Alan Wake 2 - Noclip Podcast #149

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[Music] [Music] he Hello friends and welcome to episode 149 of the no Cliff podcast we're on episode 249 of sh no of shift F1 my Formula 1 podcast is it right it can't be 200 is it really that many we'll been doing that podcast for 10 years surely it's not I guess we take the offse seasons off anyway I shouldn't be cross promoting this other podcast but chances are if you're in chance the chances that you're into games NF1 you know they're they're there's some there's some vend diagrams that maybe don't cross all that often Frank what is the most obscure sport that you enjoy it's weird I like uh Hot Shots Golf it's not an obscure sport but I guess I I guess I kind of do like golf you like golf in video game form yeah yeah I guess mini golf but that's not the real thing but there's something nice about golf I like what is it uh lacost like the fashion brand lacost okay or golf I don't know I like the little Gator so yeah I I have a lacos shirt and I used to have Laos sneakers lacos socks uh yeah so maybe I'm a golf poser I like I like hot sh golf I've never actually I've never actually played golf in in San Diego there was a uh a cafe I used to go to that was like it was like the golf courses like Cafe but it was like really good 19 or something it was called like yeah was I think it yeahand I think it was something like that it might have been like whole n or whole 19 Diner but oh it was so good so secret secret little spot I think the game I've played the most this year is probably golf on Mars I think I've played it's going to go in watch it's going to go in people on video oh beautiful God the no look shot I know look at that I'm on a I've got a par of 8,153 at the moment but I'm on whole uh 2,647 so you know it's going well this is what I do on on airplanes I just play golf on Mars listen to podcast for hours upon hours upon hours Jeremy what's the most obscure sport you enjoy it's a really good question um probably wall ball as as per our previous podcast I I think I've saw a lot of people in the Discord saying that they were really into wall ball as kids too I feel like I I feel like I got to find a local is it weird for like a 30 something year old man to go play wall ball behind like a school somewhere yes it is Jeremy it's defin where else do they have big walls that are like public places my tax dollars are paying that wall ball Arena like the side of a of a of of of like a recck center something on the outside or something we did get a lot of people talking about wall ball in the uh in the Discord and privately sending we also got people sending in what they imagined the trucker gradient was uh Ian in the Discord and nailed it here if you're on watching on YouTube I've got the flannel on again we can compare yeah and that's that someone else posted that one even posted that too which is basically that's perect what it looks like it's just it's truck or gr man blue and it's the sand and the sky meeting uh who knows if any one of our battle pass holders are truckers which one of these is the most likely to be a trucker think about it podcast listener is it battle games Arno Richard Matson James Brown Jason Drury Mark roas Ryan cob Tucker Morgan Crimson cyclist Fen Hoster Tim Robinson Forest Brit Andy Fegan Darren Birmingham Eric Hamilton Schneider Cameron lad Alex sharp Alex Gus George cotus Jacob Gods serve James Andrew Adams to here Tav or ryson which one of those which one of those is a trucker which one of those likes to truck let us I think it's Jacob God serve you think it is he's serving the lord by Trucking you know what I mean it's not Crimson cyclist I tell you that much maybe they're a like a door Dash you know a little little bike with the with the with the with the little container on the front bringing some pad seeu to somebody who's I want to say tucker Morgan but I I it's because I picture Arthur Morgan from Red Dead Redemption in my head so I'm like that's like a it sounds like a very like brusk you know Frontiersman name that's true if if Arthur Morgan was alive in the 21st century he would be a trucker 100% yeah 100% um we're in here to talk about Red Dead Redemption 2 but we are here to talk about a sequel Allan Wake 2 I mean we'll talk about other games too Jeremy's got some real weird [ __ ] on here as he always does which is why why we love him why why you bring him in here H but myself and Frank have playing some of this Allan Wake do uh Frank how much of Al make 2 have you played how much have a [ __ ] your pants with those jump scares I think I'm I want to say maybe like four hours in I feel like I'm getting near the end of Allan wake's like gameplay chapter and in in in a Subway um and uh I I spoil it now you got to be real careful you got dropping dropping hot this is a story ass Story game so we you know let's let's try and keep the specifics to a little bit I've died more often than I thought because it's it's it it can complicated managing light sources and and bullets but the check point system is very friendly and uh every time you die it's like it's such an in it's like very coima death stranding like yes it's it's like it's it's uh you know really you're seeing the light you're dying and then coming back to life it's such a shock it's like three different instant cut scenes before you reload the game but it's all and like it's very Dynamic every time uh I'm still wrapping my head around like even how to play the game how to manage how you navigate I found out there's like the PS5 tip system that will straight up tell you where to go if you need it which is very impressive I used that once actually I could find a fuse at one stage and I brought up it's just game fax has been installed on the PS5 they had it for Spider-Man too as well they had like a little little popup that says yo if you want you can use this this little thing um it is a bit weird like playing this little this little video it actually reminded me that I was on uh I wasn't on performance or I was on Fidelity mode not performance cuz the all the videos in the in the tip system were in like 60 frames a second and I was like oh that's how I guess that's how you complete the game as you put it on performance mode um yeah have you fan what's your experience with the original Allen wake and and sort of how did you feel jumping into this one yeah the the original Allen wake I really liked it's so funny like it seems so lean and simple compared to this this new one uh like as I remember the very first one is like you're Allen wake you go into town There's maybe like an hour 30 minutes of story setup and then you're just a dude in the forest shooting baddies with flashlights and you're just making your way back to the Town Diner it gets surreal near near the end but it's pretty straightforward this new game like the first what feels like the first two hours almost feels like disco elesium it is straight up like oh you're an FBI agent there's no Gunplay you're you have to like find Clues you have to build your cases and it's like so it completely subverted my expectations for the beginning also the the main protagonist up front well there's a lot but uh so but I feel like after 4 hours I'm like okay I'm starting to get the flow of the game and I'm sure it's going to keep surprising me um and it definitely feels way more more survival horror than Allen wake one yeah totally yeah that first Allen wake felt more like an action game that you were sort of it was in a horror setting whereas this one dude the jump scares in this are like they're kind of mean they're kind of like like if you don't like if you're the type of person who like can't deal with jump scares this game might be too intense for you cuz like sometimes I'll just you'll just be walking around sudden just go like like like [ __ ] [ __ ] like like straight up cuts to something totally different uh and has a very loud noise uh very affecting the mood is great the production values are insane like obviously this is them coming off of control um you know they've talked a lot in the past if you've played any of these the modern remedy games I guess you know that there's some sort of convergence between these games are they in the actual same universe are they just riffing off of each other there's like Allan Wake references in control and all this sort of stuff um so there's some interesting uh things going on there as well but just the the opening yeah the opening couple of hours is really interesting because it just there's a whole other game that you're play it's like LA Noir almost that you're playing as the you play as two characters in this game which has been shown in a lot of the market materials you're playing as alen wake but you're also playing as um this FBI agent uh who what's her name again she has a very Nordic name it's like an interesting name oh whatever um uh I know and obviously the uh Sam lake is just hanging around with her for a lot of this as well so it's very your partner is like basically Sam like um and yeah it's a you're doing a lot of like talking to people investigating uh scenes and then she basically enters her like mind Palace basically it's her like you press a button and it goes to a room which they set up as like oh this is just her internalizing thoughts but you're walking around this room as her and it's basically a room where you have like caseboard up on one wall with like the little you know dots and stuff and you you're taking knowledge that you've learned from your investigations and you're putting them in the right spots it's like a puzzle you're putting them in the right spots and as you do that it unlocks uh answers to questions which then when you go back to the real world kind of changes your objectives and there's a couple of other things in here in this like mine Palace there's uh you know you can listen to ma manuscripts that that you found or the maps for the various levels are in there it should also be noted that the game does not pause when you go in there which hasn't reared its head for me yet in any freaky way but I kind of are anticipating it's going to do that um and then there's a really interesting one area in the in the center table of this room where you are essentially profiling the people you talk to but the character you play there's a lot of like what's real what not real what's in the same way control sort of like exists in this like limal narrative space like very lynchy and like you know is this the real it feels like somewhat dreamlike the whole thing does where you're not quite sure where reality is beginning and ending um and you're not quite sure what the rules of the universe kind of are that's part of the mystery of them is that the rules seem to be opaque or seem to be sort of like um uh permeable or that they shift a lot or something like that U but you she has the ability to basically do profiling on people she has already talked to or just like people that are in the world that she can't talk to like the victim of a crime and you go in and it does a cut scene of her basically like communicating through some sort of shining or some sort of like ability that she's able to deduce more information and the other detectives in the real world part are kind of like wow how do you figure this stuff out and so she clearly has some sort of like ability or or Insight or whatever it is H but that's how that all plays out is inside of this um this uh this mind Palace and then you're back to the real world and like Frank said there's all these investigation Parts you're walking around the town of brightfalls and talking to people it's beautifully rendered like just looks gorgeous super um uh realistic looking is not the right word but like you know just I don't know detailed and and believable within the universe the characters are great the voice acting solid there's such mystery like said the brightfall stuff at the start of Valen wake one feels a lot more innocent than the brightfall like this feels very silent hilly or something doesn't it like where you're not not quite sure if everyone's on the up and up um and stuff goes crazy pretty soon after that but um yeah have you found the I guess cuz it Den does it sort of starts to move towards the I think they spend a good wall in chapter one especially just like teaching you a lot of like narrative uh teaching you how a lot of the non-combat system systems work and then eventually teaching you how the combat systems work but then it does sort of like descend into the more freaky um survival horror stuff how have you found that in terms of how like scary it is I think that's something that a lot of people have been asking because this is this is straight up like it there's parts of this game that remind me of playing games like condemned you know or like uh silent T is probably a good proxy or like Resident Evil Village or something where it's like oh no this is like genuinely freaking me out have have you uh dealt with that stuff I feel like it's kind of the thing where I've fallen down enough playing this that I'm now used to it in the sense that like I've died so many times that the checkpoint system is so friendly and then I've also noticed the game does like I feel like Resident Evil also this but like it has like Dynamic resource spawning so if you're low on health or low on bullets you will find like a lunchbox with stuff in it now again maybe I'm still early on and I haven't encountered that um but like something I've also kind of noticed is there's the enemies in this game just like Alan Wake one but there's like Shadow entities and there's times in the game where you're clearly outnumbered and you're not meant to fight them and if anything you're encouraged to run away like there's like uh I forget what they call them safe havens or something but there's rooms where you can go you know go into the light and they can't hurt you and those are kind of like your safe spots or even like a like a like a Street Lamp yes you know what I mean that's like shining straight down and it they can't go in there they it's like light works as dark for them so they can't see you in the light and also I think it regenerates your health at decent demand as well yeah and and uh I'm still learning it the other thing I also just noticed is uh when you're playing as actually both characters there's like an upgrade system you have to find stuff out in the real world and so like I'm almost done with the section with Allan Wake and as I'm leaving it I noticed there was so many of these what they call words of powers I didn't collect so I feel like already I'm so underleveled and maybe why I was dying so much um the other thing like honestly the only thing I've had struggle with is just getting lost in the world but as I just discovered the PlayStation tip system will help with that cuz a lot of what you do in this game without getting too much into spoiler is like you're doing something either with light or with writing that will change the real world so it's shifting in real time based on what you do and I'm finding that like a single level or Zone will have like three completely different layouts depending on what light sources are activated and then what like what like key word you're focusing on in your case so there were times where I'd be running around in circles and then like oh wait let me try this one let me run around let me try this one but when you are running around you are finding tons of story drops there's like again especially in all these remedy games there's like fake TV shows fake commercials fake radios news clippings so many like Easter eggs on the walls and things like that that like I don't mind running around and learning the maps and layouts cuz I'm constantly discovering things and I'm sure if I don't know if this game has new game plus but if I do a new play through I'll already see so many things I missed or see how the mystery falls together um but yeah the craziest thing is that I forget what the button is on the PlayStation but you you hit the touchpad and you instantly zap to your mind Palace and uh and even in there depending on what you dig into your case you pin something to the board and then that unlocks something in the real world so like there's so many different buttons in this game to press to allow progression that I found myself getting lost compared to how linear it seemed Allan Wake one was Allan Wake seems so straightforward like hit this button to raise a log and you can push forward whereas Allen wake 2 it's like it's I don't know it's it's it's very complex but not in a bad way it's it's keeping me very engaged yeah it feels like the early game sort of like you learning the vowels of this World which is really cool that like like one of the things i' I think coming off of Spider-Man 2 as well which I've been enjoying but feels like quite a known quantity to me like I kind of I was anticipating what this game might be like and yeah it's it's it's that game it you know it it feels like that whereas Alan way 2 feels like I don't know a game I've played that plays like this like it's it's a very idiosyncratic game and I think that's really cool but also it you do need to like snap out of your 30s gamer like uh autopilot a bit you know you're just like oh I'll find the thing you're go oh wait no actually what am I supposed to be looking for and then you realize oh I needed to do something in my mind Palace to get the world around me to react in a way or to like do the next thing which can be I think early on in the game is probably I'm I'm I imagine that a couple more chapters into this I I will be like I maybe I'm already there where I kind of now know how to have the game game wants to be played right which is a big part of it um but uh I've never gotten like stuck to the point where I was like super frustrated um I had one point where I think I mentioned it where I was looking for a fuse um and the reason why it frustrated me was because I had actually been to the place where the F fuse was earlier I had like found it earlier and collected all the stuff that was over there including the lunch boxes that you find find this is the latest in the what is the what what is the means by which we do upgrades which is just so weirdly unique in this one you find fragments of pages in lunch boxes and then you add those up and you cash them in to upgrade your guns um and I had already done that in this area and none of the fuses were there there's actually multiple fuses later because it was like oh this one's not working it was a way of like caraton is sticking you over there um so I obviously didn't go back there cuz it was like I've already been there and also this was a time in the game where stuff was starting to get a bit freaky and I wasn't just like ambling into these dark corners of the map without a [ __ ] good reason to um so then eventually I did I did the tip system CU I was like I just need to find it and I was like oh it was over there oh okay and I just went over and got it so um yeah a little bit of uh little bit of change changing of uh I guess how to anticipate the way this game wants to be played there is a bunch of like you said off the beaten path stuff I really enjoyed the I don't know what they call them but they have the caches they're like puzzles that the that one of the antagonists in the in the game leaves these things out and you have to sort of um I mean the game is very puzzly it's a very it's mostly it's mostly a puzzle game right there is obviously combat in it and there's Parts where it's very combat focused but a lot of it is like figuring stuff out and then being aware of the world and all that sort of stuff um have you found the story uh I I I really enjoyed the opening chapter and how they set set everything up it it raised a lot of questions you know about reality and everyone's sort of unreliable narrator and and who's on the up and up and who's not and you know there was a lot of like flipping of who's a who's a good guy or a bad guy you know like things like that where you're not really sure where everyone lies I found it's so interesting how have you how have you found it yeah it's uh I mean even just the core thing of an FBI investigator trying to like research copycat killer like the the core plot of it is like there's copycat killings happening based on Allen wake's novels so then like I think as Alan Wake is realizing what's going on it's like oh now does he feel guilty for riding these like hardboiled like junk novels and then is he trying to change it like but I want to know like so the the main character's name is Saga Anderson is the FBI agent so I'm eager to see like how she's going to connect or what what her details is going my my favorite thing is U Sam Lake's character it's it's Sam Lake the the the you know as the physical model but the voice actor is the same max pay voice actor so it's like oh really yeah yeah oh basically Max Pain's in the thing and then later on in the game there's another element to it that makes it even more like very Max painy and it's like oh this is so it feels like we're getting all like I don't know this this feels like the culmination of everything remedy's done um even there's live action stuff there's a there's a talk show bit like there's so much stuff in here and uh what's really funny now is what is like the the Lords and Ladies stuff that was in max pay or the uh what was the show that was in the orig Allen wake it was like a Twilight Zone thing I forget what it was called it's called like the spooky place nightwoods or something yeah something like yeah something like that um uh in this one they have the the liveaction show one of the ones that you see at the start is like these these like Finnish uh like Outdoorsman or whatever and then you meet one of them and like the actual difference like it's funny now CU like the difference between the liveaction and then the version in the game is like not that different like like it's stylist ically different but like detail-wise it's like oh interest yeah just it just shows you how far games have come Harry are you playing it in um I weirdly enough I have always I've been a frame rate dude my entire life every game I don't care I will pull everything back to try and get you know 60 FPS of you know basically and I'm happy um H and for whatever reason V this and Spider-Man I've been playing in Fidelity mode and not because of the higher Fidelity so much as just think they're very filmic like they're very cinematic games and I actually just they feel it's weird like they feel cheaper or Faker in 60 frames a second it's such a strange thing I I did performance one on this after I saw that tool tip and I played it for like five minutes I was like no this feels like a video game now doesn't feel like I'm playing this freaky movie um so I ended up putting it back what what have you settled on and what do you make of I guess the you know the way the the world has been present presented yeah no i' I've just been playing in frame rate mode I feel like my thing is like I don't have a super great TV cuz it's always giving me proms for HDR I don't have HDR so for me it's like if I play quality mode I don't know if I'll notice the difference although I can totally see it with it being so cinematic so frame rate mode is good I don't think there's drops on it I'm playing on the PS5 um I know when control came out that was one of those like cross no it launched control launched PS4 um and so I know that was a little choppy but on PS5 it's running fine but I haven't I haven't looked at it in Fidelity mode yeah I'd have uh who did I say I think it was Lucy James bought an OLED ahead of playing this game which I can probably you're you're in the dark a lot in this game so maybe that makes sense um I have hdr on my TV and I I cranked up the brightness a lot cuz I have that thing I really wish the TV wouldn't do this but I have that that led dimming uh but I don't have a OLED so what it so it does the thing where like it'll turn off if you have pure black coming through the screen it'll like turn off it's like a seven-year-old TV or six-year-old TV it'll turn off the you know the screen there it'll do the whole like oh it's been dimmed down so what you end up happening is you get these just like patches of the screen that look like they're not turned on like and I hate it when I happens in movies um and I turn that stuff off um so I Peak the the brightness on this a little bit so it doesn't do that and and turned off the dimming and and it seems to work fine but um yeah it's a rough game like it's a good thing this game didn't come out in cuz like you would have had to have you know blacked out your windows or something if you wanted to play this during daylight hours I feel like Halloween is a pretty good time for this game to come out it's like you know it's getting dark earlier uh around these parts and uh and uh the mood is good for it too um any more final thoughts on it Frank or any questions Jeremy have you have you have you did you play the original at all were you okay so I tried to play Allen wake a week ago because I was like I'll probably play Allen wake to eventually um I did not really like the original but it sounds like all of the things that are good about Alan wig 2 are kind of addressing my issues with it which are the fact that they're throwing a million kind of inconsequential enemies at you uh and it's very linear like I I played probably two and a half hours of it um and I thought the story was interesting uh I liked the tone of it I liked the kind of like Stephen King stuff going on um but then it got to like the combat first kind of combat Corridor where you're being chased by the axe murderer and you're trying to make your way to the gas station um and just it was just a lot of like here's here's like two kind of Shadow men and then you like dispatch them and then you know like an incredibly light puzzle like pull the switch and the thing moves and then there's no like thinking about it and then just kind of like more combat um so it's I wanted it to be more of kind of like a plotting heavy survival horror game it sounds like Allen wake 2 is kind of everything I wanted out of Allen wake one yeah Allen wake one is a funny game because like I would I don't know if I'd even call it a cult classic it was not a game that like loads of people really liked when it came out like it it has sort of managed to foster a lot of um like respect and empathy from people I think a lot of this I might be reading the te leaves totally wrong on this I think a lot of this might also be down to the fact that it had a very good DLC that came out after the fact called American Nightmare which is arguably sort of like the best H distillation of what Alan Wake kind of could be but that first game like when it first came out you know you know remedy were a max pain studio right and this was their new IP and they owned it and blah blah blah and all this sort of stuff um and I was trying it was doing a lot of interesting things like the story was unique for the time this is like 2010 right so like the story was unique uh the setting was interesting you know it had that real you know Stephen King sort of uh lynchy and as well vibe to it in a way that like games didn't back then you know it was kind of like you know first through the wall kind of in that way so I think it had a lot going for it but I don't think people think about that game as oh that was a really good shooter yeah you know so so I don't know if I'd want to go back and play like that you make a really good point like that I I don't know if that game is all the hotness yeah it kind kind of makes the I sorry which kind Mi excitement for Alan Wake to even like just a genius of I guess people just really like remedy games now you know more than they're excited for the next chapter in out of wake story or whatever yeah I it's like I really wanted it to cuz the first hour or so you're you're going into town and you're like going to the diner and you're just like walking around talking to people and like that part I love like I was like oh wow this is like a game I slept on for 12 years that I think is one of my new favorites uh it's when it gets to the combat that I kind of kind of fell off because it feels like um you know it has like kind of conso auto aim so you're not it's not like Resident Evil 4 where you're kind of like managing what body part you're shooting or whatever you're kind of just aiming in the general direction of guys and then you like hold the flashlight for a bit hold the gun for a bit uh so I I really wanted it to be more like um like Resident Evil 4 I guess just like I wanted to be able to like feel claustrophobic as guys were closing in on me and there's kind of that like in Resident Evil 4 it feels like kind of like a full minute will pass as a two dudes are closing in you because it like Alles time so much um and this it just didn't hit that spot for me but uh yeah I would like to try alen wig too it sounds like it kind of addressed all of my issues yeah it's a it's a did you play control at all uh I played the opening of it um I super it didn't super click with me but I would like to give it another shot at some point yeah I'll say control was a game that I really wanted to enjoy first time I played it didn't click with me second time I had a like a concerted effort and then it it did and then I played a bunch of it and then something happened and I fell off and I've never gotten back to it um so I think this game has its hooks into me more than control did I really like the I really like a lot about control I don't know what part of it is the part that made me like weirdly I think maybe it was the combat where I just wanted to explore more of the world and have more of that mystery I just love the world they produced like the whole idea of the Bureau of Federal Bureau of control and all the insane things that they're protect like it just it was such a now did I think about it I think I played a lot more of that game than I I think I might have got like three quarters the way through that game and then gone on holiday or something like I just completely I need to go back and play that game but for whatever reason Allan Wake 2 is definitely like I don't know it's it's got its it's presented a lot of interesting qu I mean controll is a game where you're largely on your own so there's only so many sort of and the nature of the protagonist is fairly you know opaque at the for a lot long part of that and you know so I don't know in a way like especially when since after you go to the town at the start of valent week 2 I feel like you get a really good there's like four or five characters I'm just like what the [ __ ] is their deal like what's going on there um so yeah I think if if if you're interested in that stuff Jeremy this might be might be up reality it's done insanely well review wise like people were Head Over Heels over this thing um just another stick it on the wall with the rest of 2023 what what happened this year it's like this a lot of great goddamn video games came out um we're going to have to we're going to have to play some of these for Game of the Year that's what I'm hearing that's what I'm thinking yeah does this feel like a game of the year Contender for you guys I mean it seems like that is the consensus if well if we do it like we did last year which is that we we got it down to 10 yeah did we have a sneaky 11th I think we might have there was something that 12 like it was a lot the top 12 ult super sneaky 12 extra sneaky 12 and then we gave them all their own Awards right like um I think this is probably dead set to get in the top 10 for sure yeah I don't know it it has that feeling to it like this is so tight it just depends how many [ __ ] how many of these like awesome Indies that we've been playing over the past year that we just need to get in there but uh sh do you want to take a little we got we're going to talk about some awesome Indies in a second do you want to take a moment to just have a look at 2023 just some of the games that came out can maybe maybe do a little litmus test for how we feel about it uh so resi 4 is there right remake tears of the kingdom of course I did all three of us boun off tears of the kingdom yes I mean I'm sure it's good but yeah I feel the same way I I feel like there is a good game there and I I have big problems with tears of the Kingdom but I I always hate to like I I feel like I need to give a wide birth to critique speaking a game that people are loving because the last thing I ever want to do is like yuck somebody's yum like I I would have loved to enjoy tears of the Kingdom uh too but yeah I uh it'll be interesting to see if list I was going to say it kind of feels like playing halflife 2o with like the Gmod gun where it's like it's like I don't like the extra building stuff like let me just play the game like I I be you know yeah ACC me too there the building stuff got in the way for me too yeah which is like the whole point of the game you know and also like we a lot of the interesting design is but I just didn't give a [ __ ] I just wanted to explore it felt like they finally let me build and it to me it was like oh this is it's going to be like this seamlessly integrated thing into the gameplay that I'm using all of the time but instead it ended up like I built a car and was like oh that's cool and then I kind of just forgot about it until the game like shoved it back in my face you know what I mean like I didn't it didn't feel like I was constantly like building was the obvious solution for a lot of things until I would hit a puzzle and be like oh I have to like build a hot air balloon all right I need to get through this list if we do this we're going to end up accidentally recording our game of the year podcast right now um Starfield uh also came out Diablo 4 Spider-Man 2 dead space man lot of lot of remakes and sequels Pikman 4 Jedi Survivor uh Street Fighter 6 forgot about that um Assassin's Creed Mirage Hogwarts Legacy armored Core four came out this year H baldis Gate 3 of course is a big one I still haven't played sea of stars I need to jump into that Jeremy did you ever did you complete it no I haven't played it since I played the first 3 hours there's been there been a lot of games it's like a lot of games I I think it's really good I don't know I I got strong like eight something out of 10 vibes from it so I don't I it probably will not be on my game of the year list unless I go back and play it and it like blows me out of the water but I have heard a lot of people say it gets really good Dead Island 2 came out as well Super Mario Bros wonders SL and touched that either too many games uh Force spoken I don't think that's making our top 10 octopath traveler 2 that feels like a you play that uh I have not played it yet I have not played the original one either but I've heard the second one's very good uh well long fall and disy hasn't come out yet right no that that that came out but it was like it was pretty hard it was the thing where it didn't convince me I need to spend my time playing it it was just like it was brutal did come out March okay there you go um dredge came out this year how about that now we're talking now we're talking we got some we got some Indies here let me see if there's any more Indies on this one Hi-Fi Rush that doesn't that's not exactly an indie it's made by with Microsoft own studio now umh what else we got Persona 5 tactica Allan Wake 2 redfall came out this year Forza Motorsport Tia did that come out this year I guess it did um I have a feeling that this little Wikipedia list here is not going to appropriately sort of um explain the games that we play two two two two to recommend is Bomb Rush cyberfunk which I still need to beat but that legitimately is Jet Set 3 so that's an like that that soundtrack's great and then um Mortal Combat one I really really like like oh yeah oh yeah I mean I mean they always kill it but it's it's good it's good H going through our I just brought up the nuclear podcast page just to see some of these lies of P big fan of Li of P so I got to keep playing through Li of Blasphemous 2 is definitely in my like top five that game was just an absolute blast Counter Strike 2 came out this year as well of course um we're talking about Melina a couple of times Jeremy brought that up yeah Dave the diver came out this year as well oh uh jant that climbing game that I talked about oh yeah wi it just came out um so I have not I think it might have came out it came out yesterday on Halloween as recording um yeah so I I have not played the full version but I played through the demo two and a half times I absolutely loved it so I think that's a contender yeah I got to thanks for reminding me I'm going to check that one at tonight you know cuz I just don't have enough games to play I just going to [ __ ] on the pile throw that on the [ __ ] pile like a dragon isame we forgot about b m when is I I I got I still have to beat that one that one came out I think like April there's a new Yakuza game coming out in a week and then oh right Ean is the okay I'm think infinite well okay yeah and then and then the other that's coming out next week no no so there's there's there's there's uh like a smaller game it's it's like a dragon like the man with no name or The Man Who Lost His name that's like that's like a side story but infinite wealth like a Dragon 2 or that's NE that's January and that's the one they just announced that's the America thing yeah they're in Hawaii they just announced it's basically going to have its own Animal Crossing inside it it's huge it look there's a trailer for it that's incredible it's called like doy DOI island or something something doeki Island but it's like like full on everything villagers fishing build your own house like it's they've made Yakuza Animal Crossing dear Lord okay that sounds good um this is this get keeps getting worse I forgot about sons of the forest came out this year Atomic harsh um The System Shock remake also came out this year I think did Dwarf Fortress come out this year no was it the end of last year I think our documentary is going to come out [ __ ] end of next year this stage um Dead Island 2 which is a lot more fun I think I mentioned that earlier that was a lot more fun than I exper than I thought uh of course Slayer X terminal aftermath Vengeance of the Slayer came out this year H planet of Lana that was was that that was a Jesse game I think wasn't it yeah yeah um yeah and then I think I'm not sure what other ones we have here um that aw game did you play much more of that one uh yeah they put out a fortnite mode in it called like Stadium Stampede that was so I mean very janky but so goofy I mean it's not a game of the year candidate but it's I still liked playing it hell yeah um excellent yeah well there you go bunch of games came out Meer Sol a remake all that stuff came out too uh there's a tiny game that I'm very excited for um called typ cast uh it's by a developer named Nathan Ranny who um sent me an early build of it to play test and give feedback a few months ago um it is a uh I guess it's a Rog like uh it's kind of a you're moving around the screen with a mouse and you're using it's a bullet hell it's a bullet hell yeah but it I guess with like a Rog likee presentation um you do cuz it's like run based uh but you there enemies coming at you with uh letters of the alphabet on them and the only way to kill them is to move your mouse your character via Mouse within range of them and press the corresponding key on your keyboard whoa whoa whoa whoa you're telling me somebody has made a bullet hell vampire survivors typing of the yeah it's it's typing of the vampires of the Dead um it's really really fun the full version is out on November seventh I believe um I haven't played it in a while so I I kind of gave it a little bit of space because I wanted to play the full version and be fresh on it but uh I had a lot of fun testing it I was getting very competitive with the leaderboards among other people who were testing it and uh yeah it's it's really fun and really unique it's one of those games that like like when we were talking about jant um the way it kind of like has the the Left Right trigger as kind of the hand overhand climbing mechanic I like games that make me think differently about very familiar control peripherals um and so having like you know know like like your knowledge of of keys on the keyboard is tested in a way that it's not when you're just typing cuz you're like oh my God there's like w guys closing on me but there's like a q Guys nearby uh and it just like yeah it's interesting the way it turns your keyboard into like a proper controller in an interesting way is it feels very unique and cool that's Nee Ty cast all caps uh it's on Steam you can add it to your wish list now go check it out um I also forgot about Teran Neil which was that game free lives put out that I absolutely adore board came out in March of last year um a lot of these games you can check out our uh us checking them out over on no clip crew um lots of cool stuff we're going to talk about a lot of those December we're going to have our game of the year podcast going up so make sure you check those out Jeremy can we talk about talk about these these modern games let's go back to a more innocent time 2004 the Iraq war is just kicking innocent time we're having a great time uh back in the day when from soft were making game nobody gave a [ __ ] about um Kuan tell us about it my brother PlayStation 2 what's going on April Fool's Day came out apparently so uh this was yeah this is an old from soft game 2004 this is a survival horror game very kind of like heavy and slow and plotting and oppressive and like all of the things that I love out of survival horror um I've heard it's like you're reading out your Okay Cupid profile right here like long plotting walks on the beach the beach um oppressive oppressive walks on the down the boulevard um Kuan is a game that I've heard about a million times I but however I have never had anyone come to me and be like you have to play Kuan uh okay it's always kind of touted to me as a novelty like it's like oh from soft you know the souls people they made a weird survival horror game back in 2004 um alternatively I've heard about it because it is the I think it's the single rarest American PS2 game the the English version uh it's worth like a thousand dollars um oh my God so uh it I I don't think it was heavily marketed in the west um or I don't think they pushed for it I feel like 2004 you know almost 20 years ago uh I I if I had to speculate on why I think this is an incredibly Japanese game it takes place in the hon period which is you know between 794 I wrote this down 794 to 118 five I can't read my own handwriting something like that in Japan good period that's a good on good period Edo period second best um top top five uh Japanese periods exactly um so I I feel like I could see a bunch of like se- level executive suites being like people in America aren't they don't care about like kimonos and swords uh I don't know that's it had to be something like that because this game is is actually like this is a proper good ass survival horror game um I I expected to like it but I played the first half of it last night and I absolutely loved it like it's oh wow it's probably the best survival horror excluding signal because it's like a more contemporary game and kind of feels separate uh this is my favorite survival horror game I've played since Silent Hill 2o um oh man it's it's really really good so it is a it's it also kind of scratches that age of when we were talking about um devotion by Red candle games the Taiwanese developer um that was a game that did a lot of uh like religious horror but because it was through a Taiwanese lens they were talking a lot about like Buddhist tropes and so it was taking this kind of thing that you know people in the west especially see as like this thing that's very like pure and nice and like Good Vibes and like oh yeah they're like meditating and like chilling and like monks and [ __ ] they're like nice and uh and it thrusts you into a Buddhist temple full of unspeakable horror um and I there's something very about that like I mean you know the the equivalent is kind of like like the Western equivalent is kind of like um what's the the midnight mass is that the name of the show with the oh yeah it where it's like there a lot of Christianity like Catholicism themes yes have you watched that yeah it's really good oh my God it's really good what a what a show that have you seen that Frank oh my gosh Frank you'd love that it's right up your Alle dude that's like second last episode is just the most like they're just building to it for the ENT oh my God yes shout out to for uh his awesome portrayal as well um yeah sorry anyway I just want to rewatch midnight MK it's really good um but I so I really like that particular subversion of like religious horror I think it's a really interesting you know it's kind of like a chocolate and peanut butter thing where they like the two of them transcend the individual components um so you're you're the daughter of a uh Buddhist priest I believe uh going after your father who's gone to this Temple to like investigate things garai uh and when you arrive you know in proper survival horror [ __ ] is all [ __ ] up um so Joseph so it's like I I mostly it's interesting a lot of these old survival horror games like when I played Silent Hill 1 and two for the first time in the last couple years um I was surprised how much the gameplay of them is like so dirt simple like if I was prototyping Silent Hill one by myself in a room and I was playing it I'd be like I don't know if people are going to like this um because they're so they're so atmosphere driven like so much of the fun of those games is is the art and the atmosphere and like walking into a room and the walls are all moldy and there's like a pool of blood on the floor and it's kind of like it kind of plays out in your mind uh almost more than the game like um the game is almost like aesthetically setting the stage for you to have an experience internally in these worlds uh dude what one of this is either a noclip thing that's either public or private or another thing I can't remember but we were doing a doc recent ly where somebody was saying the same thing where like there are some games you work on that like you can prototype and they're fun and then this one that they were working on until they put the graphics in they were like I don't [ __ ] know oh it was the Burger King one it was the Burger King they were talking about because in sneaking the mechanics are so incredibly simple and the fun of it is kind of like the the art style and the like people's weird like surreal anime uncan animation and yeah yeah you're right yeah was like he was like I don't know this this is boring as [ __ ] but like you put in those animations of the king being a big weirdo suddenly it works no totally it's it is it is a bizarre thing about some of my favorite games of all time that are cuz like like arguably you could say I was thinking a lot about Alan Wake 1 while I was playing Kuan because like kuan's mechanics I don't I don't especially love like they're they're kind of clunky and cumbersome it's a it's also a fixed camera survival horror it's from that era uh which is I I will talk more about that because it's one of the best things about the game but um but you know it's like sometimes it's like a little yo-kai runs up to you and you're like swinging your little tiny sword at him and you're like I don't know if I'm going to like hit him and like I don't know like I can't I can't stun lock him and sometimes he like breaks through my like sword attack like it feels you're like rotating to see if you're pointing the right direction to get okay and so I I was like self- interrogating and I was like if if I feel if my my main complaint with Alan Wake one was it's like mechanic was a mechanical dimension of it that I wasn't like having fun with it mechanically why do I love Kuan so much if I kind of have the same gripe with it that it's like not it doesn't handle incredibly well um so go yeah it sorry it just it reminds me of like um I was thinking about this when you just mentioned um signal as well where like making this these games must feel like like when you're when you're like setting up a haunted house but you have all the lights turned on you know where all the guys are like hiding and stuff yeah well you have to have the lights on to like do everything you put the spooky things the you need to be able to see but then like you have to flick the switch to go like is this scary like you but but it must always feel like yeah that you just can see everything and and nothing about it is actually scary when you're working on it um so how can you tell if it's going to be effectively moody or whatever after the fact you just have to be able to intuitively trust this or something I I think it takes an incredible amount of faith I in fact I I feel like the smaller the team on a project like this the more difficult it would be to kind of like like I I I would not want to work on a survival horror game as a solo Dev I would definitely want other people because I feel like that level of inter subjectivity you can you could design kind of a corridor and let your partner or whatever play through it and be like does this work for you but if you're alone you know like Rick is in the coffin with the green face makeup you know what I mean like it's not going to work on you CU you put him in there um so yeah anyway I just an aside because I it is interesting to me that uh that the mechanics of these old survival horror games are kind of not the draw at all and but even when they're clunky they're they transcend that in some way um but uh but yeah Kuan is unbelievably good man it also does it's it's one of the most cinematic games of all time um that I've played at least uh Silent Hill 2 is or Silent Hill one and two are both renowned for kind of doing these absurd camera angles where the camera like pulls back and cranes into the sky as you walk under it and like these really like cinematic you know like worthy of Orson Wells Dolly shots um that's awesome Kuan is like has an incredibly uh like sophisticated cinematic language that it works in um like sometimes you'll walk into a room and there'll be like a static wide so you can see the entire room because that might be an arena where combat happens or there are items you need to find or whatever but then you'll walk out there's one particular instance really early in the game where I walked out and there was a long hallway um but the the lens choice that they used on the digital camera uh it went from a really super wide in the preceding area to it like like almost orthographic like a 200 millimeter focal length so so for people who don't work with cameras the um the longer the focal length the sort of like uh the flatter the space feels so if two people are standing like 10t apart whatever like one person stands front of the camera another person stands 10 ft farther away at like 16 a 16 mm like a wide angle lens those two people will look farther it'll look like there is more space between them than if you have a telephoto lens and they are equidistant um and Kuan does this thing where sometimes there'll be a long Corridor where you're going into like a dark bloody hallway and they use like a 250 mm crazy like NASA lens uh and so you can't tell like you can't tell it just looks like you're walking in place almost as you descend into the darkness um and it just I don't know it's just doing it's like firing on all cylinders on like the Cinematic choices of the way it presents the world and it's like it becomes this immersive like gameplay element almost you know what I mean yeah yeah wow I'm watching videos of it here it looks super interesting um just love the style of it as well Gorge like and the enemies look absolutely terrifying yeah there's there's some real like uh I mean I've always thought it's funny because I've I've talked to friends about how I would like a a yo-kai survival horror game like the there's so many cool interesting characters in Japanese folklore um and this is like this is it like I I there are like I took like you know religion classes and Classics classes in college and talked about like uh you know like the hungry ghosts and Buddhism and stuff and they're like in this game um so it it it's drawing from an incredibly uh like Rich history of of folklore and characters and like kind of that mix that meeting point between religion and Superstition kind of like how the folk understanding of religion is often ends up more superstitious than people who are like full-time practitioners or like monks or even like lay practitioners people who are just like Farmers that are kind of vaguely religious or like oh yeah but you like never plant a hay on a Wednesday because then like they'll get you um it feels like it's playing into that it makes you very paranoid uh and uh yeah it's also it's doing this like body horror thing as well where like a big part of all these old survival horror games is you find a note like the Lisa Trevor note in the Resident Evil remake is one of my favorites where she's like talking about like skinning her wearing her parents skin and stuff and it's like even before you see Lisa Trevor reading that note is so chilling that it's like it's almost just reading a piece of paper in the game is almost like one of the best scares in the entire game um and in it tasty in in yeah exactly and in Kuan there's kind of like a similar thing where there's like a motif of uh of silk worms and like it keeps I I'm still early in the game this is something that hints out very like in the first hour of the game but it seems like maybe human corpses are used as cocoons for some of these creatures uh so there's like this like it's like ancient Japanese Cronenberg it's awesome that's awesome um Kuan H I'm assuming it's easy to get a ROM of this if waren was so in CL be illegal unless you spend ,000 on eBay to own it so obviously wow Jeremy you're [ __ ] you're [ __ ] you're just you must really like FR my girlfriend owns this game so I technically it's legal uh so yeah let me check my notes real quick and just make sure miss you guys are G to have to get married I think for that to be soof doesn't sue me we playing their 20-year-old game um what a romantic reason yeah the the only other thing I wanted to mention is that it um it kind of does this like it it takes a lot of elements of survival horror and it processes them through the lens of this like hon period Japan so things like Keys instead of finding Keys you're finding uh pieces of cloth with with people's blood on them and depending on the blood that's on them they unlock different cursed doors they like remove a seal from a door when you rub the blood cloth on them uh wow they had really good technology back yeah exactly put little spider silk on a door and then unless someone gets your blood they're knock it again uh and then like instead of a and guns obviously they subverting that so you have a blade but the um you have this series of cards and the cards are all spells but you have a finite amount of uh so like the main one is like a little fire arrow uh there are like summons too which is a cool kind of like early like pre Souls from soft thing so like there's there's this one suuma which is a little spider and it kind of sucks but you got a lot of them so it's kind of fun to just like you run in you're like all right just pop a suit of gumo and like get the [ __ ] out of here and then your little shitty spider dies immediately um takes the hit yeah it's a really good game I I highly recommend it I feel like not enough people are talking about how underrated this game is it's kind people view it as a novelty but I think this is like a proper you know up there with I don't know I mean I I'll have to wait till I complete it but I I like it at least as much as uh as as much as I like Silent Hill one I think wow fascinating that's that's really neat Coan go check it out at your local eBay thousand I'm looking I'm on eBay right now you're you not kidding there there the English ones here are all like yeah like the the they're all like $969 a couple are in $700 500 but it might be like beat up a little bit uh beat up case kind of thing um there's ones here for like $2500 that are of like they're probably wated are they water graded 9.4 H the Japanese ones even are are still expensive too um but yeah there you go there's a couple of different boxes I think there's like a first edition and a second edition oh no it's the Japanese one um with the creepy cover with the lady looking up that's uh that's pretty she's also the menu screen of the game and it's it's amaz it's the first jump scare of the game is that the it's the menu and it's a static painting but then she opens her eye no it's the only thing that moves on the main screen it actually got me so good she's also doing the like Circle she's doing the like you know the the one you use I guess it's also like the white she flashing a white power symbol but you know J remember that one where you'd like do it on your and if somebody looked at it you could punch them yeah yeah she's doing that as well but she's holding above her head so it does count um she she can't punch you take that Kuan lady that's Kuan H Jeremy you have another game down here which looks like the tonal inverse of Kuan tell us about trail mix okay so trail mix is so uh shout out to my friend Brian Brian if you're listening love you dude uh he found this game we all we all we all love Brian he's a he's a friend of the show um I so Brian and I play a lot of co-op games and we've kind of worked our way through all of the the known quantities so essentially whenever we play a new co-op game we kind of just scour itch and look for interesting co-op games uh you know sometimes you find a gem sometimes you find some stinkers sometimes you find things that are like interesting but very flawed and like show promise but never deliver on it trail mix is one of the best co-op games I've ever played in my life this is a I I'm like I I hate to over I hate to sound like I'm overselling it because I just talked about how Kuan is the the greatest I play both of these games last night and I was blown away by both of them um this is a co-op platformer uh released by uh poft puz soft. h. um it is a it is free I have to mention that up front because I was shocked that this game was not uh you know like at least $10 um it is uh how do I even describe this it is a puzzle platformer where you're like rescuing lost campers um and when you find a camper they're like a little person like you you grab them them and they your character sprite is holding on to them so it becomes like a weird human centipede thing where like you're walking but you're holding one of them and they're kind of like walking with their hands and then you get another one and they're kind of like holding on to them and they're walking uh but as you grab more people it changes the like actual shape of your character controller so say for example um like a Tetris piece exactly so the the shape that they form as you get more dudes is different per person each each of the two people playing has a different shape and each level has a different shape for each player uh so this leads to some unbelievably interesting emerg mechanics which are like uh say there's like a ledge that's too high up for you to jump to um but your your shape is like tall like you grab a guy and he goes under you you can then jump and you'll still not be able to make the ledge because he's blocking the way but you can jump and then throw him and then you'll make it because you got the extra height from jumping with him or like if you're like an L piece you can jump and it'll hook onto the ledge hook over and because the top of the hook is there it counts the character controller as grounded so then you can jump um that's very cool and and and so you do you have to play this Co-op or I uh it says you can also play single player switching between characters with the shift gear or select button but only Co-op provide the true experience there so the game opens up uh and after the first three levels it opens up and there's kind of like a skiing system of difficulty rating where it's like green circle Blue Square Black Diamond Double Black Diamond I think for the double black diamonds that we played that you would have to have two people um because there's incredibly precise like timing finesse that you have to pull off right but I I I my like my threshold for this game was like I just want a fun game to play with my friend and we consistently were going I can't believe how like welld designed this game is and how much juice they squeezed out of these mechanics it just like it just keeps on given it's a free game like if you have a person that you play games with regularly is you like owe it to yourself to play this one trail mix uh Plus soft. itch.io tril hyphen mix I found poft on uh on Twitter and it says they were founded in 1994 what by Daniel pu and Michael softman oh that's that's a good bit [ __ ] god they even have the the top the header the banner is like an old school software logo like it looks like '90s yeah I can't believe how easy I felt go follow these guys cuz like this is it took me to Michael sofman to realize didn't get you Daniel puzz I just got through I was like that's a [ __ ] weird name but all right that's really funny puz soft H this game came out in like 199 is that right uh it came out I see a tweet from them here 2019 was version 1.01 minor fixes so it must have been 2019 neat game yeah it's it's really really like I this is not like a little fun novelty game to like Tinker around with this is like a serious game that is also free and Co-op and like just I don't know just like unbelievable I also one last recommendation before we move move on is uh when you when it opens up I my friend and I played the Green Circle one of the green circle levels the easy ones and got like so stuck because it seemed like it was giving you too many like in an attempt to help you it was giving you too many pieces to work with um the double black diamond ones were way harder but because they were leaner in design it was like there was only one solution and you were just bashing your head on the wall until you figured it out so if you get to the green circle one and you're like this game is like obscure and hard go go try one of the really hard ones and see if it clicks excellent trail mix uh go check it out on itch.io and that's a podcast folks uh we have a bunch of uh projects coming down the pipe getting almost done NHL 94 dock is nearing its completion as is my uh return to Monkey Island one that I've been I've been working on today um both of those are big boys nice and long hearty ones so uh apologies for the delay um also uh my my show is up it's out by the time this goes live it will be anyway over on a16z games' YouTube channel finally managed to figure out a way of getting a monthly oped show and it was find a venture capital firm that will pay us money to make it so that's that's the route we went down um uh trailer went up today uh episode is up tomorrow so by the time this goes live those will all be there if you're interested at all if you used to watch my old show the point or you liked when we did Counterpoint on crew or Danny's disc Club on no Cliff there was so many versions of this uh We've signed like a six-month contract with them to do this so there's going to be six episodes of these basically like sort of 20 25 minute video essays on what's going on in games at the moment uh first one's all about Boulders Gate 3 uh and sort of the health check on the uh crpg uh you know genre bit of a history lesson on laran looking at some of I did some research into their business dealers ings as well to try and piece apart what it was about that game that made it a success and whether or not other Studios would be able to repeat it h not strictly no clip work but if you're at all interested i' said I'd mention it if you go to a6z games' YouTube channel um I think it's like a6c games on YouTube just type by Design or Danny dwire into uh YouTube and you'll find it or follow me on Twitter I'll be pimping it during the week uh yes on the noclip side NHL I'm return to monkey Island we all have a load of stuff coming out this month we've been working on a secret project which is again not no clip related um our video production company secret tape has been working on a really big thing which will be coming out uh in just a couple of weeks and we'll probably talk about it a little bit on this podcast because it's been taking up a lot of our uh creative energy and time quite frankly and some some of the reason why some of these docs uh got a little bit delayed this month but I think you'll all forgive us when you see uh what we've been working on so um excited to finally talk about that uh to support the podcast our documentaries our videotapes all that good work uh you can do so over patreon.com noclip or watch that e6z video if you want to help us out too because that's like an indirect way you can help us out um uh certainly helps uh the the the production side the production company side of all this stuff which then means that we can do more stuff on the noclip side so uh go subscribe to ACC games give us a thumbs up uh or don't if you don't want to check out the show though I do think uh there's a lot of efforts been put into it uh Frank recorded some awesome b-roll and Don silveron did some awesome graphics on it too and I [ __ ] bled myself over that script to try and make sure this this thing is good so H check that out if you're at all interested uh Frank what are you doing for the rest of your week the first weekend in a month there's no wrestling so wow oh how is Vegas we I never asked you you end right dude I so like it was like a 3our and 50-minute drive it going to Vegas not in the summer it was there was no one in town on Halloween weekend I was surprised so it was awesome I saw Julia I took pictures I was second row so I had like incredible photos and she shared my pictures on her in on her Instagram stories so I got noticed by Julia Chan so anyways uh New Japan Pro Wrestling incredible they take they treat wrestling so seriously it's the king of sports I'm so sold so now there's a new wrestling promotion they're going to be in San Jose in January so maybe I'll go they're going to be in Texas Dallas in like two weeks but I already have plans but uh it was incredible so I I really loved it um but uh so this weekend is the first week and I don't have anything planned in like two months so I might just stay home read comic books play video games and like just get my body a day off to rest um so it's going to be nice to like recharge because I feel like I did a lot of moving in like two months yeah fair fair um I had a fun weekend up in I was at a I was at a a wedding uh down in SoCal over the weekend and then went up to sort of parlay that into my wife finally got tickets to the um uh Nightmare Before Christmas live show they do at the Hollywood Bowl so we went to that with our daughter's now kind of old enough to be able to do [ __ ] like that as well so that was that was a lot of fun so we uh we we drove up to LA and uh um to and flew out down on Saturday morning so it was fun it was a it was a nice little I haven't been to a gig with my kid before and it was uh a good excuse to my wife's been trying to get tickets I think forever and they sell out so she snagged them this year and we had to make it happen so that was a lot of fun and then last night was just like Halloween nuts I've spent like five hour either bringing my kid to places or then doing the door thing with other kids we had just an absolute shedload of kids all the counties gone I bought way too much candy and it was all gone we were like take two um and then we left it out at some stage and we got our head got egged last night which was great I feel like it was a ride of Passage only got hit like twice or something but I was like [ __ ] yeah [ __ ] yeah it's making welcome to America finally only took 10 years I think I'm 10 years in America on Saturday crazy wow I think that's my my 10 year anniversary congrats go I should got a got a little medal or something Jeremy you've been in America longer than me what are you doing this week uh I am uh finishing up the NHL dock pushing to the Finish Line been doing a lot of filming a lot of uh color grading a lot of editing um uh I can I could talk about the ice ring right we've already talked about this right okay yeah yeah we I forgot we could talk about thece so dannny and I we did some interesting standups so the the also when we use the term standups I don't know how many people don't know what that is but it's like the uh the part of the noclip documentaries where Dandy Danny stands up in front of the camera and like does narration bits to camera uh two camera parts or whatever it's just an easier way of saying that guess stand up comedy um it's so we Danny rented out the uh the ice rink in Santa Rosa uh for an hour so we had like a an NHL sized hockey arena to ourselves for an hour um and uh and and to his credit you know I I grew up in New England I grew up on the ice uh this man grew up in Ireland in the in the in the Peete bogs and uh he only fell on his ass like two or three times it was I was very proud and you only got it you only caught it once C Canal fall um but uh yeah so that that Doc is coming together really cool um a lot of uh a lot of work and thought has gone into it and uh I think it's really interesting we talked about it on the Pod last podcast or maybe the one before but uh I think it'll be really interesting to people who even don't care about NHL don't care about sports don't care about sports games like I am among those people and I think this is one of the most interesting docs we've ever done so uh yeah I'm very excited about that so finishing up in the next couple days excellent I'm excited too and the return one is great I'm doing a p through with the moment on it on on um on the on edits I have two pages of edits so far so I'm going to keep uh chopping away at that so loads coming from noclip side uh put up some stuff on the archive as well there's a bunch more coming up next week uh got a bit slow there for a while cuz I was basically out of town for a lot of last month uh filming uh both no clip stuff and no non noclip stuff um but yeah uh we put up the uh the the Halo 2 that that Halo 2 the first gameplay reveal thing they did I found an original file on a CDR of it so I uploaded that so I think it's as good quality as that's ever been seen but I think I think there are equally good ones elsewhere I'm not quite sure but um I have the whole thing up on the the archive as well but we've got we've got more common uh for those uh who are eager for more of that stuff um and that's it thank you so much for supporting our work thank you for much to listen to our podcast uh the games this week were Allen week 2 Kuan and trail mix uh check those out um loads more games coming next week and game of year stuff coming up uh pretty soon too but until next week have a nice weekend and we'll see you around [Music] bye
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Channel: Noclip Podcast
Views: 3,411
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Length: 68min 22sec (4102 seconds)
Published: Fri Nov 03 2023
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