D&D Story: How My Campaign Ended

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in my dungeon dragons campaign the players were trying to find out who stole a sacred artifact known as the Covenant and return it to the plain of law the Covenant was a binding contract that created a magical barrier protecting the Material Plane from the incursion of angels and devils since it had been stolen a war was raging across the Material Plane between the two factions up in Mount Celestia the villain of our last campaign Malik Carr was stuck in a prison that was guarded by a fearsome group of the most incorruptible soldiers that were completely immune to evil baby harp seals of course baby harp seals are the ultimate force for good and resistant against the effects of evil as you climb up the slopes of Mount Celestia you get more innocent and pure creatures until you get up to a certain point on the mountain and it's just nothing but baby harp seals resting on rocks and above that at the top is the Great Seal in the sky protector of all who's flabby belly is filled with goodness and repels all evil that comes near malacara was miserable in melt Celestia prison until one fateful day hey can I use the bathroom sure yeah it's on the left okay the left is where I'm going to the bathroom but instead of going to the left he instead went to the right and escaped out through the exit who else but a cunning mastermind a nefarious villain whose brilliant brilliance could have come up with such an ingenious deception their goodness was no match for him we just weren't prepared for that kind of evil at mallik our escaped for all of 20 seconds before they found out he had sprained his ankle just outside the door and was crying in a little ball in the plot line with the main heroes the players need to steal something from the military but that sounded like a lot of work and like really really dangerous so they decided we'd like to hire out another adventuring party great I think there'd be a lot of people interested but we also don't want to spend a lot of money and so they turned to the Dream Team a group of young brave adventures with hearts of gold out to prove themselves and the big dangerous world we need you guys to go in and steal a stamp we can use to forge documents oh geez that sounds really exciting I don't know it's gonna be very dangerous week our baby hippo familiar Arnold he gets scared easily look I'm an npc I'm giving you a mission I know you're new to this but I'm very obviously a plot hook you your adventures you can't say no to our plot hook okay all right oh boy this sounds really exciting hi you got my new weapons and gear I'm I'm gonna be going on your adventure dad sounds like it's gonna be a lot of fun one adventure later the young heroes returned back beat up and worse for wear that mission was not balanced for us I had the utmost confidence in your capabilities were zero-level adventurers you wouldn't believe what we encountered there was like like a gold dragon through three beholders Ilych no guarding it Arnold injured his paw he was really frightened and scared and upset about it I think is this a game you think life is a series of balanced encounters slowly giving you level appropriate fights as you go along now now this is life okay life doesn't care about your level or you bounce to cowers there are charts for this kind of thing haven't you heard about challenge rating challenge rating you're an NPC you don't know what those are now you know sometimes you get thrown the tough challenges advise you just you Scout rise to occasion okay just just this is you know ballots fairness this is those meta game concepts you guys to see all right oh one more thing I forgot to say this earlier but we're also going to need uniforms from the same place you you want us to go back yeah I probably should have brought it up earlier but yeah I need another thing so you're gonna have to make two trips I know it's annoying but yeah I just I forgot booths yeah it happens so the dream team went out again and they got past the guards again to recover the new items it was worse you wouldn't believe it they increased the guards since last time but you got the stuff now here is your reward one silver piece for the group not each now don't go spending it all in one place but the level appropriate reward chart says we're supposed to get hey stop you're an NPC you know others are later on in the story the turtle friends were going to climb the needles of limb to get to the plane of law the needles were a series of bridges that connected different dimensions and this location was a crossroads used to get to other planes of existence within they found the spirit we'd discovered dark secrets and been cursed by them you must be cautious when you travel hi myself follow the bridges and it took me to many fantastical places but others dark and dangerous even so there was one a hideous place that even a devil's dare not tread it is a land perpetually on fire with a very air could kill you yes and they call this dock plane of evil yes a place on the evil plane of law where magic doesn't work with a city shrouded in mist and mire what people are perpetually in agony and the beach is like really cold and there's the short prickly grass that's like really irritating but the dark Citadel they call la once you enter you'll become trapped there unable to leave they force you to stay no it's just it's just because of the traffic is like it's really bad like I haven't seen it that bad anywhere else in the multiverse I told you not to talk about California not in front of that children they need to know damn it they need to know that there are some places that they want to travel to return there but to degenerate deranged mutated monsters what kind of sadistic creatures could live there god help us if we ever find out god help us eventually after a lengthy mission the players recover the Covenant and went to return it to the plane of law speaking with an angel thank you for recovering a covenant brave heroes because of you order will be restored oh you want this well we're not giving it to you what why we we need it to restore order and balance to the universe because you're the bad guy the primary villain of this campaign you can't be serious you're trying to destroy the Covenant aren't you we got it figured out you're an angel you want a war between heaven and hell because you want to defeat hell so you need the Covenant to be out of the picture because if the governor is around you can't wage a war yeah yeah that's exactly what I'm doing how'd you figure it out and you know just it seemed reasonable I figured it out like the first 15 seconds when we spoke to you you may know that but what you don't know was that I was the captain of the army of heaven on the frontlines fighting it out against the denizens of Hell 20,000 years ago we got it I was there when the dreaded peace was declared we were so close so close to winning and wiping out hell for good when the covenant was forged we yeah we we figured that out too and at the last moment my victory what snatched out from my hand job you didn't just stop with the monologuing we figured it out already like eight sessions ago okay now you're just you're just embarrassing yourself now a fight ensued as the angel Gabrielle tried to steal the Covenant away and destroy it after a long battle a magic artifact the chaos orb malfunctioned transforming our war Forge into a human and turning Gabrielle into a potted plant since the players had won the fight was over and they were at the needles of limb bridge between worlds they took a moment to decide what to do now we're not going to kill you but what we're going to do is send you to another plane of existence where's like the worst plane we could send you to wait I know exactly where to send him no you wouldn't yes i banished you to California [Music] once Gabrielle was banished they returned the Covenant ended the war and restored peace back to the land after that was resolved it was the end of the campaign the players became blessed by the God of law and order becoming demigods and got an epic boon together they decided to become immortal and stop aging the group split up going after their own ways our fighter returned back to the beasts lands to spend the rest of his days with his drow wife living in solitude Azrael was worried about the needles of limb fearing that at the bridge between worlds fell into the wrong hands it could be used for nefarious ends in order to make sure that that never happened again he took it upon himself to become the steward of the towers made it his home adding a library and furnishings at first shiron Azrael ran a guild together but over time the two began to drift apart until they had a falling out Shiro argued that they need to rise up as leaders and rule otherwise if it wasn't in their hands the world would fall into conflict and war and calamity would strike again but Azrael could see that he was becoming power-hungry and his friend was starting to travel down a dark road after Shiro and Azrael had a massive argument about what to do with the tower Azrael used the towers magic to teleport the entire structure out of the Material Plane and as the tower warped and flitted out of existence like a blink of an eye that was the last that Shiro ever saw of his old friend sometimes later stories started cropping up from people who would say that they would see a tower rise in the distance out of nowhere but it would be gone just as quick as it came supposedly the needles of limb were teleporting different places and planes seemingly at random which the named people forgot over time and the only name they knew were the Azrael towers whenever there was a problem or more adventures needed an old wise mentor sometimes they would find their way to the tower or other times the tower and find its way to damn and for Michel well he didn't talk much to the others so he left down the same road he came before and they never met him again where was he going what did he want to do no one could say for sure those stories are ones no one has ever told and were lost to time after the Covenant wars the world quieted down the gods drifted away and stopped interfering in the Material Plane causing the rise of a new industrial era for the world of science and reason many countries rose and many fell some small wars and conflicts happened but nothing like the Covenant wars new technology was made like flip walk pistols trains airships and other magical devices 500 years quietly pass and where one story came to an end our next story begins [Music]
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Channel: Puffin Forest
Views: 2,006,679
Rating: 4.9186883 out of 5
Keywords: RPG, D&D, Dungeons and Dragons, D&D Story, Story
Id: c5ssomA3wB8
Channel Id: undefined
Length: 11min 54sec (714 seconds)
Published: Wed May 15 2019
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