy [Music] just in time oh i missed some healing valley channel two random orbs wow chaos plus or the man without a plan use chaos oh okay it's charging my lasers hmm 20 damage coming in i can prevent 16 of it it's pretty good play a bunch of powers to heal all right get that genetic algorithm out i actually don't know how i got this theme style but cool i also just healed for 11. oh right because i gained seven at the end channel one dark trigger the passive ability of all dark worms oh wow okay i guess i'm a darkness wizard okay can i move it out i can either go down this path or this path and i like questions urgent go for the i deal three damage if the enemy intends to attack apply weak ftl horsefield 4 costs one less for each power card played this combat oh that's pretty good donald frost card [Music] mind blast drill pile secret weapon tory whenever you would receive five or less unblocked attack damage reduce it to one tenth attack and drill whenever you would receive five or less unblocked attack damage reduce until one that is just generally good and i heal anyway so i can just always take small small damage [Music] i guess i'll go for the thing that just is always on remove the card from your duck cool get this trash out of here [Music] [Music] plasma whoa at the start of turn gain one evoking two fancy like i think the tory will reduce the six damage to one damage a four damage to one damage plan landish whenever you play a power card channel of lightning i guess i'll just have a 11 mana i play everything one two three four five six i actually don't need that much mana a seven no i should have done that to the front or something oh 24 coming in that's a lot well killed i can see how uh defect can certainly turn ridiculous i don't even know how it just died another like algorithm number two it's probably too late deal for damage for each channeled orb [Music] man 12 damage coming in who cares i'm creative i guess this uh prevents six damage five damage pretty good darkness darkness plus [Music] [Music] i guess stealing 30 is pretty good not 30. our the courier the merchant restock cards relics and potions all prices are reduced by 20. oh cool block potion into orb slots that seems really good one to three random colorless cards gain five decks lose five decks i'm gonna trash that a little frost drill card force field costs one less for each power card played this comeback gained 12th block it's bound to be good with all the powers i'm flying each turn okay both of these paths are about the same but this one gets a question mark question marks are cool rate of ai would cost two instead that's always the card i play first so seems good to upgrade it my hands actually bad for once 13. it's a lot of damage i guess i'll just casually wait maybe i should come up with some sort of answer here let's see what this is but three random attack from your draw pal into your hand exhaust mayhem the star of your turn play two deal 20 damage if fatal gain 20 gold it's power i guess i can find the other power and then just force field let's see i guess i'll use a block block potion i didn't get the rng lightning lightning now it's all enemies fancy [Music] real skill skill [Music] i was thinking about like do i wanted to go a little 300 gold i wanted to go longer so i can generate more stuff but oh oh gain two orbs lots it's a power and it's in the worm that's uh what this deck is power orb whenever you rest heal an additional 15. well [Music] so yeah it's warm stuff nice prevent the next time you lose hp nice channel x plus one lightning exhaust recursion evoke your next orb channel the orb that was just evoked game two focus that's pretty good they're all pretty good i was like i read each one i was like oh that's pretty good and i read the next one so that's pretty good the last one was oh that's that's pretty good all right i have a pretty nutty deck it seems little ridiculosity x whenever you play a non-attack card shuffled dazed this is my next time you're in the old days oh holy cow [Music] [Music] small amount of damage whatever i guess i should finish that off game 10 block next turn gain mana it's pretty good oh boy it's a snekka perplexing layer whenever you draw a card randomize its cost [Music] it'll all work out i somehow have two genetic algorithms now hmm that's a lot of buffs stack game block you fill a number of cards in your discard pile plus three game seven block channel two frost and a little frost draw a card i think i want as few cards in the deck as possible so i get my creative ai more often yeah these cards are all worse than the current cards uh all right i have a lot of money so i guess i'll go here vision remove all your orbs gain mana draw one card for each one removed whenever you play a power card channel or lightning shuffle three random skills into your draw pile they cause zero this combat the gate two curses mango razor max hp by 14. combat reward screens now contain colorless cards and cards from others this is too late right that has to be too late [Music] vision's upgrade is good apparently evoke all your orbs oh wow that's so good [Music] oh wait i just restocked the same card of course i guess i'll take another take that i guess i'll take that can i have too many storms now a minor flash runed hmm i am the god of lightning whenever you play a power card draw a card wow [Laughter] channel dark trigger the possibility of all dark lose a focus reprogram oh no program i think this is worse than level doesn't fit in my deck all right we definitely smithy the vision negates three debuffs storm storm that is wait you fragment and then storm no storm and then deep now defragment and then storm order evoke all your orbs gain you know it's probably better later but it's also good here all right that's first [Music] [Music] [Music] create a [Music] this video concern i'm getting thrown for a loop here wait little order yeah well we're there whatever i am very amused right now laughs oh it's another vision or biased cognition gain for focus the start of your turn lose one focus ah dang they're both pretty good well i mean i'll just have big orbs and then i'll buy some all seems good they're all so good all enemies start combat with one strength i get a mana all two additional cards storage combat confused future card rewards have two less cards to choose from crone we already have all the cards we want okay the exciting path appears to be this one any merchants hmm that's the merchant on the left okay this path is plenty exciting i suppose you'll call your orb skein all right sure good combo seek my creative art [Music] oh it's happening that's actually good i'll take it uh what boss do we have the time guy oh my god i'm gonna crush that thing lose all gold obtain one weak tall enemies yeah i'll take it [Music] hmm 32 block okay that's at the front i think i gained two extra mana no just one i don't have that other thing yet oh boy oh dear hmm [Music] yeah this order was probably terrible but evoke your next orb channel the orb that was just evoked and skip and just uh makes the draw for the really good card the creative and the storms and whatever we're a stormy powery deck brr [Music] [Music] there are no wrong answers here no except not playing the card that gets plus two armor that's good i'm war fight a boss from act one obtain a rare relic i am awake upgrade all cards you can no longer heal let's see he'll that would be bad i am rich cursed minus two normality you cannot play more than three cards this turn oh wow what a yeah what a result all right let's fight a boss from actually i'm boss foreign blind crush 35. bias tap them there oh right of course whenever you play a power card draw a card i can seek out my evoke or something then we'll go wild seek oh um the fragment i guess or gain two orb slots ah gain two focus oh whenever you have no cards draw occurred okay oh i haven't seen this one before repto mancer and daggers intangible turn one cool oh wow these do a lot of damage [Music] [Music] oh yes i'm lacking creative ai but vision that's pretty good too that'll get me creative ai now let's see currently that draws five that's i have enough for that dark oh i won toxic egg whenever you had a skill upgraded nine block x times skip [Music] it's a lot of health fading dies in five turns shifting upon losing hp loses that much strength until the end of the turn okay so i should start with creative ai [Music] so hmm three turns can we scale so i don't know if this is going to be close no i don't think i got there so it dies this turn boom too bad i still have all these trashy cards in the deck it's probably some sort of achievement for killing that draw one card for each unique orb you have well that seems useless i missed the achievement crying [Music] frozen [Music] this turn your next two power cards are played twice hey that's i'll take that seems good okay so i want to hit that shop at the end so i hang a left glowing tesseract i had a colorless card and two colorless add three colorless i think these cards are probably bad for me oh i can always skip add two random colorless cards into your hand exhaust i'll take that confusion i am yeah rip amplify and two random colors cards to the hand reduce the cost of all cards in your hand to one gain an artifact see that draws five but first i can draw first i can skip these [Music] let's see reduce all cards to one i guess normally that would be potentially insane then you toss the storms in with all the other powers if you end your turn without blocking six block draw three oh draw three is actually pretty useful recursion see it going for shopping [Music] any zero costers in here vision oh probably should have done that first [Music] uh [Music] put a skill from your drill pile into your hand oh [Music] lord three skills skip [Music] [Music] if you have no attacks in your hand draw two fronts put three random attacks from your draw pal into your hand does my deck have a single attack card it's got that iron wave which is a bad card so getting rid of it is good all right get me that plus too without values yep [Music] yeah i guess i should have gotten the boot given that i have that what you might call it the infinite drill gain mana for every three cards in your draw pal whenever you would lose hp lose one less draw two additional cards that's useful unplayable status cards can now be played hmm bag to frag all right i wonder if the on sale card like goes on sale oh i'm broke ls okay so i can either have a nate i can gain two focus gain five focus game three orb slots put two cards from your draw pile into your hand now go seek they're all so good here we go oh boy amp oh my god this hand dang rip i should grab fission and i guess we want cheap currents oh we want capacitor the storm storm capacitor oh i totally forgot to amplify oh my god whoops or maybe i'm just saving my up now i'm done i ruined it i ruined it now i only get to do one okay i do want to play four more cards one two three four i missed that on such a good turn feels bad shuffle three random attacks into your draw pal they cost zero this combat or thought put a card from your hand to the bottom of the drawer pallet cost zero draw two cards finesse game three block draw occurred oh no these cards are now in my deck didn't really occur to me but i guess uh see what was i gonna say i don't know on this turn i want to play well i can play three cards but i guess it'll be creative storm creative to frag so oh no it's an attack card you baited me okay this is lethal this is uh four seven it's 56 damage now whatever nice floppy run but uh you know cool deck [Music] cards unlocked put the next card you play on top of your draw pile gain 13 block retain your hand this turn echo form the first card you play is played twice that would have been a pretty good card in my deck or ridiculous overkill [Music] you
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Channel: Trump
Views: 130,382
Rating: 4.9194345 out of 5
Keywords: slay, spire, slay the spire, dungeon run, hearthstone, roguelike, rogue, like, trump, trumpsc, defect, lightning, thunder, orb
Id: kL0SWwHOqVM
Channel Id: undefined
Length: 74min 4sec (4444 seconds)
Published: Sun Feb 07 2021
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