- [Narrator] With about 10
main games in the series, "Five Nights at Freddy's"
has tons of animatronics. So now it's time to go through
each and every one of them! We'll highlight any
animatronic that has sentience or can directly threaten
the player in some way. Oh, and I'm leaving out "FNAF World". I'd apologize, but I don't feel bad. But I will include withered
and scrapped versions of the same animatronics
as separate entries. I'm Marcus with "The Leaderboard" and this is every FNAF animatronic ever. (logo chiming) Freddy Fazbear. Freddy is the lead singer of
the original FNAF foursome, and the mascot of Freddy Fazbear's Pizza. In "FNAF 1", Freddy often
waits for a security guard to run out of power before he strikes. However, in later nights, Freddy becomes more and more active whenever the camera isn't
watching his movements. Like all classic animatronics, he murders his victims
by stuffing their body into a quote-unquote
empty animatronic suit. Bonnie the Rabbit, the
rocking lead guitarist of Freddy's band, makes good use of his speedy bunny persona. He actively jumps from room
to room around the pizzeria to distract the night guard. The left side of the pizzeria
and office is his domain, and he's the most frequent
visitor to the office. Don't worry though, Bonnie's
also the most skittish and easy to scare off with
a door slam to the face. Chica the Chicken gives backup vocals to Freddy's power belting. She also wanders the whole
pizzeria like Bonnie, but attacks the night
guard from the right side. Outside of her bloodlust, she's mostly known for
her cupcake sidekick and her gluttonous appetite for pizza. Foxy the Fox is a pirate
missing some teeth, an eye, well, allegedly, and his tail. As the always-essential
accordion player of the band, Foxy clearly had a sheltered upbringing and is pretty shy. He only attacks the night guard by spontaneously bursting
from his Pirate Cove and sprinting straight to the office. Golden Freddy. Golden Freddy is a total mystery. Nothing stops him, not doors, lights, or being monitored on the camera. In fact, he acts as more
of a ghostly Easter egg in the original "FNAF", dooming
anyone unfortunate enough to stumble upon his rare poster. Hiding in the monitor can sometimes save the night guard from his wrath, well, in the first game at least. Endo-01 is an animatronic endoskeleton missing the rest of its
anthropomorphic suit. It's unclear which, if
any, classic animatronic it's supposed to be when fully assembled. Still, even though it's not finished, Endo-01 occasionally turns and stares into the backstage surveillance
camera in "FNAF 1", proving its sentience. The Puppet. This possessed marionette from "FNAF 2" is one needy dead child. To prevent a grisly death, the night guard must constantly keep The
Puppet's home, a music box, wound up to keep The Puppet at bay. If that wasn't annoying
enough, the night guard can blame the puppet
for all of his problems, as it's the one that gave life
to the classic animatronics. Toy Freddy. The head of the Toy brand of animatronics, hardcore gamer Toy
Freddy was designed to be even more friendly and
huggable to children. Don't get confused, though, this thing is actually a security measure. See, Toy Freddy isn't possessed, but it's programmed to
attack any shady characters that seem out of place in the pizzeria, like the night guard. Just like Toy Freddy,
Toy Bonnie is designed to kinda look like an action figure while beefing up security. Like Toy Freddy, Toy Bonnie is also fooled by a simple Freddy mask/head disguise and won't attack anyone who's wearing one thinking that they're an animatronic. Unlike Toy Freddy who
attacks from the hall, Bonnie prefers the claustrophobic vents. The most iconic part of Toy Chica is what's missing, her beak. Without it, she looks far more terrifying as she closes in on the night
guard through the vents. She's more into partying than eating, you can tell by her new bib. This fun party girl persona
matches her anime-ization in "Ultimate Custom Night". Mangle. Wondering where Toy Foxy is? Well you're looking at him, or her, it's really, really not clear. But Mangle is a partially
deconstructed animatronic, possibly ripped apart by child patrons. It looks far more ravaged
than its toy counterparts, but at least Mangle's jaw is still intact. And, with Mangle hanging
down from the ceiling, it can directly target a
security guard's frontal lobe. Balloon Boy or BB or (thudding) Boy is thankfully a pacifist in his debut. Even so, security guards hate him more than most animatronics
because he's just so annoying. He loves playing hilarious pranks by disabling flashlights and vent lights, all while gleefully laughing
in the night guards' ears. He can thankfully be fooled
by a Freddy mask as well. JJ. Also known as Balloon Girl, JJ is even more peaceful
than Balloon Boy in "FNAF 2". She just peers her eyes over
the desk on rare evenings in "FNAF 2" as somewhat of an Easter egg. JJ got bolder in "Ultimate
Custom Night" though, as she can disable a security
guard's door controls. Withered Freddy. After the Freddy Fazbear Pizza murders, the classic line of FNAF animatronics were decommissioned and left to rot, but they still had those
pesky child souls within them. As such, Withered Freddy
often wanders away from Parts and Services to sneak up on the night guard in "FNAF 2". He and his cohorts are later
restored in time for "FNAF 1", which takes place after
"FNAF 2", it's a whole mess, so go check out our FNAF
timeline if you wanna know more. Withered Bonnie. Arguably the most withered
of the original animatronics, poor Bonnie is missing an arm and a face. That's because he was used to refurbish and retrofit other animatronics. But that doesn't stop Withered Bonnie from being even more aggressive than Withered Freddy throughout "FNAF 2". With extra sunken eyes
and ripped-off hands, Withered Chica looks and
acts way more ravenous than her normal form. It's probably because with no hands she can't hold her cupcake! Oh, that's cruel. Like other withered counterparts, she's fooled by the fake
Freddy Fazbear head, but she's still a threat
when she begins wandering out from Parts and Services. Like Withered Freddy, Withered Foxy is in relatively decent shape for a
decommissioned hunk of metal. But don't think that Freddy Fazbear head will save you this time,
this Foxy won't fall for it. Instead, just scare Withered
Foxy off with a flashlight. Just goes to show how reclusive
and skittish he truly is. Shadow Freddy. This mysterious entity
shows up on occasion in Parts and Services and can
crash the night guard's game, uh, I mean, crash the night guard's brain. He doesn't even need a jump
scare to enter the office to bring everything crashing down. There's still so much mystery
surrounding this character, and lots of fans debate about
whether this Shadow Freddy is actually the same entity
as "FNAF 4's" Nightmare. RWQFSFASXC aka RXQ aka Shadow Bonnie is another mysterious shadow entity that occasionally shows up throughout the Revamped Freddy
Fazbear's Pizza in 1987. He can randomly appear
right in the office, and, like with Shadow Freddy, staring at RXQ too long
causes a crashed game. Endo-02 Just like Endo-01, very little is known about this unidentifiable
harmless endoskeleton. However, this model is far more active as it occasionally wanders
around the pizzeria. Springtrap. What do you get when you mix
a psychotic child murderer and a rudimentary,
dangerous springtrap suit? A menace. Spring Bonnie, the original Bonnie from Fredbear's Family Diner locked down and crushed William Afton to death as he fled from his ghostly child victims. Unfortunately, this just made him a nearly immortal, unstoppable force targeting visitors of
Fazbear's Fright decades later. He's the only entity in Fazbear's Fright that can actually harm,
(coughing) murder the guard. Phantom Freddy. The first of the harmless hallucinations popping up throughout Fazbear's Fright, Phantom Freddy seems to be
the ghost of Golden Freddy, rather than the original. Phantom Freddy can shut down a guard's precious ventilation system. He doesn't attack hard,
busy workers though, keeping focused on the
monitors can prevent a Phantom Freddy attack. Phantom Balloon Boy. He's more devious than his
normal toy counterpart, yet still physically completely harmless. And yet, Phantom (squeaking)
is somehow even more annoying, he constantly shows up to
block the night guard's view. His jumpscare is easy to avoid, though, just change cameras before
lowering the monitor whenever he shows up. But if he get to you, you'll
lose ventilation control. Chica's phantom version
is most distinguished by her extremely creepy,
piercing white eyes. She matches Balloon Boy's
distracting behavior, though only shows up on CAM 07. Like all phantom animatronics, Phantom Chica looks as though
she's been horribly burned, perhaps foreshadowing something. Phantom Foxy doesn't jump around as a hallucination all
over Fazbear's Fright, he instead only shows
up right in the office near a box of spare parts. He's probably looking for his now-missing right arm and iconic hook. Although Phantom Foxy's
only an apparition, he can also scare the
guard into losing control of their ventilation system. Phantom Mangle is another
hallucination in Fazbear's Fright, but they only appear on CAM 04. You often see them
hanging from the ceiling, like old school Mangle. When Mangle's in the office,
instead of a jumpscare, the night guard is treated
to an extremely obnoxious whining noise that makes
it impossible to hear the actually dangerous Springtrap. Phantom Puppet, like Mangle,
also lacks a jumpscare. Instead, they just show up in the office and obscure the night guard's view and control for 17 seconds! You'll only see Phantom Puppet on CAM 03 around Fazbear's Fright,
and thankfully this time, they aren't constantly
pining for attention with a music box. Nightmare Freddy. The First of the Nightmare animatronics, which may or may not all be in the mind of a wounded child's head, Nightmare Freddy is most known for the miniature Freddles
that help make up his body. These tiny demonic teddy
bears gather together, and if a certain dreaming child doesn't ward them off
with a flashlight blast, Nightmare Freddy will
fully assemble and attack. Like Nightmare Freddy
and all other colleagues, Nightmare Bonnie is the
bunny we know and love, but with grotesque claws,
teeth, eyes, and more. Nightmare Bonnie stalks the
left side of the child's home, only attacking from the left bedroom door. You can ward him off with a
flashlight beam down the hall, and you can tell he's
right outside the door if you hear his loud breathing. So who stalks the right side
of the house and bedroom? You already know it's Nightmare Chica. She has similar mechanics to Bonnie with the breathing and
hatred of flashlights. What really makes this Chica stand out is her new sentient Nightmare Cupcake! This cupcake can even attack itself! Wait, I guess that means... Nightmare Cupcake. It's a cupcake with razor sharp teeth. There, happy? Nightmare Foxy can use both halls and is in many ways a throwback
to his original mechanics. You can hear him
sprinting towards the room from either direction,
and, if he successfully enters the room, camps out in the closet a la Pirate's Cove. The child must then hold
the closet door shut to keep Foxy at bay. Nightmare Fredbear is actually
the first physical iteration of Fredbear in the series, Fredbear being the original
Freddy Fazbear mascot, complete with golden springlock suit. If the child can survive
several nights of monsters, they'll come face to face
with Nightmare Fredbear. Nightmare Fredbear can
attack from both halls, the closet, and the bed, so
he's the ultimate challenge. Nightmare. Okay, I lied, once you hit night seven, Nightmare is the ultimate,
ultimate challenge of "FNAF 4". This extra-shadowed, corrupted version of Nightmare Fredbear
is far more aggressive. I mean, Nightmare is the nightmare version of Nightmare Fredbear, which
itself is the nightmare version of Fredbear, which is also a nightmare. Plushtrap. The nightmare and, arguably, toy version of the Spring Bonnie Willie Afton hybrid prefers playing games
to straight up assault. Don't be fooled, it's
tiny, but this creature packs all the evil of his counterpart. Plushtrap slowly creeps
towards the child in darkness, but if the child can time a
flashlight shine perfectly when the monster is on an X,
his attack will be thwarted. Nightmare Balloon Boy
acts exactly the same as Plushtrap in "FNAF 4",
with his nearly identical minigame "Fun with Balloon Boy". The only real difference
is BB is even faster. This is the first time an
iteration of Balloon Boy can actually attack and kill! His double razor teeth are spooky and all, but those gangly hands are
what keep me up at night. Jack-O-Bonnie is what happens
if you jack-o'-lanternize a demonic nightmare
killer animatronic rabbit. This special Halloween DLC version of Nightmare Bonnie glows in the dark and is honestly super pretty. He acts pretty much identically
to his non-glowy counterpart from the regular game. Can't have a lantern bunny without a lantern chicken, obviously. She acts just like Nightmare
Chica in the main game, but the cupcake has been
completely replaced! Instead, Jack-O-Chica carries around a killer sentient
jack-o'-lantern, because theming. Look, if you really wanna
count that jack-o'-lantern as a separate animatronic,
(sighing) be my guest. Nightmare Mangle. No Jack-O-Foxy, but Nightmare Mangle works just as well for now. Again, the mechanics are nearly identical to its main game counterpart, but now Mangle's signature
audio distorted feedback joins in to distract the poor child from important audio cues. Rounding off the
Halloween DLC animatronics is Nightmarionne, basically
a Nightmare Puppet, with the same behavior as
the main game's Nightmare. This gangly bastard is the most
terrifying animatronic yet, especially when its creepy music box theme begins to play as it
stalks around the house. Circus Baby is a delightful
clown animatronic and mascot of Circus Baby's Entertainment, a spinoff of Freddy Fazbear's Pizza. Too bad Willie Afton
foolishly designed Baby to appeal to children
and violently maim them. His own daughter, Elizabeth
Afton, was murdered and assimilated into Circus Baby. Years later, she both guided
and betrayed Michael Afton as he explored the
derelict sister location. Ballora is the tall, leggy
ballerina animatronic that Michael Afton is forced to harass with controlled shocks. When she tries to murder him
on the way to the breaker room, Michael is able to
quietly sneak around her. Pay attention to her music
to know when she's near and when it's safe to move. Minireenas are like if
the Puppet and Ballora spawned a bunch of spider-like offspring. They harass Michael as he winds the locks within a dangerous springlock
suit but can be warded off with a good shake. Funtime Foxy, who should really
be more like Funtime Mangle, is another circus
animatronic stalking Michael in the sister location. He operates in darkness,
and Michael must use a flash beacon, stealth, and a bit of luck to sneak past this sly fox. Lolbit is a bit of a troll
character reskin of Funtime Foxy, and, I swear, it's the most annoying idea Scott Cawthon has had since Balloon Boy. Lolbit blocks the view of all monitors with its lovely mug and
can only be warded off by typing LOL. Freddy takes the backseat
this time around, but he's just as deadly. Funtime Freddy stalks Michael
as Michael's nose is buried in a monitor trying to
painfully, slowly, restore power within the sister location. Fortunately, you can trick Funtime Freddy with a cheesy voice
clip audio distraction. Yenndo appears to be a
Funtime Freddy endoskeleton that occasionally shows
up to distract Michael while he tries to escape Funtime Foxy. In the custom night, he acts supernatural, showing up in the office at random. Bon-Bon is a Bonnie hand puppet
that Funtime Freddy wears. But when Michael Afton has
to repair him, one false move will send this Jim Henson
reject on the attack. Bonnet is the pink version
of Bon-Bon that, sadly, doesn't have a hand to puppet him. He still tries to kill Michael during "Sister Location's" custom night, but you can stop it with an
adorable bop on the nose. Bidybab is a baby animatronic, and I don't really get
the circus theming there, but I'm still extremely terrified. Michael has to hide under
a desk from Bidybab, desperately holding a door to avoid the worst case of teething imaginable. Electrobab. It's an electric-themed Bidybab! What do you expect? Though, strangely, they can be deterred with a controlled electric
shock in the custom night. Ennard is a grotesque combination
of Baby, Funtime Foxy, Funtime Freddy, and Bon-Bon. This metallic Frankenstein
ultimately scoops Michael and steals his fleshy
exoskeleton to escape into the real world, flawlessly
blending into society without raising any suspicions whatsoever! Hey, you guys, you guys smell something? Lefty was mysteriously
designed by Cassette Man as a way to trap The Puppet. This was all part of an elaborate scheme to lure all possessed animatronics
into one trap location. Like the other salvageable animatronics, Lefty is attracted to, but can
also be distracted by, sound. Scrap Baby. At some point after the
events of "Sister Location", it looks like Baby had a falling out with the rest of Ennard. She must've gotten too bossy or something, because Ennard rejected
this violence-hungry clown, creating the even more
sadistic Scrap Baby. Molten Freddy. So what happened to the rest of Ennard? Well, meet Molten Freddy. He's the final animatronic,
along with William Afton and Scrap Baby, that Cassette
Man lures to Pizza Palace to finally put to rest. Scraptrap. "FNAF 3" was all about burning
William, aka Springtrap, to oblivion, but
apparently it didn't work. I mean, this sucker barely looks singed! Thankfully, "Pizzeria Simulator"
finishes him off for good. Well, sorta. Candy Cadet. Okay, so Candy Cadet
isn't sentient or hostile, but you know I had to at least mention this lovable, candy-obsessed storyteller. Rockstar Freddy heads the rockstar version of the original foursome. They debuted in "Pizzeria Simulator" but were completely harmless
until you meet them in hell for "Ultimate Custom Night". Rockstar Freddy is basically Toy Freddy with a star on his chest. He demands payment throughout
"Ultimate Custom Night" but can be tricked with a
heater that lures other foes. Frank Sinatra-wannabe Rockstar Bonnie is extremely forgetful. In "Ultimate Custom
Night", he thinks Afton stole his misplaced guitar! Afton, aka you as the player, has to frantically search
throughout the facility to locate it before Rockstar
Bonnie strikes in vengeance. Rockstar Chica is another
Rockstar animatronic with a unique mechanic for
"Ultimate Custom Night". Deathly afraid of slipping
and breaking her maracas, she can be thwarted simply by placing a wet floor sign in her path. Rockstar Foxy can actually help Afton in "Ultimate Custom Night"! Well, actually, his animatronic
parrot can help Afton. If you click this parrot as
it flies across the office, it can grant a bonus, though sometimes it just grants a Rockstar Foxy jumpscare. And since they're so tied together, I'm not counting the parrot
as a different character. Happy Frog is first of the embarrassing poor man's animatronics
known as Mediocre Melodies who were also harmless
in "Pizzeria Simulator". In "Ultimate Custom Night", she talks and acts like a little kid. Seeing as you can easily
fool her with audio cues, but her cold-blooded nature
makes her immune to heat. On the flip side, you
have Orville Elephant, the smartest of the Mediocre Melodies, so he is rarely fooled by audio cues. He's a thespian with a
failed career, kinda like me, so he does the next
best thing with his time and tortures William Afton in hell. Mr. Hippo. Boy, oh boy, can this guy spin a yarn! Mr. Hippo's rambling, babbling stories tend to last several minutes. I'm really not sure what's more painful, his post-mortem monologues
or him actually killing you. I'd argue that Pigpatch is the most mediocre of the Melodies. He loves war philosophers, like Sun Tzu, but that doesn't make
him smart or tactical. He always falls for audio
cues and is warded off by the heater in "Ultimate Custom Night". Then we have the biggest rip-off of the Mediocre Melodies, Nedd Bear. It's clearly (coughing) inspired
by the most iconic mascot of the series, you know, Bonnie. At least he stands out
with his corny one-liners when slaughtering Afton. El Chip is the beaver mascot
of El Chip's Fiesta Buffet, who shares a striking resemblance to another one of Scott
Cawthon's creations. Hmm, anyway, he doesn't
directly affect Afton in "Ultimate Custom Night",
but his marketing does! His obnoxious commercials
interrupt repeatedly, night after night. That's Truly hell. Oddly enough, Funtime Chica is
the only Funtime animatronic missing from "Sister Location". She's for sale in "Pizzeria Simulator", then finally distracts
William Afton in hell with her vanity and
obnoxious camera flashes. Helpy is a helpful guide
in "Pizzeria Simulator", but his air horn turns
into a distracting nuisance for William Afton in hell. He's kinda like a squat, more adorable version of Funtime Freddy. Music Man. This dude's just looking for a jam sesh. In "Ultimate Custom Night",
Music Man is attracted to noise, so he plays the cymbals,
building and building in righteous musical intensity until he jumpscares in excitement. Mr. Hugs/Trash and The Gang So the only member of Trash and The Gang we really need to talk about is Mr. Hugs. As a sentient vacuum cleaner
in "Ultimate Custom Night", he's the only one of these
cheap bundles of crap that could technically be
considered an animatronic. We'll lump him in with his cohorts Mr. Can-Do, Bucket Bob,
Pan Stan, and No. 1 Crate. Dee Dee. The third and most
obnoxious balloon triplet, the singing Dee Dee can
summon unique animatronics and raise the power of existing ones in "Ultimate Custom Night". As if she couldn't get any worse, her character technically
debuted in "FNAF World", but I already said I'm not going there. XOR, or Shadow Dee Dee, is the 50/20 grayscale version of Dee Dee. It seems like she's kinda glitched out and she'll summon all of
her characters at once. Old Man Consequences isn't
really an animatronic by definition, but he's
enough of a threat to mention. He came from "FNAF
World" to torment Afton, showing up throughout
"Ultimate Custom Night" and forcing him to beat a timing minigame. His peaceful pond can be
explored, and drowned in, through an Easter egg. Phone Guy. The initial guide of the series, Phone Guy's familiar voice
has shakily warned us how to survive since the very beginning. But by "Ultimate Custom Night", his calls just drag on and on, causing far too much unnecessary noise. Fredbear is the original
mascot of the original Fredbear-animatronic-themed
restaurant decades ago. But Fredbear didn't actually show up outside of an 8-bit minigame form until "Ultimate Custom Night". Even then, he's an Easter egg activated by using a death coin on Golden Freddy when he's set at level 1. Dude totally caused
the bite of '83 though. Glitchtrap. Endless torture in hell could only keep Willie Afton down for so long. He soon found himself
manifested as a digital bunny corrupting the world of "The Freddy Fazbear Virtual Experience". His ultimate goal is to steal
the body of playtesters, unleashing himself into the real world and spreading like the
computer virus that he is. PlushBaby. The plush version of Baby, obviously, these stuffed menaces
harass the playtester in darklight levels by popping up at random throughout a room. Failure to flash a light
and scare off each one will result in some kind of grisly death. I can't really imagine what a plush doll would be capable of, though. The Frankensteinian Dreadbear is, like, seriously the 10th
iteration of Freddy Fazbear. He's precariously brought to life in "Spooky Mansion: Dreadbear" a la the "Parts and Services" minigame and stalks the playtester
throughout "Danger! Keep Out!" I wonder what Boris Karloff
would've looked like in VR. Grim Foxy. We were all obviously
clamoring for a Jack-O-Foxy since back in "FNAF 4's" DLC, and our prayers were finally answered! Grim Foxy is the primary antagonist of the "Afraid of the Dark"
portion of "Help Wanted's" DLC. He stalks the spooky confusing corn maze and hosts the theme park-esque
on-rail shooter Pirate Ride. Freddy Frostbear. Yet another Freddy
Fazbear, this cool customer only comes around just once a year. Spreading holiday fear to
homes across the world, Freddy Frostbear makes every Christmas just a little spookier. He has the unique ability to
completely freeze the player during augmented reality gameplay. With all these animatronics,
do you think the FNAF movie will be able to cram them all in? Let me know what characters
you wanna see most! Also, I wanna hear what
every/ever you want us to do next. From indie to AAA, we
love the games you play, so everything's on the table. And be sure to subscribe
to "The Leaderboard"! My name is Marcus, thanks for watching!