Criando padrões e instancias com o Array Mesh | ZBrush Tutorial #041

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Channel: InsightZ
Views: 1,855
Rating: undefined out of 5
Keywords: 3d, 3d art, 3ds max, 3ds max básico, 3ds max modeling, 3ds max tutorial, blender, curso blender, curso de modelagem, game art, game art 3d, insightz, modelagem 3d, substance, substance painter, tutorial, zbrush interface, blender sculpt, modelagem blender, como aprender blender, blender 2.8, retopologia blender 2.8, array mesh zbrush, como fazer padroes usando zbrussh
Id: 84jFuUWlX1U
Channel Id: undefined
Length: 20min 8sec (1208 seconds)
Published: Fri May 08 2020
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