C4D tutorial beginner | How to not screw up your topology

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well well well hello again I mean hello after few years basically I am modeling a table fan for my animated short that I've worked on for four years now support me on patreon so I watch it tutorial on how to do something so basically most people who Mollison Ferdie can Maul amazing things but the topology is totally stupid and the way they do it is stupid anyways I'm gonna show you a little part of that thing which triggers me so much so what I'm gonna do is I'm gonna go to okay what he basically did he extruded in a little part of the match so I'm gonna show you how to do it so you're going to file you and you have a new file so you're going to create a CAPTCHA where's the capsule and here you know I'm gonna turn it 90 degrees without moving it and as you can see well grade we have a frickin capsule we've got a press C to convert it that we can model it so we can move polygons because we don't convert it we can't move polygons so press C go to polygon mode let's say we are going to select these few polygons but wait we need a subdivision surface to smooth it out like he did I'm sorry I forgot so we drag it in under subdivision surface for some reason then right click select smooth shift left click hold and drag it to the left and as you can see we have that beautiful thing oh my god we don't have sharp edges but what he did it's just doubled we have too many polygons polygons that we don't need I make that mistake myself that's rookie mistake buddy you can change that write it in like a pro and then you go to edge mode ul for loop selection press that press shift to keep that one selection press that and then press shift C to go in the tool menu then type in subdivide I should learn how to die and then double-click weight subdivision surface that tool is basically for the subdivision surface as you can see which just tells the subdivision surface oh you are not supposed to subdivide at that place that I selected so you gonna left click hold and drag to the right oh my god it's perfect and we didn't even add polygons who would have guessed and then what we can do it's just good change a polygon right as you can see that part is evening so why do we bother with those polygons every Dhoni we just the loop selection tool and right click and press dissolve as you can see we don't need OHS now we go to that press C so it's an object like that again dissolve do we have we still have a loop here that we don't need because the surface has the same shape that polygon doesn't change anything so we gonna select that press dissolve and oh my god so I can just do that do you have a perfect topology thanks for watching ah
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Channel: Fabian F.
Views: 5,084
Rating: undefined out of 5
Keywords: Cinema4D, Modelling, Animation, 3D, polygon, C4D
Id: snqZbRc4pzs
Channel Id: undefined
Length: 3min 27sec (207 seconds)
Published: Fri Nov 01 2019
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