Tekken 8 - DEFINITIVE Controller & Input Guide (ALL TECHNIQUES)

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if you're a newcomer to Tekken 8 first of all welcome in the fgc there are so many controllers to pick from and it can be overwhelming to choose with so much advice out there so I want to give you all the info you need to decide which controller is the best for you as a Tekken player on the right here I've listed specific Tekken techniques ranging from beginner to Advanced Techniques these won't be like full-blown tutorials but I want to show how hard or easy each of these techniques are with each device we're going to go technique by technique and rate every device time Stamps will be below for each technique so feel free to jump around as needed first let's take a look at the controller lineup we have both PS5 and Xbox controllers I really picked the best way to cover that up PS5 and Xbox controllers the main difference between these two is that the pad the d-pad here is soft on the ds5 the dual shock dual sense dual sense 5 and it's kind of uh imprecise for some people but it's really comfortable to move between directions and in Tekken you're going to do a lot of changing directions rather than like Street Fighter motion inputs the Xbox one is really really precise it's a clicky d-pad so uh you really know which direction you're hitting at any time but the downside is jumping between directions can be kind of a lot of movement for the thumb uh it I thought this was going to be a useless controller but as I Was preparing for this video it ended up being pretty viable next Razer sent me their kitsun so this is a half review uh not a sponsored video but I want to give my honest take on not just the kitsun but leverless controllers in general um it's already unboxed so none of that uh finally two more sticks quba quba sent me their obsidian 2 brand new stick here I've kept it completely stock so you can see that this is the Japanese lever it comes with and the stock buttons so I want to review uh a bit of how the stick Works um again we'll go through each technique for the Japanese lever um while we're here the one thing I don't like like about this stick I like everything about it except getting the cable door out involves untwisting these two screws and that kind of takes forever and once you actually get it off this cable compartment is so tiny so actually getting the cable in is a bit of a nightmare that's my only gripe with it though aside from that it's beautiful it's heavy uh which makes some techniques easier to execute and the buttons are really well placed up here so it is a candidate to be my tournament stick I just hate the idea of being on stage and fumbling with this thing when I've lost lost and I'm like nervous and I'm shaking like oh my God all right and the last stick we're using is the quba Titan again not a sponsored video I want to just give my take on it this is not stock I've put a Korean lever in here um what's important to note is almost every Korean lever will work except this one my Korean lever is extra thick so I had to 3D print a new base to keep their weight plate here and mount it on the outside very extreme for 99% of you this won't be an issue but covering our bases okay some modification may be needed now you might be wondering why I didn't mention keyboard players and that's because for keyboard players you can mostly just follow the advice for the leverless controller um the one thing that I found in a lot of my uh viewers who are in chat is that they map the space bar to up because on the leverless controller this bottom button is up and that allows you to use all the hitbox style or leverless style techniques um in the almost exact same way the one advice I have is that if you're a keyboard player try to float your wrist don't plant it down when you're typing um Tekken a really high APM game and I know a lot of people who are having wrist pain learning on keyboard so if you can get the keyboard on your lap that's probably optimal otherwise like raise your seat and try to float that wrist uh through all of these devices your number one priority in my opinion should be to pick the device that doesn't hurt to play on you know you only got two hands so that's enough of trying to be your dad let's get into this video finally Tekken techniques by every controller you see the catalog of techniques here you can skip around as needed and then we're going to make a little tier list when we're done of each technique or each device on each technique first things first everybody's favorite the Korean back dash certainly my favorite I have a little note here one p versus 2p on Stick I'm going to talk about that I have a full guide on this that I recommend checking out if you want to learn how to actually Korean back dash but again I'm just here to talk about the nuances so draging off chill out bro I'm just trying to get my controller PS5 pad traditionally straightforward to back dash on I'm using my thumb to bounce between the inputs here without moving it too much on the player two side my trick here is I am kind of using my right hand to grip most of the pad and then massaging across that diagonal so because if I'm holding with my right hand more I can have a really light touch with this hand in general I recommend not tensing up your hands for all of these devices that's super super important I'm kind of rubbing across the corner here with very very little effort a lot of people say their thumbs get really sore on pad take it slow nail your inputs and be really gentle with your hands and ultimately you'll be able to play longer and be more precise that way Xbox pad notoriously known as a nightmare I was actually able to figure out how to back dash on this thing I didn't think it was possible and I'm still kind of sloppy on it to be honest but it's very doable it's definitely possible um the one caveat I mentioned in the beginning is that it's hard to move between forward and back right there's just so much distance to cover here because it's only really actionable on the outside you can like push in the middle but you don't have as much like precise control showing you on the player two side it's going to be the same thing as the PS4 where you kind of massage that corner but because the switches are clicky it's a bit easier to tell so personally I thought this was going to be terrible but once I got used to the Xbox pad I'm kind of enjoying it more than the PS5 pad I know it might be blasphemy let's check out the leverless controller Razer kits a matte finish kind of picks up fingerprints and it's really hard to wipe it off but this is a really comfortable stick so uh again in my Korean back dash guide I talk about which techniques you should probably use for Tekken to learn the back dash there's a lot available but I think there are certain optimal ones I use the SD on the left side you can probably hear that through the mic and then on the right side I just do it manually I use my individual fingers and put in the inputs manually I also learned how to do it manually on the player one side but doing these techniques and all of the techniques in the list in general uh your ring finger is going to need to develop coordination and endurance don't push too hard keep a light tension and take care of your hands I'm going to be saying that the whole video if you're tired of that by now sorry quba obsidian 2 Japanese stick if you don't know the difference the Japanese stick has a spring the Korean stick has a rubber they bounce a bit differently why that matters is that the Japanese stick is really really nice and precise but it doesn't bounce back as quickly the other downside or you know upside depending on how you feel about it is that doing back dashing on the player one versus the player two side on Stick is different on the player two side you only have your hand to coordinate the entire movement on the player one side side you have all your fingers so usually people can back dash faster on player one than player two my recommendation again is using a light touch and really getting used to the movement as much as possible if you nail your inputs then you can start to play with it at any rhythm at any pace and never have any tension or pain so the Korean lever is the main uh input device I use it didn't swap sides what the heck uh this is the main device I use and the main reason is is is that back dashing on the player two side is a bit easier compared to the Japanese stick the rubber bounces back and pushes back against my hand a little faster so it's really really straightforward for me to get a really nice fast back dash those are the main differences let's rate them right let's rate these input devices so when it comes to Korean back dashing specifically I think the Korean lever is on the top I seriously challenge a hitbox user to race me in a back dash race and I think I will win on the player one side player two Side Up For Debate but I think the Korean the Korean lever is not only comfortable it's intuitive and it's easy to play for sustained hours assuming you have like a medium light tension um right below that the leverless controllers are very very good for back dashing uh it's very straightforward you get really good feedback because you're hitting buttons so you can really tell if you're doing it right or wrong below that I'm going to put the Xbox and the PS5 pad um they're not bad bad the actual the PS5 pad is actually very intuitive for back dashing right you just kind of if some people learn it imprecisely but are functional because it just kind of makes sense to put in the Crouch while you're holding back and just move your fingers back and forth so that's my take on that and finally at the very bottom it's hard to say I think the Japanese lever where it falls short is that two-player side it took me a really long time to really Master doing the Korean back dash on the player 2 I'll demonstrate it one more time on the player two side getting this back dash just really comfortable when the spring isn't providing a lot of bounceback is it's a task it takes a lot to coordinate um and I have a lot of experience working on it but I remember distinctly that this oh thank you scene swap chat came in clutch I remember distinctly that this was a hard motion to do so I recommend all of these devices are pretty good Korean backdashing is kind of a core Tekken movement but uh keep in mind if you play on a Japanese stick you'll have to put in a little more work it's not the end of the world though because there are more techniques we have to go through next one right away is the instant while running this one is really really cool I left some quick notes Here in case you want to look but instant while running has some interesting quirks if you don't know what this is It's where you hit forward forward forward really fast usually when dragonov runs at you he can press two to do this big running move however instant while running two is doing it as quickly as possible without even starting up that run if you hit forward forward forward really fast you get it and he gets these little blue Sparks to show that you really nailed it again on a Japanese or Korean lever there's differences between the player two and player one side right on the player two side we have our thumbs here to help coordinate this movement but some people's thumbs might feel pain or tension trying to navigate it like this this isn't always easy so a tip I got was to actually just grip the stick as normal and float or float is the wrong word kind of like wave your wrist like this and if you're not a scrub it actually makes the input a bit easier see that and this is way less tension than this right so again listen to your body find what works best but I found this technique pretty cool and it made it easier and then on the player one side there's no shortcut you have to push your hand and put your wrist back and forth really really quickly this technique is really annoying and my only key advice is again don't introduce tension in your wrist just go slow and slowly get faster and faster this technique takes time to build only one tiny tip if you do the first forward and then the next two kind of faster that seems to help for some reason so instead of doing forward forward and then the third one do forward and then two quick forwards and for some reason that helps a lot I have no idea why for the sake of completeness I'll show it on the Korean lever but again this is going to look pretty similar uh the Korean rubber bounces back pretty quickly so it's a bit more comfortable for me and because the Korean levers use a bat top traditionally I have a bit more grip when I'm doing this other wrist method right so little benefits on Korean versus Japanese lever the other controllers are really straightforward whether or not you are using the player one or the player two side you are just hitting one button three times right and it can still be kind of hard especially if you're new to like fighting games in general or just new to Tekken because most fighting games don't involve hitting the same direction multiple times so as with all the other uh input devices take it slow don't tense up your hand if anything grip harder with the right hand just slightly so your left hand can really really relax and you're going to mess this up a lot it takes a lot to learn but I learned it fresh for this video I don't play techken on these controllers and I learned it just for this video so you can learn it in a pretty timely manner with the right technique for completeness here it is on leverless this is actually probably my favorite because you can hear the buttons and really feel them it's like you get extra feedback knowing that you did it right and it's really satisfying hearing like the three clicks and then seeing the blue Sparks and then messing it up three times while you're trying to demonstrate this is a cool device I I'm enjoying that I don't know if I'm going to switch entirely but for some of these techniques it's really fun let's rate the instant while running on this tier list I think it's debatable that these three devices are on the top however I'm going to put the hitbox slightly higher the lever is slightly higher just because of that feedback and you can really feel and hear the Xbox is also kind of like that but it doesn't bounce back as quickly as the individual button does even though these are clicky buttons Korean lever is right below these uh it does take a bit more time and the Japanese lever taking last place again I swear it has redeeming traits but this is one of the the repeated movements can be kind of difficult okay let's let's move on to the next technique keep it pushing everybody's favorite challenging technique the electric wind godfist faces some tips below we're going to talk about that quickly but if you don't know the input let's talk about that first anytime you learn a new technique and Tekken Master the input I say this in my Korean back dash guide forward oh I have to switch controls to Raina we're going to switch to Raina I'm going to try to demonstrate this all right every time you master a new technique you need to understand what the inputs are and the inputs for this are forward neutral down down forward and two at the same time if you cannot do that with your hands I'm talking looking at this input history on the very far left here over there if you can't get this perfectly then you should wait it's okay if you do it too slow but you want to nail this right and that's the biggest thing people always ask me I can't do electrics I can't do electrics and yes it does take time to coordinate but make sure you're doing it slow and actually doing the correct directions the quick tip I have for trying to get electrics on pad again gripping with the right hand relaxing with the left hand then when you're grinding it a bunch these are your two points of feedback if you get a down two like this that means you hit your two button too early right cuz we want to hit the diagonal if you get a wind godfist which is no electric that means you hit it too late right so she won't say soia should just say say see what I mean experiment with that relax the left hand and try alternating your timing between being too late and too early intentionally do your best to be too late on purpose and then do your best to be too early on purpose and slowly narrow that window so that was too early and that was perfect it's going to be the same for the player two side and on the pad all that changes is probably which part of the thumb you hit it with so you can hit with the base of your thumb here and here you probably got to hit with the tip of your thumb right one other tip that for some reason has worked for generations of Tekken if you imagine hitting down and triangle at the same time or down and two at the same time not the down forward but down something about how most brains work seems to make that line up I don't know why that is but since Tekken Tag 2 and Tekken 6 when I started like exper experimenting with this technique that was the advice I got and it worked for me now something cool about the hit box the leverless is that you can more physically tell whether you're hitting everything at the same time right forward neutral down down forward and two need to come at the same time so you can feel if your hand is coming and hitting all the buttons at the same time and that's something to really pay attention to go slow don't go fast like really coordinate this this really intentional slow movement it's not going to look right on screen but you know the inputs are correct right and then going fast is Trivial after you can go slow right sweet on the arcade stick this is where Tekken originated it is a bit harder but I think the tips for the uh pad electric remain the same you can experiment with going too early too late and shrinking the window and you can imagine hitting down and two at the same time so for me it's actually making me fail but on the player two side for some reason I think that tip actually does help me let's see yeah on the player two side I tend to be late so I imagine hitting the down and two at the same time I don't know why let's do the Korean lever just for completeness it's not going to be the I mean it's going to be pretty similar to the Japanese lever but let's demonstrate same thing something that's different about the Korean lever in general just in case you don't know is that there is no restrictor gate so you the corners are a bit harder to feel that does make the circular part of the movement easier but finding the diagonal can take some time so if you're switching to Korean lever it's okay to struggle a little bit at first you got to get really familiar with where the corner is on your specific lever sweet that was the electric I know I'm going to get a lot of questions in the comments um there will eventually be an electric guide but take these tips I promise you if you go slow listen to your input device if it makes noise or really feel where the corners are and experiment with that like shrinking window method too late too early shrink the window uh you'll be surprised and give it time it takes a lot of time next technique the wave Dash very very fun technique I have a few tips for learning it here um I'm going to demonstrate it on pad first because I'm actually really bad at it on pad right I can't do multiple wave dashes so how I would practice it is just doing two at once first you want to nail the movement in the first place don't even try it if you can't Crouch dash one time but do it twice then you can add a third right I can't add a third yet it's going to take time to learn go slow relax the left hand don't try and overexert it and injure yourself or learn it wrong the worst thing you can do is learn it wrong and then have to reprogram it right um oh tier list for the electric thank you chat chat coming in clutch today tier this for the electric it's going to be uh hit box on top for sure because you can feel the Precision and then honestly I would put all of these at about the same about the same difficulty make sense I don't think that needs more elaboration although the Xbox pad because it has this extra click for some reason it does feel a bit easier actually you can actually tell where the corner is really nicely so just for the sake of Separation I'll do this right here we'll put everything the hit boox on top Xbox pad right below and then the rest of these are about the same specifically for electrics for the sake of your screenshot let me change that this is electric wind godfist screenshot time let's go to the next technique thank you chat for reminding me you guys are being helpful today I love it wave dashing um I said I was going to do it on pad first I felt like picking up the arcade stick on the Japanese lever again you have a ring that is not as helpful as the Korean rubber so you do have to be really gentle in order to get the inputs to return to nutral quickly if you don't know the wave Dash input it's basically what we did for the electric but you hit a forward at the end and then reset so it becomes like forward qcf qcf right wait I'm lying there's an extra forward you use the forward to cancel the previous one like this and then when you do it fast looks like that there's a lot of guides out there they can teach you a bit better I just want to talk about the input device and again with this spring being not as bouncy and with you having to use your whole hand it's a bit tougher to do the right side is honestly a lot easier that's why you see a lot of Mishima players main player two side um main man is a great example he's a Japanese stick player unless he's switched in recent times I know at the time that I was studying him he was a Japanese stick player and uh this motion is very very comfortable coordinating all your fingers to get the wave dash out um I missed the parenthesis there that looks weird okay uh Korean lever is where the wave Dash really shines because of that rubber tension because of the need to hit neutral you can go super fast on these things Korean levers are amazing for doing wave dashes even on the player one side right obviously using the entire hand is a bit slower and again not introducing too much tension in your shoulder or wrist is going to make this naturally a bit slower when you're not using all your fingers right but it's still very very comfortable if you're a Mishima player I would consider getting a Korean lever it's not essential but it's pretty nice now where was I I was talking about learning this on pad when you're learning the wave dash light tension in the hand and just try doing two at once and do it really cleanly don't do it like super sloppy right like getting the inputs everywhere oh I got it right no try and keep it as clean as possible and then you can slowly build up from one wave Dash to two to three Etc and don't rush it right I'm going to try to rush it for this video and your see I'll probably won't get it right so it's a slow process but the more relax you do it and the more reps you do the the better it'll be in the long run the way muscle memory works is you usually learn it in the time off so do it for like 5 minutes take a break and leave and come back don't spam like 30 minutes straight of it like it's really easy to burn out and not actually learn much so yeah stack two at a time build up to three drop the controller on the ground Xbox pad is actually kind of nice for wave Dash even though it doesn't seem that way because you can feel each Direction so I can feel if I'm doing that at qcf and I can feel when I'm canceling it with forward and because of that Precision I can really tell when I need to do each cancel I'm still not coordinated enough to do three straight but that's the method I would use to learn it at full proficiency the leverless is going to be almost the same but there are some specific tricks to learning it so if you want like a quick cheat code this is what like a full speed wave Dash looks like on the player one side you use your left hand to hit the qcf the right hand to cancel the forward and then you string them together when you're learning this the first time don't rush into it like this and try to go as fast as possible because your hands won't learn the input it's just going to be like noodles slapping your controller go slow learn the input stay relaxed I also recommend learning it the normal way because building up your left-hand coordination is going to be essential when you're learning to play on leverless and on the player two side I don't know of any really nice shortcuts that actually help it's just going to be a matter of bring building up that ring finger dexterity if you don't know these two fingers share a uh a tendon so it's really hard to coordinate them separately but with a lot of relaxed practice and a lot of breaks you can do it it's very possible tier list for the wave Dash I think the hitbox Falls a bit short because even though the player one is really easy it takes a bit to learn on the player two side I actually think the levers are on top here even though the Japanese stick is a bit more difficult I think the levers are very intuitive for wave dashing all you have to do is Master not using too much hand force on the player one side and it goes pretty smoothly some people upgrade their Springs or their rubbers to get a bit more attention but personally I like keeping it as light as possible again to avoid injury we're doing pretty good we're like uh halfway there this is where we get into a bit more character specific techniques let's talk about instant while standing or instant while Rising uh this is a Mishima technique I threw my controller off the cliff how fitting this is a Mishima technique or any character with a Crouch Dash that's like the Mishima I'm going to pick Devil Jin and try to demonstrate this this is less of a controller technique and more of a timing technique how it works is you do a Crouch Dash and if you press back at the right time they are put in a crouching state so if I just do a Crouch Dash two I get this wind godfist right if I do it really late I get this while standing to right but if I do a normal cd2 Crouch Das two it looks like this but if I tap back at the right time he does this while standing two instantly the trick is you look for when his foot his rear leg will kind of stutter there are videos demonstrating this on YouTube that provide it in slow motion but when that leg stutters you tap back and you hit your you know while standing button to get it to work and again because of the way of because it's more of a timing technique than an uh like a a speed technique or a uh coordination technique it's just straight timing of the game and it's actually pretty slow relative to the other techniques uh I think every device is going to be more or less equal here as long as you're comfortable hitting your directions which very clearly I am not it should be pretty straightforward that said remember how I mentioned that the Xbox it's a bit harder to move your thumb across the entire span of the d-pad I have to use the tip of my thumb to crouch Dash and then use the base of my thumb to hit the back input little Quirk of the device itself and my hand size key part in learning this is again light tension in the left hand I'm going to be saying that the whole video I hope you're not tired of it yet and then it's going to be the reverse here I'm using the base of my thumb to hit this quarter Circle and then using the tip to hit back make sense now one more time sweet let's check it out on the lever lless exact same thing conceptually oh I hit the wrong button that's crazy exact same thing conceptually but again we have that tactile feed tactile tactile feedback that uh makes it a bit easier to tell when you're hitting everything at the same time and the way the buttons click gives us an auditory cue and a physical Quee for whether or not we've got the timing down and that could be really helpful to know when you've done it right on the stick I hit an actual up accidental up back that's why I got the misinput there but it's going to be pretty much the same with the rest of these techniques it's going to be a lot of how comfortable are you on your controller I lied it's not with the rest of these techniques there are some [ __ ] up techniques down here but these ones pretty decent this one mostly timing not a lot of coordination on the player two side you'll use your fingers to do the wave Dash and then you'll tap back with your the meat of your hand here lot of good reps here and then Korean lever is going to look pretty similar because of the rubber bouncing back to neutral it takes a bit less effort and you could do it what feels faster even though it's on a really similar timing the rubber will bring the stick back to neutral and then you just tap it lightly to get the last input wonderful wonderful tier list for instant while standing it's all about the same it's really all about the same Xbox is maybe a little bit harder but it's all about the same right it's the size of the d-pad that's the main problem more specific techniques this is not a wave Dash This is called a snake Dash and the reason it's called that is because some characters have a different Crouch Dash it's not that Dragon punch motion that DP motion that we're familiar with I'm going to pick Brian here they use a qcf motion quarter Circle forward and out of this you can tap up to cancel it with a side step so the proper technique to snake Dash is you'll tap up and then back so that you block instead of side stepping and on most of most devices it's actually pretty straightforward if you're really coordinated again light tension in the hand and you can string together these qcfs and these tap UPS pretty nicely oh scene good catch y'all what did I just say qcf tap up to cancel side step right that's what that looks like but we tap back so that we don't Sid step we just tap up and then back and that way we jump backwards that way we cancel the Crouch Dash without actually moving and s side stepping because sometimes you don't want to side step you want a block on the PS5 pad you see I'm kind of struggling I think that's a coordination issue I think that if you play on the pad regularly you can move between these inputs pretty fluidly I don't think it's pretty difficult player two side it's going to be pretty similar the nice part about these pads is that player one and player two are generally symmetric like yes the motion is slightly different but you're still using your thumb you're not like losing access to different fingers like you would on a lever or an arcade stick Xbox pad I actually like this a lot and it's because of the clickiness I can tell when I'm tapping up and I can tell when I'm tapping back so I get really fast cancels the qcf is actually also really nice too to uh to enter and in sorry to input because I can tell each direction is coming out so the more I played on the Xbox pad the more I enjoyed it I really didn't think that would be the case on the Razer kits leverless controller or keyboard if you're playing on that this is actually really comfortable too it's actually one risk on the leverless is you can go too fast that's a problem I found because you can hit every input so quickly you could go nowhere like this but Brian needs to let the qcf sit a bit before he Taps up if you do it too fast it just looks like this he's just s side stepping right so let the qcf rock tap up and then back if you see my inputs on the far left I let it I let there be some air I I take a I take a breath between the qcf and the up back and you can chain these together with a bit more coordination the player two side is also really nice on this even though qcf motions are a bit more weird with that ring finger issue the thumb still controls the up so that part of the movement doesn't really change you do your qcf and then you hit your thumb in the opposite direction button to block so the leverless is pretty nice if you're going to play Brian or another character it also helps with the back dash because they have a back sway if you mess it up so having a clean back dash on the lever lless is also a bit easier so if you play Brian Paul Nina or any character with a sway leverless is something to consider snake dashing on a Japanese stick qcf up Oh wrong side qcf up qcf up it's a bit awkward I'm not going to lie to you because my thumb has to do multiple things it has to tap up and then tap back if I if I want to not do that I'd have to tap up with my thumb and then hold back with the rest of my fingers and that's kind of awkward so an alternate solution is just kind of turning it but that's not very precise you would have to spend a lot of time practicing this probably to the degree that you practice like electric maybe a little less because you're not using your right hand but it is a very coordinated movement on the player two side it's going to be a bit easier because we have all these fingers recruited to work together so all these fingers can do the quarter Circle the thumb can tap up and the meat of the hand can tap back so on the player two side this is pretty nice kind of like how the wave Dash is a bit easier on the player two side Korean lever is going to be pretty similar but we have the rubber helping us out right that means we can kind of let go of the stick and then tap up and back in one fluid motion we don't have to really guide it back to neutral like we do with the Japanese stick so I find this actually really comfortable on the Korean lever I kind of qcf release and then to up back right and then if I were good I could string a bunch of these together and have like a pseudo wave Dash which is kind of fun nice quick tier list for the snake Dash I like the Korean lever a lot I think the Japanese lever is really hard the pads are a bit difficult the kid is really nice pretty straightforward right swapping the scene back early this time not make the same mistake let's talk about another related technique instant while standing so if you're a um if you're a snake Dash character you have a qcf Crouch Dash you have access to instant while standing in a different way than the Mishima did so in with the Mishima we had to tap back but with these qcf characters you just have to hit down down forward and skip the forward don't don't tap forward I'll show you what happens when you do on Fang if you do it perfectly down down forward you get this really quick punch this is his while Rising one while standing one and it's so nice because it covers so much space right you can use it to approach instantly look at that that's what happens if you mess up though success is this quick punch failure qf1 where you hit the forward is this big Low reactable Shoulder we don't want that we want this quick one right so what this is helping to show immediately is how hard this is on the Korean lever on the Korean lever there's no restrictor gate everything is like basically a circle if you're a technical Korean lever user you'll know I'm lying to you it's a squared Circle that doesn't matter it's basically a circle and that makes it so easy to just hit forward on accident and skipping neutral sometimes involves hitting down again or skipping the forward sorry skipping the forward means sometimes hitting down again you look at my input history I'm hitting down just to avoid that forward this problem does oh let me check the player two side real quick on the player two side it's a similar thing but again with more fingers to coordinate the movement it's less of an issue you can kind of guide your fingers back to that corner and just let go and there's no risk of hitting that full qcf motion on a Japanese on a Japanese stick it is a similar issue not very different it's very easy actually on a Japanese sck it's way easier depending on the gate you have so if you have like an octagonal or circular gate you might have the same problem as the Korean lever but the default Japanese stick has a square gate right which tells you exactly where this corner is I'm wiggling and I'm still in the corner because of that I can just stop at that corner and release and the spring will take me straight back to neutral to get this instant while standing one there's other techniques you can do also out of instant while standing but um the main one one for Fang at least is this one other characters have different ones again it's if you have a quarter Circle forward Crouch dash player two sides a similar story just dig into that corner and then release but I think leverless is also amazing for this because you have discret buttons for down and forward it's very easy to tell when you're letting go so all you have to do is make sure you release that forward before you release the down and it's almost impossible to mess it up if you go too fast you'll mess it up but that's like with all techniques don't go too fast go slow and light tension in the left hand make sense I messed up on the last one on the pads I actually enjoy it here too a lot of uh American players who play Crouch Dash characters like this play on pad and it's just a matter of again digging into that corner and avoiding hitting forward at all costs I kind of slide it straight down that player two side this might be a bit tougher but it's going to be same in concept go slow no tension in the hands succeed Xbox pad two clicks which is really nice I can hear the down click and the left click and then release if I hear a third click where I'm releasing the down it's a bit easier to tell I messed up so that little extra feedback I think makes this better than the PlayStation pad for this specific technique pretty neat right instant while standing the sticks are noticeably worse than the kitsun this pad is actually about the same and maybe you could make an argument that the Xbox pad is the best uh of the lower tier ones but by far the kits a stands up above leverless is so precise for these specific movements I really really enjoy it you might be wondering at this point why not get a lever lless and I'm going to talk about that a bit later but we still have what one last technique to get to I lied we have the character specific techniques there are three of them I'm not going to go into these in too much detail because they are kind of super nerdy but I thought it was worth covering in case you're a Die Hard Tekken fan and you're trying to decide should I switch my input device should I play something else entirely and this will help you decide that I'm going to pick Brian you could see that I had notes for which characters to put on both sides it actually doesn't matter who's on the other side I thought I was going to demon straight on both sides but I figured it's easier to just go straight forward Brian has some full Crouch moves like this one Northern cross and his 13 frame punish full Crouch down forward 21 normally you have to wait a bit and Crouch before you can trigger these if you go too soon he just kicks down like this but because he has a snake Dash you can do down down forward to to crouch Dash cancel it with down back and then hit down forward again and if you do it fast enough you get what we call an instant Northern cross instant full Crouch specific technique really nice on Korean lever surprisingly try a couple times on Japanese lever here also nice because the corners are well defined on this ds5 pad I think I'm going to struggle getting across to both diagonals with my whole thumb without like tensing up my entire hand is really hard I'm barely kind of getting it here but I don't even think that's worth it so I'm going to say on the pad this is like not unviable but so demanding and uncomfortable that it's definitely a bottom tier input so Brian player or uh Lily has some combos like this too very very specific technique on the lever list it's like kind of trivial you just kind of hit down down forward down back down forward very nice and on the lever list it's going to be similar on both sides which is also really nice actually on the levers too it's going to be similar on both sides because your main fingers are yanking down and your wrist is doing all this transitioning so uh when you're doing it on the other side it's a different wrist movement but your fingers are still pulling down right so you'll have to train that part in Reverse but you're basically just gripping down and wiggling like with for lack of a better description that's basically what's happening uh chat actually made a great contribution we're going to talk about laws slide as well laws slide down down forward down down forward uh technically you could say like full Crouch down forward down down forward but yes um the other technique that's really cool is Nina's High sheeta Step have you been sticking around this long by the way thank you please leave a like if you've enjoying this leave a comment if you wish I talked about a different technique that I didn't talk about I'm sorry I left it out haita step is a cool nenina technique where you do a quarter Circle back to back sway and you tap up to cancel it so as you can see if you tap up and cancel in a weird Rhythm it doesn't look like a lot but let me show you what it looks like on leverless because leverless has a dedicated up button on the thumb it's really easy to do any rhythm you want of the high aeta step with very very little restriction so if I do a longer qcf it's like a superpowered back dash if I cancel quicker it could be like a pseudo side step it evades mid it evades somebody said in the chat that it can auto block some lows I think that depends on the timing you do it at but it's easy to do on both sides with leverless because you have your thumb hitting up and the qcf motion doing here uh your left hand doing the qcf motion that was really poor English for that on the pads you're going to kind of have to turn it right I can't even do it I'm not even going to pretend that I know how to do it actually that was pretty decent doing it without jumping is pretty hard and I wouldn't say it's an essential LAN technique but it is really powerful so if you play on pad keep that light tension maybe you can rotate your controller a bit so that you don't have to move your thumb all the way up right maybe you can rotate your controller like this experiment with a few different hand positions I'm sure a Nina expert could actually help you but Nina is a very technical character I'm not a technical Tekken player I use my mouth not my hands to explain the game okay uh okay the Xbox pad this one's actually kind of nice because if you put your thumb straight in the middle you can actually do these quarter Circle movements really cleanly so Xbox pad you can kind of just turn it it's pretty sweet let's try it on the other side right it's not perfect it's actually very far from perfect but it's certainly more comfortable than the PS5 pad and it's almost kind of similar to the leverless just because of the clickiness I'm tangled all my cables are Tangled on the Korean lever check this out you can kind of CH it and it doesn't take a lot of precision I thought this would be really difficult but on the Korean lever I can kind of just turn the stick and get decent results with a bit more practice and a bit more Precision I could definitely get a clean High aidita Step but look at how fast I'm going just by turning and I think the reason is the Korean stick having a bit more neutral makes it easier to jump between the inputs so that's something to consider Korean lever is actually kind of nice for this repeated motion I'm really failing here and I recommend if you're actually Gonna Learn Nina practice slowly don't do what I'm doing okay but I already know Nina's too technical so I'm going to skip her for that um p dash p dash this one is really really fun this is uh master or sorry Master Ravens not in this game this is Ravens specific Crouch Dash in this game ready Raven has a specific Crouch Dash even though he has a qcf Crouch Dash his functions differently I'm not going to explain all the technical details because there are other guides that do it better but basically if you do down down forward down over and over again he can do like a wave Dash and he can like speed it up he could like double wave Dash there's a lot of like technical Raven players that if you watch their replays they're doing this hay and America is doing this uh Pia obviously in Japan is doing this Immortal X soul I think from EU um it's not brand new but it definitely got popularized by P after his uh great performance in Tekken 7 throughout the world world I find it a lot easier on the Xbox pad because of the clickiness I know exactly where my thumb is going and I can get closer to doing this wave Dash I'll link some guides below to do this better than I'm doing it here leverless similarly is really nice for this technique because you can time it very precisely and if you look at the input history you can very quickly troubleshoot how to do the input better I'm going to back dash right it looks ugly you could do it faster you could do it slower Raven experts study up the cool part is I'm pretty sure as Raven you could learn to do this on any input device I actually find it decently doable on lever which is kind of cool cuz I expected this kind of technique remember how the instant while standing was kind of hard because you had to skip the forward well for some reason the repeated motion of this once you get it really comfortable is kind of nice again I'm not doing it very clean I'm not doing it very fast but I'm on the way if I were to learn Raven I would be pretty close just for completeness the Korean lever but that's the this is probably the one technique that I think is pretty equally doable on every input device eventually right I think that with enough practice with a relaxed hand and uh just a really slow approach you can eventually get it the key to all of these is getting really clean input histories so like you want to find a video hopefully this one that explains the exact input and how it's done not just general hand motions not just little tricks but what does the game register copying what the game registers and then repeating that slowly that's the trick to learning any kind of execution in Tekken at least last thing we should talk about is laws slide Shaheen has this and Lee has this as well Lee is a popular character so why not let's pick Lee I swear he screams as much as law in this game though so is it really that different when you go into Crouch by hitting down forward down down forward they do this little extra big slide step you see what he did there there big slide step if you hit three he slides you can get really fast at this so that as soon as you could barely see the opponent Crouch and they slide I'm not a Lee expert I'm not a law expert but I'm already can I already can tell on the Xbox pad the clickiness of the pad is nice so if I grip with my right hand kind of press down just with my base of my thumb and lightly use my wrist to kind of move this I can get pretty fast player two side oh that's a bit harder that's a bit weird so it's reversed I'm not pushing forward with my thumb I'm going backwards it gets a little blue shine I think if you do the perfect input so I already am kind of struggling with this unpad I'm on the PS5 pad it's a bit easier though and I think that's probably because it's so soft and lenient like it's really easy to just put my thumb here and just wiggle a bit and get my slide so it's not as precise but it gets the job done and I think that's probably a good summary for the PS5 pad not as precise gets the job done so it's serviceable for both the back dash and the slide movement but that's something to consider once again we're going to come to the lever list which is going to be amazing for this technique if I can even do it I actually didn't warm this one up I didn't think that uh I would need to cover this but I I think it's actually a good idea to cover because you're hitting buttons again you can really just tell when each input is coming out it's really easy to link that input history on the far left on the far left here with what sound your ears are taking in and the feedback your hands are feeling and when you have that it's really really easier I think to develop good execution Japanese stick kind of falls short here with the spring being so weak you kind of have to manually move it back and forth right and that's kind of tough It's hard to go really fast it's not impossible especially again with a relaxed hand you can pull it off but when you're moving around doing all of this and then trying to get to it it's possible to mess up for sure Korean lever s slightly similar issue but again that rubber returning to neutral a bit faster I think still makes it a bit easier I'm not a Lee expert or a slide expert so I'm not going to be moving around cleanly getting in slide and instantly doing it but if you are a person who plays this probably only the Xbox pad is kind of hard the rest are pretty doable wow we made it all the way to the end tier list for the special techniques is going to be a little different right uh we had instant full Crouch so let's do this first instant full Crouch really really easy on the levers and the leverless really really awkward on the pads that's really hard to get around haita step easy to turn on the Korean lever really really easy on the hitbox it's like an AER of its own Awkward on pad and Japanese stick not impossible just awkward um p dash I think is pretty doable on every input device with a good practice and clean inputs long slide Japanese stick Falls a bit lower um was I doing it on the yeah this was hard going this way there's no springiness helping me get back to the down input it's kind of like the Japanese stick looking at the slide here it's kind of like the Japanese stick where I have to get it all the way back to the neutral position manually it doesn't feel like it's going to bounce back by itself so I'm going to lower the Xbox pad for Le's lee law and Shaheen's slide so about here so those were all the teeken techniques what is my final conclusion what are my final conclusions about the best devices let me pull up all of these techniques we went through really quick if you stuck around this long I really do appreciate it and I hope this was helpful um I generally don't like making videos that are this long but I thought that it would be useful to go through and kind of answer everybody's questions about every input device and every little Tekken technique that kind of makes the game tick and that you might be interested in when you're planning what controller you want to buy so obviously it's going to depend on your character right does your character have a Mishima wave Dash or a snake Dash um and does your character have these ridiculous extra techniques that not every character has right so uh this is kind of the rundown of the main moves let me close all this and then you can actually see all of them this is Nina and this is Raven and then we have law slide okay these are all the techniques and here we go look at that doing it on the Fly these are the techniques which controller is the best the Xbox pad was surprisingly nice in most of these only reason I don't like it is moving forward and back and changing directions right there's a big gap to cover here right it's kind of exhausting aside from that executing all the minute details is really really nice and that's kind of my conclusion with the kits as well I mentioned it briefly earlier but amongst a lot of pro players we talk about hitbox people who move and they have really crisp movement right really clean side step cancels really clean back dash cancels but sometimes it feels like they just stop for a split second before they resume their next movement and I think what that is is again it's so easy to just cancel your movement quickly with these autopilot movements right with the wave Dash it was like this two-hand movement and then with the back dash you could do it like this so when you want to switch back to neutral or change your movements there's like stopping that momentum to do something else it's not that big of a deal it's not that exaggerated and if you're a beginner just getting into Tekken really not a big deal but it's something to consider Tekken is a game where movement is very fluid has a lot of neutral inputs and you modify your spacing a lot to change your timing change what attacks are threats and for me pre precise spacing is crucial to the Tekken experience so you can do almost every technique really really cleanly with this leverless controller but the fluidity of the movement is why I personally will not switch to this compared to my Korean arcade stick Korean arcade stick the ability to return turn to neutral really quickly and change directions really fast is so valuable to me so I'm a movement heavy player I really enjoy this I don't prefer heavy execution so for me this is the device to go with while I'm here let me talk a little bit about the K Quan by Titan I love this thing it's so small it's so portable the cable door isn't like a door that can come off it's just a little drawer and it's so simple and so efficient I just fold up the cable and stuff it in right it's so much faster to get off stage by just grabbing the whole cable walking back to a chair or something and then stuffing it in this drawer right it's so much simpler so this would be my dream controller if not for the fact that I had to modify it just to fit the stick in on top of that I love this wide spacing I think it's more ergonomic to keep my shoulders more even but it's too wide I never thought I would say that the spacing is too wide that I have to relearn my muscle memory and if for some reason I don't H have access to another uh stick like say this stick breaks I'd have to transfer over this hot glued 3D printed base I'd have to get my other lever into there and it's just so much work so I love this it's so close to being perfect if I didn't have to modify it and if the spacing were a bit closer this would probably be my go-to stick but unfortunately those two things are deal breakers and I really love just this simple cable drawer I it's hard to overstate how value how much I value that because I talked about this briefly in the beginning when I have the obsidian 2 this is such a quality product I really enjoy everything about it except the cable door when I screwed this door back in for the first time in here I pinched the cable I pinched the cable on these studs because if you don't wrap it back perfectly which honestly takes me about like two minutes you can like pinch the cable it's just it's such a hassle I really don't like it I did talk to book prot Tekken player and Street Fighter player from Thailand and he said the process of screwing it on kind of lets him calm down breathe before a set or recollect his thoughts after a set which I think is a valid opinion and a valid way to look at it but for me a tournament is so hectic I'm always concerned about my belongings I don't want to spend like 30 seconds trying to get this thing back on and then forgetting something at the tournament setup right so amazing amazing device everything is well laid out it's easy to modify this cable door is a deal breaker for me and I think that basically covers my opinions on all these input devices if I were to start up Tekken today I don't know which one I'd pick so for reference I'm using a modified quba obsidian 1 and the only thing I don't like about this is it has this whack cable door my cable door has stayed intact because I don't pinch it closed down here here I just close it lightly right but this cable door is known to break many people have broken it and I had to install like mouse pads on the bottom for grip the other sticks like in the modern day all these arcade sticks have perfect rubber grips on the bottom the obsidian was bad so I bought Amazon mouse pads and glued them to the bottom it's not my favorite but it it's very lightweight the cable door is not in the way and it does everything I need it to do right so oh long-winded speech will I be upgrading hard to say but I hope that you can make a more informed decision whether you go with Xbox pad PS5 pad leverless controller this is the Razer kitsun again thanks to Razer for sending it to me sorry for punching the mic snack uh junk food arcades also makes the snackbox micro I didn't demonstrate techniques on it but this is a size comparison hopefully that helps you make your decision that better I know the text box is in the way that's hopefully this is help for you guys I know it was a long video thanks for hanging out Lee just stomped on Raina I'll catch you in the next one peace
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Channel: PhiDX
Views: 207,856
Rating: undefined out of 5
Keywords: tekken 7, tekken, bandai namco, tutorial, guide, entertainment, stream, commentary, arcade, controller, help, news, update, explained, ranked, online, backdash, korean, kbd, sanwa, knee, lever, fightstick, tournament, training, practice, season, twt, world, tour, mainmanswe, tier, list, tierlist, pad, playstation, jdcr, king jae, anakin, themainmanswe, combo, mishima, history, classic, ewgf, player, dlc, bandai, namco, harada, murray, battle, character, boss, unlock, throw, break, rage, art, bandai namco entertainment, tekken world tour, fgc
Id: 0ti5Y-dKshc
Channel Id: undefined
Length: 59min 3sec (3543 seconds)
Published: Thu Feb 22 2024
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