Apple Vision Pro Impressions!
Video Statistics and Information
Channel: Marques Brownlee
Views: 12,214,842
Rating: undefined out of 5
Keywords: Apple Vision Pro, Vision Pro, Apple VR headset, MKBHD, hands on, Vision Pro impressions, Apple Vision Pro impressions
Id: OFvXuyITwBI
Channel Id: undefined
Length: 20min 11sec (1211 seconds)
Published: Mon Jun 05 2023
Please note that this website is currently a work in progress! Lots of interesting data and statistics to come.
The eye tracking and gesture controls sound incredibly impressive. I really thought they might be more janky for a first generation product, even for Apple (who historically tend to nail these things more so compared to other companies).
After watching Marques's impressions of this thing recording stereoscopic video I can't help but think about the next generation of POV porn videos that this thing is going to make. I hate my mind sometimes.
The real question is do we buy one and keep it sealed for 20 years as an investment. Gen 1 new apple products donβt come around all that often. First gen iPhone sealed just sold this year for 63,000. Granted the iPhone is way more revolutionary, just a thought.
Iβve never heard Marques sound this hyped/impressed by any other device.
My man MKBHD posted this at midnight PST (an hour before this comment) and already has nearly 700K views. Thatβs insane.
Iβm so conflicted on these. If they work as well as they say itβs such an impressive technological feat that I donβt want to miss out on being an early adopter. On the other hand I just donβt see how Iβd use them.
2 hours battery won't be enough for movie/entertainment consumption, probably best to always be wired
Notable that despite the generally positive review, he also noted the ickiness of the dad filming the kidβs birthday party wearing the headset. I do think it was a mistake in Appleβs part to lean into the personal/social side of the product when they could easily have just focused on the benefits for work and gaming/entertainment.
Edit: lots of different views on this! Curious to see which norms win out
It 2-3 years, once enough content and applications are made to work with the system, this is going to be insane. Until then, I'll be on the sidelines, but I'd use a system like this every day if I could integrate it with my work.
I think he undersells the importance of the eye display on the front of the headset. Low key I think that's one of the coolest features on this thing. Our vision of AR headsets of the future has always been just clear, see through displays that content is somehow projected onto, like HoloLens, but this technology is far from primetime.
The passthrough AR method is the only way with current tech, but in the past has felt like a huge compromise, because it's only 'one way' like the Quest Pro. By putting the eye display on the outside it really removes any barrier to the AR experience between you and the people around you. Very cool and I think it will make it much more palatable to use around others.
I think Apple put together a very slick presentation to pretty expertly highlighted how this thing works and functions at a core level. Like he says though it seems like they expect devs to figure out 'what you do with it', and I really don't like this approach.
I think Apple has successfully demonstrated a bare minimum level of functionality with their 'computing, connection, and content' as Marques calls it, but fell short of highlighting the unique and novel capabilities of AR. I really think Apple needs to lead to way on the software front for this, and I'm disappointed we didn't see a sort of iLife for AR software suite from Apple. I hope something like this is in development.