Call of Duty 4: Modern Warfare... 12 Years Later
Video Statistics and Information
Channel: Raycevick
Views: 1,286,069
Rating: 4.9419665 out of 5
Keywords: Raycevick, COG, connected, review, analysis, years, later, call of duty 4 modern warfare, call of duty modern warfare, call of duty 4 modern warfare retrospective, retrospective, call of duty mobile, call of duty modern warfare gameplay, call of duty modern warfare review, call of duty 4 modern warfare remastered review, supply drop, call of duty, Modern Warfare 2 Alpha, infinity ward, call, of, duty, remastered, spec ops, survival, PS4, XB1, XP, cuhnadian, claymore, cod, Halo, destiny, bungie, treyarch
Id: BgrnLDYRPgk
Channel Id: undefined
Length: 74min 45sec (4485 seconds)
Published: Mon Dec 02 2019
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I love that he mentions Promod. It was such a big deal during CoD4s lifetime to keep people playing, even when MW3 had released 4 years later, the mod was still very popular. It's definitely one of few periods in CoDs life where mostly everyone was just having a good time. Playing Promod SnD on Crash/Crossfire. Strike, Overgrown, Broadcast and District being also available on servers with more variation, District being my personal favorite.
Also got to give a shoutout to the PAM4 mod as well. It wasn't as popular on public servers (which was very evident on my own clan's servers, shutting it down since it was dead 95% of the time, while promod had players all day long). It didn't limit the game as hard as Promod, as Promod had no sway on every gun, had a lot of graphical effects turned off and there were fewer weapons and you had no choice of perks (I think PAM4 had a very limited amount of perks enabled). That definitely made them stand out, and PAM4 felt much worse to play, more floaty. I don't remember it as well as Promod, so I might be wrong on something, but I know it was the tournament standard for a while.
My main takeaway from this is that its only been 12 years? Weve had 3 modern warfare games, 4 black ops games, ww2, advanced wafare, modern warfare, and a remaster. All in only 12 years. I know they are on a yearly release sched but thats still a lot
Just played through this entire series for some casual fun and the last level of the campaign in this game was one of my favorite segments of it all. Running through loads of guys as you desperately try to stop nuclear war from going down was so fun.
I really like how Raycevick talks about how games that attempted to imitate CoD4's campaign style really failed at it. In CoD4 (and most other CoD campaigns) you are always accompanied by other dudes. The campaign manages so well to walk that line of being a shooting gallery, and feeling immersive and realistic. Despite the fact that you mow down hundreds of soldiers, it doesn't feel like you're doing everything by yourself and the things you accomplish don't feel ludicrous. In Battlefield 1 you are a tank driver... and also, apparently, Solid Snake. Also, yeah, CoD4 on Veteran is pretty brutal.
About multiplayer, I was actually never the biggest fan of CoD4's multiplayer. At the time I was very much a PC player (nowadays I game a lot more on console) and at the time I played a lot of Counter Strike (Source). I was decent at CSS, I played a shit ton of ladder matches with some school friends so I was quite competitive minded as well. To me CoD4's multiplayer was kinda cool for a moment, but really stupid after 30 minutes. All the stuff from grenade spam, killstreaks (UAV spam), claymores and instakilling laserbeam guns felt really unrewarding to use for me. I was used to tapping heads in Counter Strike so an automatic weapon with very little recoil that kills with like 2-3 shots whether you shoot a dude in the head or pinky toe didn't feel particularly rewarding to me at the time.
I had actually played CoD2 competively as well (just online ladder matches) quite a bit prior to CoD4 and that game required precision because the bolt-action rifles were the most used guns. So CoD4 actually felt like a step-down in terms how satisfying getting kills felt like. I really only got more on board with CoD's multiplayer when I bought a PS3 during Black Ops 1's lifecycle. Getting kills with a controller made kills actually feel rewarding and the gameplay had kinda matured and gotten a lot more balanced at that point.
I disliked the whole TV drama approach they went with MW19 honestly, the older games were so good because they played like action/adventure movies.
How is the remaster on PC? Is it worth £35?
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What's the game that's being shown at 42:53 when he says CoD is "...neither schlock..."?
I feel like while the main story has a ton of rough edges (well covered in this video) it does have some brilliant moments.
As stated, everyone talked about the nuke moment but I also liked the loading screen after the 2 nukes are launched later in the campaign. because at first you go "Well at least it's only 2 nukes" before the loading screen shows you each of the nukes splitting into 6 and hitting 12 cities total and showing the death count. "Ohhhh".