Retro video games are getting way too expensive. What was once stumbling into a flea market
and picking up a soggy box of various Sega Saturn games for a fiver has turned into THE
search for a deal that won't break the bank. Growing up I could find copies of Earthbound
laying around for 20 MAYBE 30 bucks. These days? Nope. Not even close. The market for retro games has eclipsed the
point of no return for casual play and if you're wanting to play say, any classic Pokémon
title you've got three options. Pay up, pull out a loan and pay up OR click
a few mystery links and get it running on emulation. Which I'm obviously doing because there's
no dimension where I'm throwing this much down for a copy of Persona 2. Nearly 1000 for a boxed copy of MegaMan x3? Think I'll just pick up the HD collection
and not spend you know, a month's rent. But it ain't just the good and popular games! As we all know any one of these can appreciate
and blow up in value for WHATEVER reason, and as y'all are aware, some of them are bizarre. 150 dollars for the educational Dentist simulator
Rex Ronan Experimental Surgeon? Surely this information is still relevant! So yo, its Austin and today once again we
are gonna be diving into the evergrowing and relentess world of Rare and Expensive Video
Games! N-not paying for all of them of course. I don't think YouTube pays enough for me to
justify a boxed copy of Pocky and Rocky 2 on a whim. At THAT point you're just being silly. I am dumb enough to buy anything with X-Men
on the cover though. It-its a problem. We’ve got a lot we’re gonna be getting
into today but BEFORE we get started we’re gonna talk about today’s sponsor and something
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a special deal. SO make sure to click the link down in the
description. NOW, let’s talk about some video games. RARE ones to be specific! What makes a game valuable? TECHNICALLY Supply and Demand but honestly,
I dunno! I don’t think *any* of these had the intent
on rolling into a new century and costing you an arm and a leg. Some of them also only became “rarities”
when a new entry got announced sorta like the original Armored Core! I LOVED this game. It’s hard to say no to anything that allows
you pilot a giant mech ESPECIALLY when it gave you a mix of strategy and customization
to tackle. FromSoftware’s long running franchise is
one that I played every other entry of growing up and despite it’s now aged clunkiness
is still a great time. The premise was simple, the “Great Destruction”
wiped out a majority of humanity, people became survivors and then slowly corporation sponsored
mercenaries. SPECIFICALLY, Ravens! Doing anything for the right price. You unlock and buy parts to upgrade your AC,
you tackle missions to get money and slowly make your way up the best pilot charts. The original Armored Core absolutely feels
and looks dated in the 2020s but it ALSO holds up in the way only a classic PS1 game can. It just ALSO decided to balloon in price dramatically
in the last two years. Prior to the pandemic you could find a copy
of this one sitting around for like 20 bucks NO PROBLEM for YEARS. Then the second the extremely good Fires of
Rubicon got announced, BOOM, we’re in the triple digits! Now take what I just said and do it for almost
every game in the entire series. If you’re interested in a boxed copy of
90 percent of these you’ll be shelling out a stupid amount. The PS1 titles have it worst, although it
seems like anyone craving some fast paced mecha action is gonna pick up VI. I DON’T BLAME YA. IT’S EXTREMELY GOOD. NOW, for the price of nearly 3 Armored Cores
you could ALSO snatch you a boxed physical of Klonoa: Door to Phantomile! Doesn’t this have a remake? YEAP. Two of them! It’s even got a sequel on the PS2! HOWEVER, none of those remakes or ports have
ever come close to REALLY feeling like the Playstation 1 original. Prior to fusing with Bandai, Namco really
wanted a piece of that 90s mascot pie after Pac-Man was losing his grip, and Klonoa was
in my opinion, a fantastic attempt. Klonoa uses a mix of 2.5D platforming that’s
rendered in a multi-directional 3D setting. You’ve also only got two buttons to use
here, jump and your “Ring”. You can use that to grab onto dudes, use them
as a jumping platform or throw them into other objects. It’s INCREDIBLY simple to the point where
you might wonder “Well, where’s the Beef?”. It’s just the “meat” is in the overall
vibe. The levels gradually get more difficult, BUT
NOT TOO MUCH. There’s collectibles in each stage and “Phantomillian”
to rescue. Truthfully it’s not very long… at ALL, you can have everything done in about
5 hours or so which is dreadfully short for the modern price. That’s like what, 60 dollars an hour? SURE. Door to Phantomile actually has a decent story
with a presentation that may be outdated, but it works. All of the characters are technically voiced,
none of which comes out in a decipherable language and despite being clearly targeted
for the kiddos, has held up. Bit of a tearjerker of an ending too! Also look at Ghadius here, this is JRPG villain
if I’ve ever seen one. Despite reviewing well, unfortunately, it
wasn’t too hot on the sales charts here in the states, likely because the North American
PlayStation audience was already deep in the wacky extreme 90s. I do think this would have a totally different
reputation if this had released on the Nintendo 64 back in the day! At the very least it (and the wildly expensive
spinoffs oh my god) are now considered cult hits, even some of the best Platformers from
the era! The remake is still a decent experience, but
I’ve always thought that it was an uncanny reflection of the original. The only way to play this one legit without
yoinking it off the internet is to pull out the ol PS3 and pick up the PSOne Classic before
that inevitably gets taken down. THOUGH MAYBE YOU SHOULD. Klonoa’s great. Kickin it back in time a bit, let’s head
on over to the Sega CD. Now HERE’S a console filled with some rarities! The Sega/Mega CD may not have been a huge
hit in the west but it did manage to put out a few bangers, some of which have stood the
test of time. Your Lunar 1 and 2s, Wolfchild and anyone
who's played Robo Aleste knows they’re playing greatness. Then you’ve got something that’s been
rare, sought after and pricey as far as I can remember. Around the same time as the birth of Metal
Gear we’d also see Hideo Kojima’s Snatcher. The original japanese PC release of this may
be from the 80s but the only time it actually came stateside was in 1995 on the Sega CD
and never again. WHICH IS A SHAME, because Snatcher is absolutely
a cult classic. Visual novel point and click adventure games
have never really been on the forefront of the mainstream. Despite their quality, Monkey Islands, Grim
Fandangos, Broken Swords and King’s Quest were never the type of game to sell multi-million
copies. That is unless your name was Myst which was
a HUGE deal. Over in japan the visual novel genre was and
STILL IS poppin’ off, but even so something like Snatcher failed to become commercially
successful. That’s crazy to me, because Snatcher is
a stand out. You could tell Kojima was on an 80s sci-fi
kick with this one, as environments and world pull a lot from Blade Runner, Akira and other
cyberpunk media like Bubblegum Crisis. There’s not much to talk about beyond the
narrative itself considering it’s… well, literally the entire experience, but Snatcher’s
heavy M rating and colorful cast of characters are something that demand a revisit. AND THEY DID with a japanese only Playstation
and Saturn port the next year. Not for me, I guess. The only way to experience this in the west
is through a Sega CD copy which is not only censored in multiple ways, but’ll ALSO run
you an easy breezy 900 dollars for a complete copy. YEAH OK. Don’t forget to pick up one of them Konami
Justifiers’ for another 50 for the shooting sections and you’re nearly 4 figures in
the hole for a visual novel. I MEAN IT’S COOL, but yeah. Love the 90s voice acting tho. IS THAT A FLIPPIN’ METAL GEAR REFERENCE? Speaking of consoles that are notoriously
expensive… how’s about the Sega Saturn? Yeah there’s like a RIDICULOUS amount of
games that are in triple digit territory. Last time we went a little into Magic Knight
Rayearth which is such a banger to me but TODAY we’ve got one of the best things on
the console, Burning Rangers! It’s definitely… an acquired taste. Burning Rangers is a bonkers concept tossed
together into a fast paced arcadey setting where you play as the most late 90s thing
possible. By THAT I mean a futuristic group of super
anime firefighters known AS the Burning Rangers. There’s a decent amount of characters but
you control 1 of 2, Shou Amabane or Tillis. Since this is a bit more arcadey it doesn’t
drastically change anything but there is different dialogue depending on who ya pick. You just gotta be ready for some classic video
game voice acting! Burning Rangers was one of those Non-Sonic
Sonic Team releases, most of which could go either way with the quality. It had an all-star group of developers on
it including Pre-Punished Yuji Naka and amazing character designs by Naoto Oshima. The uh, Balan squad. The music here is DEFINITELY the shining star. Whenever it fully kicks in the vibes are immaculate…
that is when you’re not having an argument with the controls. I don’t think Burning Ranger’s feels TERRIBLE,
but it certainly isn’t as good as you would hope. The Saturn controller, even the 3D one doesn’t
help too much with the tight corridor design of the levels. Plus navigation is done mostly with in game
audio cues from your captain which HONESTLY is a neat mechanic. They just might lead ya astray from time to
time. I WILL say that this thing pushes the Sega
Saturn to the very edge of it’s limitations. I feel like the console’s gonna have a meltdown. You might need to call the Burning Rangers. You can feel and see the game loading in all
the geometry as you’re playing it, it’s just not enough to really detract from how
much fun it is in execution! Burning Rangers is designed to be played a
lot as it’ll track all your stats and has that classic Sega design of “trial and error
speedruns”. Fire will explode from the walls trying to
impede your progress and you’re even given a rank at the end of the mission. I just think that… MAYBE 4 levels in TOTAL is a bit too short. You can nail this thing out in 2-3 hours on
your first go and in 1998 that was excessively quick. Nowadays if you wanna pick up a physical boxed
it’ll run you well over 600 bucks which unless YOU’RE REALLY REALLY INTO IT, just
isn’t worth the price of entry. Burning Rangers is an AMAZING idea that has
yet to be revisited and that’s a lil depressing. It gave us a glimpse into a fascinating world,
a KILLER soundtrack, a silly concept they went 100% in on and a cast of fun characters. I’m just glad the others are unlockable,
the second I saw a guy named BIG LANDMAN, I knew that was my guy. Whatever Sega’s doing with their new Sega
Ages Supergame or whatever… they need to bring this one back. NO BUTS, I DONT WANNA HEAR ‘EM.. Those are classics right? Games that may not be super obscure but DEFINITELY
have left a mark for those who were around during their releases. While none of them are a “Pokemon” or
what have you, I think all of those are worth playing. BY. ANY. MEANS. Which brings me to our next section, one that
I named simply “I have literally never heard of this”. I… think that gets the point across? TIME TO WHIP OUT THE 3DO. Ahhh the 3DO… I never knew you. The fourth and fifth generations of video
game consoles had SEVERAL releases that went entirely under the radar. Also consoles clearly, as the 3D0 really hasn’t
had any long lasting impact. You can file it next to the CD-I. Decent tech
for the time but not quite hitting the finish line. REGARDLESS, around 250 games released on this
bad boy and with that relative obscurity you can bet a whole bunch of exclusive, weird
ideas can only be found for a hefty price. The Holy Grail of course being a boxed copy
of DinoPark Tycoon, a port of the Mecc DOS sim! Just a worse version in every way since you
control the mouse with a d-pad. It’s… fine? What I REALLY wanna bring up is Lucienne’s
Quest, a japanese RPG. NO, THIS ISN’T A JOKE. From the looks of it the 3DO had a mild presence
overseas with several japanese exclusives hitting the platform. Whip out that copy of Pretty Soldier Sailor
Moon S and pull off combos with one of these! Lucienne’s Quest, also known as Sword and
Sorcery over in japan is a classic RPG with a generic story. You take control of uh, Lucienne as she embarks
on a quest after being stuck in her master’s tower. You get a party, do mage stuff and try to
help people and eventually the world probably. It’s got this interesting battle system
where attacks are done in lines and you can hide characters behind others to not take
damage. You can interact with the environment for
shielding as well as throwing stuff too! Though looking at the footage you can see
the main issue… Lucienne’s Quest runs like a**. It’s rocking a solid 10-15 frames a second
the entire time and like Burning Rangers you can see the entire world falling apart on
the edges of the screen. There’s a neat feature where you can have
alternate camera angles but the stretchy scaling pixels meshed onto these tilted 3d backgrounds
is more confusing than anything else. I think Lucienne’s Quest fails from a technical
standpoint 100%. The japanese only sega saturn version does
run a bit better, it actually shows character portraits in dialogue, the combat sprites
are more detailed and is overall the better product. Even so, it can’t quite escape the framerate
dimension. Grabbing one of these on Panasonic’s console
boxed is gonna run you a pricey 6 hundo, 400 loose for one heck of a svelte boxart. Just remember anytime during your quest that
you’re exploring an “Amazingly Realistic World”. Keeping it with swords and sorcery, have you
ever played Incantation? If not, I don’t blame ya. It was a late Super Nintendo title developed
by Titus France that puts you in control of a little wizard guy! This little blonde kid! Or uh, brunette in game? On the box he looks totally different too,
but all three iterations of him look like they’d say terrible things to you on Xbox
Live. Incantation didn’t review well, at all,
which kinda makes sense considering the developer would go onto create Superman 64, WHEW. This isn’t that bad though! It’s actually got a little in common with
Gunstar Heroes of all things. You’ve got little spells you can sling about
that’ll change depending on your pickups, some objectively worse than others. Unfortunately if you touch them you can’t
avoid it so the precious bomb spells will disappear in an instant. It’s a real cute concept that starts off
promising but quickly becomes evident that they didn’t know what to do with the level
design. It’s a classic case of “get every item
to exit the level” but that’ll reset anytime you die WHICH IS VERY EASY TO DO. The stages are open ended too so you might
spend a lot of time looking for this small feather icon only to fall into a pit and have
to restart. IT SEEMS LIKE IT’D BE A GOOD TIME FROM A
DISTANCE, BUT NO NOT REALLY. More frustrating than anything. Anyways if you want a copy of Incantation,
a game I’d never heard of until this week you’d better be prepared to throw down 200
just for a cartridge alone. Nothing like spending half a grand on a stinker. You can ALSO do that with Moon Ranger for
the original NES! Oh… wow. It;s been a hot minute since i’ve experienced
platforming THIS bad. I guess that makes sense though considering
this was one of those unlicensed games for the console. Yeah back when the Nintendo seal of quality
meant the bare minimum, Odyssey Software’s Moon Ranger manages to encapsulate pain in
cartridge form. You play as this schmuck as you alternate
between two gameplay styles, space shooting and platforming! Both of which feel like the worst of their
respective genres. Not much to see here, just an ugly baby blue
cart and a 500 dollar price tag. You know what? We can spend more! Aero Fighters for the Super Nintendo! A console port of an arcade classic, probably
THE most expensive thing on the platform. Get out that checkbook cause we’re spending
over 3000 in box today. Aero Fighters, also known overseas as Sonic
Wings is actually a good game though. This one’s the first of several games to
hit multiple platforms, mostly on your Neo Geos. It’s got a thumpin’ SNES soundtrack, solid
controls and the exact amount of length and stage variety you’d want in one of these. Unfortunately, it got at least in my opinion,
unfairly ripped apart by reviews that didn’t really “get” classic Schumps. That and the original had a longer vertical
screen while this was crammed into a more traditional box. A lot of the people behind games like this
left to form Psikyo which ruled the shoot em up genre for an entire decade. I think this original SNES version is totally
worth playing just uh… NOT FOR 3000 DOLLARS. The only other game I have for “I Have literally
Never Heard of This” would actually be physical copies of The Last Guy. It’s new enough I guess, just only had physicals
in japan where they’re going for 200-300 bucks a pop which is crazy. For NOW I wanna move into the realm of familiar
ips, cartoons and movies! Typically your licensed stuff is only inches
away from the bargain bins, at least that’s how it always was for me. Yet somehow every now and then one of these
would get a lower print run or special edition that’ll go for a pretty penny. FOR EXAMPLE, Jungle Book Rhythm N Groove. Err sorry, Jungle Book Rhythm N Groove DANCE
BUNDLE. Yeah that little ugly DDR pad rip-off and
box causes this game to shoot up from less than 10 dollars to a full 250+. IT’S NOT EVEN A COOL LOOKIN PAD. The box only shows me stock drawings of it,
they must have put no effort into this. Just children staring directly up at you knowing
they asked for Dance Dance Revolution and you got them THIS instead. I’m not really sure who this game is for…
so let’s talk about The Flintstones Surprise at Dinosaur Peak. You know who made good games? Taito. They may not be as prevalent these days but
in the 80s they were slinging out arcade classics and random cult hits left and right. Am I just a sucker for Lufia 2? Absolutely, but also Flintstones Surprise
at Dinosaur Peak is a decent time! It certainly beats the Master System FRED
MUST PAINT THE WALL. You take control of both Fred and Barney who
actually have different move sets. Barney can move across ropes while Fred can
climb up ledges. A RARITY IN THE NES DAYS, although this DID
come out alllll the way in 1993. Which uh… kind of explains a lot. We’ve got a bunch of stage variety, there’s
surfing levels, minecarts and uh, whatever this is. It’s not the best platformer out there although
it certainly has a lot of charm. And also NES difficulty. This one’s technically a sequel to an older
title, The Rescue of Dino and Hoppy which by itself goes for a decent amount. NOW, Surprise at Dinosaur Peak? A loose cart will run you nearly 1400 with
a complete in box swinging for the fences at OVER 3000 DOLLARS. Or you know, and check this out… A whopping 170 kilobytes. You know what deserves a better reputation? Duck Dodgers Starring Daffy Duck. Err, SORRY. This original Looney Tunes short that was
a parody of the period popular buck Rogers in the 25th Century somehow ended up spawning
a random Nintendo 64 video game nearly 50 years later. THIS WAS BEFORE THE STANDALONE CARTOON TOO. Well, Paradigm Entertainment teamed up with
Infogrames to bring us in my opinion, a bit of a hidden gem. Certain magazines crushed this one when it
released back in 2000, and I think it’s a lot better than that. You just gotta deal with a bit of wonky fifth
generation camera. You control, obviously, Duck Dodgers as you
play through multiple stages across different planets searching for Marvin the Martian. Despite having older visuals on the crunch
ol N64 I feel like they were able to recreate that Looney Tunes feeling with aesthetics
and level design. You want ACME? Oh you’ll get ACME. Pure out of control wildly destructive ACME. Anytime you sneak around a little note will
play in sync with your steps. It’s little touches like this that make
it stand out! Duck Dodgers is a clear step behind some of
the best 3D platformers on the 64, but it’s also a lot better than I think it gets credit
for! It just also happens to be more expensive
than all of them too with boxed copies going for at 290 dollars. It’s RARE that a licensed game will reach
those prices but leave it to the Nintendo 64 to make it happen. I mean sometimes a release will be identical
on multiple platforms and be absurdly more pricey on another. For example, Samurai Jack: Shadow of Aku. A more normal 30-50 dollars on the PlayStation
2 and a CRAZY $140 on the Gamecube! Weirdly published by Sega, they teamed up
with Cartoon Network to put out a game on the popular show from the time! One that didn’t review well. Shadow of Aku really wanted to resemble the
highly stylish show but failed to deliver. The moment to moment gameplay lacks the oomph
you would expect, and even the slow motion “Sakai mode” just ends up being a filter
on the screen as opposed to anything really cool. At this point Devil May Cry had already made
an impact in action games but this decided to go a more simplistic button mashy route. One that doesn’t feel great either. That and a lot of the worlds kinda look the
same the entire way through. With something as stylistic as Samurai Jack,
you definitely want to put a lil more effort on that. I don’t know how the Game Boy Advance game
replicated the visual style more accurately BUT IT IS WHAT IT IS. Looks like the more recent Samurai Jack game
got middle of the road review scores too, THIS SHOULD BE A SHOE IN Y’ALL. One last licensed game and it’s one I actually
own because I’m an absolute freak. You’re not gonna escape the marvel superheroes
today, X-Men: Children of the Atom! I LOVE X-Men, that should be obvious at this
point. If anyone ever wants to sit down and talk
about Marauders or Hellions, I’m in. X-Men: Children of the Atom is a fantastic
capcom made fighting game from the early 90s that has held up. It doesn’t quite hit the highs of say, X-Men
vs Street Fighter as that’s one of the greatest of all time END CONVERSATION. But we wouldn’t have the entire Marvel vs
Capcom series if it wasn’t for this VERY good 2D fighter. This originally came out for the arcades as
well as Sega Saturn in the mid 90s with a pretty dang port that’s actually affordable! However, I guess the decision was made to
also bring it to the PlayStation 1 in 1998 and instead of letting Capcom handle it, Acclaim
Entertainment published it with Probe Entertainment in charge of the port… Leading to EASILY the worst version of a very
VERY good game. I hope you like LOADING SCREENS. ALL THE TIME The PS1 version of Children of the Atom is
filled with all kinds of slowdown, some of the animation frames were removed to make
it work and it’s bizarre to me that they failed to make a game from 1994 run well enough
when Capcom pushed MvC out a year later. Granted that was ALSO the worst version of
MvC, so I guess these early 2D fighters were just a little too fast paced and beefy for
the 32-bit behemoth. Nonetheless, even if you’re notoriously
the worst version of a game, that PS1 collector bonus will have you going for well over 100
dollars complete in box. Same story with MvC1 and 2, all fantastic
fighters going for a pretty penny no matter the platform. BUT HEY, a reminder that the Dreamcast cover
of the second features Psylocke and Guile, NO ONE ELSE and that’s pretty awesome. This era of Capcom fighters was and still
is my favorite. X-Men: Children of the Atom is a pretty dang
cool game that everyone should play despite it’s silly prices. Plus the best version of that game can’t
be traditionally bought anyways so uh… THANKS FIGHTCADE. While we’re at it, here’s a couple of
really cool games that AREN’T cheap. I’m sure anyone familiar with retro game
prices is very aware of the Turbografx-16. When the cheapest game on the console is still
in the double digits, you know you’ve got a pricey collection. GRANTED that’s got nothing on Magical Chase. Developed by Quest, the people behind Tactics
Ogre, MY FAVORITE, Magical Chase is a fast paced side scrolling schmup. Yeah turns out a lot of these have high values
in the states. You just might not be expecting… AHEM, 8000 DOLLARS COMPLETE. According to ebay listings these ones aren’t
moving too frequently which makes sense considering the sheer numbers we’re lookin at. Despite all that, Magical Chase is actually
a pretty fun time! It follows in the same footsteps as Gradius
and the Cotton series where you play as a magical witch girl shooting oodles and oodles
of everything. There’s little stops you make along the
way to buy upgrades and powerups as opposed to picking them up and the directional lockin
system provides a good bit of challenge. There are much better ones of these before
and after so Magical Chase isn’t like, some legendary game of yesterday, but it IS a pretty
cool experience. If we’re equating dollar value to game length
though, considering you can beat this in a half hour you’re looking at 16,000 bucks
an hour. SOUNDS REASONABLE EH? The Turbografx-16 is home to a lot of unique
experiences, kind of like the 3DO except… a higher standard of quality across the board. If you owned a PC-Engine, Turbografx or were
just sentient in the early 90s you probably heard about Bonk! Sega had Sonic, Nintendo had Mario, NEC Home
Electronics had BONK. A caveman! One who used his head to well BONK things
to death. Mario used his grippers, Bonk would Bonk. For some reason he didn’t really catch on…
though if you wanted to play some Bonk, you had tons of options! He wasn’t even Turbografx exclusive, Bonk’s
Adventure made its way to the NES, Gameboy, Super Nintendo and even the Gamecube! If you wanna own a single game in this franchise
though be prepared to shell out a boat load of money for ANY of them. Seriously, I think the only franchise that
rivals the average price wall might be Pokemon. SO, Bonk 3: Bonk's Big Adventure. That’s right we got Bonk TWICE in the title. This thing hit the Turbografx 16 AND the CD
attachment they released and resells for upwards of 1200 dollars boxed. IT’S ALSO… PRETTY GOOD? The whole series has a 7-8/10 level of quality
and having one of these on CD just allows the fun music to sing even louder. It’s got a bit of a slower pace to it, but
the process of using your noggin to literally crush everything in sight is fun. Any game that’ll let me climb walls with
my teeth is great. How’s about Ribbit King? FROLF! This is what happens when you combine golf
with living animals! Hit the frog, watch the frog GO, try to rack
up as many points as possible and get yourself in the hole. This USED to be an affordable game and still
technically is on the PS2, but once again that Gamecube tax struck it hard making a
loose copy a little expensive! This is a great one to play with friends who
ALSO like obnoxious cute things… or hitting cute things with big hammers. YAY, VIOLENCE! AND NOW for our last game of the day and the
pure OPPOSITE of Ribbit King, there’s one title that’s really gone up in value over
the last few years that’s done a good job holding up in the quality department! I kinda forgot to mention it in my Celebrities
in Games video but it IS VERY much worth talking about. Def Jam Fight for NY! Oh yeah. It’s time. Def Jam Fight for New York is an AWESOME game. At the time I didn’t really get it because
all I knew was World of Warcraft. But now as a grown man I can boot this up,
AND I GET IT. Def Jam: Fight for New York is the sequel
to Vendetta, a well received fighting game that combined hip hop and celebrities into
a ridiculous experience. TECHNICALLY more on the wrestling side because
it was developed by AKI Corp, responsible for WWF No Mercy and all the other best wrasslin’
games back in the day. Fight for New York is absolutely the perfected
version of this. It’s faster, more brutal, has WAY more characters,
a longer campaign, more all of the things. It’s ALSO a little less wrestling and more
of a brawler. You’ve got multiple fighting styles you
can pick from, all of which play differently! Although the goal of each battle is the same. Knock out your opponent. The environments are a big part of each battle
and when you get into the free for all action, it gets a little nutty. Fill up that momentum meter, get a ridiculous
zoom in on your face and do some over the top attacks. If you’ve ever played a fighting game you
know how this works! Fight For New York is just a really fun one
of those. It’s ALSO got a full length campaign featuring
the likes of Method Man, Henry Rollins, Carmen Electra, Body Count Ice-T and OF COURSE, Snoop
Dogg. I think part of the charm is that it takes
itself 100 percent seriously. You get to customize your own character to
fight with in a system that puts a little artpiece for you together before then being
shown a model that looks… KIND OF CORRECT? I tried to make me but the options were limited. Plus I’m not this buff. I don’t think I’ll ever be. It’s hilarious watching your dude in cutscenes
though. The gameplay feels great. It falls somewhere between strategic and chaotic
as you're attempting to pull off over the top moves on dudes large enough to make an
official Meat Madness match. There’s not a moment I’m playing Fight
for New York where I’m bored or not enjoying myself, and the plethora of unlockables mean
I’ll be there even longer! And I guess a LOT of people felt that way,
because this thing has steadily gone up in price to where a boxed copy is getting close
to 200 on PS2, Gamecube and nearly 100 dollars here in the states. THAT’S CRAZY, but I’d assume there’s
a ton of nostalgia over here for this. It’s got a fantastic memorable soundtrack,
tons of personality, a well made campaign, a RIDICULOUS amount of stuff to unlock and
endless hours of multiplayer fun to be had. It’s unfortunate that the sequel, Def Jam:
Icon failed to live up to that. It sucks to say that something like Def Jam
Fight for New York is *now* probably something you’ll never own unless you already DID,
because it did sell well! But that kind of quality and demand makes
it a hot commodity and I think anyone who's had time with it already knows. I will say if you’ve never played the story,
grab a few friends and have yourself a campaign playthrough. It’s absurd and like watching an ALL THE
WARRIORS anime moment, just with Ludacris instead of Goku. SO there you have it, EVEN MORE Rare and Expensive
Games that you’ll Probably Never own… Unless you already do in which case I’m
just SAYING THINGS. I’m actually lucky to have held onto my
copies of X-Men: Children of the Atom and Suikoden all these years. I mean I hate that they’re worth so much
and it prevents people from playing with ease but also now I’ve gotta double protect this
stuff. HOPEFULLY THERE’S NO DISC ROT. What’s the most rare and or expensive game
that you own? I know someone in the comments is gonna be
like “Yeah I got 4 copies of Pokemon Box” to which I saw HEY… Share the wealth homie. You can put a down payment on a car with that
thing. If you liked the video gimmie a thumbsup,
check out the sponsor OR if you wanna support directly head on over to the Patreon or buy
a shirt over at the pixel empire. I put everything y’all provide back into
the channel and I hope to all of my supporters that you find it worth it. For NOW, I’m gonna head back into the 100
percent dimension. I’ve got a few things I’m cooking up for
the next month and I hope y’all enjoy them. I’ve been Austin and catch me next time
when we talk about something… a little different. AKA I can’t think of anything off the top
of my head and I wanna play Final Fantasy 7 Rebirth. I’ll think
of something i swear.