Do not use MVC in Unity.
Video Statistics and Information
Channel: Ryan Goodrich
Views: 816
Rating: undefined out of 5
Keywords: Unity, Unity3d
Id: er2KzMdUies
Channel Id: undefined
Length: 62min 21sec (3741 seconds)
Published: Fri Sep 03 2021
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"When the only tool you have is a hammer, everything looks like a nail." It's baffling to me that so many people are trying to shove an alien architectural pattern into an engine already built around a perfectly serviceable one.
I was working on a project with the successful use of an MVC-like pattern for UI in Unity. But it was used only for UI components, it wasn't the backbone of the entire game artitecture like you are describing.