Death Guard Vs Astra Militarum | 10th Edition Battle Report | Warhammer 40,000

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[Music] hello again and welcome to another morian Glory Warhammer 40K battle report in today's episode we find the smelly Invaders the forces of the death guard storming into a ruined Imperial City The Defenders will not give ground they will hold off against the Heretics his Imperial Guard is here the albian 77th foot and they will hold the line and Jo name and joining me is my partnering crime a journey that has been a year in the making yeah hundreds of miles have been crossed I've come from the right side penines to the wrong side of the I'm here to die gloriously in his name it is some that call you Josh oh some some call you a a gent a gent some call me Northern a northern gent for it all together Northern Jen Josh so uh Northern J Josh and I we bumped into each other uh about a year ago at the N GT and we've been we sort of we hit it off we've been chatting back and forth and you mess back and forth we've been trying to line up a game but it's always been where I've been free and he's not well typically it's been I've been busy and and and he's been free it's been moved to London you've moved to London or something but finally the stars have aligned and we have finally made this battle happen and you are bringing the Imperial Guard and I have brought the death guard because I haven't had the death guard out in a while we've got a few new units I brought I brought metal boxes I'm not just foot slogging it across the table I know normally upon Sid in the Infantry i max out sir that's my sty sir but today exactly but today we've got something a little bit different uh the sort of theme behind this uh battle is going to be the death guard a mechanized assault spear heading into uh maybe the last ditch defense of the Guard maybe a rear guard action has been thrown up by the albian trying to buy time uh either way they are not going to give this ground easily and they're going to do their best to as we said as they always do best hold the line and die in his name it is a godman's duty to hold the line and die standing it's what we do best but yeah that's the plan so uh what we'll do now is we'll take a look at the two forces that will be battling out today attention gsman the commissar has detected you have not yet liked this video do so immediately or else you will face the emess Wrath and anyone who has not yet subscribed to the channel will be transferred to the p battalions that is all move out and here we have 2,000 points of the death guard see I always run guard just this time it's the death guard you see I'm actually technically running Mech guard today it's just not Mech Imperial Guard oh so we've got 2,000 points of death guard and finally finally I've included some proper vehicles in the list I know many of you do enjoy the horde of plague Marines but sadly it's not quite as viable in uh 10th edition used to be great when I could take blocks of 20 plague Marines those were the days those hey Health on days but now uh you do need to put your guys in rhinos it has to be done otherwise uh they just become smoking crators very quickly so we'll start off with the Infantry core because we always start off with the Infantry core and we have got to start off four units of identical plague Marines each one of these are 10 man strong and we have got a sergeant with a plasma gun that's the guy with the green plasma gun there we've got two people with a blight launchers these being the heresy models I thought that the best the best substitute or the best proxy as it were for a BL launcher be a missile launcher cuz they both got launcher in the name lots of stuff lots of stuff and then we've got a couple of plague spewers and then we've got a couple of the These vulat Guys these are actually uh the regular plasma gun guys so you can tell the difference between the uh the sergeant plasma gun and the regular plasma guns because the regular ones are the vites we've then got two 50 dudes these are both going to be plague grein with heavy weapons and then we've got one dude with the bup and chainsaw and that represents a play green with just the normal bubonic weapons the sort of the plaguy sort of power weapony sort of thing so we've got four units of those everything's got to have a unique name these days it can't just be power weapon uh so so we've got four units of those and that's going to provide a really solid backbone to the Army there's lots of Firepower and because the Sergeant's got a pseudo power weapon then we've got another plague weapon then we've got two heavy plague weapons we've actually got quite a decent combat punch it's one of the things I love about play Marin I think makes them just very strong is they're not pigeon hold you've got a lot of other I tend to find like other heretic starties or starties infantry which are good at shooting or at combat but plague Marines kind of do it all which I really like about think makes them very flexible we've then got another little fiveman unit and these are just as you can see one plasma gun one blight launcher one plague spearer uh one plasma gun and one fist fisty bro um that's just a little fan unit because I had a few points left over and I did think about adding some death guard cultists in but um the only cultist models I have the blood packed and I just got to have that matching color scheme it's got to be done I will definitely make my list worse if it looks better that's the only thing that matters so these are just my little objective holders or secondary doers that kind of thing and then we've got a big old chunky Unit 10 blight Lord Terminators every single one of them with a Combi bolters ready to just unleash the dacer now I do know that you can get uh like free plague Speers and aans and stuff I don't quite have the models for those yet and also I'm I'm kind of a big fan of just going Mass lethal hits with these bolters um and I have found that when you've got 10 of them and they've got the r rolls and everything it does provide you with a hell of a lot of daer and a good bit of horde clearance as well but in the I am planning on getting uh a whole bunch of Auto cannons and plague spearers so that I can actually run three maxed out blocks of blight lws because I don't think it'd be effective but I think it'd be really cool to bring 30 Terminators leading all of these boys we have got five five I can't even count four characters I could just add an extra one and no one don't notice we got five characters so we've got three tmen these guys will be tallying The Kills they'll be doing three accountants essentially cuz nothing is more terrifying than hmrc so you've got to have your uh you've got to have your accounts the the IRS takes no prisons I don't care if the Saran so three T they've all got their their plasma pistols and their weap and that close combat weapons um the these guys can be plus one to hit so I'm going to have three of these in three of the playr units one of the play will have to make do with that one but uh the other three are going to be hitting on twos why not hit spicy well as a guard player I'm used toit on twos with death G Creek I'm I'm not I'm not downgrading my ballistic skill to take Marines you know so and then we've got one last character here and this will be typhus yes the man the myth the legend the smelly boy himself we are going for typhus he look he's got a big axe I've never used tyers before and apparently you can put them on black Lords and apparently the black Lords get minus one to be hit how dare they so 10 termes minus one to be hit seems because you need it pretty excessive so so uh I I mostly to be honest I put tyers in the list first and then thought what can he go with um and I do like Terminators so there we are and then we get to the mechanized elements so I don't have a lot of vehicles for my uh for my death guard and most of the ones I do have are heresy Vehicles which when I first started building the Army totally legal all great I jumped on the plastic heresy vehicle uh train and then GW came in with 10th edition went yeah you know that thing called fun yeah you're not allowed that um so so uh it's been a little while but we finally we i' finally broken and I've bought the humble Rhino I know it's it's the most basic [ __ ] of metal boxes and it pales in comparison to my beloved Kimera but uh I I can't foot Stog my death guard anymore so we' got a couple of rhinos and these have got the the two bolters and the Havoc launchers on them and uh there will be two squads of play grees going in there and then we've got two uh now these are the Spartan models but we're going to be using them as death guard land Raiders today um I did think about using them as spans but I didn't want to bring Legends cuz I know Legends adds a whole different Dynamic into the uh into it and some people love it and some people don't some people see legends in a in a video and they'll like it some people see legends video and they'll just click straight off it so I thought you know what we'll go down the middle and we'll just have the Spartan models but we'll use them as uh death guard L Raiders because they are pretty much the same size and they're full of Ls cannons it's not you can't misunderstand what this thing is going to do to you it's going to come up to you it's going to shoot with L can so there we go but that is the full list 2,000 points and I am very excited to try out a Mech death guard style list and the plan is to drive up to the guard jump out and punish them but I highly doubt that uh Josh is going to let me do that and I think and he has brought a few tools for his toolbox to uh to try and stop me so let's head over to the Imperial Guard and here we have 2,000 points of the inferior guard arm7 I am full I am full traitor today no of course of the true Imperial Guard the emperor's true finest his Imperial Guard so Josh this is the 77 the albian regiment it is indeed like a foot mechanized I love it and this is a sort of pretorian style color scheme to an extent yes nice so uh you decided to go for a very difficult color scheme and paint white because I just I just hate myself I love it so uh we actually we actually um we I saw this Army about a year ago yeah when it was at the the notam GT and it's actually great to see it in its full Glory because whenever I sort of spied it across the uh the table there were many casualties being taken and on either side on either side and there are lots of ruins in the way so it's actually nice to see the full thing in in parade ground formation so why don't you just take us uh through what you've got on your list yeah absolutely so I have what I've got speed bump over here of 10 cadens nice I've got a nice 20 man blob of cadens here be led by a character which I'll point out later on start with the Infantry we start the officers can come last they're useless people exactly we move across we've got some catch so just not these with a different paint Scheme just to make my life easier because when you have red everywhere it's quite hard to see which you got K you know see and it's also allows you to not have to like mess around with those 20y old crappy cat exactly so green is Katan and white is CAD excellent so we got a 20 man blob and a 10 man blob nice nice so these have all just got uh flamers and you know all that fun stuff all just the usual Katan stuff then over here just to the left of the offices we have a 20 man blob of your favorite death go oh yes I love it and I love these old school standing at ease cre models they look they look amazing thank you and I love they they I think the C models have come up really nicely in the red and white and the green flock also just adds the extra Pops Pops yeah I really like it I did think about getting another set of 10 of these but I also don't want another mortgage so ick it out some instead and then we move over here to the elite section best of the best so we got a 10man squad for the Giga Squad yes of tempestas so there's going to be a command Squad joining them oh absolutely and then we have I fear it I fear it why did I make why did make all these tactics videos people are using them against me now and then just the fiveman squad just to go in get some Behind Enemy Lines and have some fun nice nice I it is always funny when I do play against um guard players and they are like using uh some of the stuff that I've like talked about it just reminds me of that one scene in har Potter where it's like you dare use my own spells against me Po shall we move over I am the Ogen braid princess all right now we've got the tanks so over to the armor here we have my first ever OU in of my Dawn I think I'm going to nickname him IR ins sign depending on does big old beefy Dawn really like the paint Scheme here but obviously see he's work in progress he's work battle ready y yeah so I expect him to die turn one because it's a new model exactly and uh what um load out you given what you see is what you get so uh yes pretty much part from the sponsons that I may have forgotten to put on but AP from that we were doing good so spons or heavy bter heavy bter I'm believeing I'm going to go for that dacker but nice okay so over to here where we have a rain which is my Bisk nice what you see is what what you got he's going to sit back he's going to pop out some shots hopefully kill a few things just slay you down really how dare you how dare I'm already slow enough both in my brain and with my Army slow me down even more what I'm here for and then at the back here we've got one of my Lan Rosses this is the one that I made last year for eth uh and 9th but hey ho here we are I'm actually running this as a standard Leman Russ battle tank okay with plas is good you know should I just use it I I would it's it gets full it's it's not as bad as it as I sort of initially assessed it as I'm going to take your word here on stream right now this is an executioner I would go for an executioner because we're playing with a lot of terrain and the extra in and as as you haven't got an exterminator you'll want a a vehicle that has the uh x-ray through cover yeah so that'll be a plasma executioner and then we'll go over to my last uh to the fake taxi over here I love it yes so we've got three OG inside the Chimera heavy Bolter heavy Bolter and three I love it it it's going to be big fan of the fake taxi and the Bang Bus exactly in game and on the internet wait what and then we have my tank commander here I'm actually running him with the Al Canon turet nice y gives him the extra uh bit of reliability on the wounding considering he's not hitting as good better better to have the Rel everything else hit better hopefully and he'll be having plasma heavy B and hunger killer missile and he's ground strategist oh yeah so he has two orders yes so you can boss around uh the Dawn and one of the vehicles yes yeah nice so that's 2,000 points it's a pretty um oh officers officers officers so we have the one and only true Creed as Creed nice got his big stogy I love it all right in the paint Scheme as well yes and then across here we have my death C Marshall also called as Peggy because his leg broke off so I actually put a peg in there I love it we have Sten Sten the Beast there we go and then next to him we have [ __ ] Sly Maro [ __ ] Sim Marvo I love it will you be spending two CP to reinforcements Maro who knows who knows knows probably not and last but not least then pest command the gig Squad so that's 2,000 points and it's quite a good um take on comers list you've got the quintessential sort of 80 infantry and then you've got three battle tanks but then you instead of having like that fourth battle tank you've got the daa Chimera and then you've got the one bit of indirect fire but rather than having a second bit you've gone for the pseudo indirect 5 which is absolutely legit and I think uh gives you and I quite like how this vehicle and these guys ride the line of both being more of a unit and uh and also more of an indirect fire unit cuz the ogin I I actually it sounds kind of crazy I kind of classed those as sud fire CU they got combat and so combat you can charge things you can't see and so it allows you to Target things you can't see so having lots of these a lot whenever I do my videos and I'm always like oh you need like two indirect fires and four tank stuff there are ways that you can kind of like blur the lines a little bit and you don't just have the sticks so rigidly to actual artillery there pseudo artillery and there's uh pseudo punch and all that kind of stuff but uh excellent thank you for taking us through the list uh I'm I'm quaking in my boots a little bit it's it's always intimidated facing off against the guard Army but we'll see if uh your massive infantry will be able to hold back my mechanized thrust you have got the numbers I've got the force concentration there's only one way to find out let's head over to the field of battle after deployment and here we have the field of battle after deployment the death guard have deployed a serious mechanized wedge on the Left Flank a land Raider filled to the brim with plague Marines supported by two more metal boxes of plague Marines we have got what I have dubbed operation basilis fodder hanging around on the back field objective uh hoping to hold that with a minimum of force so we can have a maximum going forward and then we sort of started running out of space to hide things so we put our second land Raider with a Talman and and a sergeant well a whole squ of play Greens on this flank a little bit more spread out than I would like to be I was hoping to a bit more Force concentration but uh we've got a decent amount of force concentrated here at the end of the day a land Raider full of plague Queens on its own is quite a lot of concentration uh we've put typhus and the boys tyus and the lads the boys uh they have gone into Reserve uh if we come over to we just sweep round who we're doing a magical journey if we sweep round to the guard we have got a platoon a fine infantry platoon with the Ogen uh fake taxy and the plasma tank uh anchoring your right flank we've got a center we've got a fire base we've got the Le Russ tank commander the platoon of of The Emperor's finest cre and of course you got to have the artillery in the creig side by side naturally it's just natural and then we've got a third platoon I quite like the the three platoon the three armies within you know within an armies yeah yeah I really like like that you've U and you've done the right thing which is you have uh you've got a good you've got localized Force concentration whilst also uh dominating and spreading out to try and uh cover as much of the map as possible so my thinking here is I have the cat on the right hand side with the scal move so if I do get first th which I actually don't want I can move onto the point I just need to remember to screen you out here that is the thing I need to remember I will drop in 10 Terminators that would be very very bad uh we've got the crean here who is going to go and die gloriously at the front yes um and my thinking over here is I can pivot to which one and then we're just going to have a massive brawl over here with the cadians with M with simaro did you know he can swim through land I did not I do know that Sim Maro doesn't teabag people he potato sacks them he does oh man so yes it's quite interesting the two different deployments uh going through the uh the terrain it's all ruined it's all ruins all the way now these aren't sort of tournament style ruins or terrain layouts so we've had a bit of a a gentleman's with you being a northern gent of course we had a bit of a gentleman's agreement uh where we're going to be um kind of generous with obviously if you're intending to hide behind something it's a little like Las gun or Little Barrel poking out I'm not like oh I can see a whole unit or anything like that no no if you're intentionally is to try and hide and you've done a very you know reasonable effort of doing that then that's that's the way we're going to play it um the mission for today is sights of power basically get characters onto objectiv get more points if you don't have character objectives you still get some points so winner win a winner chicken dinner uh and then we're doing chilling rain because we're boring and deployment is Dawn of War uh but that so that's everything I guess there's only one thing left to do find out who's going to go first so Josh as my guest would you like to roll first absolutely in his name it's a good roll want wanted low come on I never go first oh today I'm actually okay with go first I feel like I am drawable enough to be able to uh to do something about that uh there won't be a huge amount of Firepower though most things are hidden so I guess we'll do a bit of death guard movement on command and see what we've got left to do after that end of death guard movement and command turn one it was very very very quick we started off by drawing the shitest set of objectives I possibly could have done so at first I drew assassination not good turn one to say the least uh I then Drew uh c i then Drew deploy teleport home which is okay but I couldn't really get to the middle of the board turn one so that's like go I'll get that turn two okay and then I drew I decided to dispat get rid of ination redraw once per game do it at the beginning uh and I got cap and re Outpost brilliant so we've uh the good news is we've hopefully got rid of all of the crap ones uh sort of early on but uh that was really it so uh it ter of my S command I I I did disregard captur the Outpost at the end so I will even though I spent a CP I will actually gain a CP so I'll end on one CP and I'm going to turn two with 2 CP um for movement I moved in advance this land raer over here uh it's Towing on to the objective with a view of getting into the mid board uh later on I then took my five guys that were here and I move them forward so that next turn I can do some deployed teleporter Homer because I don't really want to do it with anything big and important but five dudes is definitely a good job for them uh operation Bas fodder has actually uh changed significantly uh you even on the point or I'm on the point but just with my land Raider so it's it's it should be safe should be safe and then move the advance this land Raider over here move an advance to Rhino here and we're forming like an armored colomy spearhead thingy over there all right and that is the uh the general plan I didn't want to move my rhinos around here cuz I thought they' just get shot and die they're already rhinos at the end of the day so that is the uh the first turn death guard nothing else to do so we'll head over to the vest turn the app guard turn in his name okay Josh take us through your movement and command so in my command phase I have moved moved moved these lovely catachans to be operation human shield yes nice um just to stop just to be a bit of a roadblock not let let you move as far also get on the point how rude I would love to just move all the way past you and drive into your deployment Zone but hey ho uh I've moved my 20 man catr into this ready to go on to either Point as necessary I've also remembered to screen you out sir this is a good this a good thing so fire mouth which is my tank here is positioned here to has got a nice lovely line of sight hopefully that dies this turn but we will find out I hope not it's meant to be quite tough we'll find out we've got a rain who's going to bring the rain nice he's going to shoot up whatever he wants I'm going to probably do that at the end we've got the death car who just DG who have dug in this time I was like ding in so I was going to move on to the point but I thought why not that's just give me 20 guys so I'll probably order these guys to dig in just take cover yeah take cover just in Cas they don't need it but they might as well have it tank commander ordered the Bist to take Aim and as also ordered IR inside which is my rogue of dawn to take Aim as well and they also going to fire a lot at that bad boy over there nice nice love it and we'll go from there okay well get get some dice together and we'll do some shooting sweet so where are we starting so we're going to start with the tank commander because he has the auto cannons start from the top start from the top down I like it to down and then I can put some um Buffs on my side self to hit because of the auto Cannon is that the right one no no so he he doesn't get anything like that other people will no so the tank Commander's ability is when he dies he gets to shoot got you but if you take an actual Liam Russ exterminator its ability even though it's the same gun yeah its ability is extra AP no there we go you learn something you new every day so um so but you want that auto Canon just because it gets four we rolls to wound it's twin link sweet so yeah we're going to do that so you'll have uh you're not 2400 range I don't think so probably not do I double check oh no oh close but no so you'll have four shots from the Exterminator Auto Cannon uh and then it's what got L Cannon and pl okay so uh you're hitting on fours so we'll get our dice stay here so you're hitting on fours actually I'm going to it doesn't make a differ to this dice I'm going to SP a CP for smoke so you hit it on five you got five anyway so you're fine uh and then now you're wounding on fives rrolling rrolling CU a twin Linked In His name no he didn't hear you you got a A LZ Cannon next uh you what I'll do that as a red dice here we go red dice red laser indeed oh he's only gone and done it but you have moved so you don't get born soldiers not just nth Edition anym winning on four because I'm tough to 12 these threes he's not quite done it threes uh then we've got two plaz bonson are you overcharging in his name always we die like men okay so 2d3 for the number of shots that'll be two shots amazing what I wanted hit on fives no no hits and then you have to roll two dice hazardous you don't overheat where was that six I needed it Hunter kill missile may as well Eagle One Fox two it's a Miss because of the of the smoke these little bastards have got Shields too oh well uh stubber yeah that's three shots three shots I'm using one on your dice here okay one hit one hit I've moved though did a six no nothing I told you they were tough when you were like I'm going to kill it I was like I don't think you will but now we get that's the tank about hits on fours that's really what the smoke is going to uh penalize I'm guessing we're going over iron side now Big Daddy Dawn okay big daddy Dawn so you've got the oppressor cannon that's D6 plus three shots D6 seven not bad seven now you'll be the the Blessed number for me anyway for those that are curious uh for my contagion I took the one uh that makes you Min want to hit me but you're not in Contagion range yeah you just have smoke exactly uh so you're hitting on fours cuz you hit on threes but plus one minus one so yeah well hit on fours plus or minus one yeah it's a good it's a good volley oh it's not bad good volley it's not bad I've only dropped two Ro drop two now you are wounding on fors cuz your strength 12 with the oppressor it's oppressive this oppressor cannon I say it's impressive but we'll find out it's very it's very impressive oh you've only dropped three okay I'll take that take that to the bank yeah so uh I it would be minus two but I've got the benefit of cover because of smoke so I will will be on a three- up save one goes through I take three damage I've got 13 wounds left okay so we just we'll use this for a three just so I remember where I'm up to nice okay uh so you won't have the P Canon you will have the auto Cannon though and this hits on threes normally so plus one minus one it hits on threes there you go how many shots just the two just the two coax Auto Cannon we've got a hit got a hit six and a one six and a one it is a wound uh I will be on a two up save oh passed pass it flying colors pass pass bounces off the ceramite hole it does uh and then it's going to be three stubbers which will be uh nine shots and then two heav bolters which will be six shots but there'll be different profiles so I'll do the nine shots first okay heavy stubber we out 50 k get on that 50 oh where are these with the battle C I need to hit on fours cuz you're still at minus one look at those sixes I know if only you if only this was ninth Edition there we go fives yeah there sixes strength four versus toughness 12 so nothing so just the the 50 cal rounds spanking off the uh the armored hide and then you've got the heavy Bolter now these sixes here actually mean something they're sustained hits so you get extra exploding sixes of course you don't roll any naturally uh but you do get two hits because you're hitting on a hit on four sorry get get that four back in there there we go uh and then you're wounding on uh sixes no so boun is off it's not that good so far boys it's uh not looking so good I've taken three words I thought you know what he's popped out I could do this it's a land Raider and the good thing is is they kind of feel land Raider now okay so uh where we going to go next we're going to go for iron rain or we going to go for fire mou let's go uh let's work our way across so we'll do iron rain onto I guess the Marines onto plague Marines okay plag Marines I think that's the best B it's going to stop you getting on to that point with just a move so that's my think very possibly if I hit okay so you need D6 plus it be D6 plus four in total cuz you get plus one for blast plus three for your weapon here we go in his name oh it's big that's nine and this will get born soldiers yeah buddy okay I'm this is what it feels like this is what it feels like someone hit yeah you artillery is broken it's [ __ ] man what you can't see me I don't need to son I don't need to so take Aim yes h on threes You Know It uh that is basically all you got all auto okay so we need to you need to bought these dice I haven't done anything to them we're an element they'll have a salt bath um so uh ruing on a uh three no so five ruins five runs sir no I do have five Marines do you want to roll these di uh I I mean I don't mind but I've got my own one so I don't want to get the mixed up between us um so uh this will be four ups for me because um I'm a three- up save but I inan cover will be a tour but then you well you can't get two but then the bath is AP minus two so yeah okay uh so I've lost two marines oo split Splat split Splat and I am I'm slow you're slowed I'm slow so I'm going to get get rid of uh fisty man and I'm going to get rid of um I'm going get rid of uh spew man I should still be okay for CER Andy there it's 48 PL uh plasma isn't it it's 36 36 that's the front of my model easy he's in he's in Easy Peasy okay can you see me from there just with the angle of the building think I can see from the the tip of the track can you see this track yes I think you're right you are you're absolutely in no if you say I'm not I'm more than happy no no you're in definitely no dramas it was just a it just an angle for cuz I was looking at that earlier G maybe maybe no you def you're definitely in right cool so D6 plus three shots D6 plus three here we go it's only five five got my lucky di e right no take aame here no take five to hit cuz of smoke not that it matters matter you have moved though though you now need five to wound oh were you overcharging by the way uh yeah I suppose was point it's only one dice you roll for it so it's uh yeah so one wound uh this will be AP minus uh three so it become AP minus two so it'll be a fort save I make it I'll just double check you not ap4 but we know I roll a four we can always CCT off camera if we need toe that uh what's your whole weapon plasma plasma and the sponsons so sponsons is plasma hole last Canon last Cannon okay so do the last Cannon next Miss and then 2d3 for the plasma so that's one and three yes that's four nice and average it's two HS two H and five to wound not a wound and hazardous no so you're okay it's got the it's got the extended plasma vents whatever the all used to be overheated it just it didn't give a crap hold off on the H kill you're going to hold off hold off this turn um is actually all you're shooting that that is all my shoo is very very poor two marines and you've scratched the whole of my land good it's making me double doubt my uh yeah we'll see well I think it's I'm I can't smoke everything all the time so because I've only got one vehicle exposed that was the one where the smoke was going to go but in future turns uh you'll be able to happily pick up the rhinos and and whatnot uh but in terms of points you extended your battle lines most effectively but you didn't deploy a teleporter home no you not here because you going to keep that for turn two you've got a good spot to come in here I probably won't be able to stop you yeah I'll keep it got five man squads yeah that's for yeah that's exactly what they meant to do and the even die there because I'm not even that bothered so drop in for Tel home and then just chill um all right so a bit of a a quiet death guard turn a furious yet somewhat impotent story of my life oh my God F in the chat boys Imperial Guard turn there's a lot of action there's a lot of noise but not that happened let's go over to death guard turn two and see what we can do death guard turn two tyus and the lads have come in here we' deployed in operation tactical congol line so we could all sneak a peek past to to the last four infantry guys here uh whilst also doing some efforts to uh stop the return fire from the tanks although I'm sure if you wiggle about a bit there's probably one or two of your vehicles that will be able to draw a line of side hopefully we've uh I I might even make a charge on you I make a charge on you then who knows who knows who knows who even knows then I'll be very exposed but we'll be on objectives so I'm kind of okay with that uh I under read the land Raider because I kind of wanted to St this objective and just get myself three points pop but that's a sight of power and also I like going forward upon sighting the enemy I Advance that's my sir uh and then over here operation traffic jam has continued uh I got one unit of plague Marines out uh and there and then I've got the land raid and the two Ros hopefully between shooting and charging we will clear that objective and also there's a tallyman in that unit of plague Marines so SES of power amazing it's what it's what you want it's what you want exactly now obviously you have a lot of infantry that is currently hiding you just sent forward the sacrificial waves exactly you sent for the sacrificial waves but if you I'm I'm kind of making I'm trying to make dilemas for you whereas if you next turn bum rush me I think I'll be able to kind of like tank it like I sort of showed last time yeah um and then I will just delete all your infantry in one go exactly so we don't want that we don't want that I don't want that you do it's not even I want that cuz I love the guard day in the car exactly every day in the car is a is a day on the farm every meal a banquet every pck of Fortune re formation of parade but today we're in the death guard not the regular guard now I'm feeling a bit flowy a little bit flowy just like wafting the contage in your way now uh we do have some shooting to do also I drew an objective I could do I got extend battle lines excellent nice and I've deploy my teleport Homer with these Lads here so yeah but now I've got some shooting to do and the first thing I think I'm going to do is take me land Raider and I'm going to pop the shots into your tank commander you shoot me I'm going to shoot you how dare you do you want a pop smoke uh how many CPS it's one and you have three yes be rude not to it' be rude not to Rude all right so I do I'll keep the DI TR there so I've got four uh laser cannons oh um so we hit on fours now brilliant excellent the smoke actually didn't help in anyway morally it helped morally it helped uh so I need a three to wound tank commander I have wounded now you will get the benefit of cover so this will be apus 3 goes down to apus 2 so you'll be on a for Save there you go that's how it feels we then got a twin link heavy Bolter uh they all hit amazing but we do get one wound this is AP nothing so you're on a two up save okay uh and then I get a Havoc launcher I'm just going to double check the stats on that so the Havoc launcher is D6 uh sort of sort of ball shots D6 uh strength five but then it's a nothing damage one so it's actually nothing like have a bter uh so three shots hited on uh fours oh we've done we've already done it uh no wounds though dice away yeah and then we've got a Combi uh Bolter one hit no wounds cuz uh yeah so tank fires being ineffective on uh on both sides but I am now going to do my next tank into your Leman Russ and this one won't have smoke the horror all right so let's see if we can uh do some damage do some damage here here we go three HS I'll take it uh and then we're going to wound you on threes three wounds these will be uh fours yeah I reckon you're you're somewhat covered there oh dear do you want a cpv roll or do you want to save it I'll save it okay I like having that two CP in the bank okay first one for me is three damage second one it's three damage that'll be a total so you'll have six six so you still got five no you still have seven left so I'm going to see roll on this one then five so a total of 81 damage a little unlucky then a little unu little unlucky uh the average should have been 13.5 but there you go so I'm down to two wounds one wound you talk 11 so you're down to two wounds uh hopefully we can finish you off with the heavy Bolter uh two hits uh one wound now this will be a two save if you fail it your L will die no I'm just about uh and then we will have the the the Havoc launcher for three oh one hit no wounds and then the combi Bolter I'll put the com Bolter into your G actually if that's all right no shoot into a tank so one lethal hit one miss I get lethal hits all the time on on my plague weapons because I uh apparently I'm better at born soldiering than you are apparently I'm smelly I'm the smelly soldiers you're the born soldiers one say five one out of cover yeah either way yeah takes on the FL armor uh so I thought I would get one t you were very close I was very close you were very close um I don't think I get a hunter killer on I don't think I do I'll I'll double check and if I do fine by the way we did double check the plasma shot by the way guys and it was ap3 so I did pass on my four up in the guard turn uh We've tell you what we've got we've got a whole bunch of shooting over here from like rhinos and plag Marines I suspect that it will result in the death of the Gman possibly so we'll do that off camera and we'll back with the end results rather predictably all of the gsman died interestingly pretty much every one of them got melted by the plague spearers which just went ham just got 11 hits uh and then it was two up anti- infantry which is wild and then it's ignor one and then the the few stragglers that were left got plasma down so they got melted by plague or melted by plasma and then just because it's a crapload of Bolter shots and we know what a crapo of Bol shots does uh we unloaded into the G over here off camera with the Terminators actually did 16 wounds and Josh was on a four up save so cystically he should have passed those but he rolled badly I think it's because you didn't say in his name I as a result uh the emperor was like oh it's not my name so no no dramas now I do have a 10in charge to Maro I'm going to go for it it's going to go for it even though it exposes my unit it's 10 termes with tyers on a point is a hell of a problem all right here we go we use the green dice green for nurgle there we go yes in mortar's name and nuro's name nuro I don't have 2cp to bring him back you don't have 2cp to bring him back so uh we'll move these guys in Ty and I that is that is a big big swing is if salty Simon was here right now he would be spitting feathers cuz he says whenever I need a big charge I always get it and uh it is hard I I try and disagree with him but it is hard to do so like I I did I I roll those TI thinking yeah well I did this plan thinking I'll probably make the long charge you shouldn't really think like that ironically I never get it with my jeans toic who just rely upon charges and they just I never get them that's cuz I always use the juny GW seventh edition GSC dies which have got the SES as have got have got the symbols on the ones which is just really janky and hate it um I think Mar might be dead he he might be I didn't get the chance to shoot because you weren't inside which would been sad because then I would be able to move away but you you would I'm going to see if uh I'm going to get tyus stats and see if we can have a little pseudo challenge with Ty do so tyers is armed with the man Reaper baby I always love saying it's the reaper of men the man Reaper all right and he is going to sweep you with it he's going to sweep you just getting more of an inuendo as it goes on he's going to sweep you with with off your off your feet with his man Reaper uh now this is hit on TW I a lot of ones lot of ones but those are three lethals uh and then you'll be toughness two I will be because you're in Contagion range so that's five runes at minus one so five six UPS so if you make I need two six you need three sixes oh you got four wounds haven't you yes so you need two sixes five saves five saves two sixes I'm going to get get get out my green dice get out the green dice get my green dice here we go just one double six here double six double six here we go CH in his name in his name no Dam if it wasn't any a even if it wasn't it wasn't any AP you would have made it but sadly it is it is an AP I don't have any CP to bring it back so he's off Maro is gone and that is a that a huge charge three to get off turn two because it now means that I have secured one sight of power and I've secured two sights of power and the Dilemma for the guard is real do they push a platoon on can a platoon of guard on their own taking a terminat probably not but they could do some fire support but if they do so they're not firing into the tank decisions decisions decisions decisions yes the the death guard have absolutely stormed into the middle of the board uh good turn there we've managed to wipe out um 20 guard although you did spend 2 CP to bring the second 10man Squad back and we've killed Maro and we've secured the middle ground but our home objective is open so if you draw catch for The Outpost now I'm going to be very sad and uh and we are definitely exposed the middle of the board and we're exposed the middle of the board against a guard gun line a position that I always advise people not to be in when they play against guard and yet I have just done it myself but will the invulnerable saves the armor and the smoke be able to uh protect us only one way to find out one way to find out we go to guard turn two we are going in with the first wave means more Heretics was to kill you smash the entire area you go that doesn't believe in the emperor you get me we get you sir yes dropping in turn two dropping in hot Express elevated to hell we have got the Giga blob it's dropping out it's full of plasma and Mel sustained it and it is also getting four we rolls and it's got rapid fire rapid fire first rank fire second rank fire on a slightly less a slightly less bombastic note we have got operation deployed T bom thank God you didn't get capture the Outpost I would have I would have laughed hard to at myself and then here they come wave after wave of gasman have poured out Creed is here ready to unleash some hellish free fields of fire uh and then they're going to be supported by the uh by the cre blob the rogal daughter State still has hasard cuz you're within 24 if want to shoot at you nice and you're also there as well oh my God it's never been done and the tank man has stayed still he has de and then the ca fake taxi ta coming out he's going to bang on I feel like it felt so stronger than I turn to and now I feel like it's all going to fall apart but hopefully I'll be able to survive because I do have some Shenanigans you do I do so uh oh for your objectives you got topl teleport at home from last turn and you have no prisoners and unfortunately there are three plays there so that's probably some at least two points entire godamn platoon uh and then if you wipe out this entire blob over here which is eminently doable uh then you will H max out your know prisoners yes which is good and you got three points primary as well okay I am going to make it difficult for you though I know because uh I will be playing as soon as possible cloud of flies on them which will make them minus one to hit with tyers minus one to hit cancels out your Take Aim and still means you hit on minus one yes and then uh I'll be putting smoke on here as of when you shoot it but I've got 3 CP both of those are one CP so uh I've got it in the bank yeah there you are now we've done you've done some shooting we've done some movement today movement hopefully different after shooting um where do you want to begin your shooting let's start over the right hand side we go up in intensity okay well he's he's pretty intense where where's he shooting he's going to shoot in these bad boys right here okay I'll just have to wear that so uh off you go you it's D6 plus five because of the weapon and blast in his name o it's solid it's uh nine of them that's a good one shows willing sir n right hitting on fours cuz you haven't got Take Aim on him just sad and I have moved so I don't uh looks okay four hits looks I'm looking at a few threes there it makes me sad cuz that's five threes but fire it's if you had take a my days and then winning on three CU I have five being a play Marine well four S AP minus three apus three in cover so apus two so I will be on a uh five up save uh nope three Heretics will go down um I'll just put a three next to them for now cuz nothing else is going to shoot and I want to just I'll probably take from this end going along just cuz I want to stay on the objective but canons on the side H now this will be uh plus two to each gun so that's five and that's four so it's another nine nine my God sir I didn't know you were German sir n n n hitting on fors hit on fours oh it's not bad that shows damn good actually a doubt because last time you rolled one below this time you've rolled one above so it's balancing BC same again fives in his name not fives threes even the opposite of fives either the way on the on the wounding scale you got four again all right clear the tray minus three again and minus three again oh no not like this not like this so four more down there's only three left um you still have a heavy Bolter I do heavy last a heavy stubber last can hit on a four no heavy heavy stubber is within 18 Ines which means you get six shots it's now rapid fire someone get on that 50 uh showing willing is that threes don't hit threes don't hit sadly uh now you're wounding on uh fives take two saves only got three up save against this so uh could could lose a guy do not quite I've got two so I've got one man who's wounded uh and then you didn't fire hunter killer didn't you this turn cuz he's probably going to die where you going to fire it into that bad boy in the center okay so I will get I will poth the smoke okay go it's a five to hit take that too sir e go one it's jamm it won't fire that's everything from him more than likely that's pretty good so done all right he's done very well we'll remove some casualties we be back in a moment once the plasma fumes have dissipated there is just three plag Marines and a tally man and one plague Marines is injured left on that objective uh where are we moving over to now uh cuz I've never I I've run this once before I never got to fire it it died turn one we going shoot the fake taxi into these three fake Marines are you with an 18 in you need that for your your Ogen guns 18 from the front Oh no just just out that is the out by a full inch always always an inch shot always um so the ogin won't get to fire but everything else will so you'll have your although if you want to yes you can move and then dism back I only in five Ines last uh when I did move him so if you want to do a gentleman's grp allow me to budge him forward oh yeah if you only moved five Ines yeah please there we go of course yeah no that's there's no if you had I thought you'd moved in the four distance right then you're definitely in range lied so your Ogen will fire six shots we'll do them first yes so they are hitting on um hit on fours six shots hitting on fours sir uh that's three hits that's three hits uh you'll be sh five five so winning on fours ah no it's the the book shot at this range cuz it's like a shotgun it's just just dissipa it's hit it's just bouncing off the armor heavy bter six heavy Bolter shots because you've got two of them I imagine I do indeed and uh these will be hitting on four but your any sixes will generate an extra hit you still haven't got a sustained hit yet but you have got three hits uh and then you will be wounding on fours again that's that's better that balanced out cuz you got none last time you got them all this time uh this will be AP uh minus one I'm out in the open so two guys go down oh there's no way that I am going to try and claim cover on that so dead guy and a dead guy nice all right the CL C are mounting and mounting but we kind of expected that they are the cannon F of the army as as far as sties can be exactly and then am I in range the uh stubber will be six shots six shots uh just the two three hits it keeps going up I was going to say one then two then three uh these will be five to wound take one sir uh armor save passed bounces off and then the laser array that's six shots that's that was that that no youve got another six shots six shots this is four shots that come out of these timeas uh that'll be three hits three and three and then it'll be five to wound one and I pass it perfect and then the hunter killer can I see your land ra I don't I think you can see the land Raider because of the the angle of the terrain going over this corner can I see this land Raider ABS bloody lutely you can see that okay so hitting on four cuz I've not smoked he's only gone and done it all right to Mo on a three strength 14 the the the TR the no they live by the tray die by the tray it's got to be done there a lot of people watch back for the first time like that's [ __ ] trust me it comes back around you [Laughter] got we'll do the other big stuff and then we can do the the the oh well if you got any little stuff that you're going to do first like maybe these guys so these guys are going to shoot into them okay we'll do all the other little stuff off camera and we'll come back uh once we've got some more big stuff to do with a whoosh the flamers of the catch hands were able to kill all but one of the play greens leaving the sergeant on a wound but then a hail of badly aimed lasun fire was able to finish him off we then went with the Creed blob and they didn't do any damage but they were able to get fields of fire going and then Creed's blob went in next and they were able to kill a whole Terminator tough though cuz the GU hit on five the gu five is Take Aim gives them plus one to hit which would put them hit on threes but then my guys are M oneit cuz of tyus so that makes that you hit on fours and then I play cloud of flies which then puts you onto a minus one so I cancel you out and then I hit you with the minus one so It's Tricky but it ain't over yet we've uh you you've all you've really done is set me up to now knock me down we going the gig blob next we are indeed okay so you will have a command Squad I imagine you got three you got three plasma two plasma guns and one of the command Squad yes so that will be nine shots because you are rapid fire amazing so you are hitting me on fours but you have four rerolls CU I'm on an objective I am oh oh I am overcharging always actually we have some haard checks to but we'll do them at the end off camera okay so hitting on fors rolling everything sixes explode in his name oh die by the Box okay so those two uh explode those two hit so we'll add a couple of uh explosions in there and you got to roll those ones it's not bad so you would basically take all of one more of those there we go and that one as well yeah so you actually uh you fired nine shots you hit with nine shots after hit on fours that's not bad it's good is it uh and then you are going to wound be on threes no re rolls here though okay so you Dro three which is pretty normal uh so I've got six here six saves apus four Aus four so I'll be on a four up invulnerable save out your way sir which is going to result in one two dead Terminators so three plasma telling you this gig bl's good no everyone on when I talked about it everyone was like oh I think you're over estima how much it can do it's like that those three plasma Gunners just did more just did double what 40 gsman led by death core Marshall and Creed did yzy so I'll just take those two off now there you go cuz I got three wounds per Terminator so there we go they're dead so now we've got three M guns hitting on fours R rolling everything rolling everything so you've got two hits so well one hit and an exploding hit and you have to roll both of those and you've got three so it's like you never missed it's like you never missed and this is when you're not hitting on threes when I was hitting on threes I was rolling like three Mel guns and getting like five hit it was insane so threes to wound rolling no rerolls a CP you have one if you spend it now you won't have reinforcements I need it for reinforcements you need it for reinforcements that's not good not ideal now uh do you have a grenade launch in the command Squad yes okay so one grenade launcher shot roll it that's two hits uh wounding on threes because of crack two wounds A Min three uh puts four vable save I pass on fa one D3 damage and that's two damage so I've got one on a wound let's put that there for now so we don't forget and then H you want to shoot your rifles next come back to the sergeants with plasma pistols and stuff yes so um rifles you'll have uh Five Guys with hot shot rifles which will be 15 shots cuz you got rapid fire on them so you need three more there we go and this will be hitting on same as before now these actually have ap2 matters now CU it means you put me onto a three- up save even with cover okay so take out so a good just a lot of sort of regular hits there which is good uh one more two in there you to take out oh yeah but roll these yeah uh so we will move those to one side one six one extra one yeah we'll get to that in a second so basically just put that one in there and you already dropped two sweet not too shabby at all uh now you're wounding me on fives cuz I'm five oh nice not bad that's five save sir saves not bad from 15 it's we're not done yet we're not there's more guys there's more shots to go um actually you did have one more rifle guy in here as well but you have pipped off the injured Manz do you know why you've got one more rifle man we're we're going to upset everyone watching this barel of the guy with because the guy who's got a flag and a med pack and a rifle rul it works fight me rul it's allowed and if I did it in the tournament I'm letting you do it now we go so three more shots his name will beat Allan Allan will go he get to re both of those go on Allan n not quite Al you let me down one where he is juggling a lot at the same so that's all your Mel that's all your plasma that's all your rifles but you now have your sergeants your sergeants have got two plasma pistols and your officer has a pass pistol as well but uh if you overcharge your officer's pass pistol he will take the wounds so d three wounds it's three wounds he'll die but you will six field p is only on a one so it's like do you risk it in his name okay so roll the officer plaz pistol first is it just one shot he hasn't hit but yet to roll it cuz he's still in part of the squad switch to the green dice no uh fortunately it's not n so he doesn't die uh so you've got um your two other it's just two shots it's just two plas pistols shots one hit roll two hits win on threes one wound four up save I do pass it so I have lost is that three Terminators in total I feel like I've lost more than that uh I've lost five terminators uh so I've lost four Terminators so they killed three yes and that was literally 300% more than 40 infantry that's the power of the Giga blob and bear in mind I was seeing stuff like this they didn't have uh you know double minus one as it were and I was putting two blobs down deleting stuff I'd put down a two blobs delete 10 orc knobs with a war boss I just put down two blobs delete 10 or it was just in it was just I was picking up a th000 points in my turn two sometimes like it was like turn two sometimes turn three but just Haring the enemy's Army in one go that's so powerful now You' still got some more shooting you've got your tank commander and you've got your uh rwn now which one are we doing first which one would you which one do think I should it makes no difference it's entirely up to you let's go for the DOR why not okay so the DOR will have have Take Aim but that basically gets canceled out but fortunately you don't go I you go you go back to hitting minus one overall do I not get plus one for the Heavies as well CU they stay still it's not got heavy heavy the heavy rule doesn't really happen on vehicles outside of artillery yeah uh it's mostly if you're like an infantry weapon you get heavy if you're a tank weapon it doesn't find it heavy even it's the same weapon same all drama so your Dawn is going to have D6 plus four shots in total that's the Big 10 it's it's the big 10 come on all right now you're going hit me on fives but sixes so so speciically half of the hits you get will Auto W me because you'll have lethal hits it's a big 10 so hit on FIV no rolls uh you have got two lethals and that is it that is it nice and quick now these will be AP minus three uh even with cover that will be a fork save for me I fail both three damage each both I amazing so two more go down it's not bad not too bad at all all right and then wonder is where I put my two Terminators they'll be floating around here somewhere oh there's one of them there there you go uh so then you've got the pulverizer cannon which is D6 plus one shot let's go here we go he's on a roll he's he's doing something so seven seven the better number seven name oh di by the box it's not in the trade right it wasn't in a trade again just one just one Auto wound you just you just make it us very quick uh I fail that's another one dead because it's flat damage 3 this is where the flat damage 3 starts coming in real tasty all right uh and then you've got the auto Cannon now this will be hitting on H fours how many shots just two just [Music] two it's it's got AP just the one again ap2 means I'm on a three up and I'm okay s and then you've got uh we'll do all the heavy bolters and all the heav but we'll do those off camera yes one of the heavy Bolter rounds was a bit cheeky snuck through the armor and did injure a Terminator but the heavy St was all bounced off we then get to the tank commander you just concentrating that fire okay now I would recommend firing your stubber first cuz I've got a model on one wound so that'll be six shots six shots here we go I'm using one of your dies here oh my God it's going to betray me in his name it did not betray me not you got no hits got no hits whatsoever um so you've then got uh it's really up to you what you find cuz you've got what plasma and stuff plasma Lads Canon Auto can isn't it exterminator Auto can so it doesn't actually matter what order you fire them in let's do the plasmas first okay uh 2d3 uh no plus this time so 2d3 for the 2d3 what am I doing two lots of three you might get it not quite you were oneof so five in total these will be hitting on fives uh one lethal one hit so I'll put lethal hit it betrayed me my dice here we go uh two wounds two wounds sir uh pass both pass both okay of course you do uh and then let's go for the autoc cannon so it be eight shots now because you are within 24 in range 2 4 six so hit it on five first uh two Le is that a death guard dice I don't know it was just here it's a death guard dice can I hear it I didn't know it was mine let's take out the misses take those yeah so got two lethals two of those are winning on thre we rolling uh roll the one okay so four wounds that's not bad four three UPS not too shabby at all oh that's bad so pass one uh lose the injured one lose one more lose one more they're all dead and you that's the you still got the last Cannon which could finish off typhus if you get lucky with it all right so you got a l Cannon you've already fired your hun killer though so this is the last shot of this tank here we go we ready he's ready his name not even going to look it wasn't his name gu didn't look right that's all of your shooting except for iron rain does he just go for it does he go for tyus does he just go for tyus and slow him down if you H yes cuz uh if you go for tyus he there's nothing else I think you're going to the only thing you could do is go for these marines over here if you get those three Marines it will be an extra point for no prisoners it's like do you think you'll kill three Marines or typhus how many wi tyus got probably about five or six it's probably equals PS be on a two up save they're only on a three up save so they are the easier they are the easiest Target it's but they're not the coolest Target but they are the easy Target and probably the right target decision Facebook decisions decisions I think I'm not I'm not said anything because I don't want to influence you one way or I'll be hitting on I've got take a I've stayed still so be hitting on twos but then hit on threes and then you'll be minus one y uh and tyus is still affected by the stratum not by himself but by the stratum so you'll still be you'll still be hitting at minus two overall even with plus two overall you'll be hit on fours Sho these guys okay much fun h no so D6 plus three shots six shots uh you'll be hitting on threes cuz uh it's indirect but would take aame six shots here we go uh you've only got two hits so one's a lethal so it's not going to kill them anyway it wouldn't have killed tyus though one wound four up save you do get the injured plague spe there we go there we go there we are oh sad times big sad Big R big sad a lot of I think there's a lot of death coming my way now you did do a very kill it if you I have to say those first two Squad shot I thought oh God these Terminators are just going to Walt through You by getting terat tyus doesn't have his inbuilt minus one going forward um and he's just like one dude yeah so he's all right but he's fundamentally one guy um there is a lot of Marines though that are in rhinos yeah that can start compiling out but of course if I do that I'm going to start exposing myself so who knows you a lot of choice I think this is where in I think my turn three and your turn three is is going to be very bloody yes any want to find out that's it over the death guard dead three turn two for his guard and by his I mean nurgles it's the death guard turn three uh for our secondaries we drew investigate signals and um secure no man's land now we have definitely secured no man's land uh and for investig signals we just moved a rhino the ENT Rhino back here they' been investigating get two points for it but there you go for primary I actually did very well because I had two sights of power uh and then I had three objectives across the middle that was a nice uh Brucey boost Mak it up for my sort of poor secondaries turn one uh and then in terms of the other movement uh land Raider came over here disembarked its guys land Raider came over here disembarked its guys uh we're trying to take advantage of this big ruin in the middle to reduce the ability for the dawns uh at the dawn on the Tank Man to get me uh I might rejig these guys slightly because there might be an angle across there which I don't want to indulge but I'll do that off camera if I have to um and uh what I'm hoping to do this turn is basically delete Sten and his blob and delete the ogin and their Chimera and then delete that LE Ross over there and then if I'm very lucky I get a cheeky long distance charge delete those Guardsmen if I get all of and also with my guys inside here and this land Raider and the Rhino I'm hoping that I'll be able to kill these five if I get all of that then I've effectively halfed that side of the board now there would be reinforcements coming in but I'm not so worried about some unsupported catachan um and it does basically in a funny sort of way puts huge pressure on the guy because their home objective starts being threatened uh and once this bit is cut off I can potentially start sweeping down here we're go we're almost turning this into hammeron Anvil rather than dawn of War um so that is the that's the plan we'll see if it goes off let us start with a bit of shooting and what we're going to doting what we're going to do we're going to do some shoting dare I say it and we are going to shoot I think this it doesn't actually matter so much this land Raider is going to shoot it heavy Bolter and it's uh heav Bolter it's Havoc launcher and it's Combi Bolter it's into these guys and it's going to shoot its four last cannons into the tank over there now you won't be getting cover from here cuz I can see you perfectly from the tip of my track that's what she said wa it's three hits I don't four hits I don't mean to alarm you it's two wounds uh two five UPS n right one is going to go through it doesn't matter what I roll you've only got two WIS left we'll do it for for public opinion seven uh it doesn't matter about deadly demise we've got our first engine kill uh then we're going to go for the heavy Bolter down here took a couple of turns but we got it we got there oh I tell you what just a little side note I really like land Raiders for death guard because it solves you two problems one long range anti tank and in a in a in a meta of vehicles and monsters that's very important and two Transportation yeah it's more expensive than a rhino of course it is but it brings the other thing to the party which is actual Firepower which you need which you need so heavy Bolter I got two hits and I got uh two wounds uh this will be a mass one you are unfortunately you are exposed across his line so that will be FIV two sa GK uh we've got a Havoc launcher she's going to get three shots with blast uh three hits uh two wounds two four UPS two come on boys oh man I was hoping might not I don't think he's going to die now I don't think he's going to die you say it no they're going to die uh we've got the only a Combi ball here uh one hit one wound we did get one get one we did get one basic rifl man yeah basic Rifleman is going to go Jeremy Jeremy's gone uh in a similar vein we'll do everything from this rhino into here so we've got the uh two comie bolters uh one lethal hit cuz I am a it's a plague Bolter and and two more wounds so that will be three wounds in total that's going to be two more down two more down pleas time the boys please uh so someone who's not on point ah so you have to lose a Mel gun or a sergeant M gun okay all right we stay on that point we stay on that point and then we've got the the Havoc so we did the last time was Havoc launcher for the land Vader so we've done the C Ball now we've got the Havoc launcher for the uh for the Rhino that's five shots uh and that is uh three uh hits and no wounds right now I've got two plasma shots from the actually it's a 10 man squad there I've got two blight launchers that are going to shoot out the top fair enough the tray die by the tray so they all hit and then we got two wounds uh these are at least some AP so roll and if you roll any fives we'll check you don't so do die so we do get them which is good see I told you I keep it's the blight launcher cuz I can shoot anything out the top of it I've got two blight launchers so as well why not um so that's we've cleared out two little bits there that's good uh we're going to shoot everything from this land Raider everything into the chera uh yes so we'll go for the uh four l canons not in the tray so four hits that's good good hitting uh not in the tray oh only only one wound ap3 so six up save no no that's six damage okay six damage uh and then we've got uh the heavy Bolter which all hits rrolling as a twin link no wounds Havoc launcher one shot hits and does wound so three up save just go through and then comi Bolter uh two hits one wound you're okay how many wounds have we got so you should have taken seven seven in total you have three left sweet uh I don't think I don't think they come with Hunter killers on land Raiders I'll just double check so that's a little unfortunate I was hoping to crack open that chimer so I can then gun down the OG inside but uh it's not to be so instead we're going to come over to this infantry Squad here this uh this big Squad of play now I've got a plasma gun and a Plasma Pistol from the Talan that can uh see the uh Chimera and I've got everything else which can go into the Infantry Squad so that's what we're going to do so we'll start off with the plasma gun for the officer for the sergeant now we are going to overcharge it oh good job it's not uh it's good job it's not a ninth Edition uh it doesn't kill me there we go I've then got the Plasma Pistol from the Talan and this if I get a six I think it's like sustained it's D3 so I'll have to check I don't get a six uh oh I rolled all ones before didn't I that does hit though oh because uh my T man gives me plus one to hit amazing does wound uh AP Manus I I wouldn't have overcharged so minus two so one damage so I'm down to two wounds sir that's two wounds um I have have a cunning plan cunning as a foxer very well maybe uh we'll come back to it in a second though so uh we'll shoot all the the guys over here so we've got two black launchers hitting on twos uh I believe that's lethal hits and these are uh wounding on yeah wounding on twos cuz you are in Contagion range now yes turn three so it's actually a 9 in Contagion range it's pretty good so that will be four wounds in total at least something if roll sixes you did roll six five out of five so we'll just double check what it is so we checked and it is AP1 so one guy did live uh We've then got two plague spewers oh 10 hits that's that's tasty that's that's something yeah that's eight 10 oh uh yeah so fail fail but all of those are going to go through uh oh I think I rolled one too many then but it's um I'll just take one one more extra out just to be fair uh I accidentally picked up an extra green eyes eight eight at minus one so 8 six up in his name seven die seven die so that's 10 God in total uh We've then got the two plasma guns which weren't on the sergeant no need to overcharge these uh they all hit H three more will die so you'll be down to seven so that's two black launches two uh plages spewers two uh plasma guns that just we've got the two guys with heavy weapons which have just got plague bolt pistols and then we've got uh I think we've got three plague bolt pistol left that's it which all hit and all wound there you go so three uh no no AP so three five Ups three three more day so not many left that should be chargeable now what I'm going to do is I'm just going to check my range here cuz I might be able to do some grenades on you oh so I am within 8 in so I can uh throw grenades I have to take my CP off me so I'm looking for I've got six Dice and I'm looking for uh a couple of four UPS in order to get the M wounds I need to destroy the Chimera only just but we did get it do I explode do you explode explosion no it's a it's an it's an old school chera they built them different back in the day you know it ain't it within three in of the so you can disar within 3 Ines make cuz you probably want to charge me I would like to charge you indeed yeah so if you go there it makes it very difficult for me to charge you you could go back but I can still shoot with these guys but the thing is if you go behind the wall you make it easy for me to charge you so it's kind of stuck between a rock and a hard place choose whether you want me to shoot the ogrin or charge the O basically yeah let's go over here why not okay go nice that's nice and the Chimera is gone as me and that's uh no one on that home objective now which is uh do you want to have the ogens on there if the oans go there they're probably going to get shot to death yeah in total honesty so I think I think putting them on there as a trap yes that would be my yeah I'm going to get no uh no yeah that's no primary the only thing is you could put the ogan on there and hope that I mess my shooting up but I'm hitting on twos so I don't think I will it's not looking good um it's not looking good boys but it's okay it's okay guarder A turn four turn five Army um okay there's anything left now we're going to we'll do the rest of the shooting off camera cuz I'm basically going to shoot everything from here into here now and I suspect that even Sten will struggle to survive that like any good character who gets too much trouble for the directors he Sten was written off off screen he was K off screen Shen returned to his planet and he's not coming back uh yeah unfortunately he was gunned down by the uh this by the squad U he did hold out quite well though he tanked plagues Speers he tanked plasma uh and it just came down to just the uh the old blight launchers and they they did get him uh We've then got so that's all of my shooting we do uh we we checked on tyus he doesn't actually have any shooting he could uh unleash like um his spell but it might I might r a one and do D3 wounds to myself don't fancy doing that rather um rather beat the crap out of this G Squad frankly uh so that speaking of which we come go to our charges now now tyers can't fail his charge and there's no advantage to him some of you thinking why not stay on the objective he's he's he's not going to be around next turn he might as well go out and a blaz of Glory actually speaking of which he's going to a blaz of glor he's going to die anyway least the Destroyer Hive here we go I didn't roll a one five mortal wounds on that Squad please okay it was actually worth it uh Ty is going to charge in after us he's going to make a charge no matter what but we do have a charge here from this unit of plague Marines and they are going to charge uh the OG that are behind that now we pre-measured off camera and it's a 6in charge see see is it's a lot it's a charge that I need and I get it every time time you started to see my Simon is so salty these days he didn't used to be salty before he started doing batt that's not true he's always been salty H and then for the sake of it we got Ty to charge which makes it as well so uh we'll go in here Ty is going to try and beat the crap out of you uh and then we'll move the plague Marines in off camera and we'll do we'll do their attacks we'll do both attacks cuz it might be quite interesting to see what they can do so we're coming over we're going to start with the plague first now I actually had a tally man on the board at the beginning of the uh turn and I could get actually and actually would be helpful now so we see if we roll a seven plus no so I no no abely not so that means I'm not going to spend my CP for I think it's sanguinous flux which gives me uh sustained hits anyway going on to the um onto the attacks we've got the uh the sergeant with a PL with a bubo weapon and we've got a man with a bubo weapon so that will be eight attacks and I'm hitting on twos cuz Itali man does help you in combat that's everything uh that's lethal and that's basically anything plague is lethal uh this will be forced to wound cuz you're toughness five now cuz of contagion so that will be uh that many saves now you will be at ap2 so that's going to go straight through your armor you get six and feel no pain here we go in gu's name oh one one but you've got three win each so one guy dies so one guy dies then we've got on my end I've got uh two heavy play weapons these hit on threes so one miss one lethal and then they were wounding on threes but that's only two more these will go straight through they're two damage each big guys name so you need to do another one cuz two damage each so he dies looking good and then I've got a a crapload of plague knives U so but these aren't going to hit you so good so it's one two 3 4 5 six guys play KN so a lot of attacks we'll do this off camera and we'll see if the OG is Left Alive sadly the Ogen could not quite make it he gave it a good go though did I tried you had eight five up saves to make you passed four of them you just needed a double six and you didn't quite get it he got one but not the other and so unfortunately the OG did go down I powered into the Gman uh yes I I mean I can't fight them but and they do get free hits on me but I'd rather the Guardsman got a round of beets on me than a round shooting on me with their plasma and everything um so we just got tyus now and he's going to hit you with the the man Reaper man Reaper so we got five 10 we've got 10 hitting on twos that's everything that's everything wounding on twos because you are now in contag R this contagion range thing is yeah it's somewhere else uh fail fail so eight six UPS oh oh oh oh oh right out these green ones seem we doing me well and the fact that it's like I can make you m one to hit range and the m one to hit in oh it's sick it's sickening got one so seven die the unit's not dead and you will get to hit Ty's back put out big last he then next so i' got two in there just B so are they cadens they are so they won't have any special weapons now CU they'll have their auto guns so it's just however many guys you got left plus Creed cool so one two one two three four five six seven eight eight that's his RS I killed seven and then I killed seven and five so 12 there should be eight left that's mathematics 2 four six seven eight so hitting on uh fives we bring this over here sir you do not trust this oh there is a I see the cured uh that's pretty good that's sixes no no water wounds there I'm presuming anymore has to be a fine thing a wound I'll take a wound sir two up um all right but Creed gets to hit me uh I believe it's three power SW attacks okay hitting on fours that's a hit that's a hit wounding on fives that's not a wound he's too busy he just he tries to just like he tries cigarette out like that was just time just doesn't feel it the smoke just blinding him yeah all right that's a that's a brutal turn for the death guard I think turn three was going to be big but I think turn three for the guard could be quite potent I am out here I am out here and typhus is very much exposed and the Giga blob is untouched I have pushed you back hard but with reinforcements coming in and the fact there a the fact there's more there's like to be another wave of reinforcements and another wave of reinforcements uh death guard could find themselves getting ground down but we'll have to find out going into guard turn three turn three for his Imperial Guard the Giga blob has moved over to delete typhus tyus is victim moved onto the objective to hold that uh We've then got uh the rogal dawn has moved forward so that it can see the land Raider and it can also just thread the needle we've double triple checked this even the gentleman's agreement he can absolutely thread the needle uh through uh through to that my intention wasn't actually to hide and there was an easy line through so you can see me easy peasy my intention was to get I could have stopped that if I hadn't gone forward but I wanted to go forward so there you go that is completely fine um and the the tank commander stay still cuz he can see the plague Marines back there what he can see from the back of plague Marines and the B stay still and the canes falling back and the creers they're being bold they're being bold they're coming forth trying to bring this play down every play Green that goes down doesn't come back and uh turn four turn five you'll have the number of Advantage so it could make a difference uh so we'll do um we'll do the big stuff off camera little stuff off camera so where do you want to G Squad gig Squad into tyus now I would recommend Take Aim here cuz I'm not on an objective I will agree so there you go uh so you will have if you bring the dice TR just back to the middle uh you will have three Mount guns hitting on twos re rolling ones sustained hits uh yes they all hit sustained hits that'll be four hits oh it is turn three let's go check oh you are out of N9 in so you're not in Contagion range bu so you do that two does hit so now you're wounding me on threes three wounds three wounds sir three foures four for vable saves of course you do sir sir plasma rapid fire range nine shots here we go I am overcharging sir yes you're hit on two oh sorry six shots you're not rapid firing you're taking ay thank you that so uh two rolling ones with a sustained hit an extra one goes back in so oh yeah yeah show you five six times and got seven hits amazing sir very good uh ring on threes uh not so good sir not so good three uh all three go through I think he's dead I think he might be dead sir I'll just double check strike through and strike with Precision ders is dead not too much not too little I like to think that the Metal Guns overwhelmed his his his crusted and rusted iron Halo and then the plasma guns just hit him in all the right spots that's the difference professionals have standards death guard dead batt is building up okay what have we got next oh I'm thinking the basist but I was wondering if we shoot T man over here he's in a squad I shoot that Squad okay shoot that Squad so that will be uh D6 plus three so seven hits B is not in uh in contag range and you got Take Aim hit on threes here we go oh spicy oh spicy I Dro two no auto wins though so now winning on threes threes followed by threes so there's three uh in there so you you probably won't wipe the squad but you you very well may uh get rid of the actual playing Marines no not quite but uh I do lose another one which is just going to leave the sergeant left all right by the way they did pass their batt shock test last turn in case we didn't do that on camera oh you have some Hazard check to do actually we forgot to do this so we've got uh five on the Giga blob don't worry if they if some died tyus still would have probably died so one guy dies there that's fine tyus is still going like him dead um and then you have uh no one shot from here no one shot from oh no they did shoot last turn so there would be three no two in there just two they're fine good and then we've got the creers which would be uh two oh and two Sergeants but you you did you did the creers already cuz when we did those did those already so yeah you're fine all caught up uh so bit bit back and forth there guys long story short gig blob kill tyers one guy died last turn and then you've got the hazard Jacks to do this turn on them as well so uh that'll be four this time oh and you're fine there you go all balanced out there we go amazing so now we are fully caught up we're not banding around like Doctor Who uh so what do you want to do next let's fire into your wounded land Raider your favorite strategy of the evening sir pop smoke um so you hit me on you got take a yes your smoke just cancels that out so it's it's minus one so it's fours ah it's five not on fives not on fives cuz fives was last time because of typhus and cloud of flies right for feels like a so positively uh Dawn into your land Raider sir indeed so D6 plus three for the oppressive oppressor Cannon Mr the Big E he's not missed that he's not missed it let's go so nine shots hitting on fours winning on fours um you have nothing here that could benefit from feels a fire so you don't to worry about that uh I see three hits he may have rolled big but he's trying to thread the needle he's struggling you are shooting the rear armor so if this was by action this would be plus two to wound but you don't off F Edition yeah got a wound though got a wound AP1 so three up save and I pass it ap2 AP1 with cover just to explain to viewers back the auto Cannon Shot Two Shots hit on uh threes two hits Wi on five do that again one two up save with cover no I'm okay um and then you've got the puliz cannon D6 just the two hit on fours one hit Wi on fives not in the TR it's A3 puts me on a four up save not in the not in the tray that's okay the try is giving it to both of us right now it really is um in your Endo uh stubbers and bolters we will do off camera the heavy bolters bounced off but a heavy stubber was able to find a corroded exhaust port and Chip a wound off but the L still has it took three plus one so it's still got 12 WS left it's amazing difference between the dawn into the Infantry and the dawn into the tanks I think what you're struggling with here is um you need a bit more AP bit more bit fi more fields of fire L exterminator that would that would that would do the job nicely um we've still got a tank does he have he's going to go over into the plague M isn't he or he has to I think he has to I think he has to so yeah uh yeah so we'll do that so D6 plus five for eight shots that's plus three for the weapon guys plus two for the blast uh you're hitting on um oh pause I'm going to cloud of flies okay I'm sorry hit on fives I'm sorry I have stayed still you have just like that punishing be like no no no no no don't you don't you spend that c two two wounds uh AP1 I get four rolls for the Exterminator to wound yeah wound I'm okay you're okay last Cannon on a five can last Canon see your uh no I don't I don't think you can get past unfortunately no I don't think you can either so last Cannon this is this is plasma 2d3 plus uh four for a total of eight we're going to overcharge I think you need to I think I think I shall uh four six seven eight ma five no not bad bad uh oh no there's the two that that stuck out to me two hits uh three to wounds two wounds uh I think that will be two go down yes I will come around and grab them now I shoot my heavy B from my b as well oh yes absolutely that is your right sir uh so I've got I think the melee guys are going to go first cuz I think well there are some tanks over there uh I'm going to take basus is T8 no I'm going yeah so I'm going to take the crappy melee guy first wherever he is and sconed himself and I'm going to take um the other melee guy yeah one the M guys there we go all right so we've got heavy bol of Basilisk is it oh uh St out of range is it still got a tank St is in range it just gets three shots not uh six shots there we go yeah uh one hit would have been two no no wounds yeah the hit thing is really it's a huge eye opener for me that cuz um I don't I haven't come across anyone in death guard who's used that much but I whenever I play death guard death guard competively they always go for like the extra AP one and uh and I was told recently by um a guy called will who Mains a death guy he said just always always go for the minus one and it's oh heav bter from the basisk yeah that is going to be five hits uh so that's two sustained yeah got two and two lethals and then these are going to be forc to wounds it's gone ape all right let's have a look four saves four saves do it it does get one of them I'll be in cover you see so it won't get all of them so I'm going to have to lose C spewer I do like the play spewers but I feel like I've got enough to deal with the squad here cool that was basilisk that was tank commander that was do I don't mean to alarm you the B does technically go with hunter killer do you want to fire it I'll fire into this you can probably throw the needle yes he's going for it go for the one without smoke on it okay hit on a uh take hit on a three hit on a three it's an auto wound it's an auto wound it's a minus three it goes through it's D6 damage it's big it's big okay down to 12 runes on that one as well b a couple of these Imperial dice because yes I am totally a loyalist yes um okay yeah not too bad not too shabby we've got some Guardsman over here which we'll do off camera yes and that'll be that perf oh you had some reinfor to bring here I do I I was going to think about bringing them over here but I may have forgot so you yeah of course you can bring them yeah 100% so CU especially if you bring them over there won't affecting the shooting that's happened so that's fine you can bring them wherever you want though I don't really mind so we'll let you bring your reinforcements in let you do your shooting and uh we'll be back that be end of your turn yes all right so after all of the Infantry had shot Las guns flam plasmas grenade launchers 50 cal Rockets didn't do a thing no damage you might be surprised to see that there are 20 more infantry here surely those are the guys that came out with reinforcements right well actually oh actually no cuz that's those 20 over there so what what happened over here Josh so mod gave me some very Stellar advice my L is like right I need to fit two demolish cannons into this list so this L I'm going through my list I go I've got three three 10man squads of cins in here but I've also got another 20 man in here but I combined to the three squads about two 20 man additional 20 man squad so long story short you've been playing the first two turns 20 man down yes lambas this man lambath him now fortunately in a strange Quirk of Fate it has actually uh made we have we haven't it hasn't made a huge difference because they could have just been in reserve this whole time yes and they've come in so three yes and we shot them yes so nothing was been no excellent the only problem is is it has had a huge impact on your game because you would have been able to scream me out would have caused operation car park over there to be more successful than it actually was yeah this it it definitely could delayed me for another turn yes which would have been ideal but we live we learned we die gloriously in his name and it is also quite amusing it is it's funny it is hilarious these things happen oh the funny thing is it does remind me of a story and I have said this before on stream of uh one of my good friends called jez who went an entire it was a it was back in like six seven maybe eightth he went an entire six round GT and forgot 500 points for the Terminators every single game he had them in his case by the by the last game he was even getting them out and putting them on the side and they just kept going to turn four and he forgot and it was quite a competitive shark tanky GT so he just played down and uh he still went three and three all right man absolute Giger chard uh so that that is a fun bit of a funny moment but we have sort of caught it at the last opportunity last opportunity and hopefully it will now give you some last minute reinforcements to try and hold the line a bit longer doubt it doubt it yeah it's that was not looking good boys memes aside and this aside that was not the turn that you needed uh these guys did no damage these guy these creers with plasma and everything didn't do a single wi and that was against these infantry which they were hit on thre it was hitting normally it was just and then the Rogue all Dawn struggling to crack the armor I got a wound you got a wound on a stubber the only thing that really mattered was tyers went down you have assassinates that is some points some points but it's not what you needed and I do fear that there is now roughly 20 plague Marines here a brown tide just going to come through yeah it's like me after a night on the curry and beer the brown tide is going to emerge let's go into death guard turn [Applause] four death guard turn four and it's going to be a summary turn it's getting a bit busy at the old element with the background noise so we're just going to do summaries for turn four and turn five and uh for the death guard it was a brutal brutal turn dozens and dozens of Guardsmen uh cut down we brought the Rhino over here this rhino with play Marines moved here and the play Marines uh got out and uh they Unleashed Unholy death uh into these play these cast out here wiped them out we then moved these plague Marines around to here uh between shooting and then charging we wiped the death core c out and that was in combat and they're not coming back so 20 cat are coming back but that's it there was then a unit of 10 C cadians that were there which were gunned down by the flag greens who then charged into the uh forgotten Catan and we didn't quite wipe them out we did Kill 12 of them they did pass their battle shock test at the beginning of guard turn four though we just did that off camera uh so uh they will actually continue to hold that objective good land and they also blocked me from getting to the basilis yes uh the last thing is my land Raider came over here and uh charged in I tried to kill the tank commander but he used smoke used my own trick against me uh I charged into the sil didn't kill any of them but I did that to get my objectives because one of them was engage on all fronts um the other one was defend stronghold which I can't I couldn't get cuz I couldn't get onto the objective but I'll be able to get that next turn and that's fine so that's death guard turn uh four uh we're going to go to guard turn four uh it's looking a bit dicey uh the Giga blob has been tied up so that's not going to be able to help you this turn Creed's blob is badly injured uh the only unit coming back is going to be catachan uh and then your your your vehicles are somewhat intact but your basist did take a few LZ cannons and is alive on Five Wounds uh the guard running out of assets and the death guard uh storming from we we we took the Left Flank and now we're storming over into the middle we may and we're threatening the enemy HQ we may even start getting pushing the guard back into a into a little corner we'll see what we can do the guys still have their Firepower though they've got their Dawn and they've got their tank commander and theyve got their basilis and a lot of the death guard infantry is exposed now so I may have hit the guard hard they may hit me back even harder though we'll have to see you're not convinced I'm not convinced you're not convinced I'm not convinced not not with my ice rolls um well we'll see we'll be back with a summary of guard turn four summary turn for his Imperial Guard the line is bending not broken yet it's not breaking it's holding you fell back with your infantry over here yes the Basilisk then proceeded to uh fire into there but unfortunately uh didn't get any results no and then you put your um basilisk into the guys down here but one but you didn't get any do you not get any you didn't get any and the reason is is I passed my saves and you were you are now in Contagion R so even with Take Aim you're hitting on bad on fors um your R Dawn stay still and its main weapons didn't do great but the heavy stubbers and heavy BS actually did very very well and cut down four and a half plague Marines quite quite badly reducing that Squad uh and then this tank commander moved over to here to get investigate signals you were oming and aring about whether you wanted to go for the kills or the points but in the end you were like do the thing this is a tournament you'd go for the points all that kind of stuff uh the Scions uh fell back into cover Creed unit just took cover and then scon themselves onto that objective and then the 20 Catans came in over here and also investigated some signals you did get rid of storm hostile objective yes um I think was probably I think that was the right thing I don't think you would have realistically got it um and you you had engage which you also managed to get for uh three points so you focus on the points and between sort of you've got you've got a few points in the bag this turn and you've actually you've actually narrowed the lead where going into turn five the death guard are only 10 points ahead now considering you went second and how swingy and influential uh to going second could be it's not over for the guard not over till fat lady sings I mean who what does it matter if you have lost wave upon wave of Gman if you come away with with the points at the end that is the way the guard wins games in tough situations let's see if the death guard can deliver one big hammer blow keep the guard back get some points and try and squeak the victory but there is definitely a chance where the guard could snatch they could snatch victory for the Jaws defeat we'll see what happens in summary death guard turn four five death guard turn five summary we did quite a lot of work there the land Raider got a tempting Target for one of my secondaries Josh of course picked this objective because there's no point in giving me three points the land Raider came back here and it between it shooting and its tank shock uh it was able to get rid of the squad Creed is alive but it got rid of the squad uh and so I have oc6 as oc1 and I was able to get my 10 to Target uh shall I reinforce CAD bring back point I don't know if you have the CP and we'll check that later because you use smoke did and that means you wouldn't have had the CP um you'll have the CP you have you'll have two CP in your turn um and then moved everything uh mve the Rhino and the Marines over here shot into s it's a bit hard trying to kill s not going to lie so I killed like four of them but that was it normally these squads will be will decimate stuff but between the range the cover and the being and the feel of pain they were a bit more drawable these death guard being dirty traed titics that have no honor just hid we hid from the Rog go we want to hold that objective and that's it and then over here we shot and charged the Infantry Squad and the basist and were able to kill the squad and bring the Bist down to two wounds and then we shot everything from this land Raider into the uh the Catans of trying to um get them below uh get them below 10 so they might fail their battle shock which might screw them up uh over here but unfortunately I didn't kill enough and so as a result they are sitting around having a great time uh end of the death guard turn uh I've begun defending my stronghold over here uh and hopefully I will be able to keep defending it but there is a platoon of Scions the Giga blob which is going to do its level best to move over there and take that objective off me going to try you can try and clear it while shooting and deny me uh my defense stronghold or you can even try and move and Advance or move and assault me over there but either way it's going to be tricky cuz I'm just going to let you know now if you move over to here and Advance I'm going to OverWatch you and I can do it at the end of your move so it's going to be dicey it's going to be dicey either way uh but we'll see what the uh what the guard plan doing I have managed to open up quite a lead there but this is turn this is turn five this is going second let's see if the guard can claw back some points for victory and for Honor turn five for his Imperial Guard has ended and thus the game has also ended a lot of the Guard turn was advancing there was a lot of advancing and a lot of good advancing you rolled five and then a five then a five like just 5 by five not Number of the Beast number of the Guard uh this unit of C moved advanc 5 in uh they comfortably got loads onto the objective guys don't worry we just we just put them on there yeah we we knew that they had enough on there to to to get the OC so they snuck that objective away from me giving you three extra points you then uh moved moved moved and advanced and went 14 in or something insane uh and got to this objective which got you that objective cuz you're two 2 thanks to the totally legal rules as written flag medic man rules written it's alloud until the next FAQ um and that me you control that objective which got you another three points and you have a command squad on there so you empowered it so that's another three points the points were flying in try they were flying in then you uh had secure no man's land and you control that one and you control that one so you got another five victory points so that was three points there plus three plus nine uh plus six points there for nine points and then you um then you controled this objective at the end as well yes because you were able to I ran him back and uh he strategically retreated onto the point he's not an actual commissar so he can he can't fall back he fell back here and I just shot shot you off the point you shot me you shot the r door did something did something so um yeah those play greens when they're out of the Met boxes they're actually killable uh so you got that's another three points for you there so 12 points and then scers at 17 points piig swing but there were more points to be had yes so unfortunately I left Creed here in point because he needed to do an action he need to do cleanse and he's he's got pistols so he can cleanse whilst in combat exactly so my thought was doing there just survive one turn he's like he hasn't got any more wounds but came down to three rolls I had to make three five up you taken one wound from the tank shock last turn and you had had you three wounds left and I just had to try and fight you yes so I did I did three hits three wounds and you had three saves with a roll in the bag yes and a five up save as had a five up as well where's Creed Josh uh somewhere underneath your TR Creed unfortunately didn't make it which meant that he has you know been ground under the tracks which did cost you three points three points for cleans uh in total that did still mean you managed to get a very very um acceptable very very you know good 17 points in your final turn but unfortunately it wasn't quite enough nope with the uh death guard being able to defend their stronghold uh the final score uh ended up being I think it was 7578 to the uh to the death guard and the Imperial Guard had 65 points if You' got that it would have been uh 60 68 uh and bear in mind that if you'd got even with that being um even with that being uh being gone it still would have been like an 11 119 under the WTC score so it was a very very close game and the guard did what the guard did and they got loads and loads of points to the final turn I think it was just you just had a few cold turns on your dice I I had a few hot turns on on my saves and there was just the death guard all over you like a bad rash but dude fantastic game thank you so much man for coming down good to f after a year of anticipation we finally got it done and it was uh it was a ton of fun so we'll go straight into some final thoughts and so I just go straight over to Josh let us know what do you think about facing off against the death guard and um how did you feel the mission sort of went what would you change all that kind of good stuff so yeah so I'll go into how it's fighting death guard so I think having a mechanized death guard very very hot it worked really well I had the first two turns trying to damage your uh land Raiders I need more anti-tank I think but having that minus one to hit as well was massive the contagion plus it was having three sources of it with contagion tyers and smoke that was huge yeah absolutely but overall massive game the only thing I would probably change would be as mod already pointed out my main line battle tanks change them to demolishes give me that extra with my uh and tank I don't normally suggest the marshes but that's just a personal bias that I have against them because I can't roll damage RS to save my life but uh in your particular list without having to completely fundamentally reite it two de mares suddenly gives you a lot more weapons that are above strength 12 yeah uh which will make a big difference when you you come across someone who is running look you might say not many people are going to run two land Raiders but there's a lot of people that are going to run two toughness 12 units exactly imagine one of these is angron yes there you go and I probably maybe switch out the ogens and the fake taxi for a vanquisher and probably remember that I have more units to on the board the vanquisher it's not a great anti tank it's not a great unit but again it's 155 points and it is more and tank and even if the vanquisher isn't that useful it's 155 points for AZ Cannon and a bunch of plasma cannons or melter cannons or and a heavy St hunter killer the vanquisher is actually I see it is free you're taking it because it's a a Le rust that comes with it's a cheap Le rust basically oh yeah yeah and that would give you I think that wouldn't that wouldn't hugely hold your list but it would make it 10th appropriate yes that's the way I would look at it yeah absolutely maybe just switch around with squads a bit maybe take out the Forgotten unit and maybe change that to another death Craig unit offer yeah I swept anything Kaden swept as side anything katchan swept as side but those 20 kers I had to shoot and charge every other unit I did one or the other exactly which me I could double when there was like two near each other I could double them I could shoot one down charge the other and sweep through yeah creers are they they're more more expensive but they last a lot longer I uh for me myself I I thought that the game went a lot differently to the way I expected it to um bear in mind that this is not matter they the only matter thing in this entire Army list is two rhinos with play greines in and even then the play greines have got not two fiveman squads which most people put two fiveman squads um well they take four fivan squs put them in two rhinos was just two 10 man squads and I don't see anyone taking tman or anything like that it's all morari and this plague B call or that but the two Rhino squads were very cheap and very fast and I really enjoyed those um and the land Raiders actually performed much much better than effected I think they were obviously in a good position here with the um with the lack of well not the lack of an tank but not a huge amount of an tank you still had you still had you still had a dawn which could do good at tank work you still had lots of you still had lots of melters and whatnot um you just weren't getting those fives unfortunately and also you were struggling to hit with all of the the negatives um looking back at this uh you know reflecting on this I Pro if I knowing what I know now and knowing what would have been in your list I would have I did Tone this down a little bit because it was going to have two more tanks in it which I think would have been just two this was too much and knowing what I know now to try and make it a bit more of a like a not so frustrating for you cuz I could tell there a few times when you just like slinging shots and stuff and even when you finally got those hits and it wasn't doing anything I would definitely have taken one of the L Raiders out and if I if I and I put something else in maybe even just like just like a couple of like lighter like maybe still vehicles but like float drones or blight haulers which are like the equip of Sentinels you K yeah you can kill Sentinels every day of the week kind of thing so yeah that's I would definitely say on my part a little bit of a a little bit of a miscalculation there uh CU I do always try and uh make the lists when you know when we're playing these Community games I don't want someone to turn up and you know have a and have not not I don't care about winning or losing but have a frustrating game so for me I probably would tone this down like a little bit uh but I still but just taking that to one side and looking at this from like a competitive point of view Mech death guard is wild yes yeah it's it gives you the drawability that you don't normally have as death guard which is a sad thing to say in 10th but it's true give you the speed don't normally have which is a sad you which is very normal for death guard and the way contagion Works um you get into the mid board and suddenly everything's contaged like just everything around you is just minus want to hit and speaking of that minus want to hit that minus want to hit agan is insanely powerful I've used death about three or four times um in 10th to this point I've always gone for the X-ray Peak I I was using a lot of bols I trying that whole like kind of lethal hit people to death and that just that was okay but it wasn't that powerful switching over to the m one hit I noticed immediately that is a whole different game and uh yeah I think the combination of having some very durable uh vehicles with access to lots of minus one was uh was very very powerful so I definitely keep that in mind I actually really enjoyed running this list as well and would certainly consider uh taking it take it to a tournament even it just to do a cheat you know if I had like got like a little RT and I can squeeze in an extra after action report it would be fun to take a a death guard Army and uh and see and see see how I can test my hand with them but they were they were a lot of fun from my perspective they were a lot of fun to use and uh they felt they felt like they felt like guard and they felt like Marines because they felt tough which is like death guard and they felt Elite which is like what Marines should feel like um and yeah I really enjoyed it one thing if I was take to a tournament where I think it would where it would get it would get smashed uh if I went against Space Marines with iron storm cuz they just they take those Gladiators and just be like pop pop pop Po and I'm like oh suddenly I'm not so tough yeah so I'm not I'm not going into this you know I'm not not coming away like oh got amazing unbeatable I think they're powerful but they're still definitely uh there still definitely things that can counter them uh but but with all of that said let us know what you think down in the comment section below what would you uh change about the guard list what would you change about the uh the death guard list and uh did you enjoy the game did you uh is there anything you'd like to see different is there any particular death guard units you want us to see feel because I've sort of started getting a few more vehicles but I could always get a few more and uh D let us know what you thought about the game in general if you enjoyed it don't forget to smash that like button and also subscribe if you want to never miss an episode last but certainly not least I want to say a personal thank you to all of the channel members and patrons it's thank to the channel members and the patrons all the supporters that we're able to have other armies like death guard so you're not just getting the mirror match of like Guard V guard you're able to see uh me you something else and uh and obviously for people from the community to come down and show off their their fantastic car collections so if you enjoy this kind of stuff and you want to go the extra mile then please consider becoming a channel member or Patron but that's all for now thank you for watching and of course as always see you guys next [Music] time [Music]
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Channel: Mordian Glory
Views: 8,851
Rating: undefined out of 5
Keywords: Adeptus Mechanicus, Astra Militarum, Imperial Guard, Imperial Knights, Chaos Daemons, Chaos Knights, Chaos Space Marines, Death Guard, Thousand Sons, Drukari, Dark Eldar, Genestealer Cult, Necros, Orks, Tau, Leagues of Votann, meme, Cadia Stands, Cadian Shock Troops, New Reveals, field ordnance battery, Heavy Weapon Squads, Command Squad, Sentinel, Rogal Dorn, Leaks, GW, Death korp of Krieg, Scions, Kasrkin, Arks of Omen, competitive 40k, warhammer 40000 10th edition, 10th edition
Id: Kk5HWTmARyw
Channel Id: undefined
Length: 123min 38sec (7418 seconds)
Published: Tue Mar 12 2024
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