Baldur's Gate 3 is a Sweaty Dungeon Master
Video Statistics and Information
Channel: PlagueOfGripes
Views: 84,798
Rating: 4.7530451 out of 5
Keywords:
Id: iJgQlScrdkA
Channel Id: undefined
Length: 39min 3sec (2343 seconds)
Published: Mon Oct 26 2020
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I know friends who would go nuts trying to reload and 100% all these random rolls including the random flavor text ones.
I feel Plague makes a good point with XCOM too.
XCOM cheats the odd. It doesn't go with what the odds actually are, it goes with what the devs think the players will think or 'feel' is fair and satisfying.
If an XCOM players misses an 80% shot, the next 80% shot has secretly like a 95% chance to hit. And a miss of that bumps it to nearly 100%.
Because an actual RNG with separated rolls will make it so an 80% hit rate can actually fail dozens of times in a row and will happen sometimes.
But while that's how actual probability works, but that's not what most players would think feels good or fair.
It is fascinating to see people experience Plague for the first time. This got crossposted over to the actual BG 3 subreddit and maaaaaaaaan
Hang on, I need to Roll to see if I like this video...
Rolls a 12
Eh, it was alright I guess.
Sounds like something that will probably be one of the first things fixed by mods when this game actually comes out.
Really agree with just about every point Plague brought up here. A perfect replication of D&D 5e's rules into a video game does not an entertaining game make. There's good things in BG3, but they're hamstrung by the game's desire to perfectly replicate existing design decisions rather than attempt to adapt the intent behind those decisions.
Honestly, the only random skill check system I've liked was Disco Elysium, which makes failing checks interesting, but had to prime players to accept failures by making the first red check have better outcomes (both in writing and in rewards) on failure because failing checks is typically just a mechanically sub-optimal result. It's also so rare for the inverse (succeeding is bad) that people still remember the Fallout:NV Dean Domino barter check.
Baldur's Gate 3 points aside.
I definitely disagree with Plague on the "Good DM cheats or adjusts the rolls, even if it's to avoid PC death" for a introduction to D&D or playing with kids maybe. But having DM adjust the rolls in anyone's favor is a pretty bad habit.
Also, as other people pointed out rolling a natural 20 doesn't mean you succeed at what you set out to do. In fact in a lot of cases if the specific skill\stat you rolling is super low rolling a natural 20 would not be enough ever. A Barbarin trying to pick a complicated lock and rolling a 20 could still result in just a 20, if he isn't proficient with thieves tools, so the lock difficulty being 30, it would still fail. In that case he is better off crowbarring or trying to break the door, but that's an entirely different check.
Alternate title: Plague rambles for forty minutes, as for the video itself I suggest not save scumming and accepting your bad rolls.
Is it me or has Plague pitched his voice down in the audio mix? It sounds quite odd.