Game Theory: Hard Mode is a LIE! (Sekiro Easy Mode Controversy)
Video Statistics and Information
Channel: The Game Theorists
Views: 3,601,951
Rating: 4.8589926 out of 5
Keywords: sekiro, sekiro shadows die twice, easy mode, hard mode, difficulty sliders, easy mode sekiro, controversy, easy mode controversy, video games, game developers, dark souls, cheating, lie, lies, doom, bioshock, wolfenstein, bioshock infinite, assassins creed, assassin's creed, resident evil, resident evil 2, gears of war, epic games, fortnite, game theorists, game theory, matpat
Id: vJj9nI_T5VQ
Channel Id: undefined
Length: 18min 34sec (1114 seconds)
Published: Sun Apr 28 2019
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Pls help me, what's the track in 9:55 - 12:15 ??
Awesome to mention Game Maker's Toolkit! I love that channel. :D
Games like Doom(2016) and others also have systems in place that limit the amount of enemy's that can attack you when you engage a group (and at higher difficulties more enemy's can attack you). So you don't get absolutely swarmed or stun-locked. In this case it's to give you that "one man army" feeling.
The alternative approach would be have the player encounter a few enemy's at a time (and that gets boring fast).
LOL. All of his examples are from the most mainstream of mainstream AAA titles...