Hello guys, welcome back to the next video and in this video we will go over the latest update that came out today. And I did get a chance to see a few things before making this video so I can cover everything. So let's dive right into it. First of all we have KOF'97 collaboration event and new Legendary Rider Hero "The Alluring Ninja" Mai Shiranui. So basically KOF'97 is an arcade game, King of Fighters and Mai Shiranui is a Kunoichi character in that particular game. I'm not sure why they picked her. There were other characters that I kind of like from that game, but again, so they are picking up one particular hero from that game and bringing her to this game. So we can actually see this hero now, just go to your heroes and at the very bottom you will see her over here. You will see some armaments very specific to her. So I am going to make a hero breakdown video specific for her and the event she is going to be part of. So we will cover more about her in that particular video. Now let's get to the third one. We have Lethal Breakout, Grand Revival, Great Hunter and now being part of Wasteland Challenge and you can join the event to improve the ranking to unlock tie r rewards. Again, this is going to be basically a money grabbing event where they are collaborating all these events where you can get tickets or hero fragments for March Skin and for a particular Top Commander Hero. But again, let's see how this one goes. There is one letter that went out for everybody who are VIP level 14 and above, that you'll get additional points for Wasteland Challenge. So when the challenge actually comes around, I'll make a video about that to show more what that particular event is about. Next is we have new squad skin Anubis. So this is that Egyptian God of death. So they have that one and we have new troop skin Ranged squad Siren. Now we can actually see both of them over here. Just go to your shelter, skins, and first of all the troop skin, it is a ranged one. This one, Siren. Now again, previously they had the yellow one which used to shine on the field. Now you have this green one. So if you see a green squad, just take your rider squad and kill that one. So, she's going to be shining on this field and very easy to spot. OK, so that would be 1. The buff is actually squad HP 2%. Ranged Squad is notoriously known for having less HP, so this is basically to increase a little bit of their survivability on the field. So again, if you want it, definitely not a bad skin in that case. Next is Anubis . Now this is actually looking pretty decent. I like this one. This one, and I would say the Hell Knight, they both look pretty good. So mostly, I think you'll start to see this one quite a bit. Let's see how does this look. Do we have a video for this? No. I think when it comes down to any event, like that we can see in Grand Revival or Lethal Breakout, you can actually play a video to see how it looks on the field. But again this one does look pretty cool but buff are not that much so, again if you want it you can totally get it. Now next we have some armament optimization. They added a secondary prompt when dismantling in armament with high might. This is actually pretty nice. They did have a lock so in case it is unlocked and you try to dismantle it, it'll give you a little problem that hey, you really want to do this or not. I'm not going to test this just in case it doesn't work, I don't want to lose my armament, so, but again, they say that there will be a prompt. That's a good thing to have. Next is armament auto-lock when sufficiently upgraded. So I'm expecting it to have at least one star. Not sure when it says sufficiently upgraded what it means for each different armament. Maybe they want it to reach a certain Might for them to be auto-locking. But so far we know that all legendary ones auto-lock so this might be more applicable on elite ones, since most of the free to play have more elite armaments, this is a good feature to have for them. Next is Armament Fragments can be crafted in batch from Bag-Armament. Hmm. Basically, I can craft 2 armament at once. This is more of a minor update in that case because I do not mind it doing the way I do it right now. Again, this doesn't hurt. So that's a good thing that they are not doing something that is counterproductive. Next is armament information as shown on hero interface of deployed heroes. So basically you should be able to see what armament each hero is carrying in your deployment queue. Say for example, if I'm having this as a deployment queue, I have Gathering Squad out. I just click on it and whatever I have right now, since amendments are locked at this point so I cannot see it. But if I say click on Squad info, I should be able to see Armament somewhere over here, I believe. So that's something I have to see, maybe next video when I make it, when armaments are unlocked for me, I'll be able to show you in that case. Now we have7th one, 'Recovery of Pompeii Optimization', after the Pompeii Battles opens, participating alliance's members cannot leave the alliance but non-participants can leave. Sure. OK, I didn't know that they couldn't earlier. Good to know. So then we have other bug fixes, but this was basically about all the new update that came out. I'm excited to see this new squad skin on field, see how it looks before I decide to get it or not. And the Ranged squad skin does give decent buff for survivability, so 3% increment in that is good. But again, it's not like you have to have to have it. If you don't have it, it's not the end of the world. And with that I think I covered everything about this particular update and I will see you guys in the next one very soon. Thank you for watching and have a great day.