Azucena guide by Arslan Ash | Tekken 8

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hey guys this is arsan sadik and my gaming name is Aran Ash and I am laor Pakistan and I am 28 year old I love competing and traveling around the world making new friends and in Tak a I'm very excited uh to continue my legacy as I won four you titles and one Tak one two titles in Taken 7 um and I'm so excited for my future goals before we start be sure to subscribe to dash fight for more character guides and check out their website for all things fgc all guys so today we're going to discuss about aosen and I'm going to teach you or tell you about this character as I have been playing ainaa for a long time I think I'm going to main this character to be very Frank and taken I think she is my kind of character um like she has a lot of stances which we're going to cover later and her personality is so cool you know she drink coffee all the time and she's funny you know and like besides that I think she's very strong um if you ask me is still too early to say anything about tier list and stuff but I think she's upper upper mider or she's um no s but a A+ or maybe a dear character she is not definitely not s De character she has a lot of weaknesses which we again going to cover in the future uh later in the series um her style is quite unique uh pretty much similar to um Josie Ral style uh like she got some kicks like Josie 32 33 done one back one to but she's different uh she got a very good stance for Plus for and you know like the way she acts she does stuff I love it I just love what is she think okay I think you can play Al both defensive and offensive but um I would say ala is's a offensive character because she doesn't have good defensive tools she doesn't have a Parry she doesn't have good power Crush only Power Crush power plus two which is a high move um so in my opinion I think Al is a offensive character okay guys so now I'm going to tell you her top five or top 10 moves are like the best moves of a the first move is is three I think her three2 string is amazing because you can also you can only use three it has a pretty good range and you can hit confirm 32 32 and she you can also do 3 three and you can also do three into stance cancer we we will discuss her stance in detail later but I think one of her best tool is her 32 people don't use thato I hav I haven't seen so much videos covering uh or people using her 32 string a lot but I think that string is really useful because it's also 14 frame punish 33 is guaranteed 14 frame punish uh it yeah so not 32 33 I think is guaranteed 14 frame punish so I think her three three string is amazing one of our main move is downall four that string is really important because she you can do T for one you cannot duck you know like we have seen other strings in the game you can actually du like the Kaz 14 string and other characters Kun one three strting you used to duck and you can still duck move some move but as now you cannot duck you have to block that move and this move has a two strings attached one is 14 one if your OPP going to interrupt is a combo and Counter Head Now 1 2 1 the third move becomes a counter head combo and then she has she also go uh D for 14 into two and then uh F far is guaranteed after that and you can also go for uh d one plus two it's up to you the third thing is you can go to The Stance by holding your hand of power and then you can just play with the options I just told you so this is also one of the the best moves of huina in my opinion I think the best move AA is her running 32 I think that creates a lot of pressure on your opponent and there are few situations I think there are three situations you can create after running 32 one is uh you can go for a low move you can use down back four down back three uh or down four something but since you're on plus five you can always do downa 14 I think downa 14 takes a lot of damage and you cannot duck on the second hit and uh the third option you can do is you can go for the grab Al for 1+2 and also the other one which is down 1 plus2 I think these are the three key moves you can do after uh blocking your open and running 32 and let's say and your opponent is interrupting you you can always do this 15 frame counter hit combo so this is a combo move uh it's going to be a trade but you can you can launch a combo so this movie is crazy I think this movie is super I it has good range the second string is high but you can abuse that move too much so I love this move and maybe you have seen multiple videos people people are abusing that move but the reason is that move is so good if you're playing with Jack and S it's so hard for them to take SI step in this game they make SC better but against big character you can always do that move without uh without just thinking of the that open two sze J I think third move we're going to cover is 1 one I think this move is really good uh because it's minus 9 which mean your oppent cannot punish you but they can Parry you uh if you do one one which means your opener cannot punish you but they can Parry your second move but this move is safe and it leaves you in her stance um I love this move because she doesn't have a 14 11 frame counter here so you can always do this to interrupt your opponent to to control the pressure uh of your opponent the thing is you can play as a Cena B offensive and defensive okay guys let's talk about her low moves she got three low moves one is down back four one is down four and the other one is down back three I think the best move if we rate them is I think down back four it's the 19 R frame move which is not reactable but this move is minus 14 which is kind of risk against characters like Kaza Jin Kazama another character who can launch um in my opinion she doesn't have good loss uh the only good low is down back four but that move is again minus 6-4 down four is I think down is also minus um 13 and down back uh three you can actually launch because she's back turned uh after uh after down back three so the other movies uh full crashing three I like this move and I haven't seen people using that move too much because what you can do is that you can mix the open and always with down back three will full crouching three and then full crouching W standing three full crouching W standing 3 is plus 14 and you can do this um instance neutral 2 uh if you are like 100% sure that your open going to interrupt you can always go for 41 on counter hereit it's a combo this mixup is really good I have been using this mixup a lot and is really helpful um so these are the uh we just cover her low moves uh there are few other lws in her stance in her for 3 plus four stance you can go for neutral three uh and then you can you can go for the sweep which is down four down four four and on her back St you she has only one low which is uh three h it's minus 1 on block but I don't think it's a very good low move uh so she lacks good losss in my opinion all guys before understanding her punishments let's let's Diamond to her stances okay so she has one stance which is power 3 plus 4 which is called in my op lior or something okay uh so she got one and it's it's a 13 frame move and you can do one two as well and also you can cancel this one two you have to do you have to hold your handle back to cancel this move uh which leaves her back turn you going do 1 plus two uh it's a combo and then you can cancel you can also cancel this move by holding your handle back and then she got neutral three which is a low move and she has a string attached which is 31 and then she has 41 and then 42 again the same thing guys 31 and you can it's up to you if you're going to go back turn you can only press three and then we will discuss our back turn mix up uh later and she also has the H which is down 44 and you can do multiple things these are the moves but also you can do multiple things which is you can do back back and she she'll wave you know backward like this and you can also do power power let's say if your opponent so you know sometime to land some move on your opponent you have to change the timing of your moves so how you how you going to change the timing of your move is uh let's say you're doing one one and she she going to her stance and you do one plus two and if your opponent is not eating this what you can do is that one one and then F far and then 1 plus two I think maybe they will hit if you change your timing so these are the things you can do also you can use her uh movement in her stance in a very good way let's say if you're doing one one and open and you know that if your going to press you can do back back and then you can launch depends of how much big frame yourent is in let's say you do 1 one and then uh 41 or maybe just four one one and then four and you do this if you press something you can launch so we just covered her stance you can utilize her stance this way her 10 frame punish is 11 one which leaves her into her St and as we just discussed you can utilize her St uh you can do one two in uh and you can do three and then one plus two you can do 4 One one and many things you know so one one is I think the best punish you can also always go for one two which is 28 damage and one one is 20 damage like like if you want to finish your opponent I would say just go for this one but it doesn't leave you in a very good position um because her stance is really good so you have to utilize her stance so if you want to utilize her STS more you have to do one one you know and then create pressure you can you can do one one two one two cancel you going go a lot of things as we discussed so she got two 10 frame punishes one is 1 one and the one is one two you can also go back then after after doing 1 plus two I think she got one of the best 12 frame punishes which is 41 uh it it is 26 it takes 26 damage and then it leaves you in back turn okay like let's let's discuss back turn options on back turn she has one two you can again cancel this move by holding forward so it's different like when you when you're in her forward stance you have to do back to cancel this cancel your second move in her backr St you have to hold forward to cancel this uh the other move one into forward she now she will cancel this so it's different so she got one two which you can cancel by holding your hand forward and she got two you have to match this move and then she will it turns into a kind of grab move you just just Mash it's fine you can you can just press two time and also that works but like it's okay to match see I just press two time it doesn't work if I mash it's going to work always so she got also uh three which is is a 19 frame move and it leaves you on plus 4 plus 4 means let's say guys if you if if you do this if you land neutral 3 on your opponent and from back then and and if your open is going to press jab you can always go for one two which is 13 frame move or you can also also do 41 uh 4 1 is 15 no no oh she got two and then she got four 4 three the best move in my opinion is if you know the open going to interrupt after down back three you can go for 1 plus 2 which is a 14 frame move and it's it's a combo on counter hip so you can do the combo going to cover combo later in this video so these are thing her we just cover her back turn moves Al so we were discussing about her 12 frame punish which is 41 uh and then you are on plus four which means if your opponent going to interrupt you you think your OPP it's not it's not going to respect you you're going to press then you can always go for one plus two which is a 14 frame back turn move and it's a combo counter hereit oh I didn't know this how is this okay 41 43 is not guaranted 41 is a guaranted move I you got only one 12 frame P which is 41 I think I I just love this move after 41 if your is not going to respect you can go for one plus two or you can also mix up your open with one for stance into into 41 or into other stuff so 41 and if your is expecting you move too much you can go for this move or uh after 41 after 41 you can change your stance you know you can do a lot of different things after 41 depending on your opponent uh mindset so her 13 FR best punish is D 14 as I discussed earlier you can you can use that move in a lot of way you can do daa 14 into two NAA 14 into St I think on punish in my opinion people not going to interrupt you so you can do daa 14 into her stance and then you can play around uh in her stance and you you know her her stance is anti High anti low and she also got a three 3 plus 4 Move which is a Crusher so her stance is really really tricky and effective but it's hard to use you need to do a lot of practice a lot of training uh to understand her stance okay so her 14 frame punish is 33 this movie is guaranteed uh it is 34 damage uh but if you ask me I would go for this one I love this one because 2 damage but because her back turn game is very strong her her St game is very strong but like if you want to kill your opponent to take some damage you can Al always go for this move um but in my opinion uh 41 I love this move I I all go for the 12 frame punish but sometimes it's really important to do 14 frame punish so it's for you who love to do 14 frame punish or take some more damage I think this is for you guys she got 14 frame punish as well and 15 frame punish she's definitely down forward to uh it's a combo so we just covered her punishes as well so guys her haat let's talk about her heat I think in my opinion she doesn't have she don't do anything crazy in her heat I think her heat is one of the weakest heat in my opinion uh in her heat she does we know that she does autol anti-h High stuff and anti- low stuff in her heat she does one thing crazy in her headit which is um which is this she just does that in her headit and then she got one new move in which is power 3+4 into 3 +4 uh into down 3+4 sorry this move it's a combo but who going to eat that move so like you can just connect combos you can extend your combos in her hit but her hit in my opinion is not effective she doesn't do anything crazy in her here she doesn't have any new move in her here besides power 3+4 uh into down 3+4 this move and um like she got other stuff which is for back 3 plus 4 into cancel which also the characters can do okay we're going to cover that move so the how you can cancel your he is power with 1 plus two and then you can do back 3+ 4 after this F Plus St down back 3 + 4 is going and then you can extend your compost with back th into heat cancel so I think her heat if you ask me is not good the only one thing I like about her heat is you can do a combo in her stance with one two cancel I I really like this thing is a 13 frame combo so that that thing is good like if you are in her stance after one one let's say and if if you land one two you going to do a combo after that uh you need to do you need to hold your hand far and then she just jump and then you can just do the combo I think that's the best thing in her heat you can do uh one more thing you can do is uh or she can only do in her heat is of the three into Power she just rush you know then um so that thing is also good if you open uh uh press something she'll just Auto uh do the punch so guys now I'm going to teach you tell you her basic combos her basic airbnbs so the the most common way of launching opponent is down power two yeah is down power two and then in in on counter down 141 uh and then she also go for for three uh down back one plus two is a very high risk move because it's minus I don't know unlimited minus 23 unlock um and while setting two you can also launch these are like most common ways of doing of launching opponent her basic route should be down for two yeah uh you can do down power two into down two three into one 2 1 and then running 32 why I'm saying you should always you should always start with down forward two uh you should always start with down two three because later you can uh make your combo bigger by doing once you master Down 2 3 to 1 2 1 into Power 2 13 our basic route should be launched Down 2 three into 412 and then you have options of doing power 214 and the other option is um the the wall carry you can also go for f power 3 two and then you can also go for uh 43 depends how far is the ball from you but if if if you don't find any wall you can do down two three this is a basic combo and then power two one 4 I think is the best option if there is no wall uh okay so you can extend your combos by doing if you master this combo you can do F power into down power 43 so that's the most damaging maximum damage combo I also find it hard some to do so this combo I think is is is a little harder to do but practice you can do that but her basic Ro should be the same uh or if you don't want to do this you can also go for launch into 43 into down three plus into down 23 and then 1 plus two so just remember guys down two three is really important to do in the combo because after down two three she she just go into her stance I think her basic combo or strategy is the same after stand 2 you can you can do the same thing after every move after launching from every position you can do the same thing so her combo she doesn't have like a lot of variations she's very pretty simple when it comes to her combos um so like after launching everything you can you can always go for the same thing down 2 three into 412 or down 2 three into 41 into far power down power 43 okay but there are some position you can you have to change the combo which is after let's say 5 3 + 4 into 1 + 2 everything is the same yeah yeah so maybe after this maybe back Turn 3 + 4 yeah after back 3 + 4 you can do four 4 into 4 three and then the same thing again uh the enter uh for 2 3 1 or maybe you can do this and then yeah guys that when it comes to our combos I think the combos are very simple after everything you can you can always go for the same thing so she doesn't have anything crazy you know you can do it's not like Rena or something some other characters so I think this is the our combos are pretty simple after launching from everything you can go for list down 2 3 into 412 into Power 2 1 3 if there's no wall and if there is wall again you can do this you can do 4 three and then you can carry it to the wall and the other combo or Strat should be four3 down two three to 1 plus two and the same thing again if there's wall you can go for down two three or it there while can go for 43 or 1 one or 214 or some something like this let's say if you if you want to spend your heat what you can do is uh launch 41 spend heat power 41 this so it's like a 70 damage combo I can I can extend this combo got guys let's talk about her wall combo so her best wall combo is D for 14 into one2 uh like with as the thing with Alena is when it comes to her Combos and her wall combos she doesn't have anything crazy like she follows a basic pattern uh if you just SC your oppon with one hit that's the option D one two into one two D 14 into one two if let's say if you screw opponent with two HS you can go for wiing one for 4 43 so she has very basic plan like she again she doesn't do anything crazy in when it comes to her combos uh if she like scw open with one head this is option of 14 into one2 and if you open with two HS so w 143 is your option I don't find anything like this is the maximum damaging stuff you can do in a wall with her also you can check out all the things shown in this video the version via the link in the description uh if you like this video please leave a like or comment below with your thoughts thanks for watching
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Channel: DashFight
Views: 39,821
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Keywords: azucena tekken 8 guide, azucena tekken 8 guide beginner, azucena tekken 8 combo guide, tekken 8 azucena combos, tekken 8 azucena tutorial, tekken 8 azucena guide, tekken 8 azucena combo guide, tekken 8 azucena beginner guide, tekken 8 azucena heat combos, arslan ash tekken 8 azucena, arslan ash tekken 8, arslan ash tekken 8 tournament, arslan ash azucena, dashfight
Id: mYcv7B_l2uA
Channel Id: undefined
Length: 24min 9sec (1449 seconds)
Published: Mon Feb 12 2024
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