8 Easy Tricks Every KeyShot User Should Know

Video Statistics and Information

Video
Captions Word Cloud
Reddit Comments
Captions
today i'm going to share with you eight tricks i think every keyshot user should know and before you leave make sure you download the free key shot rendering roadmap linked below let's dive in number one is the rounded edges tool sometimes we're working with cad data that has sharp edges sharp edges are bad because in the real world no edge is completely sharp we need rounded edges to reflect light to give our objects some form to fix this we'll use the rounded edges tool in this case i've got a bunch of detail on this pcb if i select the pcb within the scene tree then down below i can expand the rounded edges accordion i'll type in a small radius like .1 as soon as i hit enter we should see these edges of these small metallic components now reflecting light giving them a more 3d more realistic appearance of course we can change this value on each part or on each sub-assembly as needed so i could select just these small squares and i could type in a smaller value if that was more appropriate next we have the move tool hotkey currently the whole pcb assembly is selected so if i hit ctrl d i will invoke the move tool and i can drag this wherever i want i'll bet you didn't know though that i could select an entire part without even clicking on anything so if i deselect the pcb and i hover over a component and hit control d i will now automatically invoke the move tool for the part that was underneath my cursor at the time i'll hit cancel to escape and i could also deselect once again and choose a different part by hovering over a different piece and hitting ctrl d and there we go okay for this next one i want to unhide the housing and if i grab this entire assembly let's say i want to perform a mirror well i can actually go under the scene tree in the position tab find one of the axes i want to do a mirror along in this case the z and i'll type in negative one and when i hit enter you'll see that we essentially reflected the object along the z axis and if i hit z on the keyboard we'll see the z-axis drawn in this little locator down below so once again if i want to reverse that i'll select the assembly i'll type in positive one and it will mirror the object right back to where it was using links materials is a great way to streamline your workflow i've got a lot of these gold details on this pcb and if i were to apply a material just to one of them you'll notice it updates the appearance of many other parts on this pcb now what if i want to isolate just a group of these from this linked material set i can control alt left click on the pcb to hide it then i can make a multi selection using shift and left click dragging a box around the objects i wish to isolate now with these selected i'll right click go to material isolate materials to selection now if i apply a new appearance to just one of these you'll see that i change the appearance of this entire group without affecting the other linked materials so sometimes i use plastic instead of metal in keyshot because keyshot metals tend to behave like mirrors and in the real world metals aren't often totally mirror-like meaning that they often have coatings or oxidization and other attributes that make them a little bit harder to replicate in key shot my work around is to use plastics so for example if i select this piece of this resistor you'll see it's a plastic and the way it looks super metallic is by increasing the refractive index normally it would be a set to 1.5 but if i crank this all the way up to 7 you can see we've got this metallic appearance same goes for the feet on these other components i've got these also plastic and i find that sometimes using plastics and keyshot allow me to control the diffuse specular properties a little more easily and reduce fireflies within the scene alright so let's say i want to create an awesome clay rendering of this object without undoing all the hard work i put into these materials and without opening another keyshot file i'll just go to the scene tab expose my model sets grab the active model set right click and duplicate i'll go ahead and rename it to clay and i'll turn it on double click it and then search for my diffuse material in the keyshot material library drag this right onto the top of the assembly of our new model set now everything is the same length material and if we want to go back to the old one just double click on our previous model set you could follow the same process for anything like tune drawing or anything else now let's say i want to create a section view of my product here i'll hit ctrl 1 on the keyboard which will add a cube to the scene then i will set the pivot of that cube to be aligned with my product and then i'll snap to that pivot i will rotate the cube into position a little bit and then i want to scale it so i'll select the yellow cube in the middle and i can type a value for my scale i just want to make sure it's big enough to encompass my product and i'll hit ok next i'll double click the cube to change its material to cutaway and i'll choose inherit caps and then from here i'll hit the ctrl d again to move my cube and as i drag to position it we should start to see our product in its section view sometimes when you have an oddly shaped object like this placing it on a flat surface can be quite tedious but luckily there's a faster way we'll grab the pcb from the scene tree and i'll hit ctrl d to get the move tool and then we can choose the settle option in which keyshot should allow it to fall to the ground and settle into position i'll click ok when it's finished and in just a matter of seconds we have the object placed on the surface in a convincing manner [Music]
Info
Channel: Will Gibbons | 3D Rendering
Views: 29,210
Rating: undefined out of 5
Keywords: will gibbons, wil gibbons, will gibbins, will gibons, will gibins, keyshot, rendering, tutorial, animation, studio, freelance
Id: KYRdeMhexNo
Channel Id: undefined
Length: 6min 17sec (377 seconds)
Published: Mon Jun 06 2022
Related Videos
Note
Please note that this website is currently a work in progress! Lots of interesting data and statistics to come.