Atari's Character Bench: Who Is Mascot-worthy?

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when you see Mario you think Nintendo when you see Sonic you think Sega but which character makes the average person on the street think of Atari oh I've seen lots of wildly varying answers in that regard from the Fuji logo to E.T to Pac-Man to Pitfall Harry and morph although some of those couldn't be the Atari mascot since they don't belong to Atari today I'm going to tackle the gaming brand mascot and in particular atari's mascot potential the lack of clarity on this subject existed back in 1995 when Atari was struggling to compete against Nintendo Sega and soon Sony according to Atari artist BJ West management thought that the reason they were failing wasn't because of the games but because of the lack of a mascot as such they commissioned artists like himself to cook up a new mascot but as Mr Westwood put it they didn't understand that the reason the Knights of Mario and Sonic were successful were because the games were fun still when you're employed at a place and they ask you to do something that fits with the job you do it for his part BJ came up with Ali the alligator this might have worked with the right game but it never got past paper one project that did get past the paper however and I'm not sure who came up with this design was Oswald this got as far as a slightly playable demo with this very 90s blocking nerd looking to become the face of Atari we could all count our lucky stars that never got anywhere this whole effort was a bit baffling to me though as I will demonstrate Atari already had a bunch of characters to choose from why it is that nobody had Atari seem to remember this I don't know but today I'm going to lay out what the characters or many of the characters were at Atari now not every one of them is mascot worthy but we should at least give them a look and then we'll determine which one could make most sense for carrying the whole brand on their shoulders now what makes for a good video game mascot it has to be a character that makes you instantly think of a brand of course but in terms of video games this means that they are tied to a game that millions of people can relate to as they enjoyed it if Super Mario Brothers had just been a derivative Pac-Man clone nobody would have remembered it today both the original Mario Brothers game and Super Mario Brothers were fantastic titles that created an interesting world that people could get into a bad or forgettable game will mean that no one will care about the starring character and the 90s we're full of these mascot attempts including one that Atari recently reappquired by the name of Bubsy which I'll get into later other aspects that seem to help and mascot become what it is include the character having some kind of unique ability power or feature set like say sonic speed or Kirby's eating and morphing abilities or Raymond's versatile limbs it also helps for them to have a Supporting Cast of characters both good and bad especially a memorable villain or villains also is good if they are able to function in other genres of gameplay such as a Mario being Dr Mario or in different sports titles for Mario or Mario Kart Etc and then being cute also seems to help although that's not entirely necessary either now our mascots themselves necessary to accompany success slight Atari in the 90s was thinking no of course not Sony's done pretty well without one although I suppose you could say something like Ratchet and Clank or God of War fit that bill for them but still nobody really thanks so much of Sony is having that character like Nintendo does they tend to seem to talk about it in terms of the PlayStation itself is almost the character I also couldn't tell you who the mascot is for EA and the challenge for Atari would be finding a character that could be adapted to the different game genres as I mentioned while introducing new base games for the character that keeps things fresh Nintendo has been the best in this regard where they've reinvented Mario in particular many times they've reinvented The Legend of Zelda many times and so on but of course some of their games do stick with the pretty much original formula that they came up with still for most of atari's characters it was introducing new games and sequels that was lacking over the years but there's still potential there as long as the right vision is put in place to make great games out of them say a creative and artistic Vision as opposed to uh let's see how much money we can squeeze out of this Stone vision before you ask where Marvel Madness Paperboy Gauntlet zybots Primal Rage and Area 51 are at in June of 1984 Atari Incorporated was dissolved and the home division was sold to Jack Trammell and renamed to Atari Corporation the arcade division stayed with Warner and became known as Atari games many employees on the arcade side always felt that the true Atari was with coin op because that's how the company got started in most of the major hits came out of their division the rights of who owned what was a little messy but keep in mind that for any arcade game released under the Atari games label starting with Return of the Jedi those Creations characters and IP did not belong to Jack's Atari Corp thus and so on are not under atari's control today or what's known as Atari sa those IP are presently owned by Warner and Atari games ownership changed hands over the years I won't get into all that but the end result is that Warner still ended up owning them they also own all the Midway IP going way back into atari's history the first time a discernible character appeared on one of their games was an ocean diver in the game shark jaws I say discernible as their Maze Game gotcha could technically count but that was just a DOT and a plus symbol there was no character drawn on the game cabinet itself nor on the flyer shark jaws had a rudimentary depiction of a deep sea diver looking to take out a great white shark falling licensed of course this character could also apply to their Diving Game Aqua Venture developed for the Atari 2600 in the early 80s but unreleased until the flashback 2 came along in the mid Double O's would this be mascot worthy probably not because there just wasn't much done with them same goes for steepled Chase which came out right after shark jaws does depict horse jockeys but there isn't much you could do with that or the prisoner guy depicted on the breakout Marquee although with breakout that prisoner would show up in some materials for super breakout as well as in the recent breakout recharged and so in a way that is a character that's I guess being remembered a little bit but it wasn't depicted in game it was just in artwork one game that came out a month before breakout did feature an anti-hero and that would be Outlaw obviously inspired by popular western films and shows this game seems to pull inspiration from Clint Eastwood's famous depictions of a lone old west Wanderer very few people know that this was an arcades first released a couple of years before the famous 2600 Port although the games share a little in common the arcade served as a fast draw light gun arcade game while the 2600 version was more of a variation to combat mascot potential here is minimal although if you wanted a swarthy bad boy character juxtaposed against the cutesy Alternatives I guess there's that it was later in 76 where George Opperman had been brought into the company to give atari's products a more creative and artistic Flair it wasn't long after that he had joined that the company attempted to dabble into pinball where George began creating characters to Adorn these games as pinball is a very heavy artistically infused product the first release was the atarians which featured a man and a woman battling it out against the thugs of some Cosmic sorcerer but they weren't given any particular names George's designs would frequently feature a dynamic duo of a man and a woman although it's not clear if they were always intended to be the same characters or not you can see these pairs on atari's next pin Airborne Avenger which had a kind of James Bond or Spike flick flare to it then there was Middle Earth which had nothing to do with Lord of the Rings but instead involved dinosaurs with being shot at with laser guns or something and then finally there was the Sci-Fi motorcycle pin space writers The Only Exception from George's side was with using these Dynamic pairs was time 2000 which did feature a kind of angelic fairy but no other dude was on that particular pin the art from these pins carries with them enough imagination that it's a shame that they've been forgotten about over the many years when it came to Atari carts they would have made for great level themes but to the point of mascots the male hero in these designs would eventually be given a name of Commander Martin Champion he was effectively atari's first mascot and one that could be easily adapted to any of the company's Space games or even others need a commander for a space mission call Champion need him for some military combat role well sign him up it was a marine anyways you need him as a driver in a car he's the go-to guy since so many of attorney's games involve Vehicles since that's what a lot of early Hardware could draw better than it could depict people he and his feminine companion could be an easy drop-in for those aside from the Atari Force Comics though where it's not a blonde but a ginger by the name of Lydia Perez I'm not aware if they ever had a name for the lady on the pinball machines now when the commander was retroactively given an official name and a bass story and the mascot role this all came into focus when Atari began creating the Atari Force comic book series that I just mentioned that was done by DC Comics and these Comics were included with select Detroit 2600 games often serving as a way to integrate all sorts of Atari releases into one comic book Atari Force number one did this it came with defender on the 2600 incorporating elements from that game berserk which wasn't an Atari IP at the time but it is right now combat and lunar lander all into one this comic would also introduce Dr Lucas Orion whereas issue number two introduced mohana's Singh and lisan O'Rourke This Crew would technically star in atari's Liberator arcade game a title launched in November 1982 right before the big collapse happened with E.T and all that never reported to any system Liberator only sold 762 units thus remaining rather obscure in the game though only Martin Champion was named Champion would also be retroactively inserted as the hero commanding the star Cruiser in atari's Smash Hit and killer app star Raiders Atari Force comic number three detailing this discovery of that ship and the comic was included in the 2600 version of star Raiders as mentioned he could effectively be put into the pilot seat of any spaceship and so games like Star Raiders asteroids orbit lunar lander whatever he would work for that probably could have been made the tank commander in Battlezone 2. so overall the mascot potential here is pretty strong since he was effectively the company mascot for unofficially in the end of the 80s and then officially between I'd say 81 and 84. stepping back to 1980 another character who surprisingly never got an official sequel back in the day would be Adventure one of the biggest hits on the Atari 2600 the game is a predecessor to Adventure titles like The Legend of Zelda players could imagine themselves as a night out to save the kingdom by retrieving The Chalice although you were just a Square dots and so the imagination is the one that really had to fill in the blanks there that game would introduce various memorable villains not so much the evil magician that's mentioned in the manual but the Three duck-like Dragons yorgle grundle and riddle for some these would serve as atari's mascots in a way or at least mascots for the Atari 2600 although they only start in this particular game sequel to Adventure an official one was planned back in 1983 but it was never finished and then a sequel by the name of Adventure 2 was released in 2007 and programmed by Cafe Man released on the Atari 5200 he's long been working on version for the XC computers but it's notable that this game was given atari's official blessing and a 2600 version was also created for the flashback 2 console mascot potential here is okay we've seen Knights or adventurers gain notoriety out there such as link from The Legend of Zelda who obviously makes people think of Nintendo when they see him although it's not quite a versatile one that goes into other genres those duck dragons though it's too bad the Atari never did more with them on the subject of adventure-like games this is a good spot to mention some other medieval fantasy titles that had characters in them the first one came along in 1982 as a pseudo sequel to Adventure called sword Quest designed as a puzzle Adventure game for a nationwide contest sword Quest games came with a comic book that players had to use to unlock the mystery for a chance to participate in the contest there were some very expensive prizes up for grabs from that including of course a really nice sword fortunately it seems that the three grand prizes that were eventually won have all been lost although rumor always had it that the tremel's had the sword hanging above their fireplace anyways the game itself depicts a single person that you control with far more detail than was ever seen in adventure and the cover art as well depicts these twins a man and a woman who would not be Commander Champion or Lydia Perez would instead be a pair of fraternal twins that were thieves by trade named Torah and Tara later in 1988 Atari needed an answer to Gauntlet remember they didn't own anything from Atari games and so they had an adventure game from the Atari 400 and 800 called Dandy repurposed into a title called Dark Chambers for the Atari 7800 first and later for the Atari XC XL game systems the characters depicted on the cover art differ from those in game where they almost look like Robin Hood out of all these it's probably easiest to adapt Horan Terra to the roles although their math for their mascot potential you would really need to revitalize both adventure and sword quest to the Quality level of something like the Legend of Zelda without being too derivative of the latter the year after Adventure came out Atari had three more Mega hits on their hands that would come with some mascot potential the first was centipedes launched to arcades and supported to consoles it was a big Smash Hit It was atari's second best-selling game right after asteroids as far as the coin op went centipede of course is more focused on the centipede and the spiders than the hero itself although this was fixed in the home versions where the box art as well as the included comic book gave the game a proper story you were now Oliver a gnome in the magical forest battling against the bugs given the popularity of centipede they couldn't certainly push this further and the game showed up on everything except for the links in the Jaguar although there was a an unreleased version of centipede for both systems in the case of the Jaguar that was sent to be 2000 which was supposed to be in 3D and have RPG elements to it and of course there was centipede released to the Dreamcast and PC at the end of the 90s I believe it was now there was the sequel millipede and with that they did create a pretty elaborate story to explain the character in the situation but you weren't a gnome anymore instead you were a royal Prince that is known as the Archer of course this story is not found anywhere in the game itself it's all contained on the sales flyer which most people would never read but it was also depicted on the cabinet's side art philippeed received a lot less love than the original game on consoles and arcades too but ultimately the memorable character from this game is the centipede itself that makes the mask off potential a little weak as most people aren't fans of bugs but perhaps the knight from Adventure could have filled in the role what was given to Oliver or the Archer or vice versa Oliver or the Archer could have been the knight in adventure who knows was yar's revenge on the Atari 2600 now this is an interesting one the game would sell millions of copies and establish an unconventional hero as well as a villain Yar was a metallic space-faring fly and the futile was a mechanized planet destroyer Yara is the most articulated and feature-rich hero up to this point with the ability to survive the vacuum of space and fly around the Galaxy without the need of a spaceship he had the ability to eat anything plus fire small shots and command the zorlon cannon while it would be a challenge to slap Yar on everything like Mario has and doing a Dr Yar game probably wouldn't work more could be done with the base concept unfortunately no one has managed to do a particularly memorable era sequel yet there was a remake in 2011 that changed things up to be a little bit like pens or Dragoon as I recall but it was received with pretty mixed reviews and it's been forgotten about sense now there was a yards recharge released recently as well as a nice remake as a part of the Atari 50th Anniversary Collection but these pretty much stick to the original formula and don't expand on it too much the mascot potential here is still good although like with centipede bugs aren't generally endearing to most people the third one from this year was when that Ataris tried to turn into a mascot the most out of every character that I've mentioned up to this point as well as ones that I haven't mentioned yet and it's received the most remakes over the years and that's haunted house now this was an original title for the 2600 and it was a predecessor to survival horror games of the 90s and Beyond but it wasn't until the 2000s that someone at Atari decided that it would make the best IP to remake over and over and over again but overall that's had mixed results as I mentioned in the recent news about another haunted house remake coming soon haunted houses on the Atari 50th Anniversary Collection is the best take I've seen on it accepting the original a mascot potential however is okay it's not really versatile to have a pair of eyes versus say Mario that's just not going to really compete there but we'll see how things go with the new haunted houses they seem to have a whole team of characters so that would give him a Supporting Cast and a named character and all that so we'll see how that goes jump to 1983 for our next potential round of mascots starting with Charlie Chuck who you mean you haven't heard of Charlie Chuck's Food Fight if not then that's too bad as it's a fun little game where you play as a kid on a quest to eat an ice cream cone and you get to throw food at Chefs along the way the arcade cabinet was kind of neat too but it only sold around 2000 units which wasn't great at the time and it only received ports to the Atari 78 108-bit computers much later a new remake of food fight is in the works so we'll have to see how that turns out otherwise the mascot potential here is nah and just nothing great as Charlie Chuck's really just a kid who gets to or he has a good arm at throwing food so maybe it would be good in a remake of real sports baseball or something or Charlie Chuck's baseball or Charlie checks food baseball I don't know another original creation from 83 has some Crossover with Commander champion and that is Major havoc this was a space combat slash platformer game and it was quite Innovative and ahead of its time it would also be the last original creation out of Atari to use a vector monitor oh I admit that major Havoc is one of my personal favorites to come out of Atari but due to using the hated Vector Monitor and when I say that I mean it's hated by Arcade operators because of high failure rates it only had about 300 dedicated units made in a few more in kit form either way it's rare enough that it's often called a Holy Grail among arcade collectors and it fetches exceedingly high prices where I own and operate an arcade I would not pay five thousand dollars for one just because I know it wouldn't make that money back and so it would be a bad business investment but if money were no object and I wanted to get a holy grail for my house it would certainly be at the top of my list now I'd also never received any kind of Home Port to boost its popularity among Gamers and it never got a sequel there was talk of Jeff Minter doing a major Havoc 2000 for the Jaguar but that doesn't seem to have made it very far maybe not even Beyond talk or at least a design document I don't think that the mascot potential here is super strong unless you replace Commander Champion with them and they're kind of similar although Havoc does have the cooler sounding name should also be noted that long before Sonic the Hedgehog popularized the tapping foot over the player not moving major Havoc did it first the strongest mascot Canada came out in July of 1983 some months before major havoc Bentley bear from the arcade game Crystal Castles I used to own one for many years this isometric maze game was essentially like Pac-Man as you worked to clear The Mazes of crystals but despite Superior graphics and a Twist on the often copied gameplay it wouldn't surpass Pac-Man's popularity in any reasonable or major degree that said if you grew up in the 80s then you'll recall the cultural Obsession there was with teddy bears at the time you had the Ewoks in Star Wars Return of the Jedi as well as those two weird kids movies that they did about them I had the Care Bears you had the Teddy Ruxpin talking toy bear with the cassette tape in his belly uh he had the row bears and Thundercats and so on people still like teddy bears today so that all works to nail down the cue factor for Bentley bear and it also makes them easy to adapt into other genres of games they'll get into in a moment although Bentley's power set isn't really anything impressive he can jump he can take out gem meters when they're in the middle of swallowing a gym and he becomes temporarily Invincible when wearing his magic cap now with a another game that came along but not from Atari that is something that works to add one extra ability and that's the ability to throw gems of course you can expand on these things there's nothing that says that has to be locked into these power sets especially if they aren't like set up like Mario or sonic I mean obviously with Sonic you wouldn't want to change his speed factor or anything that's pretty crucial to the character but when you didn't start off with anything super amazing in the first place like with Bentley bear then well you can probably take some license there and add something on later without its really ruining the character now after the arcade release of Crystal Castles possibly because of the sales of the tremel's several months Slater Bentley faded Into Obscurity did get a few ports to Atari consoles and at the end of the Jaguar's life there was a game called Atari carts where Bentley bear was the only selectable character but that was pretty much it and again it seems like the tremel's kind of forgot that they had that there for whatever reason otherwise there were no other sequels or follow-ups to keep him in the mind of the public and tell Bob to Chris and so I wouldn't finally make the effort to give Bentley a second wind with Bentley Bear's Crystal Quest on the Atari 7800 Pro System often compared to Adventure Island or Wonder Boy this brought a much needed platformer to the Pro system and showed that the character could indeed work in other styles of gameplay like a platformer I also demonstrated that the graphics on the 7800 could achieve a lot more than we thought if you just looked at its original release games back in the 80s the mascot potential here is very high as mentioned he's got the cute Factor down and all his power set isn't particularly impressive you can adapt that he can work in other genres and Platformers both 2D and 3D many times have seen people say it he'd probably work in a game that's like super Mario 64. I could work in puzzle games probably even strategy games and works in racing games as he did in Atari cards and so gets all those things down now the very last arcade game release under Atari Inc was also the most revolutionary called iRobot all the gameplay wasn't exactly mind-blowing the graphics were this was the first game that would use filled 3D flat shaded polygons the building blocks of 3D games today yes these Graphics were in 1984 and very rudimentary compared to what we have now and they also came this game also came along about a decade before arcade machines and consoles really started pushing the 3D envelope now in iRobot you play robot 1984 who is on a quest to destroy big brother without jumping for obvious reasons this wasn't ported to home consoles although it's a little surprising that they never gave it a try on the Atari St since that could handle some basic 3D graphics and software in fact it could handle them a little bit better than the Amiga could that was one of the st's fewer stronger points I guess but it also could have been an Atari Jaguar launch title again they must have forgotten that they even had it in their repertoire when may or they just thought it was too old and that so few people had ever seen it that they didn't even know it existed and it didn't sell super well estimates put the arcade sells between 750 and 1200 units overall the met the mascot potential here is okay you can give the robot some personality and pretty much any personality it's programmable right and they can be adapted to various games at least but hard to say how much uh robots that look like this are endearing to the public before the company changed ownership many employees have been laid off or quit and with the Takeover this brain drain of creative Talent accelerated further a lot of the talent who have created the iconic games stayed with Atari games or moved on to other Pursuits Jack was immediately focused on creating a new computer system the aforementioned Atari St and eternal game development slowed considerably but eventually there were a few new characters to come out of the woodwork also I need to jump ahead for a moment here there are some games which were released on the likes of the 2600 7800 links and jaguar where the rights to the game did not go to Atari and thus the present-day iteration of the company does not own them and so that's where I'm not counting them to the best of my knowledge these appear to be games like secret Quest Off the Wall which had a character named Kung Fu Liu there's midnight mutants on the 7800 with Jimmy the Zombie Slayer you had all of the epics games released on the links along with most other titles on the links sadly as well as most of the games on the Jaguar just are not Atari IP that said there are still a few games that we can find a character in and look at their mascot potentials so let's take a look starting with Ninja golf released on the 7800 in 1990 this is a hybrid sports beat em Up game that scanned a lot of notoriety out there particularly on the internet just due to its quirky premise although the game itself needed some polishing on the beat em up part the ninjas never given a name so I'll propose one of nine iron ninja it could have been reused in any game that doesn't take itself too seriously such as the reboot of the idea or some other Atari Sports title maybe a comedic take on atari's Real Sports series and say call it Ninja Sports and he could be using golf clubs instead of katanas or Katana golf clubs something like that I don't know in 1990 you had scrapyard dog and a Mario like character named Louie now of course Atari needed something to compete with the plethora of Platformers that the NES had particularly Mario as keeps being mentioned but of course there are many many other Platformers on the NES and people who had a 7800 wanted a little bit of that love a little bit of that action and so that's where we got scrapyard dog now the character here Louie he is a guy with a giant schnoz which looks like he got stung by a bee on the nose not sure why they went with that design it's a little weird and otherwise the game is a solid platformer and it's both on the 7800 and the lynx but again it was no match for Nintendo's output so it's not really sought after outside of Atari circles hopping on over to the Jaguar we had Trevor mcferr which was one of two launch titles for the platform I had a whole video about how I would remake this game it was obviously an Atari alternative or the character was an Atari alternative to Fox McLeod of Star Fox although the goofiness of photoshopping cat heads onto human bodies makes the characters seem more tongue-in-cheek I just watched that other video if you care to see that one but I don't think he has much mascot potential also in the Jaguar was the aforementioned Atari carts now this is a strange game from the Jaguar Library which is an answer to Mario Kart but despite holding the Atari name on it the only thing is Atari about it are the inclusion of Bentley bear and the names of the circuit cups the rest of the game was an original creation of developer Miracle designs but either they didn't realize that all the characters they had access to or they didn't care I'm not really sure I could do a whole video about this one but if you were to remake the game you could pull from all the titles and the characters that I mentioned up to this point so you could drive those characters and you could theme the courses after a very use Atari games um including the pinball machines I think there was a lot of potential there in that regard but for the game that was released there's no original character that would come from this game that would work as a brand other than badly bear then we had fight for life this is the last game released under the tremel flag introduced to us the last game is called Fight For Life and this was the last title released under the tremel flag for the jaguar and it introduced us to several new characters with one of them being a ninja maybe that could be nine iron ninja but no one from the group really stood out like Rio from Street Fighter or Akira Yuki from Virtual Fighter although if this game were resurrected there isn't a character I would cut it's just that there's none that would really serve as a brand Ensign after the tremel sold the company to Hasbro they fiddled with it for a few years before selling it off to infograms that company then changed their name to Atari with the entity being known as Atari sa it's a bit difficult to navigate everything that they own in addition to the Atari IP just because they've sold off a lot of Ip Through The Years including Battlezone and they used to have a document on their website that laid out all the IP that they owned but they've since pulled that and I haven't been able to again any confirmation on all the characters but that said there have been some recent acquisitions by the company which does expand the character roster the first one that probably made the biggest amount of news was their purchase of stern Electronics and from that acquisition the highest profile character would actually be a villain that's evil Otto from berserk this game also has the pixelized human usually depicted as a guy in the artwork although that role could be filled by Commander Champion or major Havoc or anyone else from the Atari Force for that matter either way it is cool that this game kind of came full circle as the artwork that Atari was able to produce back for the 2600 and the 5200 consoles was a lot cooler than anything that Stern Electronics pulled out they also bought M network but there isn't much from that apart from anteater I mean I suppose you can make it a cutie cutesy anteater out of this but bears would be more lovable so I'd stick with Bentley or you could integrate the anteater into the Bentley bear Universe perhaps as a friend or one of the supporting casts perhaps that's the best way to do it and then the another recent one was Accolade and micro pose now with over 100 titles acquired there's quite a few characters to be found in the mix here although it's a little bit of a mess to figure out since Atari hasn't mentioned the exact titles that have been included not everything that Accolade did back in the day was their original creation sometimes it was a port of somebody else's work and so they wouldn't own the character I one that I'm not sure about is turakan which if they did grab that it would give Atari an answer to Metroid but again I'm not 100 sure if that was included in the deal one game that definitely was though was one that could be considered a famous mascot type character and that's Bubsy Bubsy was a smiling Bobcat who seemed to be targeted towards Sonic for competing with Sonic back in the 90s now the thing is though he doesn't really have any standout abilities and some of the games that were released under his name including the Jaguar version weren't very well reviewed but perhaps the worst out of the whole bunch was Bubsy 3D on the PlayStation you can still be used with the right game although it seems to me that certain things would have to change with the core concept to make it more fun and memorable and of course upgrade Bubsy with a stronger power set now there could be a few others that I can mention here like the Tempest claw but ultimately only a few would be capable of carrying the brand granted this really depends on the game too as I mentioned a good character tied to a poor game can either ruin it or diminish the brand just ask Sonic fans about that but we also have to concede that characters like Bentley or Bubsy need to have a little bit more added to them to become a little more palpable for a wider audiences but at the very least they do seem to hit the basics of what a mascot needs so in summary the top three atarion characters with the best mascot potential would be Bentley bear Commander champion and Bubsy which of them would be your top pick is there a lesser character that you would think would work better than one of these which one is your favorite villain is it evil Auto is it one of the duck dragons from Adventure and is it the centipede let me know in the comments below and thanks for watching this mini documentary about the mask potential of Atari characters [Music]
Info
Channel: IratA Non Grata
Views: 1,535
Rating: undefined out of 5
Keywords: Atari, Bubsy, Berzerk, Nintendo, Sega, Atari Force, Comic books, comics, Bentley Bear, arcade, arcade games, video games, gaming
Id: PEqRLWHAu_M
Channel Id: undefined
Length: 37min 32sec (2252 seconds)
Published: Thu Jul 20 2023
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