Animation Plugins For 3Ds Max

Video Statistics and Information

Video
Captions Word Cloud
Reddit Comments
Captions
today we're going to talk about eleven plugins and tools for animation in 3ds max that can aid you to create different animation styles for characters animals creatures and vehicles or anything else you want to animate we're gonna start off with number eleven crafts director studio with this animation plug-in you simply hook up a model and start driving vehicles and aircraft through 3d environments just variables like suspension and add camera effects to achieve the exact look and feel you're after current director studio was built to solve an old problem in animation which is the long hours needed to spend simply to make vehicles roll forward and turn instead of endlessly keyframe in animation teams and professionals can spend that time fine-tuning the realism of their scenes in credit rector studio animations and keyframes are created in real time which means you get instant results providing better movement this button is used in VFX to create natural compelling motion in 3d movies and it is used by car and truck manufacturers to demonstrate new products and bring concepts to life craft director studio can also be part of game development to enhance in-game animations and cinematics with dynamic and real-life animations number 10 turbo splines turbo splines is a 3ds max plugin for creating multiple spline wrapping animations or what is known as that deform animations in a very short time this tool automatically assigns that the form modifiers to present or custom message and help you quickly produce many spline driven animations which you can easily control from a friendly interface make groen splines animated cables wires ropes ribbons light rails moving tentacles branches warms and more turbulence uses 3ds max standard modifiers and geometry so you can edit your meshes and animations without needing the script this tool is ideal for artists and professionals working in CG animation motion graphics and VFX it can create edit and animate multiple spline wrapped meshes with just few clicks it can handle many meshes per path simultaneously you can copy and paste parameters between meshes and apply variation and offset to your animations to add realism number nine echo this tool is inspired by tools you can find into the animation software like the onion layers in flash or the echo effect in After Effects you can pick different sources and offset their time animation but also divide at this time outside by the number of source copies you want you can create nice animated duplication effects for motion graphics or simply to check your animation without using trajectories copy and times the source object with an animated time delay you can now offset the transforms of these time copies and rotate the copies around the pivot it works by using a spline to place them slide along that spline and you can automatically create a new material IDs number 8 anima enema is the animation plugin developed specifically for architects and designers you can also use it for game development using a game engine it is ideal for creating 3d animated people quickly and easily with its artificial intelligence system it allows 3d human characters to avoid each other to get on and off stairs escalators tracks and moving sidewalks with its simple workflow you can create complex crowd animations very quickly anime uses the same high quality 3d people found in their metropolis collection so there is no need to compromise on quality there actors are driven by real milk up data and a sophisticated AI engine with automatic procedural motion to achieve realistic crowd animations you can get access to hundreds of realistic 3d human assets and start populating your still rendering objects directly from 3ds max with a simple and intuitive interface anime enables you to create actors that walk run navigate slopes right escalators tackle moving walkways and clean stairs realistically whatever your C apology you can add crowd animated characters that explore every corner crowd actors can walk run and stand on nearly any surface just defining area and the actors are projected onto the background geometry press play and the enemy adapt automatically to the terrain you can feel scenes with standing and seated characters using an extensive range of animations or import more from a third party source characters can move from walkways to fixed areas and socialize you are not limited to the bundled content using animals crowd editing tools it's easy to import and use a third-party rig characters and motion capture data number seven mad car mad car is a plugin for 3ds max for quick rigging of wheeled vehicles in their animation by simulating the control this plugin allows rigging vehicles with any number of wheels and with any of their mutual arrangements including moral cycles any number of trails is also supported there are simplified behavior settings for each of the wheels and suspension as well as fine tuning this allows to simulate motion with qualities of a racecar as well as heavy trucks animation is created during the simulation in real-time simulation can be controlled by the keyboard joysticks game controllers or steering wheel following the object is a mode that is also supported the packet also includes a procedural map that generates traces of tires on the surface on which the vehicle is moving number 6 instant rig instant rate is a modular auto rating system for 3ds Max users it helps riggers to create flexible animator friendly and production quality rigs in minutes also it is designed to be usable for artists with little to no rigging experience instance rig allows everyone to create all kinds of creature rigs it's simple interface makes the reading process easier than ever before you can resize your character anytime and it is fully flexible because it has stretchy and curvy spine legs and arms and it has modular design allowing you to rig whatever you need just choose the number of fingers toes tails hairs ears and more you can also use an instant rig save your prototypes and don't waste time creating rigs from scratch number 5 Drive master there are actually more than a few scripts and rigging tools available for rigging automobiles in 3dsmax some offer an easy way to get wheels rotating based on the move and of the car others will add in steering and even others will incorporate a suspension system drive master is a tool that we automatically create a four wheeled car rig in 3dsmax you can easily animate the motion for the vehicle manually or by using a curve in the scene the script will also make the wheels stick to the ground even if the ground is it terrain drive master gives you a fast setup dynamic suspension automatic wheel ground contact automatic wheel rotation and offset attributes for adjusting or animating your car on top of the generated animation drive master features include automatic wheel animation manual animation of curve following support for an even ground surface body alignment two wheels a manual suspension system will spin override and burnout animation and sliding manual body reaction to acceleration automatic body reaction to turns and automatic steering and more number for animators toolkit John Joker martini was working on a simple tool in his free time and then he was joined by his friend who is a graphic designer to add other features to it over time taking it from a 100 lines piece of code to over 100,000 studios were shown interest in their tool and wanted more features so they added them over time and became used in the industry by some of the biggest companies animator toolkit is a compact suite of modular tools to rig copy and manipulate animation in a few clicks without plug-in dependency there is no need for extra license because animator is too ok uses methods native to 3ds max so it can easily fit into any production pipeline a built-in powerful macro sequencer makes it easy to combine 27 devices each tool can be instanced so you never have to remember all your settings animators toolkit gives you project control with an integrated parametric system the use curves to set weights timing transforms and much more cherry pick the order of distribution or use several automatic storage methods including distance volume and hierarchy number three maximum auto rigor maximum order is not really a plugin for 3ds max about an online tool that you can use in order to automatically and quickly regular 3d characters upload your custom character to Maximo and get an automatically rigged full human skeleton custom fit to your model and ready to be animated you can also use a library of animation ready characters you can customize your rigging options with optimizations for mobile performance you can also explore a library of thousands of full body character animations captures from professional motion actors each action is transferred to your own character and can be previewed and edited directly with Maximo so we can control the look and feel of each motion when you are done with the automatic rigging and animation in Maximo website you can download characters and animations in multiple formats ready to use in motion graphics video games film or illustration also there are some export optimizations that will keep your projects white and efficient number 2 / Morpher it is a nice 3dsmax plugin that has three different versions over more for mesh space over more for post space and over more for world space over more for mesh space is a 3ds max plugin that works like a Morpher but on top of the animated mesh it can be placed over skin modifier or anything like a point gas each morph target follows the deformation of a reference vertex so whatever the animation does before the modifier the morph will always follow properly that's really handy to add and animate the deformations that your rig can do or at different morphologies two copies of the same animated mesh this plugin can create more from external meshes update and extract more functions blend multiple morphs together and cast baking options over more for a post space is a 3ds max plugin dedicated to pose space deformation it is pretty similar to skin morph except that the poses interpolation is more reliable the skin morph modifier drives of the poses depending on the angle between two bones and because of the nature of rotations in 3d software and rotation orders in some cases the interpolation doesn't as expected this plugin is based on what is called radial basis function and in this case it is a bit simplified so it doesn't use angle between poses but distance between two points which solves the angle problem and open a new possibilities over morph world space gives you all the freedom that even the best rigs can't you can sculpt your poses in animation at a specific time and your corrective poses are blended on top of your mesh deformations it can be applied on top of enemy's deformations like skin modifier a point casts a cloth simulation and Alembic cache and more that's really a cool tool to add a cartoony deformations like smear frames squash and stretch change the silhouette corrected cloth simulation and more it works pretty well to attach or animated meshes together before the post scope process some of these features are you can sculpt the poses outside 3ds max to get them back in the plugin easily it has quick and easy keyframe access and it can update and extract poses number one fast inspired by what Pixar showed on presto this tool will really speed up your rigging workflow but most of all your animation efficiency you don't need to create any more additional objects to control your rigs everything is triggered by predefined measures and your mouse movements so the advantage here is that it doesn't slow down your scenes by adding more elements and most of all you can control your rig directly on the mesh without individual interference painful control selection or separate UI so everything becomes very obvious and intuitive it's very obvious that it will work well on facial rigs but you can really control a lot of different types of rigs I hope this guide for 3d animation plugins and codes for 3ds max was useful if you have something to add please leave it in the comment section below probably tell us about plugins we didn't mention here also you can check some of our previous videos thank you very much and I will see you in the next one
Info
Channel: InspirationTuts
Views: 101,629
Rating: undefined out of 5
Keywords: Animation Plugins For 3Ds Max, 3Ds max Modeling Plugins, 3ds max motion graphics tools, animation plugin for 3ds max, 3ds max, 3D, Software, Plugin, Plugins, Animation, 3D Animation, 3Ds max plugins, 3ds max Scripts, 3Ds max Tools, 3ds max Animation Plugins, 3ds max animation Scripts, 3ds max animation Tools, Animation plugins, Animation tools, F.A.S.T, OverMorpher, Mixamo Auto-Rigger, Animators toolkit, DriverMaster, InstantRig, MadCar, ANIMA, EchOoo, Turbo splines, Craft Director Studio
Id: omlHXBHa6xQ
Channel Id: undefined
Length: 13min 12sec (792 seconds)
Published: Sun Dec 01 2019
Related Videos
Note
Please note that this website is currently a work in progress! Lots of interesting data and statistics to come.