Cast #28 - Ultimate firebase behind his enemy!! - Supreme Commander Forged Alliance Forever

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hello hello hello my name is sam otherwise known as function and it's outstanding to be back in the world of supreme commander forge alliance forever and just before we get into this match i thought i'd show you this weird little thing if you pause the uh the replay just like right at the start right at the very first frame you can see all these uh all these units here they're all currently alive supposedly um they died this this is this is how the uh the software produces uh wrecks at the start of the game for re reclaim anyway i just thought that was kind of funny uh the it's a four-way wall today on selkie aisle at 20k map not one of the original gpg maps i don't believe but um a a pretty popular map these days in the faf community so yeah this is a it's a ladder match match made 4v4 games let's meet the teams on the blue side at the top we've got team one on the right hand side we've got ariello playing cyan uef to his north west we have kangaroo playing lavender aeon over to the west we've got uh des des desks i'm calling des playing dark blue siren and over to his southwest we've got patrick tron pat paterson patrizon i'm gonna call it pat playing light blue seraphim so uh the full complement of factions better looks fit for team one then over on team two playing the red to yellow spectrum over on the easternmost side we've got wizard sleeve much more easy to pronounce than most of team one nice to see wizard sleeve playing scarlett seraphim towards the middle we've got arlo who i believe we've seen before playing burgundy uef then over here we have bandit caesar playing orange uef and up on the western most position for team two playing yellow seraphim we have mogthar so two uef and two seraphim for team two let's take a look at the map like we saw before we've got a bunch of uh wrecks in the middle but tons of mass spread around in the form of small rocks it's about 37 000 mass to be reclaimed i'm just going to speed things up it's a 20k map and we've got lots of water a lot of open space so not expecting too much early aggression uh in the first few minutes of the game um i'm expecting to see tons of navy because you can see all all four players on each team are basically right by the beach uh i suppose this one's a little bit harder but you can obviously edge builder navy factory that i'm not sure who goes air do we have any we haven't had any chat so far so no uh communication between the players uh so i'm not sure who goes air on this map i i think there probably is a meta this uh this map has been around uh for long enough i've got a little bit of chat about who's doing what uh but yeah like i said this uh this map's been around long enough that there's probably a matter so we've got arlo walking his commander over to uh the central island and bandit caesar following with a drop of several engineers three engineers by the looks of it starting to build some land factories we've got uh we did have a dropout from wizard sleeve so he dropped some engineers out as well and we've got a drop from ariello going aggressive they've reclaimed the engineer that was on this small side island uh on the middle here and then dropped an engineer onto the essential island but it looks like this uh this engineer from wizard sleeve got the the reclaim off there we've got some more drop ships coming out i'm not sure where they're going a little bit of aggression bomber uh out for wizards leave as well hasn't got any kills uh although i don't know there were uh there were engineers here right for uh are yellow uh maybe these i don't know none of those have got kills anyway so there were uh some engineers here for ariel and now they're dead somehow um yeah a few t1 bombers out for team two none that i can see for team one as yeah we've got navy already up and active for pat it's got a submarine out scouting out for uh enemy naval positions we've got three players on team one playing navy and all f uh no three players from team two playing maybe so it looks like this this uh cliff position is the designated airspot maybe although actually looks like kangaroos playing navy as well no naval yards just yet although uh ariello is just about to uh build a naval yard we've got a few bombers out here trying to go after these aeon frigates having a little trouble getting the hits down uh i figured trying to kill engineers but the relief of the land getting in the way interceptors out for arielo will destroy those bombers the bombers uh managed to get this amount of damage down and uh submarines will come in and clear up that first frigate for those of you don't know frigates if all you're trying to do is turn mass into dps forget so much better than submarines the advantage that submarines have of course is that they can only be attacked by torpedoes frigates can be attacked by torpedoes and direct fire but yeah so submarines a little bit more niche a little bit uh safer they can only be attacked by certain weapons but they do have low dps overall an aggressive drop coming out for ariello oh very close to getting uh those drops down and three big drops looks like we slow this down just a touch so all fans i believe from wizard sleeves so see where they they get dropped we do have radar for ariello is he powering it he is so based on the uh the layout of these radar signatures if he's paying attention he will know that these are drops and ariel pinging those now so we switch back to uh observer mode keep a quick eye on that tons of naval yards out for arlo does he have the he does have the economy to run those uh at the minute by the looks of it they're all well most of them are running see what's happening with these drops dropping into the back of ariel's main base 24 upgraded t1 mechs going to go down first we've got a plasma cannon being erected here for ariello in defense is it going to get up in time probably yes engineers oh no they switched up uh but the uh they switch back and the the plasma cannon does go up in the end but no wall sections so that plasma cannon will get a couple of kills and then go down we'll see what wizard sleeve can get done because this is a pretty good little uh drop here triad trying to be erected for ariello at the front of the base but these fans are meeting basically zero resistance at the minute once this triad goes up that will be pretty significant but if the fans are being microed correctly they will go after these t2 engineers will they all the engineers are gonna be able to get the triad up i think it's to be closed but the triad does go up uh but i think the hydrocarbon is going to go down oh no fans switch up to a different target i think the triad actually did some damage to the hydrocarbon the thames get a bunch of engineer kills uh bomber comes in over the top does some damage uh friendly fire damage but uh not too much of a problem so a little bit of harass um forcing ariella to build a triad in the middle of his own base pat out front with a uh gun upgrade on that seraphim com taking some pot shots at some t1 units from bandits caesar and over on the other side we've got dez also with a gun on that siren comp uh firing away a wizard's sleeve and his little forward production facility so a fair amount of maxes in uh in the central island and quite a lot of mass in the very center but no one's going to get that because they'd have to kill the four pd's around the outside that so the central island very important does rolling over this uh production facility from wizard sleeve no assistance from his allies by the looks of it for now he's built another factory some frigates are coming up uh if we take a look at the range on a frigate so if it gets right into uh this the uh the edge of the water it might be able to hit some units but i doubt that it will be able to do too much to be honest pat down below uh now he's down below six thousand hit points but uh bandit running out of units and some supporting units from pat's teammates i don't think he'll be in too much danger do we have any tech anywhere or we do have a lovely missile battery getting a lot of kills for mexes killed for wizard sleeve and he hasn't he's trying to take up to t2 because he doesn't have any tech anywhere so he can't even build those all-important tmds wizards leave on very low income right now and another missile coming out from ariel's tactical missile launcher probably going for the radar by the looks of it but all three of these mechs is currently upgrading yes killed that radar uh if he kills these maxes that will be a pretty significant blow to wizard sleeve because he's sunk a lot of mass into these and other than those he has uh the three t2 mixers back here and a few on this island but all of his mixes up here have been killed uh team one kind of closing in on team two in in this central island they're penning them in to this uh southernmost point more tactical missiles being launched uh this is just has no real answer to this right now he's got uh t2 engineers out of this tt factory at last and starting to build power it really should just be building tmd because um if i think two missiles maybe three will kill a t2 factory it's going for a shield generator after that but if that factory goes down wizard sleeve will be out of this game for quite some time starting a navy hq upgrade does he have the master support that he does at the minute he's floating about 700 mass so you can do a few things at once he doesn't have to build any units on the central island anymore but more mechs is going down these are all upgraded to t2 finally but they are now all going down engineer in the area to build that uh t1 x once again but very low on mass generation his wizard sleeve he's got a t2 engine here you can see he's cued up this uh tnd right here plus some extra stuff this push well and truly underway for team one in the central island team two with a smattering of units left to defend but i don't think they're gonna be able to do too much uh arlo actually with a t2 mex on the central island he's upgraded all of the rest of his maxes to t2 he's uh on 82 mathematic but no no already on over 100 mass per tick is he the only one to reach that market is so tnt despite uh wizard sleeves lack of mass income at the minute team two ahead oh and just as i say that team one pull ahead um maybe there's a bit of reclaim bumping that up and down but which i think i think it's pretty even sort of yeah going up and down as max is on the center get destroyed but uh yeah team uh two with very little in the way of presence on the central island they do have t2 navy out on the left side there no t2 units we can see a t2 naval factory for des and actually the yeah we've got tt navy out here as well for kangaroo he's got a vesper t2 sub hunter on the field and we've got t3 air already an ambassador strap bomber for bandit caesar we'll see what he can get done with that triad on the center a couple of p took a couple of t1 pd's there as well but i think uh team one will soon have complete control of that central island let's see i don't even see any t2f uh team one of the minute nice bomb there gets uh t2 max probably wants to go excuse me probably want to go for that d2 power generator i mean there's barely even any interceptors in the area for team one actually traveling over here got a bunch of torpedo bombs out for ariello trying to assist his teammates over on the left-hand side they did one have made really good headway on the central island but uh they're down in the air and the navy still trying to uh take control of this southernmost part there's a valiant out now for arlo that's going to harass those units and that com and uh team two might actually be able to hang on to this little facility here with the assistance of that valiant we'll see how that goes uh but three t2 mechs is now destroyed by this strat bomber it's going to drop another bomb get a fourth max there it goes mean just going completely unmolested it's about to fly over some flack well that's not a good angle to take you're going to take a lot of damage there well actually still on about three quarters of its hit points it's not too bad but naval production completely destroyed now for pat and he's actually lost some uh maxes i'm guessing he was having some power troubles and those were destroyer beams firing away i'm not sure actually he's lost tons of mixes i'm not sure how all of those died maybe there was oh i don't even know don't even know uh they're tmls answers in the comments below let me know if you saw how all of these mixes died but uh that's a significant blow there for pat only on 31 mass per second wizard sleeve back up to 52 he's got his tmd up here so won't be too worried about those missiles but those missiles really have done their job haven't they got a whole lot of work done there paused now though of course and t3 gunship outfit bandit we've got dez having to run away he's got interceptors overhead and that broadsword does go down do you see where that strap on was we've got asf's out now for ariello which are going to take care of that pesky strap bomber but it does get one more bomb off and that will kill another t2 max quite frustrating for team one i imagine still two t1 pds up in this location although one thing goes down the second one soon to follow i imagine there is a medusa in the area actually staying alive for now i've got spy planes out for ariello scouting out the opponent's situation looks like uh tml maybe oh no it was a it was their cruiser they killed this mex on the central island that a whole ton of frigates couple destroyers out for nog that just harassing the enemy but kangaroo with what's that four subhunters now in defense and attempt to the naval push out for dez on the right hand side but far too many naval units on the scene for arlo so he's going to be able to repel that attack uh i think nogthal needs to pay a little bit more attention to what's going on with his navy these guys probably need to defend the new units coming in and pat still trying to continue this assault no new uh engineers are being produced i mean units aren't even being produced that fast anymore and that pd will finally go down there it goes and the units will roll on through and destroy team two's last remnants of defense cruisers taking down more t2 pds destroyers trying to help but failing epically and some salems out for des doing what they can hopefully we'll get to see one of those disgusting monstrosities walk on the water uh walk on the land sorry take a look at its terrible terrible terrifying insect skeleton the pd's in the center here have all been killed and engineers are on the way to start reclaiming this tasty tasty mask by 8 000 mass in the middle that decent number of asf's out now for ariello he's got some torpedo bombers as well looks like they're moving over to assist in the defense of this naval push up on that western flank and three valiants over on the right hand side here just taking some pot shots at the shield that ariello has built for himself he's starting to build a tt radar i think he already had a t2 radar there so it got destroyed somehow but uh shield generator goes down those valiants still firing a whale there they're out of range now just a little bit torpedo bombers come in over the top of ariello quickly dispatched by interceptors from wizard sleeve this naval push for noctur still going on he's still got a few t3 units uh sorry t2 units in there i was just about to ask we do have any t3 land on navy tech we've got uh who was that kangaroo starting t3 land i wonder what the plan is with that i don't think the aeon have any t3 floating units he's gonna have to go for some drops or maybe just going for t3 engineer production uh i'm not really too sure on that we'll see how that develops but torpedo bomb is over the top for nog fire assisting this naval push and those naval units well and truly in the midst of uh of dez's naval production firing away at those naval factories asf's come in to deal with this torpedo bomber situation there is a cruiser in the middle there so that's going to get a few asf kills i imagine it's just uh it's flak and flak not the best at killing asf's so maybe it's not going to get too much work done air done for nog that so we'll see what he's going to do with that uh and you can see uh what are you calling frigates in the bay here for knockout preventing pat from getting back into the naval game a few naval factories left out here for des trying to build more t2 support factories but i think those are all going to go down the hq about to bite the dust there's a salem still alive i think not probably wants to kill that first steven does quite a lot of dps you can see a frigate taking the brunt of that damage but hq goes down salem soon to follow got uh aeon destroyers out for kangaroo assisting in the defense but not well enough apparently a siren popped out there for des definitely not the unit you want to be building i would strongly suggest that he build more salems instead but uh surfam destroyer is killing a another t2 mex and then bugging out for now rendezvousing with some more frigates coming in from the main base let's see team one can have complete control over the center they're trying to build these maxes but uh naturally they will be very hard to hold on to with the number of t2 naval units on the field for both teams asf's out for arlo as well just flying over the top of this uh naval force i i would like to see a bit more of a coordinated attack from these two players knockout and arlo one of them retreating as the other one advances definitely not uh the best idea don't think a couple of destroyers over the right hand side here for wizard sleeve those should also be joining this assault he's got three destroyers there that would be a significant addition to this naval force but instead of going for uh the mixes on the cliff that nogatha just trying to assault this position that pat is trying to defend valiantly but those destroyers have made it through the first shield there's actually a t3 mechs in jeopardy there a few tmds up for pat but uh if those destroyers continue to move forward they will be able to kill this t3 mechs you can see t2 max going down more torpedo bombers over the top for ariello and arlo looking like he's retreating for now uh t2 navy hq replaced des looking like he is yeah he's trying to reclaim all of these factories and the naval units that have gone down there and i didn't register that this was uh this was team two so bandit has managed to get a very significant presence on the side here of this cliff he's got a t2 air factory and he's just bumping out clink cameras that are firing away on pat's base you can see getting work done on a t1 factory that over on the right hand side this naval force retreating further in the face of all of these torpedo bombers zero cruises in the mix here which is unfortunate to see because team two definitely do not have control of the asf game there are some asf's out here for bandit caesar uh no players on 200 mathematic yet arlo getting close although sorry i was i meant ariello and then as i get mixed up arlo does in fact make it over 200. uh most of these factories pause we've got bull walks coming out the shield boats you really need to see some more asf's or cruisers uh if this naval push wants to be effective the assault continuing on pat's base from two front end sparkies have taken to the front lines does what is the situation with this do they have radar coverage they do i mean they know this base is here that's pretty bad you'd really have uh gun ships or something like that i don't know in defense but yeah a big old point defense creep going up as triads get edged forwards to start attacking pat's base you could even reclaim i think this was just a t2 mechs i think still 400 mass there to be reclaimed not bad so many torpedo moments for ariello just harassing this naval force of nogthar and every one of these ships that goes down i expect uh what the the mass may well go into team one's hands so do you want to be careful with this push ss coming in over the top are there any there is one cruiser left trying to get work done sorry there's two cruises in fact let's see they're racking up those kills but one of the cruises goes down the second one like it's the focus but uh only a handful of those torpedo bombers left and i think actually the frigates are doing a lot of the damage to those those torpedo bombs and the cruiser last cruiser does go down so no cruisers left in the mix there but decent number of destroyers and a whole lot of frigates we've got two players in defense here for team one we'll see what they can manage cruiser out here for noctua just harassing the central island a little bit big scouting mission out for ariello will have spotted those uh so potentially we'll know that there's a possible snipe on the cards we'll see how that develops do we have any nuke launchers or anything being built i haven't been paying super close attention to the notifications i've got a new defense here almost loaded or half loaded no neat defense here that i can see certainly no nuke launcher and we've got new defense here about a third loaded on that first missile take a look at team one in a second nano repair being started for uh pat actually canceled that he's on about 20 000 max hit points and the advanced nano repair takes you up to about 35 40 000 hit points so potentially think about using that seraphim commander aggressively let's take a look at what the nuclear situation is for team one only sense nothing nuclear that i can see there nothing there for kangaroo nothing for des come on des and basically nothing at all left for pat i think that's probably why he cancelled his advanced nano repair because he has no power production left to him he's just sitting there with his commander and just about nothing else trying to build t2 power very slowly what i mean does he even have any t1 power generators no he's got absolutely none left this uh point defense creep for bandit caesar being extremely effective and starting work i think on the t1 pd the two on max's knoxville running out a little bit uh in terms of naval units see pad there just on 16 mass per tick knocked down about 180 so i don't know what he's spending his mass on but he's spending less mass than he was before on naval units potentially trying to continue work on the uh missile defense not sure cruisers uef cruisers flying away for arlo onto that central line and you can see very very difficult to hold on to these mixes here i mean all of them are around the edge there the ones that are obviously easier to defend team one have pretty good control over this portion of the ocean so uh these max is fairly easy to hold on to but lots of naval units for ariello and arlo facing off against each other we've got some aeon units at the back for kangaroo as well and seraphim units for wizard sleeve as well so it looks like team two with the numbers advantage kind of confused about where they want to go though both teams sort of backing off tentatively no t3 navy uh just as i say that we've got t3 naval support factory actually it's not even the hq uh building a neptune it's about 70 done on that neptune nice and there we go snipe on the cards those broadswords that we saw earlier they were scouted but uh potentially not noticed and pat just melting away down below 5000 hit points he is going to be our first ejection all of those broadswords do a ton of dps they get the t2 p gen for good measure then we'll start work on the rest of these structures pat was basically out of the game already and you can see those uh those structures that he had left to him being shifted over to ariello ariello i suspect we'll barely notice but uh what he will notice is these broadswords although looks like the broadswords are basically hidden themselves on the ground and they're gonna bug out back to save the territory the asf's just flying around not sure what to do move order has come out but it's uh not in the right place i think those broadswords will survive oh maybe not actually water flew over some some engineers so these asf's know where the world swords are and there we go they get into range and blap them down in three shots still trying to just harass we've got actually torpedo you don't tend to see this too often but 13 500 mass killed by this commander and a lot of that will be will have been done by the torpedo upgrade this the siren have access to uh it's hard to see in the water but you can see the model looks a little bit weird with that upgrade and doing a decent job at repelling nogthal's forces however got a bunch of engineers starting to reclaim all of this mass and very safe to do so because of the uh the lack of any team one structures on this side of the mainland for them team one on significantly lower mass income and uh bandit season now switching up to titan production gonna start assaulting the land properly oh novak satellite being started by bandit not the most honorable thing to do but he's gonna do it anyway he's pumped out a few razz commanders he's sitting on 300 mass per tick income so he's got a full third over a third of his team's income starting to move forwards with these titans as well engineers slowly building up these t1 maxes uh being upgraded they probably should be upgraded to t2 i think ariello actually with an engineer out here thinking about starting max's but not very short it's tough to bring structures into this world when you know it's a difficult world to survive in and another attempted a push from arlo but tons of valiance in the area for team one will potentially repel those units there is a neptune but it is uh it is in range so it's firing away see it's got a few kills already and i think that is why team one thinks they can make this push happen that t3 naval unit available to them i did ct3 completed yeah t3 oh no sorry t3 started for noctur so he's going to ease up on naval production for now until he's able to get that online the seraphim they don't have what t3 units they have they have a battleship they have a aircraft carrier and they have the t3 sub hunter so that's that's what they're looking at no experimentals as yet i'm surprised we haven't seen so many seraphim players in this game i'm surprised we haven't seen a what do you call it um our sir some gunships out for ariello attempting to harass wizard sleeves cliff mexes but uh asf's arlo in the area ariello comes in over the top of the asf's of his own there are flack on the ground for wizard sleeves so i don't think these board swords are really going to get too much time they get one t2 max kill and they're gonna move off to greener pastures two of them surviving getting some nice dodges and both of them will actually survive so getting into uh the region with more maxes here if they killed this makes that'd be quite nice 69 nice percent completion on that t3 makes upgrade so that'd be a good one to kill and these titans over here doing good work it's like team one have uh caught up a little bit in terms of unless they've got 50k more mass reclaimed than their opponents and there's so much mass to be reclaimed right here 25k mass in this bay they're able to get control of this part of the sea they may be able to get a quick boost to their economy more broad swords being brought over trying to work through this shield generator but the flags making it very painful to do so the water's having to bug out 6000 hit points on each of those broadswords so pretty tough units so a brick trying to defend against the percivals but too many percivals not enough bricks sorry yeah titans not percivals and you can see the mass frigate spam plus a few destroyers and even cruisers therefore des defending effectively against knockout does he have he has t3 navy now i think that is an aircraft carrier that he's going for so going for that big anti-air capability he doesn't have too many air units of his own so i think he is just focusing on that uh that anti-air capability that the aircraft carriers have titans in the back here going for some t3 mass production for des that will be sorely missed i believe see this area that used to belong to pat now well and truly in band that sees his hands cresting the 400 mark isn't it's uh 14 mass per tick away from 400 right now naval push continuing very slowly there are three neptunes on the front lines here for arlo not being protected by bulwarks at the minute there are a couple in there this one doesn't currently have a shield on go about to see maybe it does have a shield on the block shields are quite difficult to see but um there should really be at the front lines protecting these battle cruisers very very effective units the battle cruisers and a battleship out now summit torpedo bomb is out for nagathar trying to attack these naval units so we've got an experimental unit finally but it's a novax gross 36 000 mass 2 builder novax i believe so uh roughly the same as a air experimental most air experimentals cost sort of roughly forty thousand thirty thousand mass to produce we've got a bunch of broad swords for ariello about ten broadswords in the area there are there's a cougar on the ground plus one sam launcher but those will have a tough time taking out these board tours but they before they can inflict an enormous amount of damage d3 engineer still being produced the shield generator goes down cougars should really being being produced out of this factory now but those board swords have killed the sam site they will now go after the engineers and this base that ban it had built up for himself slowly being whittled away now team one have managed to keep control over about half of the central island but they've only got t1 maxes actually there is one t2 makes there for ariello i know how much mass is in the middle not too much there's so much mass over here though 45 000 mass on the screen there if one team is able to get control of that that will be a massive boost to their economy team 2 still way ahead on mass income and you can see pulling ahead about 300k mass total ahead uh we saw new defenses out earlier so i don't think the nuclear option is an especially effective tactic to missiles locked and loaded there wizard sleeve oh he does have he's got a new defense there it's not currently loaded but i don't think there are any nuke launches for team one unfortunately for them none that i can see i may be missing something very obvious but i don't think there are any nuke launches on the map at all for either team right now just new defenses being very careful see where that novak satellite has gone here it is it's over areolas ariello's base finally made landfall and working away at t3p gens t3 shield generator trying to be spammed up for ariello i wonder if it's worth just building t2 shields for now ct3 uh shield generator out here as well just to protect these t3 mixers and another experimental built for uh ban it and going for a second novax and now switching up to a duke t3 artillery installation you can see dez getting pretty confident he's ariello has loads of engineers in this area so it looks like ariel take a look at his total reclaim 96 000 reclaim almost a quarter of his income uh is just from reclaim this game which is fantastic to see got a bunch of broadswords uh over here i think those were the broadswords that uh killed bandits forward base and they're still holding on to this cliff installation that he's got going on a few clean cameras up there a few flaks but um mostly it's the asf's in the area defending and how is this novak's doing it hasn't managed to get any kills yet but i think this t3p gen will go down i think oh i really need to reclaim that oh doesn't reclaim it if you reclaim a power generator as it dies um it will it will not explode but uh it does explode gets most of the damage down onto this t3p gen so if bandit is paying attention which it looks like he is he will go for that second pgen long before this uh shield generator gets killed and the blueprint goes down as well second novak's joining the fray soon the rest of those pgns are under shield coverage though that's actually a t2 not under coverage but two t3p genes go down for ariel let's actually see what that does so he's on the line getting some income from allies um yeah we've got that's uh it was actually uh oh it just uh battleships that that nog thara is producing not the aircraft carriers he's got two out one of them goes down actually i'm not sure how much mass is in a battleship quite a lot i think about like 3000 or something naval ships only produce 4 000 mass in the wreck which means it cost 8 000 to build i was just about to say that naval units only provide fifty percent of their mass in their wrecks to be reclaimed land and air units provide eighty percent two battleships still in the bay for noctur but despite the fact that nogthal was ahead on navy for such a long time he was harassing his opponents for such a long time so effectively he's now very much on the back foot a big air engagement over the top got a neptune does the neptune have any anti-air capabilities i don't think so it doesn't look like it so neptune just sitting around for moral support mostly a few cruisers coming in at the back here this battleship on just 377 hit points that needs to be sneezed on and killed units moving forward for our low and wizard sleeve i mean despite the fact that team one is down four hundred thousand mass they're doing a fantastic job at staying in this game making some strides in the naval side of things but uh having to retreat now in the face of the neptunes lots of defending units ariello and kangaroo kangaroo just really focusing on navy i think he's actually got a missile ship so the aeon i believe they don't have access to a nuclear submarine like the rest of the factions do but they have this uh t3 sort of cruise missile ship basically and once that starts firing we'll take a look at it because it's quite cool to see novax is trying to uh harass but not able to get through the shields although this teacher shield about to go down t3 shield about to come back online t3 pgen trying to be built but another pg actually go bites the dust and that's going to be a significant blow for ariello can't really take much more damage on the power production side of things three neptunes still in the mix here with a bunch of bull walks assisting and lots of frigates and such also assisting i really think these units should be moving forwards look at how much mass there is in this field right here disgusting but neither player i'm not a team able to really get access to that mass field let's speed things up just a little bit we'll see what happens when this torrent gets in you see all those frigates coming out in a synchronized fashion that's quite cool to see i'm surprised we haven't seen nuclear missile ships or anything like that the central island the southern half basically completely wiped clean now northern half with still with a few t1 and t2 mixes noctur with access to uef tech you can see he's got a neptune of his own i think that actually got gifted over by arlo but dez trying to defend he just doesn't really have enough units left he doesn't really have enough t3 units it's mostly t1 with a few t2 units dotted in there for good measure but no he does have t3 tech available to him now he's starting to build a galaxy cybin uh battleship let's see what these are the power production really faltering now for ariello yeah you can see he's stalling hard and that is going to be really tough to come back from raz saku's going pop as well that's difficult to deal with trying to build lots of these t3p gens all at once getting assistance that is going up quite quickly uh i think he he figures that if he can just get these shield generators back online maybe he can fix his economy problems but uh let's see once the power comes back online the shield generators take some time actually that one pops on i'm not really sure how the shield generators work i don't know if they have to be fully recharged to pop on i i don't really know if they have to maybe they have to be back at half hit points to to flicker back into life big naval battle happening now ariello trying to push trying to take control of this mass field you can see he's got a bunch of engineers reclaiming and that like i said it's just so much massive it was 45 000 mass there before so he's got about 10 000 of that mass not bad turning it into more power production she sorely needs the quantum gateway has gone down i don't know why there's two separate wrecks there interesting what about 7000 mass total debt and looks like ariello and kangaroo making headway on this naval side of things over here there's oh he's trying to build that frigate to defend he's got a galaxy out now does he have a is that the first galaxy it looks like it it's got some sirens and salem's in there but just slowly getting whittled down in terms of frigate numbers let's push slowly continuing for ariello uh bringing those well those engineers that's uh that reclaim mission i think needs to be moved potentially yolo being started for nagathar i wonder how quickly that's going up very slowly indeed if we slow down to zero speed oh i sped up now going up about three hit points per second and you need twelve thousand total hit points so that's going to take some time oh oh that's why my computer can't handle anything more than zero speed right now the uh duelist sent me some information on how to overclock my cpu i should probably look into that so i can uh handles more exciting battles t3 max is going down there was a t3 what do you call it shield generator over here but that's been killed more shield generators being spammed up but ariello is very much in novak's defense mode it's very difficult situation to be in no more novax is being built i don't think that duke has been built now it's got 27 kills you can see it's firing away on dez's base he's trying to build t3 shield generators of his own the siren shields not the most effective things in the world oh and that actually is a nuclear submarine so maybe uh the aeon clearly do have nuclear submarines i think uh i guess maybe all factions do have nuclear subs i feel like there was one faction that didn't have a nuke sub but uh it looks like it does i'm currently firing tactical missiles how's kangaroo doing on resources so he's stalling hard on mass but he's got about 250 mass income per tick lots of asf's out for team two defending against these broad swords which are trying to take potholes the boardwalks actually do manage to kill a uh neptune summit though about to go down for ariello lots of neptune still alive for arlo and ariello rapidly running out of naval units to speed this up at all that that is a third novak so i missed i missed it going up but it has gone up now and really really onto that novak spam a fourth one almost completed as well 70 complete and i think that is a control k actually for arlo yeah for ariello excuse me very very frustrating to have to deal with that novak spam and he takes the control k all of those units and structures being shifted over to dez gigi's come out control k out from dez and kangaroo the last one left standing and he goes control k as well so team two after a long and drawn out battle managed to win that game very well played to them i think this this cliffside firebase from bandit sees it was really really nice i wish i had seen the start of that uh but yeah tell me what you think team two should have done sorry team one should have done to win this game tell me what you think of the video tell me about your day in the comments down below but yeah thank you very much for watching i will see you next time bye
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Channel: Function
Views: 2,953
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Length: 55min 14sec (3314 seconds)
Published: Tue May 10 2022
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