A New LARGE Game Breaking Glitch in Mario Kart 64
Video Statistics and Information
Channel: Bismuth
Views: 249,020
Rating: 4.9589081 out of 5
Keywords:
Id: 2_uRIyAgtpE
Channel Id: undefined
Length: 18min 42sec (1122 seconds)
Published: Tue Feb 09 2021
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This is insane, MK64 is 21 years old, people have been speedrunning it basically that entire time, and yet the past year has found so many new glitches that it's like a brand new game.
Entire tracks that were thought to have no skips now have skips. Old records being shattered by dozens of seconds. Completely new mechanics that weren't even known about. And it's not even a long game!
Lmao Abney already got the 3lap SC record on Luigi Raceway before the video even came out after figuring out the trick himself when Weatherton posted flap times on their discord
Edit: and he got the flap
Edit2: improved the 3 lap
Edit3: improved the 3 lap again
Yooo that 60Hz gameplay visualization/simulation, though! I’ve never seen MK64 look so clean and smooth!
Those animations to illustrate the various hitboxes and walls and such were soooooo smooth it was great!
A new Bismuth video? Yes please.
I can't watch the video right now, but was this discovery made after Abney's recent ~38 second skips WR/PB?
You're amazing BTW! Happy to support you on Pateron!
Welp given that the LR sc is Japanese version only, guess it's as good a time as ever to get my third copy of this game lol. At least the MR one is all versions.
This is incredible. I've only gotten into watching spreedruns over the last few months, the amount of dedication people put in to finding new tricks or ways of optimising an already incredible run is just amazing. I love how supportive speedrunners are of eachother and how they all share tips and encourage each other to improve.