Everything WRONG With Suicide Squad: Kill the Justice League

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I love this game, not for its narrative or gameplay, God no, but as a monument to artistic destruction. Think of all those ancient statues and museums that are missing arms, heads or other - uh, significant anatomy. You can't imagine them as complete statues because you've never seen them whole. Whatever the original intent of the artist was has been irrevocably changed by the damage. The destruction of art by someone else's disdain for it redefines the original work’s intent into a new form of art. Those who crack the whip for Suicide Squad: Kill the Justice League held such sheer animosity for the inherited legacy of the Arkham series it's as if they were handed the Mona Lisa and decided what it really needed was a mustache. Look, I'm taking the high road here with this comparison. My original script had me comparing the devs to mothers suffering from postpartum depression and cooking their baby in a microwave. Watching Rocksteady, a studio once revered for perfecting the superhero game genre, be conscripted into dedicating the better part of a decade into making this live service superhero looter shooter and obligated to spend at least the next two years watering this weed with seasonal updates on the demands of Warner Brothers is akin to watching artists sculpt a sandcastle with the tide coming in. The effort is there, the dedication is unmistakable but the outcome is inevitably shaped by forces beyond their control. I won't beat around the bush. I wanted this game to be a disaster, and I'm happy to report my prayer was enthusiastically answered. Suicide Squad: Kill the Justice League is not just a bad game, it has set a new benchmark for failure. This game isn't just a product. It's a message, a cautionary tale that should not be forgotten, but instead remembered as the moment we collectively realized to question the wisdom of transforming beloved single player narratives into endless live service sagas, especially when such attempts not only fall short of expectations, but plummet into the chasm of infamy even when helmed by lauded developers like Rocksteady. The demands for a successful live service game are simply too high for the industry to produce more than a handful every few years. It’s not only gambling for the players, they are a roll of the dice for the developer as well. Suicide Squad begins in medias rez, a Latin phrase that translates to ‘in the middle of’. Except the medias here isn't in the game as of yet, and will be added as future content - since this is depicting events sometime after the end of the game upon release. If Latin were still kicking around as a living language, we might have petitioned for a new phrase that encapsulates the blend of anticipation and sheer exasperation this strategy evokes; something that conveys the feeling of opening a book only to find the conclusion will be mailed to you after a purchase. At an additional cost, of course. The team is split up and need to regroup. So you get a turn controlling each of them to help you familiarize yourself with their traversal mechanic, which is the only defining gameplay feature they possess. You have the now mysteriously black Deadshot, Harley Quinn, having completed her character transformation from parasocial Joker orbitor into a quirky sleep paralysis demon with an Onlyfans account, Captain Boomerang, an Australian who serves as the now standard White Male Comic Relief character, and finally Drax but a shark. I was honestly more impressed with Square Enix's attempt at making The Avengers into a live service game. At least that featured individual playstyles for each character and didn't revolve around trying its best to resemble Fortnite, of which half of these characters are already in that game or will be eventually. But Warner Brothers demanded its own attention deficit disorder shooter. For a game about controlling a group of supervillains with unique abilities, you don't do much but shoot guns with all four of them. The developers tried to mix things up by applying some of the more rhythm based fighting elements from the Arkham games, but there's only so much you can do with a trigger pull and basic weapon variety. Such as when an enemy glows blue during a very slow wind up animation. You're supposed to stun them by shooting them with your blue counter bullet, because real bullets can’t stun people, which leaves them open to a melee attack that will cause them to explode in a shower of brightly colored shield points. Combat suffers due to lack of scenario variety, in my opinion. Every engagement is another rendition of fighting a group of enemies on top of a rooftop until you've shot all of them, completing the objective of shooting everything while a timer counts down, or collecting enough glowing points from dead enemies that you've shot. There’re zero stealth moments, everyone gets around the environment equally as well since they're all designed to cross rooftops and nothing but rooftops, and there are no moments that play to one character's strengths in particular, just a homogenized slop that is the fault of live service gameplay design. Australians piss and are stupid. It seems there are some cultures it's still okay to make fun of with gross stereotypes. Waller must really want them to live up to the name Suicide Squad if she won't allow them to use cover. Also, this is taking place well after the beginning of the game, where their shields also don't automatically recharge. So I have no idea what Waller is talking about when she claims to have had them modified to behave differently. Brainiac ends the current run because they have to save the rest of this for the DLC in the coming months. Hadn’t Arkham Asylum been abandoned by the end of Arkham Knight? Scarecrow held a live TV event there for the unmasking of Batman. Waller appeared at the end of Arkham Origins to recruit Deathstroke, threatening him with that if he didn't work for her his boss fight in Arkham Knight would be a lame tank battle with the Batmobile. Her appearance and voice has changed somewhat since then, and she now has to fight the urge to launch her eyeballs from her skull at all times. According to the newspapers on the wall, this Deadshot killed the old Deadshot who somehow had a ninety-nine percent DNA match despite being white. How did they explain that one in court by the way? “Your Honor, my client can't be guilty because he only killed himself, as the DNA evidence clearly shows.” Even in prison an Auzzie's only dream is pissing. What are Deadshot and Captain Boomerang even doing in Arkham? This place is for the criminally insane, not perfectly sane criminals. That's what Black Gate is for. Harley personally knows a crocodile man, another man made of mud and a plant lady. But a sharkman is a step too far. If you had your pick of anyone in Arkham to take on the Justice League, why would you pick these four? Three of which who have already been defeated by members of the Justice League. He was. But according to the new lore of this game, that Deadshot was an impostor from a different universe. Which means that Batman, the world's greatest detective, was completely fooled by the imposter Deadshot despite the massive difference in appearance. Was there a New Zealander on the writing team or something? Or she knocks you all out and injects you with bombs anyway, which is what she should have done in the first place. I don't get the reasoning for leaving the team to chip each other with neurobombs instead of doing it herself while they were restrained. First, there's no guarantee they would all end up chipped. And second, it would just make the team hate each other more and lead to them being unable to work together. Deadshot has a phobia of tight places. Luckily for him, he's in a game that takes place mostly on rooftops outside. So I'm not even sure why he has this phobia. It's never relevant in the game. How do super criminals normally get out of Arkham? None of them ever seem as if they they could pass a psych evaluation and be determined safe for release. Why are they even in the front car of this train? Autopilot works best when people can’t break it. And would breaking the emergency brake cause the train to accelerate anyway? If it's on autopilot it shouldn't do anything. The game begins with a train wreck. I don't really have anything else to add. That statement is both literal and figurative. That wasn't inside King Shark on the train. But even if it happened during the crash, Waller didn't need to strap the recorder to a knife in the first place. That was sweet of Waller. She paused in a recording because she knew the team would have something to say and didn't want to interrupt. If radio comms don't work this far underground, how exactly would you detonate the bombs in their skulls remotely? This is a terrible elevator. It takes you a good twenty feet or more up into the air in the center of the Hall of Justice. Any normal person would be stuck up there if they used it. Has the Justice League never heard of display models? They kept a gauntlet that lets you use the Speed Force, a fully fueled jetpack and a functional Bat grapple and Bat drone inside a glass case with no alarm inside a public hall. From the display case Harley gets Batman's old toys that let her swing everywhere. Deadshot takes the jetpack and Boomerang gets a Speed Force gauntlet which lets him warp to his tossed boomerang. Meanwhile, King Shark already has the power to jump really good. I have no idea why a shark sole super power would be based around jumping. All of these abilities are only for moving around, because for some reason this game decided to have you spend most of your play time jumping from rooftop to rooftop. Ironically, I think I spent more time on the ground as Batman in the Arkham Games than I did here due to the lack of indoor environments. If the only thing that differentiates each character is their traversal gear, couldn't Waller have gotten anyone for this mission? There's no specific ability that makes these four an attractive option. I'm pretty certain Superman is the only person that lead lined cowls would have mattered to before Bruce's identity was revealed. After Bruce faked his death once Scarecrow revealed his identity to the world, he then unfaked his death and joined the Justice League, making the ending of Arkham Knight completely pointless. Brainiac parked is skullship over Metropolis and took over. For someone who has a twelth level intellect he doesn't understand subtlety and design, or how tacky his skullship is. Our first of many, way to many, defend the object missions. A mind controlled Justice League isn't exactly a new plot line, however, either the writers missed the story parallel they accidentally created or they just didn't care. But either way, it's weird not to mention even once how Brainiac and Waller are doing exactly the same thing: controlling a group of people against their will to do things they wouldn't normally. I'm not a comics guy, but I know enough about the Green Lantern to understand that his powers are based off courage and willpower, and the loss of those means the loss of his powers. Being mind controlled by Brainiac and committing genocide should have his Green Lantern ring abandoned him. Flash, one of only two Justice League members not converted by Brainiac, stops Green Lantern from killing you. He could have also taken the opportunity to slip that Green Lantern ring of his finger. But I guess Flash never read Batman's original contingency plan for the Green Lantern. Instead, he essentially kicks his own ass by running straight into the Green Lantern’s construct. This makes the brainwashed Justice League that much dumber for not tracking down the Flash before today. Harley's dialog is in line with your basic Twitch chatter. This game is so disconnected from the Arkham series, they had to build an entire Batman Experience to convince you that it's the same world. Why does Boomerang get hung up on cutting off of one of Flash’s fingers? He was about to shank Flash, but suddenly panics when he injures him. Either finish the job or don't go for it at all. Batman spent off of Arkham Knight working to avoid having his mind taken over by the Joker, only for his mind to be taken over by Brainiac off screen. In the world of comics, you can get away with writing the same plot over and over again. You can even get away with disrespecting characters. But in games, which take way longer to make, and people invest far more time into, erasing the accomplishments of the character, and the player, for a cheap hook in a worse follow up game is low. This is the only moment of the game I think I enjoyed. You essentially play out the role of the thugs you were silently taking down as Batman and the Arkham games’ stealth moments. Unfortunately, the rest of the game is also like playing those same thugs. Only they succeed in killing Batman because Batman is an idiot for the rest of the game. I'm pretty certain the bullet went through Harley's skull given that she moved her head after the impact flash, which was behind her head. If you can just beat the crap out of the Flash with your fist, the amount of effort the game as you go through to fight him later seems excessive. They act like shooting the guy is impossible after he's turned evil. Fingerprint scanners long ago figured out how to ensure a severed body part wouldn't work for opening the door. It requires both a pulse and an electrical charge. What's keeping you in Metropolis is the bomb inside your skull. And that map won't help you with that. Have you? Batman didn't exactly invite you into the Batcave. Harley has an inexplicable crush on Wonder Woman. She has very competing tastes in men and women. The humor in this game can be defined as Professional SubReddit Comments. If it weren't for plot armor, I'd say Task Force X has a better chance of surviving the bombs in their heads and the corrupted Justice League. I'm surprised they're so incredulous over the order. Deadshot and Boomerang have both talked about killing Green Lantern and Flash, and Harley is going all out trying to kill Batman multiple times. The hell you did. Your plan amounts to four criminal shooting the Justice League to death. Hack is exactly the type of consumer this game is targeting I do wonder what therapy Harley received back in Arkham. She managed a breakthrough getting over Joker, along with wearing less sexualized outfits. But yet managed no improvement on her violent psychosis. Who zips their pants up after fastening their belt? In the time it took the other three to put on clothes, Harley was able to steal some clothes from the ARGUS staff, alter them with studs and dye, which had time to dry, and put them on. Such is the issue with live service games. All you can do is shoot and chase bigger numbers. There's no interesting weapons to be found here, just better allocation of statistics and applying status effects. If you're going to make a game this dedicated to shooting everything it's standard to have some fun guns and do interesting things beyond the basic SMG, assault rifle, sniper rifle, shotgun, pistol and minigun. Now, if you're me, the first question that enters your head is which metahumans have these weapons been used on to prove their worth? Because last time I checked, no one in the Justice League has been harmed or killed by them. And how come he never made anti-meta weapons back in Gotham? Would have served him well back there given the amount. Lois Lane somehow manages to hack into the screens all over Metropolis using her phone so she can report on what's going on to a city full of monsters and no people as far as I can tell. Get your message out to the wider world, lady. In the Arkham games the bottle stuck in Penguin’s eye was clear. Now it's green. Are you telling me he removed the other one, then jammed a new broken bottle into his eye socket? They stick Penguin with a neurobomb and force him to make guns back at base. That's really the extent of Penguin's role in the game. He's like a shorter, less business savvy version of Resident Evil 4’s Merchant. Similar accent too. Perhaps it's time to do something new with the Riddler, because this has been the reaction outside the game as well. Riddler is here in Metropolis, up to his old tricks again. But this time decided to match wits with the Suicide Squad. He went after Batman because he saw him as a worthy adversary due to his intelligence. You can't tell me that he thinks these four are worth the effort of placing puzzles all over Metropolis during an alien invasion, especially when Batman, Lex Luthor and Brainiac - a twealfth level intelligence, are all here in the city and he doesn't even bother with them. Hiding contraband isn't always about the last place authorities would think to search, but also putting it in an easily recoverable place. A public arena set up for celebrating heroes isn't one of those places. Deadshot insists on smashing up the Green Lantern dummy, since he has a grudge against the guy for putting him in prison. If you want me to be sympathetic toward Deadshot, you need to make his incarceration seem unjust. A lot of criminals have children they haven't seen in years. He was still a murderer for hire. It sounds like he deserved to be in prison to me. You were so caught up in your reputation as an assassin that you killed the other Deadshot instead fo letting him take the fall for you. Because they can't leave or their heads explode. You spoke with Waller right after meeting them in the inner sanctum, and you knew who she was. So you have to know how she operates. If I were to get a nickel every time a game implemented pokéballs for humans this year I'd have two nickels, which isn't a lot. But it's really weird that one of those is a Justice League game. Gizmo is here to build flying cars that explode after a few seconds of using them in combat. Penguin is a more solid contribution to the team than the genius inventor. Waller gives the team the - no pun intended, green light to take on Green Lantern, even though you have no way of doing so right now. Luckily, this does open up the rest of the city for them to explore without their heads exploding as they go out of previously set boundaries. With that in mind, they head to Lexcorp, where the neurobombs were made, hoping they can find a way to remove them and escape Waller. But they were actually dancing to Waller's tune regardless, because she anticipated them heading to Lexcorp and takes the opportunity to raid it in order to gain Lex Luthor's files on Brainiac. Waller's choice to manipulate rather than command out right plays brilliantly into her hands. She leverages the bombs in their heads as not just a means of control, but as a psychological tool, proving that sometimes the illusion of choice is the most powerful leash of all. Or, more likely, the writers just forgot in their excitement of writing a dramatic bait and switch that Waller can simply order them to head to Lexcorp and do all this or their heads will explode instead of tricking them with their own desire for freedom. If your team of misfits is called the Suicide Squad because they are sent on missions with a low chance of survival, shouldn’t at least one of them die in order to drive that point home? Instead, Lex detonates the bomb he had in his top resercher’s skull to keep his information secure. I’m not sure why the guy didn't remove the neurobomb from himself. He had the equipment to do so right there. Waller destroys the machine for removing neurobombs, which the researchers stated was one of the kind and state of the art. So unintentionally, Waller just made it clear Task Force X will never be free, even if they accomplish their mission, since there is no machine to remove the bombs. Harley knew Lex Luthor was keeping Poison Ivy here and that she'd already escaped before even opening the door to Ivy's room. I know that in the comics Harley and Ivy have been in a relationship, but where in the Arkham universe did they find time for that? They had one brief interaction in Arkham Asylum, and another in Arkham Knight prequel DLC. Throughout both of those interactions it was during a time when Harley was infatuated with Joker. Where was there ever a time for these two to have been a relationship before Ivy’s death? Hell, Harley aided Scarecrow back then, the guy who technically killed Ivy. Is there any guilt over that association? And now it's a little creepy. This clone of Poison Ivy states that her name is simply Ivy, but the subtitles always name her Poison Ivy. So I guess the devs didn't get the message. Most of the characters in this game exist for the sole purpose of upgrading weapons, or supplying them, even Poison Ivy. So far all I've accomplished is build my own personal black market weapons store staffed by short people. Plants can freeze things? How does that work? What logic are you utilizing? I don't know. Harley once injected children with her boyfriend's poisoned blood. So this doesn't seem like something she would have a crisis of conscience over. Boomerang chipped Ivy using the Speed Force to do it faster than any of the team could see. It's one of those abilities that would come in handy in the game if he can inject a neurobomb into someone's head in the blink of an eye. But he only uses it this once. Go along little upgrade vendor. Off to base now to cease being a character of value. Batman has been reduced to a Farcry radio villain. He's constantly on the air antagonizing you, but never actively does anything. Ivy froze some ARGUS soldiers with her plant spores before her capture, which conflicts with what she told you when you were helping her use the same ice spores on Brainiac’s soldiers - that humans wouldn't be affected by the spores. And now you need to collect those frozen soldiers so she can research them to continue developing her plant based powers for your weapons. That bus’ flying animation is like someone dragging an object around in Gary’s Mod. They track Lex’s heartbeat all the way to a glowing gadget on top of a building, which clearly isn’t a heartbeat, but they touch it anyway and are locked into stasis by it. Deadshot says no, but the writers say yes. Don't worry about it. It's okay if she does it. What was Lex even doing out here luring the squad to the stasis trap? He claims this is where his fight against the Justice League begins. All he had was a minigun on his battle suit. Then he gets one shot by Flash, which is also what should happen to the entire Suicide Squad, since this evil Flash wouldn't be holding back. Says the same guy who tried fighting the Flash with boomerangs. Flash did die to a bullet once, so I wouldn't look down my nose at shooting him. Besides, that's all I can do in this game. So killing him with a bullet is what's on the menu. I would assume when the Flash tells you that he will have someone A.S.A.P. he really means it. But instead of delivering Luthor to Brainiac for interrogation, he spends all of his time trolling the Suicide Squad by sticking Luthor in a shipping container that they have to fight a giant cannon monster to get to. Flash has all of his fingers despite Boomerang severing one of them earlier. Every Flash going forward is going to be depicted in the most annoying Ezra Miller way possible, isn't he? One slow firing artillery cannon is going to wreak havoc on your front line? To destroy Brainiac’s artillery cannon you must kill enemies and collect points from them that you then feed into the gun to buy a glowing weak point. The game tries to dress it up a bit but that is what you are essentially doing. I'm sure that shipping container was lined with padding and a complete disregard for physics to keep Luther from dying. Lex possessed an anti Speed Force device, but I guess he didn't have it turned on when Flash attacked him and locked him in a shipping container. With Flash stunned and not moving, the entire Suicide Squad, including Deadshot, who is supposed to never miss, forget how to aim and fail to shoot a man on his back. Do you not see the irony in your claim? You are a stooge for a government agent? Flash phases Lex’s heart out of his body faster than anyone can see. Then immediately forgot he can do that when it comes to killing the Suicide Squad and just runs in a circle around them until Wonder Woman arrives to stop him. Flash’s eyes briefly lost their evil shading while answering Diana's question under the effects of the lasso. That's a pretty classic sign that the real one is still in there. Not that it matters, since you still have to act on this new information and kill them anyways. No looking for an alternative allowed. You're a journalist. Why wouldn't you want to stick around and ask them questions about what they know, given what's happening? Instead, Lois Lane opens the container Wonder Woman locked him inside and runs away so she can ask questions over an office computer monitor. Perhaps if the developers had spent less time modeling alt costumes for the team they could have modeled Lois Lane's lower body so she could appear in person. Hiro just walks around Metropolis and right up to the Hall of Justice like an alien invasion isn't going on, hoping to fanboy over the Justice League instead of despair over the death of tens of millions of people in his vicinity. He somehow also failed to notice the Justice League are evil now, since he came here to get Flash’s autograph using Lex's anti Speed Force tech that he found and salvaged. Add another kid to the growing list of short tech merchants in this organization. Hiro has a bomb in his head now. You can say exactly what the anti Speed Force tech will be used for and it won't matter because you will explode his head if he doesn't. Also, his naivete is short lived, because he doesn't seem to care once you begin killing the Justice League members. To create the anti Speed Force decouplers, Toyman tells them he needs to collect ‘data shards’ from aliens who were exposed to the Flash. This makes no sense because he fixed the anti Speed Force device with none of this, and we're not collecting materials to make more, just data. Is that so difficult that you need the world's best hacker to do it? Lois Lane has been managing that with nothing but her cell phone throughout this crisis. With Aquaman nowhere to be seen in the Justice League, Flash has to play the part of the rube, despite him being one of the most overwhelmingly powerful members of it. How exactly can Boomerang uses his Speed Force gauntlet unimpeded by the decoupler while Flash is suppressed by it? Boomerang is wearing the damn thing but has zero problem using the Speed Force. And we just saw when Toyman was introduced that it repels Boomerang when he rushed in using the Speed Force. Fighting the Flash requires you to keep your anti Speed Force decouplers battery charged by shooting the Flash with counter bullets, which then apparently slows him down enough so you can shoot him with regular bullets. For a developer who put together some amazing boss fight encounters in previous Arkham games, this is sadder than I imagined it to be. Flash saved their lives twice, and they failed to save his in return from Batman. Now they piss on his corpse while the game makes a joke about Boomerang having a huge one. Remember this when they're having a big cry over Wonder Woman. Is there really any surprise that people were pissed over how these characters were handled? The students who got C minuses in creative writing class have some new dialog they've written. Let's give it a listen. Brainiac opens up a portal to another dimension for some reason just as Green Lantern is about to kill the team in retribution for Flash and they all escape through it. I'm struggling to understand these twelfth level intellect moves of his. Multiverses are boring and no longer the interesting hinge you think they are. All it does is give writers an easy way of replacing characters they've killed off, which is what it's used for here, as the heartbeat tracker for Lex Luthor activates in this world, so they follow that to this universe's Lex, who needs help escaping this doomed world to theirs. The game introduces escort missions as if they're a new idea that hasn't been abandoned for good reason. They seem to believe that as long as you're escorting a slow moving vehicle, it's all right to do it multiple times for the remainder of the game. Lex had to drive his mobile laboratory all the way to what remained of Lex Tower before activating it. Seems like he could have switched it on back inside the Hall of Justice where we found him. The only reason I can think of is to make sure he appeared inside this world’s Lex Tower instead of in the Hall of Justice where Waller is based and who he doesn't want to run into. But that's something he shouldn't be aware of. Waller will never follow up on asking how they managed to get back from a different universe. I don't think I would forget about something like that. Strange that this Lex would still be alive if he'd been recruited by Waller and had a neurobomb injected into his skull. Because I assume Waller is dead in his world and the bombs detonate if she dies. How exactly does this hacking device work? Boomerang just sticks it under the desk near the Justice League computer, so it's never connected directly to it. Meaning it only needs to be in the vicinity of the computer to hack it. So there was no need to risk being caught while distracting Waller and Rick Flag to place it and then remove it once finished. He could have just stood there with it in his pocket. A murderer for hire criticizing Batman for beating criminals while subduing them is a level of painful irony I'm not sure the writer was aware of. When you have custom wrist mounted guns and a costume to go along with your nickname, you are dedicated to being a criminal in ways you clearly enjoy. Lex directs them to Wayne Bank, where they find all the employees dead, but the vault is still locked. But inside they find Wonder Woman hammering kryptonite into her shield. Meaning she closed and lock the vault door behind her when she came in. Excellent craftsmanship. But the why go to all the effort of making the kryptonite decorative? Shark is the most moral person on the team. I don't even know what his crimes were. Did all the events of the Arkham series go down exactly the same in this Lex’s universe? He knows that Bruce Wayne is Batman and even knew the location of this secret vault where Batman kept his Justice League countermeasures. Lexy uses the hacked computer to show them Waller discussing taking control of Brainiac’s mind control technology, and using it to control metahumans like the Suicide Squad - even if they finish their mission, convincing them to help Lex, even though he doesn't promise to remove their bombs. In fact, he doesn't really promise them anything to help them out the situation of being mind controlled by Waller after all this is over. Batman made Yellow Lantern batteries as a contingency against Green Lantern going rogue. He just so happened to make four of them too. Also, since Batman created and stored these contingency plans to neutralize the Justice League in his vault, why didn't he collect them to make sure no one could use them after killing all the workers here? The Green Lantern fight is nothing but a shooting gallery. You have to destroy all of his constructs to break his will before his personal shield will fall. So you can then shoot him to death. Cool scene, but it breaks every rule regarding the Green Lantern rings. After a Lantern dies the ring will fly away in search of a new owner, and that person must have a strong will and courage to use the power, which I don't think King Shark embodies since he's currently doing Waller's dirty work due to fear of having his head blown off. But here he can just yank the ring off and put it on and use the Green Lantern power despite not possessing the qualities you need. Granted, he does lose control of the shark he creates to destroy the skull ship’s shield. But I don't think he would have gotten that far if lore was being respected. Also, Shark is wearing a Yellow Lantern battery that should interfere with him being able to call upon the Green Lantern power to make a shark construct powerful enough to break through Brainiac’s shield. You could just shoot the shark construct, you know. You have Yellow Lantern batteries. I just went through a boss fight where I had to shoot them left and right. We almost got to do something more fun than shoot aliens for the umpteenth time. Waller fires a nuke at the skull ship now that the shield is down, intending to destroy it, even at the cost of the lives of the Suicide Squad. But last I checked, she's in Metropolis as well. So she signed her own death warrant to. Superman catches the missile right before it reaches the ship. Nukes don't require physical contact with their target. They have a massive explosive radius, so they detonate quite a distance from their intended target. Superman flies the nuke into the sky where it detonates, showing that the real Superman is still in there. But once again, this won't matter at all to the story so I wonder why they keep showing us this. You only show me that the good guy is still in there if you plan to save him in a dramatic fashion. Waller fired that nuke while she was driving around in a vehicle a few blocks away. That was even more suicidal on her part. I might have ignored the escort mission in the middle of the fight between Superman and Wonder Woman if it had been more about dodging them than mowing down more aliens. Superman is no longer weak to green kryptonite. He should still be weak to having a large crystal shoved through his heart though. But that doesn't seem to be the case either. Since he kills Wonder Woman and flies off. Wonder Woman gets the only dignified death out of the entire Justice League. Like we've been playing games featuring her for years or something. Somehow Wonder Woman's heroic sacrifice has less impact and accomplishes less than Ivy's did in Arkham Knight. They even both turn to ash after dying. Lex gets on the wire to talk Boomerang through a speech to Waller about how Superman's DNA was changed by Brainiac, removing his weakness to kryptonite. But by studying Batman and the changes made to his DNA, Lex might be able to create a new weakness for Superman. You would think that with this developer's history, Batman would have an important place in the plot. But here, he's nothing but a stepping stone to get to Superman. In order to find the Batcave, Ivy needs you to repeat that mission where you protect her plants. You could probably just use that hacking device Lex gave you. But instead, Gizmo just happens to have a Batmobile they can use a spoof Batman's electronic signature to access his Batcave. How was this Batcave ever kept secret when it's under the stairs right next to the street? If Bruce recorded this in case he, along with the entire Justice League, went rogue, then he would probably just delete the recording and never send it. Or he should have, just like he should have destroyed the Yellow Lanterns, Speed Force decoupler and kryptonite. The Brainiac’s Batman is uncharacteristically stupid. Interestingly, Batman never came up with a countermeasure for Wonder Woman. I guess she alone was unlikely to ever go rogue. A bullet in the head seems like a pretty effective anti Batman device. Robin is in a state of Schrodinger's death. He clearly lost the fight, but whether or not he's dead will depend on if they find a use for him in the DLC, or if the post-game content goes on long enough for him to come up again. Batman releases fear gas into the Batcave because we couldn't just forget about that ending of Arkham Knight now could we? Even if it has no relevance now. Batman would have been better off filling the room with carbon monoxide. Harley directs them to turn on the fear gas pumps in the Batcave to flood it with more fear gas. Which she somehow knows they can do and that they can even create a new mix of fear gas even though none of them have seen the hardware or know how to use it. Harley explains how she learned about fear gas from Scarecrow in Arkham. In order for this dumb explanation to have remotely worked, Harley would have first needed to use her knowledge before this point so it wasn't a random deus ex machina. Second, of all the things Harley did in Arkham, she became pen pals with Scarecrow, the guy responsible for killing Ivy, Harley's girlfriend. What was she even planning to do with fear gas? Batman is somehow worse than Scarecrow at using fear gas. Honestly, it was more intimidating when Batman was using his own techniques and gadgets to hunt you in the Batman Experience level. This might have been a decent Scarecrow boss fight, but it makes for a terrible Batman boss fight. They really just threw everything out the window and pretended they could sneak Scarecrow into the game by having Batman do the part instead. Missed opportunity to have the Suicide Squad taunt Batman's defeat from first person like they did in the Arkham games. You should also know to remove his equipment belt. But you don't do that, do you? Batman fireman carrying Harley must have been a more memorable scene for the writers than the rest of us, and must have greatly upset them, because it's clearly meant to be demeaning to Batmen. Jokes on them, Batman just proves that he's far more caked up then Harley ever was. Lex is able to scan Batman's brain and carry out very invasive procedures without removing Batman's suit. Best joke in the game. After sending you to do side quests for a bit while he scanned Batman's brain and DNA, Lex was able to develop a new form of kryptonite that will weaken Superman - Gold Kryptonite. Personally, I would prefer the pink kryptonite Lex has in his lab that makes Superman have a college experience. Considering Superman's super hearing and X-ray vision it probably should have been right here, right now. The writers love writing dirty jokes for Harley, but in the Arkham universe her only known boyfriend was Joker. So start making me imagine the implications. They make a racket moving the boxes. It was on a pushcart. I get this was supposed to be funny, but they're dragging a joke out when all they had to do was wheel it out of there? You must now escort Batman in a self-driving car to the park where you plan to kill Superman. They've given Batman so many opportunities to escape from them that it exceeds my disbelief. I've always thought Batman's brilliance when it comes to getting out of a tricky situation was a bit B.S. but here they're practically courting it and nothing ever happens. Yeah, I'd call those games a pretty good run. Shame it had to end with this. Oh, there some harm being carried out here. Normally this kind of contempt for your customer is reserved for chemical companies giving entire towns cancer through illegal dumping. This makes Bruce's fears about what would happen if Joker took control of him back in Arkham Knight seem egotistical. Turns out you can just shoot the guy and it's no big deal. Why is there the sound of a casing hitting the pavement? Harley used the revolver, which doesn't eject casings. One gunshot is another draw out Superman. I've been shooting guns his entire game and it never drew him to me. Apparently a bullet entering Batman’s skull has a very unique sound. Did Superman move the planet so it would be daytime or something? If he can do that, then the Earth should have been subjugated in a matter of days. Instead Brainiac kept Superman in reserve for three weeks. You fight Superman the same way you fought Flash - counter him, which adds a damage modifier to him due to the gold kryptonite bullets. Then shoot him to death. Brainiac could have stopped the Suicide Squad anytime he wanted, but waited until after they killed the Justice League to act. Question. Why does New Colu have to be on Earth? Surely with the entire universe there has to be some unoccupied world you could have picked to terraform into a new homeworld. Instead you've picked Earth in every universe. Should there be a universe where Colu still exists and therefore you don't have to remake it? Brainiac plans to mind control them just like he did the Justice League. Here's where that parallel of them already being controlled by Waller could have come into play. But instead Lex teleports them away to save them. Why are you guys so excited over this news? You already know Waller has no plans to reduce your sentences and let you go. They actually did the, “She's right behind me, isn't she?” joke. What is it going to take to convince Waller to blow their heads up? Working in secret with Lex was a pretty blatant betrayal. Waller is coming across as all bitch and no bite. Did the Lex Luthor of this universe set up that failsafe? Because the building didn't explode when Flash phased his heart out. They took that Lexcorp hacking device with them after it finished the job. So why does Waller have it? Also, does she not care about what they learned while the ARGUS computer was hacked? No suspicions about what might have convinced them to help Lex? In order to fight the final boss, you must pay an in-game toll fee that you collect by doing side jobs, all of the missions you've done before, like destroying an artillery cannon and escorting a truck. Then you can open a portal to one of the thirteen Brainiacs, and if you fail to defeat Brainiac you have to do it all over again for another attempt. Honestly, the game should have ended with the Superman fight and saved all this for later. Once you enter Brainiac’s domain, you have to complete more objectives because they really don't want you to reach the final boss, not because you'll stop playing once you're done, but because you learn they reuse the Flash fight. Why would Brainiac knowingly transform into the Flash when he has to be aware that they have Speed Force decouplers that they already used to beat the real Flash? Brainiac runs out of air. I think this is a metaphor for how this game was made. They've been leaving a lot of hints that Lex might not be who he says he is, but with that reveal left of the DLC, you have to wonder if Warner Brothers will support the game long enough to resolve it. with a focus on non-recurring anomalies unique to each dimension? I was going to make a joke about how this is what the experience of downloading the games future DLC will be like, but with the way Lex explains it, I think that's what canonically just happened. I picked the wrong year to launch DLC SINS. Coming soon on Patreon, along with CLASSIC SINS. I’ll let you know when it goes live.
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Channel: Dartigan
Views: 175,113
Rating: undefined out of 5
Keywords: suicide squad kill the justice league, game sins, gaming sins, game wins, gaming wins, cinema sins, cinema wins, suicide squad 2, movie, all cutscenes, ending, joker, joker dlc, batman, batman death, batman dies, harley quinn, braniac, superman, final boss, wonder woman, green lantern, trailer, review, dartigan, live service, gameplay, deadshot, captain boomerang, king shark, lex luthor, poison ivy, arkham knight, arkham city, arkham asylum, boss fights, DC, comic, flash, waller
Id: fKiVaxKbTPQ
Channel Id: undefined
Length: 43min 11sec (2591 seconds)
Published: Sat Feb 24 2024
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